- drawXXXspace, changeXXXspace, and winqreadXXXspace now receive the area and spacedata as explicit arguments, allowing them to access private data w/o going through globals. - pass the new BWinEvent through to the winqreadXXXspace, allowing future access to extended event data. Removed direct calls to winqreadXXXspace to simulate user actions, replaced by calls to action functions in edit.c or the appropriate handler.
58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BSE_EDITACTION_H
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#define BSE_EDITACTION_H
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struct bAction;
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struct bActionChannel;
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struct bPoseChannel;
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struct Object;
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struct Ipo;
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struct bActionChannel* get_hilighted_action_channel(struct bAction* action);
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void set_exprap_action(int mode);
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void free_posebuf(void);
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void copy_posebuf (void);
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void paste_posebuf (int flip);
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void set_action_key (struct bAction *act, struct bPoseChannel *chan, int adrcode, short makecurve);
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struct bAction *add_empty_action(void);
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void deselect_actionchannel_keys (struct bAction *act, int test);
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void deselect_actionchannels (struct bAction *act, int test);
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void winqreadactionspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
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void remake_action_ipos(struct bAction *act);
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void select_actionchannel_by_name (struct bAction *act, char *name, int select);
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struct bAction *bake_action_with_client (struct bAction *act, struct Object *arm, float tolerance);
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#endif /* BSE_EDITACTION_H */
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