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archive/blender-archive
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This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
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1dd72692cd69fed019f8be0701c9d776cd45c721
blender-archive/source/blender/gpu
History
Antonis Ryakiotakis b8e96e70dc better to generate the library string always because it could lead to null pointer dereferences. I don't have a non-shader system to check so skipping the conditional just to be safe
2011-12-17 13:02:31 +00:00
..
intern
better to generate the library string always because it could lead to null pointer dereferences. I don't have a non-shader system to check so skipping the conditional just to be safe
2011-12-17 13:02:31 +00:00
CMakeLists.txt
pep8 edits and avoid naming conflicts with python builtins
2011-11-24 19:36:12 +00:00
GPU_buffers.h
remove header text:
2011-11-29 10:54:47 +00:00
GPU_draw.h
Fix #29520: issue drawing with VBO + GLSL + alpha pass. Includes some refactoring
2011-12-07 22:03:49 +00:00
GPU_extensions.h
Bicubic bump map filtering.
2011-12-15 13:58:09 +00:00
GPU_material.h
fixes scale on derivative maps
2011-12-09 23:26:06 +00:00
SConscript
Muting node patch: second part. Also fix [#27636] Muting shading nodes is ignored
2011-11-20 16:38:23 +00:00
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