This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/blenkernel/intern/writeavi.c
Lukas Tönne e23bcbbb6d Fix for crash in anim render: The callbacks in bMovieHandle are expected
to exist and accessed without prior NULL checks (with exception of
get_next_frame and get_movie_path). The callbacks are not reliably
initialized however if none of the video formats is enabled (AVI being
the default). Added stub functions now that ensure access to
bMovieHandle callbacks is safe and doesn't crash.
2014-01-07 15:18:37 +01:00

263 lines
6.8 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Robert Wenzlaff
*
* ***** END GPL LICENSE BLOCK *****
*
* Functions for writing avi-format files.
* Added interface for generic movie support (ton)
*/
/** \file blender/blenkernel/intern/writeavi.c
* \ingroup bke
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_writeavi.h"
/* ********************** general blender movie support ***************************** */
static int start_stub(Scene *UNUSED(scene), RenderData *UNUSED(rd), int UNUSED(rectx), int UNUSED(recty),
ReportList *UNUSED(reports))
{ return 0; }
static void end_stub(void)
{}
static int append_stub(RenderData *UNUSED(rd), int UNUSED(start_frame), int UNUSED(frame), int *UNUSED(pixels),
int UNUSED(rectx), int UNUSED(recty), ReportList *UNUSED(reports))
{ return 0; }
#ifdef WITH_AVI
# include "AVI_avi.h"
/* callbacks */
static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports);
static void end_avi(void);
static int append_avi(RenderData *rd, int start_frame, int frame, int *pixels,
int rectx, int recty, ReportList *reports);
static void filepath_avi(char *string, RenderData *rd);
#endif /* WITH_AVI */
#ifdef WITH_QUICKTIME
# include "quicktime_export.h"
#endif
#ifdef WITH_FFMPEG
# include "BKE_writeffmpeg.h"
#endif
#include "BKE_writeframeserver.h"
bMovieHandle *BKE_movie_handle_get(const char imtype)
{
static bMovieHandle mh = {NULL};
/* stub callbacks in case none of the movie formats is supported */
mh.start_movie = start_stub;
mh.append_movie = append_stub;
mh.end_movie = end_stub;
mh.get_next_frame = NULL;
mh.get_movie_path = NULL;
/* set the default handle, as builtin */
#ifdef WITH_AVI
mh.start_movie = start_avi;
mh.append_movie = append_avi;
mh.end_movie = end_avi;
mh.get_movie_path = filepath_avi;
#endif
/* do the platform specific handles */
#ifdef WITH_QUICKTIME
if (imtype == R_IMF_IMTYPE_QUICKTIME) {
mh.start_movie = start_qt;
mh.append_movie = append_qt;
mh.end_movie = end_qt;
mh.get_movie_path = filepath_qt;
}
#endif
#ifdef WITH_FFMPEG
if (ELEM4(imtype, R_IMF_IMTYPE_FFMPEG, R_IMF_IMTYPE_H264, R_IMF_IMTYPE_XVID, R_IMF_IMTYPE_THEORA)) {
mh.start_movie = BKE_ffmpeg_start;
mh.append_movie = BKE_ffmpeg_append;
mh.end_movie = BKE_ffmpeg_end;
mh.get_movie_path = BKE_ffmpeg_filepath_get;
}
#endif
#ifdef WITH_FRAMESERVER
if (imtype == R_IMF_IMTYPE_FRAMESERVER) {
mh.start_movie = BKE_frameserver_start;
mh.append_movie = BKE_frameserver_append;
mh.end_movie = BKE_frameserver_end;
mh.get_next_frame = BKE_frameserver_loop;
}
#endif
/* in case all above are disabled */
(void)imtype;
return &mh;
}
/* ****************************************************************** */
#ifdef WITH_AVI
static AviMovie *avi = NULL;
static void filepath_avi(char *string, RenderData *rd)
{
if (string == NULL) return;
strcpy(string, rd->pic);
BLI_path_abs(string, G.main->name);
BLI_make_existing_file(string);
if (rd->scemode & R_EXTENSION) {
if (!BLI_testextensie(string, ".avi")) {
BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
strcat(string, ".avi");
}
}
else {
if (BLI_path_frame_check_chars(string)) {
BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
}
}
}
static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports)
{
int x, y;
char name[256];
AviFormat format;
int quality;
double framerate;
(void)scene; /* unused */
filepath_avi(name, rd);
x = rectx;
y = recty;
quality = rd->im_format.quality;
framerate = (double) rd->frs_sec / (double) rd->frs_sec_base;
avi = MEM_mallocN(sizeof(AviMovie), "avimovie");
if (rd->im_format.imtype != R_IMF_IMTYPE_AVIJPEG) format = AVI_FORMAT_AVI_RGB;
else format = AVI_FORMAT_MJPEG;
if (AVI_open_compress(name, avi, 1, format) != AVI_ERROR_NONE) {
BKE_report(reports, RPT_ERROR, "Cannot open or start AVI movie file");
MEM_freeN(avi);
avi = NULL;
return 0;
}
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_WIDTH, &x);
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_HEIGHT, &y);
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_QUALITY, &quality);
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_FRAMERATE, &framerate);
avi->interlace = 0;
avi->odd_fields = 0;
/* avi->interlace = rd->mode & R_FIELDS; */
/* avi->odd_fields = (rd->mode & R_ODDFIELD) ? 1 : 0; */
printf("Created avi: %s\n", name);
return 1;
}
static int append_avi(RenderData *UNUSED(rd), int start_frame, int frame, int *pixels,
int rectx, int recty, ReportList *UNUSED(reports))
{
unsigned int *rt1, *rt2, *rectot;
int x, y;
char *cp, rt;
if (avi == NULL)
return 0;
/* note that libavi free's the buffer... stupid interface - zr */
rectot = MEM_mallocN(rectx * recty * sizeof(int), "rectot");
rt1 = rectot;
rt2 = (unsigned int *)pixels + (recty - 1) * rectx;
/* flip y and convert to abgr */
for (y = 0; y < recty; y++, rt1 += rectx, rt2 -= rectx) {
memcpy(rt1, rt2, rectx * sizeof(int));
cp = (char *)rt1;
for (x = rectx; x > 0; x--) {
rt = cp[0];
cp[0] = cp[3];
cp[3] = rt;
rt = cp[1];
cp[1] = cp[2];
cp[2] = rt;
cp += 4;
}
}
AVI_write_frame(avi, (frame - start_frame), AVI_FORMAT_RGB32, rectot, rectx * recty * 4);
// printf ("added frame %3d (frame %3d in avi): ", frame, frame-start_frame);
return 1;
}
static void end_avi(void)
{
if (avi == NULL) return;
AVI_close_compress(avi);
MEM_freeN(avi);
avi = NULL;
}
#endif /* WITH_AVI */
/* similar to BKE_makepicstring() */
void BKE_movie_filepath_get(char *string, RenderData *rd)
{
bMovieHandle *mh = BKE_movie_handle_get(rd->im_format.imtype);
if (mh->get_movie_path)
mh->get_movie_path(string, rd);
else
string[0] = '\0';
}