755 lines
18 KiB
C
755 lines
18 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/blender.c
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* \ingroup bke
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*/
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#ifndef _WIN32
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#include <unistd.h> // for read close
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#else
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#include <io.h> // for open close read
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#define open _open
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#define read _read
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#define close _close
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#define write _write
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <stddef.h>
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#include <string.h>
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#include <fcntl.h> // for open
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#include "MEM_guardedalloc.h"
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#include "DNA_userdef_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_bpath.h"
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#include "BLI_dynstr.h"
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#include "BLI_utildefines.h"
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#include "BLI_callbacks.h"
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#include "IMB_imbuf.h"
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#include "IMB_moviecache.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_ipo.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_sequencer.h"
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#include "BKE_sound.h"
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#include "BLO_undofile.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "BKE_utildefines.h"
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#include "RNA_access.h"
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#include "WM_api.h" // XXXXX BAD, very BAD dependency (bad level call) - remove asap, elubie
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Global G;
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UserDef U;
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/* ListBase = {NULL, NULL}; */
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char versionstr[48]= "";
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/* ********** free ********** */
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/* only to be called on exit blender */
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void free_blender(void)
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{
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/* samples are in a global list..., also sets G.main->sound->sample NULL */
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free_main(G.main);
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G.main= NULL;
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BKE_spacetypes_free(); /* after free main, it uses space callbacks */
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IMB_exit();
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BLI_cb_finalize();
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seq_stripelem_cache_destruct();
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IMB_moviecache_destruct();
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free_nodesystem();
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}
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void initglobals(void)
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{
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memset(&G, 0, sizeof(Global));
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U.savetime= 1;
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G.main= MEM_callocN(sizeof(Main), "initglobals");
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strcpy(G.ima, "//");
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if(BLENDER_SUBVERSION)
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BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d.%d", BLENDER_VERSION, BLENDER_SUBVERSION);
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else
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BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d", BLENDER_VERSION);
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#ifdef _WIN32 // FULLSCREEN
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G.windowstate = G_WINDOWSTATE_USERDEF;
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#endif
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G.charstart = 0x0000;
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G.charmin = 0x0000;
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G.charmax = 0xffff;
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#ifndef WITH_PYTHON_SECURITY /* default */
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G.f |= G_SCRIPT_AUTOEXEC;
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#else
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G.f &= ~G_SCRIPT_AUTOEXEC;
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#endif
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}
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/***/
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static void clear_global(void)
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{
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// extern short winqueue_break; /* screen.c */
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free_main(G.main); /* free all lib data */
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// free_vertexpaint();
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G.main= NULL;
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}
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static int clean_paths_visit_cb(void *UNUSED(userdata), char *path_dst, const char *path_src)
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{
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strcpy(path_dst, path_src);
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BLI_clean(path_dst);
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return (strcmp(path_dst, path_src) == 0) ? FALSE : TRUE;
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Scene *scene;
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bpath_traverse_main(main, clean_paths_visit_cb, BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
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for(scene= main->scene.first; scene; scene= scene->id.next) {
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BLI_clean(scene->r.pic);
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}
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}
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/* context matching */
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/* handle no-ui case */
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/* note, this is called on Undo so any slow conversion functions here
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* should be avoided or check (mode!='u') */
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static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath)
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{
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bScreen *curscreen= NULL;
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Scene *curscene= NULL;
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int recover;
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char mode;
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/* 'u' = undo save, 'n' = no UI load */
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if(bfd->main->screen.first==NULL) mode= 'u';
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else if(G.fileflags & G_FILE_NO_UI) mode= 'n';
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else mode= 0;
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recover= (G.fileflags & G_FILE_RECOVER);
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/* Only make filepaths compatible when loading for real (not undo) */
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if(mode != 'u') {
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clean_paths(bfd->main);
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}
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/* XXX here the complex windowmanager matching */
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/* no load screens? */
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if(mode) {
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/* comes from readfile.c */
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extern void lib_link_screen_restore(Main *, bScreen *, Scene *);
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SWAP(ListBase, G.main->wm, bfd->main->wm);
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SWAP(ListBase, G.main->screen, bfd->main->screen);
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SWAP(ListBase, G.main->script, bfd->main->script);
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/* we re-use current screen */
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curscreen= CTX_wm_screen(C);
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/* but use new Scene pointer */
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curscene= bfd->curscene;
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if(curscene==NULL) curscene= bfd->main->scene.first;
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/* and we enforce curscene to be in current screen */
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if(curscreen) curscreen->scene= curscene; /* can run in bgmode */
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/* clear_global will free G.main, here we can still restore pointers */
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lib_link_screen_restore(bfd->main, curscreen, curscene);
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}
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/* free G.main Main database */
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// CTX_wm_manager_set(C, NULL);
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clear_global();
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/* clear old property update cache, in case some old references are left dangling */
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RNA_property_update_cache_free();
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G.main= bfd->main;
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CTX_data_main_set(C, G.main);
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sound_init_main(G.main);
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if (bfd->user) {
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/* only here free userdef themes... */
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BKE_userdef_free();
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U= *bfd->user;
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MEM_freeN(bfd->user);
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}
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/* case G_FILE_NO_UI or no screens in file */
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if(mode) {
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/* leave entire context further unaltered? */
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CTX_data_scene_set(C, curscene);
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}
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else {
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G.winpos= bfd->winpos;
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G.displaymode= bfd->displaymode;
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G.fileflags= bfd->fileflags;
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CTX_wm_manager_set(C, bfd->main->wm.first);
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CTX_wm_screen_set(C, bfd->curscreen);
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CTX_data_scene_set(C, bfd->curscreen->scene);
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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}
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/* this can happen when active scene was lib-linked, and doesnt exist anymore */
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if(CTX_data_scene(C)==NULL) {
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CTX_data_scene_set(C, bfd->main->scene.first);
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CTX_wm_screen(C)->scene= CTX_data_scene(C);
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curscene= CTX_data_scene(C);
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}
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/* special cases, override loaded flags: */
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if(G.f != bfd->globalf) {
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const int flags_keep= (G_DEBUG | G_SWAP_EXCHANGE | G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
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bfd->globalf= (bfd->globalf & ~flags_keep) | (G.f & flags_keep);
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}
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G.f= bfd->globalf;
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if (!G.background) {
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//setscreen(G.curscreen);
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}
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// FIXME: this version patching should really be part of the file-reading code,
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// but we still get too many unrelated data-corruption crashes otherwise...
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if (G.main->versionfile < 250)
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do_versions_ipos_to_animato(G.main);
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if(recover && bfd->filename[0] && G.relbase_valid) {
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/* in case of autosave or quit.blend, use original filename instead
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* use relbase_valid to make sure the file is saved, else we get <memory2> in the filename */
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filepath= bfd->filename;
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}
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#if 0
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else if (!G.relbase_valid) {
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/* otherwise, use an empty string as filename, rather than <memory2> */
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filepath="";
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}
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#endif
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/* these are the same at times, should never copy to the same location */
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if(G.main->name != filepath)
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BLI_strncpy(G.main->name, filepath, FILE_MAX);
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/* baseflags, groups, make depsgraph, etc */
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set_scene_bg(G.main, CTX_data_scene(C));
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MEM_freeN(bfd);
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(void)curscene; /* quiet warning */
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}
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static int handle_subversion_warning(Main *main, ReportList *reports)
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{
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if(main->minversionfile > BLENDER_VERSION ||
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(main->minversionfile == BLENDER_VERSION &&
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main->minsubversionfile > BLENDER_SUBVERSION)) {
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BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile);
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}
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return 1;
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}
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static void keymap_item_free(wmKeyMapItem *kmi)
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{
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if(kmi->properties) {
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IDP_FreeProperty(kmi->properties);
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MEM_freeN(kmi->properties);
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}
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if(kmi->ptr)
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MEM_freeN(kmi->ptr);
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}
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void BKE_userdef_free(void)
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{
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wmKeyMap *km;
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wmKeyMapItem *kmi;
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wmKeyMapDiffItem *kmdi;
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for(km=U.user_keymaps.first; km; km=km->next) {
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for(kmdi=km->diff_items.first; kmdi; kmdi=kmdi->next) {
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if(kmdi->add_item) {
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keymap_item_free(kmdi->add_item);
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MEM_freeN(kmdi->add_item);
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}
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if(kmdi->remove_item) {
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keymap_item_free(kmdi->remove_item);
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MEM_freeN(kmdi->remove_item);
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}
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}
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for(kmi=km->items.first; kmi; kmi=kmi->next)
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keymap_item_free(kmi);
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BLI_freelistN(&km->diff_items);
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BLI_freelistN(&km->items);
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}
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BLI_freelistN(&U.uistyles);
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BLI_freelistN(&U.uifonts);
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BLI_freelistN(&U.themes);
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BLI_freelistN(&U.user_keymaps);
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BLI_freelistN(&U.addons);
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}
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int BKE_read_file(bContext *C, const char *filepath, ReportList *reports)
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{
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BlendFileData *bfd;
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int retval= BKE_READ_FILE_OK;
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if(strstr(filepath, BLENDER_STARTUP_FILE)==NULL) /* dont print user-pref loading */
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printf("read blend: %s\n", filepath);
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bfd= BLO_read_from_file(filepath, reports);
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if (bfd) {
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if(bfd->user) retval= BKE_READ_FILE_OK_USERPREFS;
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if(0==handle_subversion_warning(bfd->main, reports)) {
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free_main(bfd->main);
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MEM_freeN(bfd);
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bfd= NULL;
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retval= BKE_READ_FILE_FAIL;
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}
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else
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setup_app_data(C, bfd, filepath); // frees BFD
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}
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else
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BKE_reports_prependf(reports, "Loading %s failed: ", filepath);
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return (bfd?retval:BKE_READ_FILE_FAIL);
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}
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int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd= BLO_read_from_memory(filebuf, filelength, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory2>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd?1:0);
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}
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/* memfile is the undo buffer */
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int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd= BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory1>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd?1:0);
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}
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/* ***************** testing for break ************* */
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static void (*blender_test_break_cb)(void)= NULL;
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void set_blender_test_break_cb(void (*func)(void) )
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{
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blender_test_break_cb= func;
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}
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int blender_test_break(void)
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{
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if (!G.background) {
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if (blender_test_break_cb)
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blender_test_break_cb();
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}
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return (G.afbreek==1);
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}
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/* ***************** GLOBAL UNDO *************** */
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#define UNDO_DISK 0
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#define MAXUNDONAME 64
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typedef struct UndoElem {
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struct UndoElem *next, *prev;
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char str[FILE_MAX];
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char name[MAXUNDONAME];
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MemFile memfile;
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uintptr_t undosize;
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} UndoElem;
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static ListBase undobase={NULL, NULL};
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static UndoElem *curundo= NULL;
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static int read_undosave(bContext *C, UndoElem *uel)
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{
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char mainstr[sizeof(G.main->name)];
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int success=0, fileflags;
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/* This is needed so undoing/redoing doesnt crash with threaded previews going */
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WM_jobs_stop_all(CTX_wm_manager(C));
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BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */
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fileflags= G.fileflags;
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G.fileflags |= G_FILE_NO_UI;
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if(UNDO_DISK)
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success= (BKE_read_file(C, uel->str, NULL) != BKE_READ_FILE_FAIL);
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else
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success= BKE_read_file_from_memfile(C, &uel->memfile, NULL);
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/* restore */
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BLI_strncpy(G.main->name, mainstr, sizeof(G.main->name)); /* restore */
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G.fileflags= fileflags;
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if(success) {
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/* important not to update time here, else non keyed tranforms are lost */
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DAG_on_visible_update(G.main, FALSE);
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}
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return success;
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}
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/* name can be a dynamic string */
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void BKE_write_undo(bContext *C, const char *name)
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{
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uintptr_t maxmem, totmem, memused;
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int nr /*, success */ /* UNUSED */;
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UndoElem *uel;
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if( (U.uiflag & USER_GLOBALUNDO)==0) return;
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if( U.undosteps==0) return;
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/* remove all undos after (also when curundo==NULL) */
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while(undobase.last != curundo) {
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uel= undobase.last;
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BLI_remlink(&undobase, uel);
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BLO_free_memfile(&uel->memfile);
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MEM_freeN(uel);
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}
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/* make new */
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curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
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BLI_strncpy(uel->name, name, sizeof(uel->name));
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BLI_addtail(&undobase, uel);
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/* and limit amount to the maximum */
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nr= 0;
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uel= undobase.last;
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while(uel) {
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nr++;
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if(nr==U.undosteps) break;
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uel= uel->prev;
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}
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if(uel) {
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while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
|
|
|
|
/* disk save version */
|
|
if(UNDO_DISK) {
|
|
static int counter= 0;
|
|
char filepath[FILE_MAX];
|
|
char numstr[32];
|
|
int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on undo */
|
|
|
|
/* calculate current filepath */
|
|
counter++;
|
|
counter= counter % U.undosteps;
|
|
|
|
BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter);
|
|
BLI_make_file_string("/", filepath, BLI_temporary_dir(), numstr);
|
|
|
|
/* success= */ /* UNUSED */ BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
|
|
|
|
BLI_strncpy(curundo->str, filepath, sizeof(curundo->str));
|
|
}
|
|
else {
|
|
MemFile *prevfile=NULL;
|
|
|
|
if(curundo->prev) prevfile= &(curundo->prev->memfile);
|
|
|
|
memused= MEM_get_memory_in_use();
|
|
/* success= */ /* UNUSED */ BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags);
|
|
curundo->undosize= MEM_get_memory_in_use() - memused;
|
|
}
|
|
|
|
if(U.undomemory != 0) {
|
|
/* limit to maximum memory (afterwards, we can't know in advance) */
|
|
totmem= 0;
|
|
maxmem= ((uintptr_t)U.undomemory)*1024*1024;
|
|
|
|
/* keep at least two (original + other) */
|
|
uel= undobase.last;
|
|
while(uel && uel->prev) {
|
|
totmem+= uel->undosize;
|
|
if(totmem>maxmem) break;
|
|
uel= uel->prev;
|
|
}
|
|
|
|
if(uel) {
|
|
if(uel->prev && uel->prev->prev)
|
|
uel= uel->prev;
|
|
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
|
|
void BKE_undo_step(bContext *C, int step)
|
|
{
|
|
|
|
if(step==0) {
|
|
read_undosave(C, curundo);
|
|
}
|
|
else if(step==1) {
|
|
/* curundo should never be NULL, after restart or load file it should call undo_save */
|
|
if(curundo==NULL || curundo->prev==NULL) ; // XXX error("No undo available");
|
|
else {
|
|
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo= curundo->prev;
|
|
read_undosave(C, curundo);
|
|
}
|
|
}
|
|
else {
|
|
|
|
/* curundo has to remain current situation! */
|
|
|
|
if(curundo==NULL || curundo->next==NULL) ; // XXX error("No redo available");
|
|
else {
|
|
read_undosave(C, curundo->next);
|
|
curundo= curundo->next;
|
|
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_reset_undo(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel= undobase.first;
|
|
while(uel) {
|
|
BLO_free_memfile(&uel->memfile);
|
|
uel= uel->next;
|
|
}
|
|
|
|
BLI_freelistN(&undobase);
|
|
curundo= NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void BKE_undo_number(bContext *C, int nr)
|
|
{
|
|
curundo= BLI_findlink(&undobase, nr);
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
|
|
/* go back to the last occurance of name in stack */
|
|
void BKE_undo_name(bContext *C, const char *name)
|
|
{
|
|
UndoElem *uel= BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
|
|
if(uel && uel->prev) {
|
|
curundo= uel->prev;
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
}
|
|
|
|
/* name optional */
|
|
int BKE_undo_valid(const char *name)
|
|
{
|
|
if(name) {
|
|
UndoElem *uel= BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
return uel && uel->prev;
|
|
}
|
|
|
|
return undobase.last != undobase.first;
|
|
}
|
|
|
|
/* get name of undo item, return null if no item with this index */
|
|
/* if active pointer, set it to 1 if true */
|
|
const char *BKE_undo_get_name(int nr, int *active)
|
|
{
|
|
UndoElem *uel= BLI_findlink(&undobase, nr);
|
|
|
|
if(active) *active= 0;
|
|
|
|
if(uel) {
|
|
if(active && uel==curundo)
|
|
*active= 1;
|
|
return uel->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
char *BKE_undo_menu_string(void)
|
|
{
|
|
UndoElem *uel;
|
|
DynStr *ds= BLI_dynstr_new();
|
|
char *menu;
|
|
|
|
BLI_dynstr_append(ds, "Global Undo History %t");
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next) {
|
|
BLI_dynstr_append(ds, "|");
|
|
BLI_dynstr_append(ds, uel->name);
|
|
}
|
|
|
|
menu= BLI_dynstr_get_cstring(ds);
|
|
BLI_dynstr_free(ds);
|
|
|
|
return menu;
|
|
}
|
|
|
|
/* saves quit.blend */
|
|
void BKE_undo_save_quit(void)
|
|
{
|
|
UndoElem *uel;
|
|
MemFileChunk *chunk;
|
|
int file;
|
|
char str[FILE_MAX];
|
|
|
|
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
|
|
|
|
uel= curundo;
|
|
if(uel==NULL) {
|
|
printf("No undo buffer to save recovery file\n");
|
|
return;
|
|
}
|
|
|
|
/* no undo state to save */
|
|
if(undobase.first==undobase.last) return;
|
|
|
|
BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
|
|
|
|
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
|
|
if(file == -1) {
|
|
//XXX error("Unable to save %s, check you have permissions", str);
|
|
return;
|
|
}
|
|
|
|
chunk= uel->memfile.chunks.first;
|
|
while(chunk) {
|
|
if( write(file, chunk->buf, chunk->size) != chunk->size) break;
|
|
chunk= chunk->next;
|
|
}
|
|
|
|
close(file);
|
|
|
|
if(chunk) ; //XXX error("Unable to save %s, internal error", str);
|
|
else printf("Saved session recovery to %s\n", str);
|
|
}
|
|
|
|
/* sets curscene */
|
|
Main *BKE_undo_get_main(Scene **scene)
|
|
{
|
|
Main *mainp= NULL;
|
|
BlendFileData *bfd= BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL);
|
|
|
|
if(bfd) {
|
|
mainp= bfd->main;
|
|
if(scene)
|
|
*scene= bfd->curscene;
|
|
|
|
MEM_freeN(bfd);
|
|
}
|
|
|
|
return mainp;
|
|
}
|
|
|