This commit makes it so that subsurf/multires modifiers will respect the WITH_OPENSUBDIV option. The WITH_OPENSUBDIV_MODIFIER option is now gone. For artists it mean that subsurf modifier will behave same as it is planned for 2.80. Multires will now support sculpting, but it has some known limitations. Those will be worked on before the final release. If OpenSubdiv is disabled, no subsurf/multires functionality will present. For the details see: https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Modeling#Subsurf.2FMultires
200 lines
6.3 KiB
C
200 lines
6.3 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_multires.c
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* \ingroup modifiers
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*/
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#include <stddef.h>
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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#include "BKE_modifier.h"
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#include "BKE_subdiv.h"
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#include "BKE_subdiv_ccg.h"
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#include "BKE_subdiv_mesh.h"
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#include "BKE_subsurf.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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static void initData(ModifierData *md)
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{
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MultiresModifierData *mmd = (MultiresModifierData *)md;
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mmd->lvl = 0;
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mmd->sculptlvl = 0;
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mmd->renderlvl = 0;
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mmd->totlvl = 0;
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mmd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
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mmd->quality = 3;
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}
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/* Subdivide into fully qualified mesh. */
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static Mesh *multires_as_mesh(MultiresModifierData *mmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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Subdiv *subdiv)
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{
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Mesh *result = mesh;
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const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
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const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
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const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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Object *object = ctx->object;
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SubdivToMeshSettings mesh_settings;
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BKE_multires_subdiv_mesh_settings_init(
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&mesh_settings, scene, object, mmd, use_render_params, ignore_simplify);
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if (mesh_settings.resolution < 3) {
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return result;
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}
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BKE_subdiv_displacement_attach_from_multires(subdiv, mesh, mmd);
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result = BKE_subdiv_to_mesh(subdiv, &mesh_settings, mesh);
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return result;
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}
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/* Subdivide into CCG. */
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static void multires_ccg_settings_init(SubdivToCCGSettings *settings,
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const MultiresModifierData *mmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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const bool has_mask =
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CustomData_has_layer(&mesh->ldata, CD_GRID_PAINT_MASK);
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const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
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const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
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const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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Object *object = ctx->object;
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const int level = multires_get_level(
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scene, object, mmd, use_render_params, ignore_simplify);
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settings->resolution = (1 << level) + 1;
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settings->need_normal = true;
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settings->need_mask = has_mask;
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}
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static Mesh *multires_as_ccg(MultiresModifierData *mmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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Subdiv *subdiv)
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{
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Mesh *result = mesh;
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SubdivToCCGSettings ccg_settings;
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multires_ccg_settings_init(&ccg_settings, mmd, ctx, mesh);
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if (ccg_settings.resolution < 3) {
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return result;
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}
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BKE_subdiv_displacement_attach_from_multires(subdiv, mesh, mmd);
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result = BKE_subdiv_to_ccg_mesh(subdiv, &ccg_settings, mesh);
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return result;
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}
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static Mesh *applyModifier(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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Mesh *result = mesh;
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MultiresModifierData *mmd = (MultiresModifierData *)md;
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SubdivSettings subdiv_settings;
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BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
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if (subdiv_settings.level == 0) {
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return result;
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}
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/* TODO(sergey): Try to re-use subdiv when possible. */
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Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, mesh);
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if (subdiv == NULL) {
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/* Happens on bad topology, ut also on empty input mesh. */
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return result;
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}
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/* NOTE: Orco needs final coordinates on CPU side, which are expected to be
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* accessible via MVert. For this reason we do not evaluate multires to
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* grids when orco is requested.
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*/
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const bool for_orco = (ctx->flag & MOD_APPLY_ORCO) != 0;
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if ((ctx->object->mode & OB_MODE_SCULPT) && !for_orco) {
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/* NOTE: CCG takes ownership over Subdiv. */
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result = multires_as_ccg(mmd, ctx, mesh, subdiv);
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result->runtime.subdiv_ccg_tot_level = mmd->totlvl;
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// BKE_subdiv_stats_print(&subdiv->stats);
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}
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else {
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result = multires_as_mesh(mmd, ctx, mesh, subdiv);
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/* TODO(sergey): Cache subdiv somehow. */
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// BKE_subdiv_stats_print(&subdiv->stats);
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BKE_subdiv_free(subdiv);
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}
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return result;
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}
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ModifierTypeInfo modifierType_Multires = {
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/* name */ "Multires",
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/* structName */ "MultiresModifierData",
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/* structSize */ sizeof(MultiresModifierData),
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/* type */ eModifierTypeType_Constructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_RequiresOriginalData,
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/* copyData */ modifier_copyData_generic,
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/* deformVerts_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ applyModifier,
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/* initData */ initData,
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/* requiredDataMask */ NULL,
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/* freeData */ NULL,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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};
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