- Added support of variable size sensor width and height. - Added presets for most common cameras, also new presets can be defined by user. - Added option to control which dimension (vertical or horizontal) of sensor size defines FOV. Old behavior of automatic FOV calculation is also kept. - Renderer, viewport, game engine and collada importer/exporter should deal fine with this changes. Other exporters would be updated soon.
91 lines
2.8 KiB
C++
91 lines
2.8 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed,
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* Nathan Letwory
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/collada/CameraExporter.cpp
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* \ingroup collada
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*/
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#include <string>
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#include "COLLADASWCamera.h"
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#include "COLLADASWCameraOptic.h"
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#include "DNA_camera_types.h"
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#include "CameraExporter.h"
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#include "collada_internal.h"
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CamerasExporter::CamerasExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings): COLLADASW::LibraryCameras(sw), export_settings(export_settings) {}
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template<class Functor>
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void forEachCameraObjectInScene(Scene *sce, Functor &f, bool export_selected)
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{
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Base *base= (Base*) sce->base.first;
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while(base) {
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Object *ob = base->object;
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if (ob->type == OB_CAMERA && ob->data
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&& !(export_selected && !(ob->flag & SELECT))) {
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f(ob, sce);
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}
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base= base->next;
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}
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}
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void CamerasExporter::exportCameras(Scene *sce)
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{
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openLibrary();
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forEachCameraObjectInScene(sce, *this, this->export_settings->selected);
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closeLibrary();
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}
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void CamerasExporter::operator()(Object *ob, Scene *sce)
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{
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// TODO: shiftx, shifty, YF_dofdist
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Camera *cam = (Camera*)ob->data;
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std::string cam_id(get_camera_id(ob));
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std::string cam_name(id_name(cam));
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if (cam->type == CAM_PERSP) {
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COLLADASW::PerspectiveOptic persp(mSW);
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persp.setXFov(RAD2DEGF(focallength_to_fov(cam->lens, cam->sensor_x)), "xfov");
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persp.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch),false,"aspect_ratio");
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persp.setZFar(cam->clipend, false , "zfar");
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persp.setZNear(cam->clipsta,false , "znear");
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COLLADASW::Camera ccam(mSW, &persp, cam_id, cam_name);
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addCamera(ccam);
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}
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else {
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COLLADASW::OrthographicOptic ortho(mSW);
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ortho.setXMag(cam->ortho_scale,"xmag");
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ortho.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch),false,"aspect_ratio");
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ortho.setZFar(cam->clipend , false , "zfar");
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ortho.setZNear(cam->clipsta, false , "znear");
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COLLADASW::Camera ccam(mSW, &ortho, cam_id, cam_name);
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addCamera(ccam);
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}
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}
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