"The Blender Foundation also sells licenses for use in proprietary software under the Blender Licens" also remove NaN references from files that have been added since blender went opensource.
253 lines
9.7 KiB
C++
253 lines
9.7 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Geoffrey Bantle.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_BMESH_H
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#define BKE_BMESH_H
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/** \file BKE_bmesh.h
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* \ingroup bke
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* \since January 2007
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* \brief BMesh modeler structure and functions.
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*
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*/
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#include "DNA_listBase.h"
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_mempool.h"
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#include "BLI_memarena.h"
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#include "DNA_image_types.h"
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#include "BLI_editVert.h"
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#include "BKE_DerivedMesh.h"
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//XXX #include "transform.h"
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/*forward declerations*/
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struct BME_Vert;
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struct BME_Edge;
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struct BME_Poly;
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struct BME_Loop;
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/*Notes on further structure Cleanup:
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-Remove the tflags, they belong in custom data layers
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-Remove the eflags completely, they are mostly not used
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-Remove the selection/vis/bevel weight flag/values ect and move them to custom data
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-Remove EID member and move to custom data
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-Add a radial cycle length, disk cycle length and loop cycle length attributes to custom data and have eulers maintain/use them if present.
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-Move data such as vertex coordinates/normals to custom data and leave pointers in structures to active layer data.
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-Remove BME_CycleNode structure?
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*/
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typedef struct BME_CycleNode{
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struct BME_CycleNode *next, *prev;
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void *data;
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} BME_CycleNode;
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typedef struct BME_Mesh
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{
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ListBase verts, edges, polys;
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/*memory pools used for storing mesh elements*/
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struct BLI_mempool *vpool;
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struct BLI_mempool *epool;
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struct BLI_mempool *ppool;
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struct BLI_mempool *lpool;
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/*some scratch arrays used by eulers*/
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struct BME_Vert **vtar;
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struct BME_Edge **edar;
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struct BME_Loop **lpar;
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struct BME_Poly **plar;
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int vtarlen, edarlen, lparlen, plarlen;
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int totvert, totedge, totpoly, totloop; /*record keeping*/
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int nextv, nexte, nextp, nextl; /*Next element ID for verts/edges/faces/loops. Never reused*/
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struct CustomData vdata, edata, pdata, ldata; /*Custom Data Layer information*/
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} BME_Mesh;
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typedef struct BME_Vert
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{
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struct BME_Vert *next, *prev;
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int EID;
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float co[3];
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float no[3];
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struct BME_Edge *edge; /*first edge in the disk cycle for this vertex*/
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void *data; /*custom vertex data*/
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int eflag1, eflag2; /*reserved for use by eulers*/
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int tflag1, tflag2; /*reserved for use by tools*/
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unsigned short flag, h;
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float bweight;
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} BME_Vert;
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typedef struct BME_Edge
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{
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struct BME_Edge *next, *prev;
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int EID;
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struct BME_Vert *v1, *v2; /*note that order of vertex pointers means nothing to eulers*/
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struct BME_CycleNode d1, d2; /*disk cycle nodes for v1 and v2 respectivley*/
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struct BME_Loop *loop; /*first BME_Loop in the radial cycle around this edge*/
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void *data; /*custom edge data*/
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int eflag1, eflag2; /*reserved for use by eulers*/
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int tflag1, tflag2; /*reserved for use by tools*/
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unsigned short flag, h;
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float crease, bweight;
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} BME_Edge;
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typedef struct BME_Loop
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{
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struct BME_Loop *next, *prev; /*circularly linked list around face*/
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int EID;
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struct BME_CycleNode radial; /*circularly linked list used to find faces around an edge*/
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struct BME_Vert *v; /*vertex that this loop starts at.*/
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struct BME_Edge *e; /*edge this loop belongs to*/
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struct BME_Poly *f; /*face this loop belongs to*/
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void *data; /*custom per face vertex data*/
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int eflag1, eflag2; /*reserved for use by eulers*/
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int tflag1, tflag2; /*reserved for use by tools*/
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unsigned short flag, h;
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} BME_Loop;
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typedef struct BME_Poly
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{
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struct BME_Poly *next, *prev;
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int EID;
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struct BME_Loop *loopbase; /*First editloop around Polygon.*/
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unsigned int len; /*total length of the face. Eulers should preserve this data*/
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void *data; /*custom face data*/
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int eflag1, eflag2; /*reserved for use by eulers*/
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int tflag1, tflag2; /*reserved for use by tools*/
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unsigned short flag, h, mat_nr;
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} BME_Poly;
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/*EDGE UTILITIES*/
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int BME_verts_in_edge(struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *e);
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int BME_vert_in_edge(struct BME_Edge *e, BME_Vert *v);
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struct BME_Vert *BME_edge_getothervert(struct BME_Edge *e, struct BME_Vert *v);
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/*GENERAL CYCLE*/
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int BME_cycle_length(void *h);
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/*DISK CYCLE*/
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struct BME_Edge *BME_disk_nextedge(struct BME_Edge *e, struct BME_Vert *v);
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struct BME_CycleNode *BME_disk_getpointer(struct BME_Edge *e, struct BME_Vert *v);
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struct BME_Edge *BME_disk_next_edgeflag(struct BME_Edge *e, struct BME_Vert *v, int eflag, int tflag);
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int BME_disk_count_edgeflag(struct BME_Vert *v, int eflag, int tflag);
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/*RADIAL CYCLE*/
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struct BME_Loop *BME_radial_nextloop(struct BME_Loop *l);
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int BME_radial_find_face(struct BME_Edge *e,struct BME_Poly *f);
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/*LOOP CYCLE*/
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struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v);
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/*MESH CREATION/DESTRUCTION*/
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struct BME_Mesh *BME_make_mesh(int allocsize[4]);
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void BME_free_mesh(struct BME_Mesh *bm);
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/*FULL MESH VALIDATION*/
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int BME_validate_mesh(struct BME_Mesh *bm, int halt);
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/*ENTER/EXIT MODELLING LOOP*/
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int BME_model_begin(struct BME_Mesh *bm);
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void BME_model_end(struct BME_Mesh *bm);
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/*MESH CONSTRUCTION API.*/
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/*MAKE*/
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struct BME_Vert *BME_MV(struct BME_Mesh *bm, float *vec);
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struct BME_Edge *BME_ME(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2);
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struct BME_Poly *BME_MF(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge **elist, int len);
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/*KILL*/
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int BME_KV(struct BME_Mesh *bm, struct BME_Vert *v);
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int BME_KE(struct BME_Mesh *bm, struct BME_Edge *e);
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int BME_KF(struct BME_Mesh *bm, struct BME_Poly *bply);
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/*SPLIT*/
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struct BME_Vert *BME_SEMV(struct BME_Mesh *bm, struct BME_Vert *tv, struct BME_Edge *e, struct BME_Edge **re);
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struct BME_Poly *BME_SFME(struct BME_Mesh *bm, struct BME_Poly *f, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Loop **rl);
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/*JOIN*/
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int BME_JEKV(struct BME_Mesh *bm, struct BME_Edge *ke, struct BME_Vert *kv);
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struct BME_Poly *BME_JFKE(struct BME_Mesh *bm, struct BME_Poly *f1, struct BME_Poly *f2,struct BME_Edge *e); /*no reason to return BME_Poly pointer?*/
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/*NORMAL FLIP(Is its own inverse)*/
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int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f);
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/* bevel tool defines */
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/* element flags */
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#define BME_BEVEL_ORIG 1
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#define BME_BEVEL_BEVEL (1<<1)
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#define BME_BEVEL_NONMAN (1<<2)
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#define BME_BEVEL_WIRE (1<<3)
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/* tool options */
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#define BME_BEVEL_SELECT 1
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#define BME_BEVEL_VERT (1<<1)
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#define BME_BEVEL_RADIUS (1<<2)
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#define BME_BEVEL_ANGLE (1<<3)
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#define BME_BEVEL_WEIGHT (1<<4)
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//~ #define BME_BEVEL_EWEIGHT (1<<4)
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//~ #define BME_BEVEL_VWEIGHT (1<<5)
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#define BME_BEVEL_PERCENT (1<<6)
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#define BME_BEVEL_EMIN (1<<7)
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#define BME_BEVEL_EMAX (1<<8)
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#define BME_BEVEL_RUNNING (1<<9)
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#define BME_BEVEL_RES (1<<10)
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typedef struct BME_TransData {
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BME_Mesh *bm; /* the bmesh the vert belongs to */
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BME_Vert *v; /* pointer to the vert this tdata applies to */
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float co[3]; /* the original coordinate */
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float org[3]; /* the origin */
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float vec[3]; /* a directional vector; always, always normalize! */
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void *loc; /* a pointer to the data to transform (likely the vert's cos) */
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float factor; /* primary scaling factor; also accumulates number of weighted edges for beveling tool */
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float weight; /* another scaling factor; used primarily for propogating vertex weights to transforms; */
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/* weight is also used across recursive bevels to help with the math */
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float maxfactor; /* the unscaled, original factor (used only by "edge verts" in recursive beveling) */
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float *max; /* the maximum distance this vert can be transformed; negative is infinite
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* it points to the "parent" maxfactor (where maxfactor makes little sense)
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* where the max limit is stored (limits are stored per-corner) */
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} BME_TransData;
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typedef struct BME_TransData_Head {
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GHash *gh; /* the hash structure for element lookup */
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MemArena *ma; /* the memory "pool" we will be drawing individual elements from */
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int len;
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} BME_TransData_Head;
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typedef struct BME_Glob { /* stored in Global G for Transform() purposes */
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BME_Mesh *bm;
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BME_TransData_Head *td;
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struct TransInfo *Trans; /* a pointer to the global Trans struct */
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int imval[2]; /* for restoring original mouse co when initTransform() is called multiple times */
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int options;
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int res;
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} BME_Glob;
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struct BME_TransData *BME_get_transdata(struct BME_TransData_Head *td, struct BME_Vert *v);
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void BME_free_transdata(struct BME_TransData_Head *td);
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float *BME_bevel_calc_polynormal(struct BME_Poly *f, struct BME_TransData_Head *td);
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struct BME_Mesh *BME_bevel(struct BME_Mesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd);
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/*CONVERSION FUNCTIONS*/
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struct BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em);
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void BME_bmesh_to_editmesh(struct BME_Mesh *bm, BME_TransData_Head *td, EditMesh *em);
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struct BME_Mesh *BME_derivedmesh_to_bmesh(struct DerivedMesh *dm);
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struct DerivedMesh *BME_bmesh_to_derivedmesh(struct BME_Mesh *bm, struct DerivedMesh *dm);
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#endif
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