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blender-archive/source/blender/blenkernel/intern/context.c
Sergey Sharybin 27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00

937 lines
20 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/context.c
* \ingroup bke
*/
#include <string.h>
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_object_types.h"
#include "RNA_access.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#ifdef WITH_PYTHON
#include "BPY_extern.h"
#endif
/* struct */
struct bContext {
int thread;
/* windowmanager context */
struct {
struct wmWindowManager *manager;
struct wmWindow *window;
struct bScreen *screen;
struct ScrArea *area;
struct ARegion *region;
struct ARegion *menu;
struct bContextStore *store;
const char *operator_poll_msg; /* reason for poll failing */
} wm;
/* data context */
struct {
struct Main *main;
struct Scene *scene;
int recursion;
int py_init; /* true if python is initialized */
void *py_context;
} data;
/* data evaluation */
struct {
int render;
} eval;
};
/* context */
bContext *CTX_create(void)
{
bContext *C;
C= MEM_callocN(sizeof(bContext), "bContext");
return C;
}
bContext *CTX_copy(const bContext *C)
{
bContext *newC= MEM_dupallocN((void*)C);
return newC;
}
void CTX_free(bContext *C)
{
MEM_freeN(C);
}
/* store */
bContextStore *CTX_store_add(ListBase *contexts, const char *name, PointerRNA *ptr)
{
bContextStoreEntry *entry;
bContextStore *ctx, *lastctx;
/* ensure we have a context to put the entry in, if it was already used
* we have to copy the context to ensure */
ctx= contexts->last;
if(!ctx || ctx->used) {
if(ctx) {
lastctx= ctx;
ctx= MEM_dupallocN(lastctx);
BLI_duplicatelist(&ctx->entries, &lastctx->entries);
}
else
ctx= MEM_callocN(sizeof(bContextStore), "bContextStore");
BLI_addtail(contexts, ctx);
}
entry= MEM_callocN(sizeof(bContextStoreEntry), "bContextStoreEntry");
BLI_strncpy(entry->name, name, sizeof(entry->name));
entry->ptr= *ptr;
BLI_addtail(&ctx->entries, entry);
return ctx;
}
void CTX_store_set(bContext *C, bContextStore *store)
{
C->wm.store= store;
}
bContextStore *CTX_store_copy(bContextStore *store)
{
bContextStore *ctx;
ctx= MEM_dupallocN(store);
BLI_duplicatelist(&ctx->entries, &store->entries);
return ctx;
}
void CTX_store_free(bContextStore *store)
{
BLI_freelistN(&store->entries);
MEM_freeN(store);
}
void CTX_store_free_list(ListBase *contexts)
{
bContextStore *ctx;
while((ctx= contexts->first)) {
BLI_remlink(contexts, ctx);
CTX_store_free(ctx);
}
}
/* is python initialied? */
int CTX_py_init_get(bContext *C)
{
return C->data.py_init;
}
void CTX_py_init_set(bContext *C, int value)
{
C->data.py_init= value;
}
void *CTX_py_dict_get(const bContext *C)
{
return C->data.py_context;
}
void CTX_py_dict_set(bContext *C, void *value)
{
C->data.py_context= value;
}
/* window manager context */
wmWindowManager *CTX_wm_manager(const bContext *C)
{
return C->wm.manager;
}
wmWindow *CTX_wm_window(const bContext *C)
{
return C->wm.window;
}
bScreen *CTX_wm_screen(const bContext *C)
{
return C->wm.screen;
}
ScrArea *CTX_wm_area(const bContext *C)
{
return C->wm.area;
}
SpaceLink *CTX_wm_space_data(const bContext *C)
{
return (C->wm.area)? C->wm.area->spacedata.first: NULL;
}
ARegion *CTX_wm_region(const bContext *C)
{
return C->wm.region;
}
void *CTX_wm_region_data(const bContext *C)
{
return (C->wm.region)? C->wm.region->regiondata: NULL;
}
struct ARegion *CTX_wm_menu(const bContext *C)
{
return C->wm.menu;
}
struct ReportList *CTX_wm_reports(const bContext *C)
{
if (C->wm.manager)
return &(C->wm.manager->reports);
return NULL;
}
View3D *CTX_wm_view3d(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
return C->wm.area->spacedata.first;
return NULL;
}
RegionView3D *CTX_wm_region_view3d(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
if(C->wm.region)
return C->wm.region->regiondata;
return NULL;
}
struct SpaceText *CTX_wm_space_text(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_TEXT)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceConsole *CTX_wm_space_console(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_CONSOLE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceImage *CTX_wm_space_image(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_IMAGE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceButs *CTX_wm_space_buts(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_BUTS)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceFile *CTX_wm_space_file(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_FILE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceSeq *CTX_wm_space_seq(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_SEQ)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceOops *CTX_wm_space_outliner(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_OUTLINER)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceNla *CTX_wm_space_nla(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_NLA)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceTime *CTX_wm_space_time(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_TIME)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceNode *CTX_wm_space_node(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_NODE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceLogic *CTX_wm_space_logic(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_LOGIC)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceIpo *CTX_wm_space_graph(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_IPO)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceAction *CTX_wm_space_action(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_ACTION)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceInfo *CTX_wm_space_info(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_INFO)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_USERPREF)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceClip *CTX_wm_space_clip(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_CLIP)
return C->wm.area->spacedata.first;
return NULL;
}
void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
{
C->wm.manager= wm;
C->wm.window= NULL;
C->wm.screen= NULL;
C->wm.area= NULL;
C->wm.region= NULL;
}
void CTX_wm_window_set(bContext *C, wmWindow *win)
{
C->wm.window= win;
C->wm.screen= (win)? win->screen: NULL;
C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
C->wm.area= NULL;
C->wm.region= NULL;
}
void CTX_wm_screen_set(bContext *C, bScreen *screen)
{
C->wm.screen= screen;
C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
C->wm.area= NULL;
C->wm.region= NULL;
}
void CTX_wm_area_set(bContext *C, ScrArea *area)
{
C->wm.area= area;
C->wm.region= NULL;
}
void CTX_wm_region_set(bContext *C, ARegion *region)
{
C->wm.region= region;
}
void CTX_wm_menu_set(bContext *C, ARegion *menu)
{
C->wm.menu= menu;
}
void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg)
{
C->wm.operator_poll_msg= msg;
}
const char *CTX_wm_operator_poll_msg_get(bContext *C)
{
return C->wm.operator_poll_msg;
}
/* data context utility functions */
struct bContextDataResult {
PointerRNA ptr;
ListBase list;
const char **dir;
short type; /* 0: normal, 1: seq */
};
static int ctx_data_get(bContext *C, const char *member, bContextDataResult *result)
{
int done= 0, recursion= C->data.recursion;
int ret= 0;
memset(result, 0, sizeof(bContextDataResult));
#ifdef WITH_PYTHON
if(CTX_py_dict_get(C)) {
return BPY_context_member_get(C, member, result);
// if (BPY_context_member_get(C, member, result))
// return 1;
}
#endif
/* we check recursion to ensure that we do not get infinite
* loops requesting data from ourselfs in a context callback */
/* Ok, this looks evil...
* if(ret) done= -(-ret | -done);
*
* Values in order of importance
* (0, -1, 1) - Where 1 is highest priority
* */
if(done!=1 && recursion < 1 && C->wm.store) {
bContextStoreEntry *entry;
C->data.recursion= 1;
entry= BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name));
if(entry) {
result->ptr= entry->ptr;
done= 1;
}
}
if(done!=1 && recursion < 2 && C->wm.region) {
C->data.recursion= 2;
if(C->wm.region->type && C->wm.region->type->context) {
ret = C->wm.region->type->context(C, member, result);
if(ret) done= -(-ret | -done);
}
}
if(done!=1 && recursion < 3 && C->wm.area) {
C->data.recursion= 3;
if(C->wm.area->type && C->wm.area->type->context) {
ret = C->wm.area->type->context(C, member, result);
if(ret) done= -(-ret | -done);
}
}
if(done!=1 && recursion < 4 && C->wm.screen) {
bContextDataCallback cb= C->wm.screen->context;
C->data.recursion= 4;
if(cb) {
ret = cb(C, member, result);
if(ret) done= -(-ret | -done);
}
}
C->data.recursion= recursion;
return done;
}
static void *ctx_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if(C && ctx_data_get((bContext*)C, member, &result)==1)
return result.ptr.data;
return NULL;
}
static int ctx_data_pointer_verify(const bContext *C, const char *member, void **pointer)
{
bContextDataResult result;
/* if context is NULL, pointer must be NULL too and that is a valid return */
if (C == NULL) {
*pointer= NULL;
return 1;
}
else if(ctx_data_get((bContext*)C, member, &result)==1) {
*pointer= result.ptr.data;
return 1;
}
else {
*pointer= NULL;
return 0;
}
}
static int ctx_data_collection_get(const bContext *C, const char *member, ListBase *list)
{
bContextDataResult result;
if(ctx_data_get((bContext*)C, member, &result)==1) {
*list= result.list;
return 1;
}
list->first= NULL;
list->last= NULL;
return 0;
}
PointerRNA CTX_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if(ctx_data_get((bContext*)C, member, &result)==1)
return result.ptr;
else
return PointerRNA_NULL;
}
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type)
{
PointerRNA ptr = CTX_data_pointer_get(C, member);
if(ptr.data && RNA_struct_is_a(ptr.type, type))
return ptr;
return PointerRNA_NULL;
}
ListBase CTX_data_collection_get(const bContext *C, const char *member)
{
bContextDataResult result;
if(ctx_data_get((bContext*)C, member, &result)==1) {
return result.list;
}
else {
ListBase list= {NULL, NULL};
return list;
}
}
/* 1:found, -1:found but not set, 0:not found */
int CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb, short *r_type)
{
bContextDataResult result;
int ret= ctx_data_get((bContext*)C, member, &result);
if(ret==1) {
*r_ptr= result.ptr;
*r_lb= result.list;
*r_type= result.type;
}
else {
memset(r_ptr, 0, sizeof(*r_ptr));
memset(r_lb, 0, sizeof(*r_lb));
*r_type= 0;
}
return ret;
}
static void data_dir_add(ListBase *lb, const char *member)
{
LinkData *link;
if(strcmp(member, "scene") == 0) /* exception */
return;
if(BLI_findstring(lb, member, offsetof(LinkData, data)))
return;
link= MEM_callocN(sizeof(LinkData), "LinkData");
link->data= (void*)member;
BLI_addtail(lb, link);
}
ListBase CTX_data_dir_get(const bContext *C)
{
bContextDataResult result;
ListBase lb;
int a;
memset(&lb, 0, sizeof(lb));
if(C->wm.store) {
bContextStoreEntry *entry;
for(entry=C->wm.store->entries.first; entry; entry=entry->next)
data_dir_add(&lb, entry->name);
}
if(C->wm.region && C->wm.region->type && C->wm.region->type->context) {
memset(&result, 0, sizeof(result));
C->wm.region->type->context(C, "", &result);
if(result.dir)
for(a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
if(C->wm.area && C->wm.area->type && C->wm.area->type->context) {
memset(&result, 0, sizeof(result));
C->wm.area->type->context(C, "", &result);
if(result.dir)
for(a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
if(C->wm.screen && C->wm.screen->context) {
bContextDataCallback cb= C->wm.screen->context;
memset(&result, 0, sizeof(result));
cb(C, "", &result);
if(result.dir)
for(a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
return lb;
}
int CTX_data_equals(const char *member, const char *str)
{
return (strcmp(member, str) == 0);
}
int CTX_data_dir(const char *member)
{
return member[0] == '\0';
}
void CTX_data_id_pointer_set(bContextDataResult *result, ID *id)
{
RNA_id_pointer_create(id, &result->ptr);
}
void CTX_data_pointer_set(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
RNA_pointer_create(id, type, data, &result->ptr);
}
void CTX_data_id_list_add(bContextDataResult *result, ID *id)
{
CollectionPointerLink *link;
link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_id_list_add");
RNA_id_pointer_create(id, &link->ptr);
BLI_addtail(&result->list, link);
}
void CTX_data_list_add(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
CollectionPointerLink *link;
link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_list_add");
RNA_pointer_create(id, type, data, &link->ptr);
BLI_addtail(&result->list, link);
}
int ctx_data_list_count(const bContext *C, int (*func)(const bContext*, ListBase*))
{
ListBase list;
if(func(C, &list)) {
int tot= BLI_countlist(&list);
BLI_freelistN(&list);
return tot;
}
else
return 0;
}
void CTX_data_dir_set(bContextDataResult *result, const char **dir)
{
result->dir= dir;
}
void CTX_data_type_set(bContextDataResult *result, short type)
{
result->type= type;
}
short CTX_data_type_get(bContextDataResult *result)
{
return result->type;
}
/* data context */
Main *CTX_data_main(const bContext *C)
{
Main *bmain;
if(ctx_data_pointer_verify(C, "blend_data", (void*)&bmain))
return bmain;
else
return C->data.main;
}
void CTX_data_main_set(bContext *C, Main *bmain)
{
C->data.main= bmain;
}
Scene *CTX_data_scene(const bContext *C)
{
Scene *scene;
if(ctx_data_pointer_verify(C, "scene", (void*)&scene))
return scene;
else
return C->data.scene;
}
int CTX_data_mode_enum(const bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit) {
switch(obedit->type) {
case OB_MESH:
return CTX_MODE_EDIT_MESH;
case OB_CURVE:
return CTX_MODE_EDIT_CURVE;
case OB_SURF:
return CTX_MODE_EDIT_SURFACE;
case OB_FONT:
return CTX_MODE_EDIT_TEXT;
case OB_ARMATURE:
return CTX_MODE_EDIT_ARMATURE;
case OB_MBALL:
return CTX_MODE_EDIT_METABALL;
case OB_LATTICE:
return CTX_MODE_EDIT_LATTICE;
}
}
else {
Object *ob = CTX_data_active_object(C);
if(ob) {
if(ob->mode & OB_MODE_POSE) return CTX_MODE_POSE;
else if(ob->mode & OB_MODE_SCULPT) return CTX_MODE_SCULPT;
else if(ob->mode & OB_MODE_WEIGHT_PAINT) return CTX_MODE_PAINT_WEIGHT;
else if(ob->mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX;
else if(ob->mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE;
else if(ob->mode & OB_MODE_PARTICLE_EDIT) return CTX_MODE_PARTICLE;
}
}
return CTX_MODE_OBJECT;
}
/* would prefer if we can use the enum version below over this one - Campbell */
/* must be aligned with above enum */
static const char *data_mode_strings[] = {
"mesh_edit",
"curve_edit",
"surface_edit",
"text_edit",
"armature_edit",
"mball_edit",
"lattice_edit",
"posemode",
"sculpt_mode",
"weightpaint",
"vertexpaint",
"imagepaint",
"particlemode",
"objectmode",
NULL
};
const char *CTX_data_mode_string(const bContext *C)
{
return data_mode_strings[CTX_data_mode_enum(C)];
}
void CTX_data_scene_set(bContext *C, Scene *scene)
{
C->data.scene= scene;
}
ToolSettings *CTX_data_tool_settings(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
if(scene)
return scene->toolsettings;
else
return NULL;
}
int CTX_data_selected_nodes(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_nodes", list);
}
int CTX_data_selected_editable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_objects", list);
}
int CTX_data_selected_editable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bases", list);
}
int CTX_data_selected_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_objects", list);
}
int CTX_data_selected_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bases", list);
}
int CTX_data_visible_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_objects", list);
}
int CTX_data_visible_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bases", list);
}
int CTX_data_selectable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_objects", list);
}
int CTX_data_selectable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_bases", list);
}
struct Object *CTX_data_active_object(const bContext *C)
{
return ctx_data_pointer_get(C, "active_object");
}
struct Base *CTX_data_active_base(const bContext *C)
{
return ctx_data_pointer_get(C, "active_base");
}
struct Object *CTX_data_edit_object(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_object");
}
struct Image *CTX_data_edit_image(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_image");
}
struct Text *CTX_data_edit_text(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_text");
}
struct MovieClip *CTX_data_edit_movieclip(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_movieclip");
}
struct EditBone *CTX_data_active_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_bone");
}
int CTX_data_selected_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bones", list);
}
int CTX_data_selected_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bones", list);
}
int CTX_data_visible_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bones", list);
}
int CTX_data_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_bones", list);
}
struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_pose_bone");
}
int CTX_data_selected_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_pose_bones", list);
}
int CTX_data_visible_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_pose_bones", list);
}