Previously this only worked for some datablocks relevant to rendering, now it can be used to detect if any type of datablock was added or removed (but not yet to detect if it was modified, we need many more depsgraph tags for that). Most of the changes are some function parameter changes, the important parts are the DAG_id_type_tag calls. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D195
1007 lines
24 KiB
C
1007 lines
24 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/blender.c
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* \ingroup bke
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*/
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#ifndef _WIN32
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# include <unistd.h> // for read close
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#else
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# include <io.h> // for open close read
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# define open _open
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# define read _read
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# define close _close
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# define write _write
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <stddef.h>
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#include <string.h>
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#include <fcntl.h> /* for open */
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#include <errno.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_userdef_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_dynstr.h"
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#include "BLI_utildefines.h"
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#include "BLI_callbacks.h"
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#include "IMB_imbuf.h"
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#include "IMB_moviecache.h"
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#include "BKE_blender.h"
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#include "BKE_bpath.h"
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#include "BKE_brush.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_image.h"
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#include "BKE_ipo.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_sequencer.h"
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#include "BKE_sound.h"
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#include "RE_pipeline.h"
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#include "BLF_api.h"
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#include "BLO_undofile.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "RNA_access.h"
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#include "WM_api.h" // XXXXX BAD, very BAD dependency (bad level call) - remove asap, elubie
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#include "IMB_colormanagement.h"
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#ifdef WITH_PYTHON
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# include "BPY_extern.h"
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#endif
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Global G;
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UserDef U;
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/* ListBase = {NULL, NULL}; */
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char versionstr[48] = "";
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/* ********** free ********** */
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/* only to be called on exit blender */
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void free_blender(void)
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{
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/* samples are in a global list..., also sets G.main->sound->sample NULL */
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BKE_main_free(G.main);
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G.main = NULL;
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BKE_spacetypes_free(); /* after free main, it uses space callbacks */
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IMB_exit();
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BKE_images_exit();
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DAG_exit();
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BKE_brush_system_exit();
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BLI_callback_global_finalize();
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BKE_sequencer_cache_destruct();
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IMB_moviecache_destruct();
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free_nodesystem();
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}
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void initglobals(void)
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{
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memset(&G, 0, sizeof(Global));
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U.savetime = 1;
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G.main = BKE_main_new();
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strcpy(G.ima, "//");
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if (BLENDER_SUBVERSION)
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BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d.%d", BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION);
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else
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BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d", BLENDER_VERSION / 100, BLENDER_VERSION % 100);
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#ifdef _WIN32
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G.windowstate = 0;
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#endif
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#ifndef WITH_PYTHON_SECURITY /* default */
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G.f |= G_SCRIPT_AUTOEXEC;
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#else
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G.f &= ~G_SCRIPT_AUTOEXEC;
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#endif
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}
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/***/
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static void clear_global(void)
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{
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// extern short winqueue_break; /* screen.c */
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BKE_main_free(G.main); /* free all lib data */
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// free_vertexpaint();
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G.main = NULL;
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}
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static bool clean_paths_visit_cb(void *UNUSED(userdata), char *path_dst, const char *path_src)
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{
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strcpy(path_dst, path_src);
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BLI_clean(path_dst);
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return !STREQ(path_dst, path_src);
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Scene *scene;
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BKE_bpath_traverse_main(main, clean_paths_visit_cb, BKE_BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
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for (scene = main->scene.first; scene; scene = scene->id.next) {
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BLI_clean(scene->r.pic);
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}
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}
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/* context matching */
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/* handle no-ui case */
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/* note, this is called on Undo so any slow conversion functions here
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* should be avoided or check (mode!='u') */
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static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath)
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{
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bScreen *curscreen = NULL;
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Scene *curscene = NULL;
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int recover;
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char mode;
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/* 'u' = undo save, 'n' = no UI load */
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if (bfd->main->screen.first == NULL) mode = 'u';
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else if (G.fileflags & G_FILE_NO_UI) mode = 'n';
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else mode = 0;
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recover = (G.fileflags & G_FILE_RECOVER);
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/* Free all render results, without this stale data gets displayed after loading files */
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if (mode != 'u') {
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RE_FreeAllRenderResults();
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}
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/* Only make filepaths compatible when loading for real (not undo) */
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if (mode != 'u') {
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clean_paths(bfd->main);
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}
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/* XXX here the complex windowmanager matching */
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/* no load screens? */
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if (mode) {
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/* comes from readfile.c */
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SWAP(ListBase, G.main->wm, bfd->main->wm);
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SWAP(ListBase, G.main->screen, bfd->main->screen);
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SWAP(ListBase, G.main->script, bfd->main->script);
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/* we re-use current screen */
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curscreen = CTX_wm_screen(C);
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/* but use new Scene pointer */
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curscene = bfd->curscene;
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if (curscene == NULL) curscene = bfd->main->scene.first;
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/* empty file, we add a scene to make Blender work */
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if (curscene == NULL) curscene = BKE_scene_add(bfd->main, "Empty");
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/* and we enforce curscene to be in current screen */
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if (curscreen) curscreen->scene = curscene; /* can run in bgmode */
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/* clear_global will free G.main, here we can still restore pointers */
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blo_lib_link_screen_restore(bfd->main, curscreen, curscene);
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}
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/* free G.main Main database */
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// CTX_wm_manager_set(C, NULL);
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clear_global();
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/* clear old property update cache, in case some old references are left dangling */
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RNA_property_update_cache_free();
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G.main = bfd->main;
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CTX_data_main_set(C, G.main);
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sound_init_main(G.main);
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if (bfd->user) {
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/* only here free userdef themes... */
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BKE_userdef_free();
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U = *bfd->user;
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MEM_freeN(bfd->user);
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}
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/* case G_FILE_NO_UI or no screens in file */
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if (mode) {
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/* leave entire context further unaltered? */
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CTX_data_scene_set(C, curscene);
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}
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else {
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G.winpos = bfd->winpos;
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G.displaymode = bfd->displaymode;
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G.fileflags = bfd->fileflags;
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CTX_wm_manager_set(C, G.main->wm.first);
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CTX_wm_screen_set(C, bfd->curscreen);
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CTX_data_scene_set(C, bfd->curscene);
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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}
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/* this can happen when active scene was lib-linked, and doesn't exist anymore */
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if (CTX_data_scene(C) == NULL) {
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/* in case we don't even have a local scene, add one */
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if (!G.main->scene.first)
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BKE_scene_add(G.main, "Scene");
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CTX_data_scene_set(C, G.main->scene.first);
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CTX_wm_screen(C)->scene = CTX_data_scene(C);
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curscene = CTX_data_scene(C);
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}
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/* special cases, override loaded flags: */
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if (G.f != bfd->globalf) {
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const int flags_keep = (G_SWAP_EXCHANGE | G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
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bfd->globalf = (bfd->globalf & ~flags_keep) | (G.f & flags_keep);
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}
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G.f = bfd->globalf;
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#ifdef WITH_PYTHON
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/* let python know about new main */
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BPY_context_update(C);
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#endif
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if (!G.background) {
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//setscreen(G.curscreen);
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}
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/* FIXME: this version patching should really be part of the file-reading code,
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* but we still get too many unrelated data-corruption crashes otherwise... */
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if (G.main->versionfile < 250)
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do_versions_ipos_to_animato(G.main);
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G.main->recovered = 0;
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/* startup.blend or recovered startup */
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if (bfd->filename[0] == 0) {
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G.main->name[0] = 0;
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}
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else if (recover && G.relbase_valid) {
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/* in case of autosave or quit.blend, use original filename instead
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* use relbase_valid to make sure the file is saved, else we get <memory2> in the filename */
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filepath = bfd->filename;
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G.main->recovered = 1;
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/* these are the same at times, should never copy to the same location */
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if (G.main->name != filepath)
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BLI_strncpy(G.main->name, filepath, FILE_MAX);
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}
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/* baseflags, groups, make depsgraph, etc */
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/* first handle case if other windows have different scenes visible */
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if (mode == 0) {
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wmWindowManager *wm = G.main->wm.first;
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if (wm) {
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wmWindow *win;
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for (win = wm->windows.first; win; win = win->next) {
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if (win->screen && win->screen->scene) /* zealous check... */
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if (win->screen->scene != CTX_data_scene(C))
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BKE_scene_set_background(G.main, win->screen->scene);
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}
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}
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}
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BKE_scene_set_background(G.main, CTX_data_scene(C));
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if (mode != 'u') {
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IMB_colormanagement_check_file_config(G.main);
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}
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MEM_freeN(bfd);
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}
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static int handle_subversion_warning(Main *main, ReportList *reports)
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{
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if (main->minversionfile > BLENDER_VERSION ||
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(main->minversionfile == BLENDER_VERSION &&
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main->minsubversionfile > BLENDER_SUBVERSION))
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{
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BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary (%d.%d), expect loss of data!",
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main->minversionfile, main->minsubversionfile);
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}
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return 1;
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}
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static void keymap_item_free(wmKeyMapItem *kmi)
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{
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if (kmi->properties) {
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IDP_FreeProperty(kmi->properties);
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MEM_freeN(kmi->properties);
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}
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if (kmi->ptr)
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MEM_freeN(kmi->ptr);
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}
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void BKE_userdef_free(void)
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{
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wmKeyMap *km;
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wmKeyMapItem *kmi;
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wmKeyMapDiffItem *kmdi;
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bAddon *addon, *addon_next;
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for (km = U.user_keymaps.first; km; km = km->next) {
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for (kmdi = km->diff_items.first; kmdi; kmdi = kmdi->next) {
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if (kmdi->add_item) {
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keymap_item_free(kmdi->add_item);
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MEM_freeN(kmdi->add_item);
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}
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if (kmdi->remove_item) {
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keymap_item_free(kmdi->remove_item);
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MEM_freeN(kmdi->remove_item);
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}
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}
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for (kmi = km->items.first; kmi; kmi = kmi->next)
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keymap_item_free(kmi);
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BLI_freelistN(&km->diff_items);
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BLI_freelistN(&km->items);
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}
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for (addon = U.addons.first; addon; addon = addon_next) {
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addon_next = addon->next;
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if (addon->prop) {
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IDP_FreeProperty(addon->prop);
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MEM_freeN(addon->prop);
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}
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MEM_freeN(addon);
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}
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BLI_freelistN(&U.autoexec_paths);
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BLI_freelistN(&U.uistyles);
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BLI_freelistN(&U.uifonts);
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BLI_freelistN(&U.themes);
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BLI_freelistN(&U.user_keymaps);
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}
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/* handle changes in settings that need recalc */
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void BKE_userdef_state(void)
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{
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/* prevent accidents */
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if (U.pixelsize == 0) U.pixelsize = 1;
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BLF_default_dpi(U.pixelsize * U.dpi);
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U.widget_unit = (U.pixelsize * U.dpi * 20 + 36) / 72;
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}
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int BKE_read_file(bContext *C, const char *filepath, ReportList *reports)
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{
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BlendFileData *bfd;
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int retval = BKE_READ_FILE_OK;
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if (strstr(filepath, BLENDER_STARTUP_FILE) == NULL) /* don't print user-pref loading */
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printf("read blend: %s\n", filepath);
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bfd = BLO_read_from_file(filepath, reports);
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if (bfd) {
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if (bfd->user) retval = BKE_READ_FILE_OK_USERPREFS;
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if (0 == handle_subversion_warning(bfd->main, reports)) {
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BKE_main_free(bfd->main);
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MEM_freeN(bfd);
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bfd = NULL;
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retval = BKE_READ_FILE_FAIL;
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}
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else
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setup_app_data(C, bfd, filepath); // frees BFD
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}
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else
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BKE_reports_prependf(reports, "Loading '%s' failed: ", filepath);
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return (bfd ? retval : BKE_READ_FILE_FAIL);
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}
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int BKE_read_file_from_memory(bContext *C, const void *filebuf, int filelength, ReportList *reports, int update_defaults)
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{
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BlendFileData *bfd;
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bfd = BLO_read_from_memory(filebuf, filelength, reports);
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if (bfd) {
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if (update_defaults)
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BLO_update_defaults_startup_blend(bfd->main);
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setup_app_data(C, bfd, "<memory2>");
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}
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd ? 1 : 0);
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}
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/* memfile is the undo buffer */
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int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd = BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports);
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if (bfd) {
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/* remove the unused screens and wm */
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while (bfd->main->wm.first)
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BKE_libblock_free_ex(bfd->main, bfd->main->wm.first, true);
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while (bfd->main->screen.first)
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BKE_libblock_free_ex(bfd->main, bfd->main->screen.first, true);
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setup_app_data(C, bfd, "<memory1>");
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}
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd ? 1 : 0);
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}
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/* only read the userdef from a .blend */
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int BKE_read_file_userdef(const char *filepath, ReportList *reports)
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{
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BlendFileData *bfd;
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int retval = 0;
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bfd = BLO_read_from_file(filepath, reports);
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if (bfd->user) {
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retval = BKE_READ_FILE_OK_USERPREFS;
|
|
|
|
/* only here free userdef themes... */
|
|
BKE_userdef_free();
|
|
|
|
U = *bfd->user;
|
|
MEM_freeN(bfd->user);
|
|
}
|
|
BKE_main_free(bfd->main);
|
|
MEM_freeN(bfd);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/* only write the userdef in a .blend */
|
|
int BKE_write_file_userdef(const char *filepath, ReportList *reports)
|
|
{
|
|
Main *mainb = MEM_callocN(sizeof(Main), "empty main");
|
|
int retval = 0;
|
|
|
|
if (BLO_write_file(mainb, filepath, G_FILE_USERPREFS, reports, NULL)) {
|
|
retval = 1;
|
|
}
|
|
|
|
MEM_freeN(mainb);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/* ***************** testing for break ************* */
|
|
|
|
static void (*blender_test_break_cb)(void) = NULL;
|
|
|
|
void set_blender_test_break_cb(void (*func)(void) )
|
|
{
|
|
blender_test_break_cb = func;
|
|
}
|
|
|
|
|
|
int blender_test_break(void)
|
|
{
|
|
if (!G.background) {
|
|
if (blender_test_break_cb)
|
|
blender_test_break_cb();
|
|
}
|
|
|
|
return (G.is_break == TRUE);
|
|
}
|
|
|
|
|
|
/* ***************** GLOBAL UNDO *************** */
|
|
|
|
#define UNDO_DISK 0
|
|
|
|
typedef struct UndoElem {
|
|
struct UndoElem *next, *prev;
|
|
char str[FILE_MAX];
|
|
char name[BKE_UNDO_STR_MAX];
|
|
MemFile memfile;
|
|
uintptr_t undosize;
|
|
} UndoElem;
|
|
|
|
static ListBase undobase = {NULL, NULL};
|
|
static UndoElem *curundo = NULL;
|
|
|
|
|
|
static int read_undosave(bContext *C, UndoElem *uel)
|
|
{
|
|
char mainstr[sizeof(G.main->name)];
|
|
int success = 0, fileflags;
|
|
|
|
/* This is needed so undoing/redoing doesn't crash with threaded previews going */
|
|
WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C));
|
|
|
|
BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */
|
|
|
|
fileflags = G.fileflags;
|
|
G.fileflags |= G_FILE_NO_UI;
|
|
|
|
if (UNDO_DISK)
|
|
success = (BKE_read_file(C, uel->str, NULL) != BKE_READ_FILE_FAIL);
|
|
else
|
|
success = BKE_read_file_from_memfile(C, &uel->memfile, NULL);
|
|
|
|
/* restore */
|
|
BLI_strncpy(G.main->name, mainstr, sizeof(G.main->name)); /* restore */
|
|
G.fileflags = fileflags;
|
|
|
|
if (success) {
|
|
/* important not to update time here, else non keyed tranforms are lost */
|
|
DAG_on_visible_update(G.main, FALSE);
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/* name can be a dynamic string */
|
|
void BKE_write_undo(bContext *C, const char *name)
|
|
{
|
|
uintptr_t maxmem, totmem, memused;
|
|
int nr /*, success */ /* UNUSED */;
|
|
UndoElem *uel;
|
|
|
|
if ((U.uiflag & USER_GLOBALUNDO) == 0) {
|
|
return;
|
|
}
|
|
|
|
if (U.undosteps == 0) {
|
|
return;
|
|
}
|
|
|
|
/* remove all undos after (also when curundo == NULL) */
|
|
while (undobase.last != curundo) {
|
|
uel = undobase.last;
|
|
BLI_remlink(&undobase, uel);
|
|
BLO_free_memfile(&uel->memfile);
|
|
MEM_freeN(uel);
|
|
}
|
|
|
|
/* make new */
|
|
curundo = uel = MEM_callocN(sizeof(UndoElem), "undo file");
|
|
BLI_strncpy(uel->name, name, sizeof(uel->name));
|
|
BLI_addtail(&undobase, uel);
|
|
|
|
/* and limit amount to the maximum */
|
|
nr = 0;
|
|
uel = undobase.last;
|
|
while (uel) {
|
|
nr++;
|
|
if (nr == U.undosteps) break;
|
|
uel = uel->prev;
|
|
}
|
|
if (uel) {
|
|
while (undobase.first != uel) {
|
|
UndoElem *first = undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
|
|
|
|
/* disk save version */
|
|
if (UNDO_DISK) {
|
|
static int counter = 0;
|
|
char filepath[FILE_MAX];
|
|
char numstr[32];
|
|
int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on undo */
|
|
|
|
/* calculate current filepath */
|
|
counter++;
|
|
counter = counter % U.undosteps;
|
|
|
|
BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter);
|
|
BLI_make_file_string("/", filepath, BLI_temporary_dir(), numstr);
|
|
|
|
/* success = */ /* UNUSED */ BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
|
|
|
|
BLI_strncpy(curundo->str, filepath, sizeof(curundo->str));
|
|
}
|
|
else {
|
|
MemFile *prevfile = NULL;
|
|
|
|
if (curundo->prev) prevfile = &(curundo->prev->memfile);
|
|
|
|
memused = MEM_get_memory_in_use();
|
|
/* success = */ /* UNUSED */ BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags);
|
|
curundo->undosize = MEM_get_memory_in_use() - memused;
|
|
}
|
|
|
|
if (U.undomemory != 0) {
|
|
/* limit to maximum memory (afterwards, we can't know in advance) */
|
|
totmem = 0;
|
|
maxmem = ((uintptr_t)U.undomemory) * 1024 * 1024;
|
|
|
|
/* keep at least two (original + other) */
|
|
uel = undobase.last;
|
|
while (uel && uel->prev) {
|
|
totmem += uel->undosize;
|
|
if (totmem > maxmem) break;
|
|
uel = uel->prev;
|
|
}
|
|
|
|
if (uel) {
|
|
if (uel->prev && uel->prev->prev)
|
|
uel = uel->prev;
|
|
|
|
while (undobase.first != uel) {
|
|
UndoElem *first = undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 1 = an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
|
|
void BKE_undo_step(bContext *C, int step)
|
|
{
|
|
|
|
if (step == 0) {
|
|
read_undosave(C, curundo);
|
|
}
|
|
else if (step == 1) {
|
|
/* curundo should never be NULL, after restart or load file it should call undo_save */
|
|
if (curundo == NULL || curundo->prev == NULL) {
|
|
// XXX error("No undo available");
|
|
}
|
|
else {
|
|
if (G.debug & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo = curundo->prev;
|
|
read_undosave(C, curundo);
|
|
}
|
|
}
|
|
else {
|
|
/* curundo has to remain current situation! */
|
|
|
|
if (curundo == NULL || curundo->next == NULL) {
|
|
// XXX error("No redo available");
|
|
}
|
|
else {
|
|
read_undosave(C, curundo->next);
|
|
curundo = curundo->next;
|
|
if (G.debug & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_reset_undo(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel = undobase.first;
|
|
while (uel) {
|
|
BLO_free_memfile(&uel->memfile);
|
|
uel = uel->next;
|
|
}
|
|
|
|
BLI_freelistN(&undobase);
|
|
curundo = NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void BKE_undo_number(bContext *C, int nr)
|
|
{
|
|
curundo = BLI_findlink(&undobase, nr);
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
|
|
/* go back to the last occurance of name in stack */
|
|
void BKE_undo_name(bContext *C, const char *name)
|
|
{
|
|
UndoElem *uel = BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
|
|
if (uel && uel->prev) {
|
|
curundo = uel->prev;
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
}
|
|
|
|
/* name optional */
|
|
int BKE_undo_valid(const char *name)
|
|
{
|
|
if (name) {
|
|
UndoElem *uel = BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
return uel && uel->prev;
|
|
}
|
|
|
|
return undobase.last != undobase.first;
|
|
}
|
|
|
|
/* get name of undo item, return null if no item with this index */
|
|
/* if active pointer, set it to 1 if true */
|
|
const char *BKE_undo_get_name(int nr, int *active)
|
|
{
|
|
UndoElem *uel = BLI_findlink(&undobase, nr);
|
|
|
|
if (active) *active = 0;
|
|
|
|
if (uel) {
|
|
if (active && uel == curundo)
|
|
*active = 1;
|
|
return uel->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* saves .blend using undo buffer, returns 1 == success */
|
|
int BKE_undo_save_file(const char *filename)
|
|
{
|
|
UndoElem *uel;
|
|
MemFileChunk *chunk;
|
|
const int flag = O_BINARY + O_WRONLY + O_CREAT + O_TRUNC + O_EXCL;
|
|
int file;
|
|
|
|
if ((U.uiflag & USER_GLOBALUNDO) == 0) {
|
|
return 0;
|
|
}
|
|
|
|
uel = curundo;
|
|
if (uel == NULL) {
|
|
fprintf(stderr, "No undo buffer to save recovery file\n");
|
|
return 0;
|
|
}
|
|
|
|
/* first try create the file, if it exists call without 'O_CREAT',
|
|
* to avoid writing to a symlink - use 'O_EXCL' (CVE-2008-1103) */
|
|
errno = 0;
|
|
file = BLI_open(filename, flag, 0666);
|
|
if (file < 0) {
|
|
if (errno == EEXIST) {
|
|
errno = 0;
|
|
file = BLI_open(filename, flag & ~O_CREAT, 0666);
|
|
}
|
|
}
|
|
|
|
if (file == -1) {
|
|
fprintf(stderr, "Unable to save '%s': %s\n",
|
|
filename, errno ? strerror(errno) : "Unknown error opening file");
|
|
return 0;
|
|
}
|
|
|
|
for (chunk = uel->memfile.chunks.first; chunk; chunk = chunk->next) {
|
|
if (write(file, chunk->buf, chunk->size) != chunk->size) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
close(file);
|
|
|
|
if (chunk) {
|
|
fprintf(stderr, "Unable to save '%s': %s\n",
|
|
filename, errno ? strerror(errno) : "Unknown error writing file");
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* sets curscene */
|
|
Main *BKE_undo_get_main(Scene **scene)
|
|
{
|
|
Main *mainp = NULL;
|
|
BlendFileData *bfd = BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL);
|
|
|
|
if (bfd) {
|
|
mainp = bfd->main;
|
|
if (scene)
|
|
*scene = bfd->curscene;
|
|
|
|
MEM_freeN(bfd);
|
|
}
|
|
|
|
return mainp;
|
|
}
|
|
|
|
/* ************** copy paste .blend, partial saves ********** */
|
|
|
|
/* assumes data is in G.main */
|
|
|
|
void BKE_copybuffer_begin(Main *bmain)
|
|
{
|
|
/* set all id flags to zero; */
|
|
BKE_main_id_flag_all(bmain, LIB_NEED_EXPAND | LIB_DOIT, false);
|
|
}
|
|
|
|
void BKE_copybuffer_tag_ID(ID *id)
|
|
{
|
|
id->flag |= LIB_NEED_EXPAND | LIB_DOIT;
|
|
}
|
|
|
|
static void copybuffer_doit(void *UNUSED(handle), Main *UNUSED(bmain), void *vid)
|
|
{
|
|
if (vid) {
|
|
ID *id = vid;
|
|
/* only tag for need-expand if not done, prevents eternal loops */
|
|
if ((id->flag & LIB_DOIT) == 0)
|
|
id->flag |= LIB_NEED_EXPAND | LIB_DOIT;
|
|
}
|
|
}
|
|
|
|
/* frees main in end */
|
|
int BKE_copybuffer_save(const char *filename, ReportList *reports)
|
|
{
|
|
Main *mainb = MEM_callocN(sizeof(Main), "copybuffer");
|
|
ListBase *lbarray[MAX_LIBARRAY], *fromarray[MAX_LIBARRAY];
|
|
int a, retval;
|
|
|
|
/* path backup/restore */
|
|
void *path_list_backup;
|
|
const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
|
|
|
|
path_list_backup = BKE_bpath_list_backup(G.main, path_list_flag);
|
|
|
|
BLO_main_expander(copybuffer_doit);
|
|
BLO_expand_main(NULL, G.main);
|
|
|
|
/* move over all tagged blocks */
|
|
set_listbasepointers(G.main, fromarray);
|
|
a = set_listbasepointers(mainb, lbarray);
|
|
while (a--) {
|
|
ID *id, *nextid;
|
|
ListBase *lb1 = lbarray[a], *lb2 = fromarray[a];
|
|
|
|
for (id = lb2->first; id; id = nextid) {
|
|
nextid = id->next;
|
|
if (id->flag & LIB_DOIT) {
|
|
BLI_remlink(lb2, id);
|
|
BLI_addtail(lb1, id);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* save the buffer */
|
|
retval = BLO_write_file(mainb, filename, G_FILE_RELATIVE_REMAP, reports, NULL);
|
|
|
|
/* move back the main, now sorted again */
|
|
set_listbasepointers(G.main, lbarray);
|
|
a = set_listbasepointers(mainb, fromarray);
|
|
while (a--) {
|
|
ID *id;
|
|
ListBase *lb1 = lbarray[a], *lb2 = fromarray[a];
|
|
|
|
while ((id = BLI_pophead(lb2))) {
|
|
BLI_addtail(lb1, id);
|
|
id_sort_by_name(lb1, id);
|
|
}
|
|
}
|
|
|
|
MEM_freeN(mainb);
|
|
|
|
/* set id flag to zero; */
|
|
BKE_main_id_flag_all(G.main, LIB_NEED_EXPAND | LIB_DOIT, false);
|
|
|
|
if (path_list_backup) {
|
|
BKE_bpath_list_restore(G.main, path_list_flag, path_list_backup);
|
|
BKE_bpath_list_free(path_list_backup);
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
/* return success (1) */
|
|
int BKE_copybuffer_paste(bContext *C, const char *libname, ReportList *reports)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Main *mainl = NULL;
|
|
Library *lib;
|
|
BlendHandle *bh;
|
|
|
|
bh = BLO_blendhandle_from_file(libname, reports);
|
|
|
|
if (bh == NULL) {
|
|
/* error reports will have been made by BLO_blendhandle_from_file() */
|
|
return 0;
|
|
}
|
|
|
|
BKE_scene_base_deselect_all(scene);
|
|
|
|
/* tag everything, all untagged data can be made local
|
|
* its also generally useful to know what is new
|
|
*
|
|
* take extra care BKE_main_id_flag_all(bmain, LIB_LINK_TAG, false) is called after! */
|
|
BKE_main_id_flag_all(bmain, LIB_PRE_EXISTING, true);
|
|
|
|
/* here appending/linking starts */
|
|
mainl = BLO_library_append_begin(bmain, &bh, libname);
|
|
|
|
BLO_library_append_all(mainl, bh);
|
|
|
|
BLO_library_append_end(C, mainl, &bh, 0, 0);
|
|
|
|
/* mark all library linked objects to be updated */
|
|
BKE_main_lib_objects_recalc_all(bmain);
|
|
IMB_colormanagement_check_file_config(bmain);
|
|
|
|
/* append, rather than linking */
|
|
lib = BLI_findstring(&bmain->library, libname, offsetof(Library, filepath));
|
|
BKE_library_make_local(bmain, lib, true);
|
|
|
|
/* important we unset, otherwise these object wont
|
|
* link into other scenes from this blend file */
|
|
BKE_main_id_flag_all(bmain, LIB_PRE_EXISTING, false);
|
|
|
|
/* recreate dependency graph to include new objects */
|
|
DAG_relations_tag_update(bmain);
|
|
|
|
BLO_blendhandle_close(bh);
|
|
/* remove library... */
|
|
|
|
return 1;
|
|
}
|