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blender-archive/tests/python/view_layer/test_evaluation_selectability_f.py

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Python

# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
import os
import sys
from view_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(ViewLayerTesting):
def test_selectability(self):
import bpy
scene = bpy.context.scene
view_layer = bpy.context.view_layer
cube = bpy.data.objects.new('guinea pig', bpy.data.meshes.new('mesh'))
scene_collection = scene.master_collection.collections.new('collection')
layer_collection = view_layer.collections.link(scene_collection)
bpy.context.scene.update() # update depsgraph
scene_collection.objects.link(cube)
self.assertTrue(layer_collection.enabled)
self.assertTrue(layer_collection.selectable)
bpy.context.scene.update() # update depsgraph
cube.select_set(True)
self.assertTrue(cube.select_get())
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()