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blender-archive/source/blender/editors/animation/anim_intern.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

63 lines
2.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation, Joshua Leung. */
/** \file
* \ingroup edanimation
*/
#pragma once
/* KeyingSets/Keyframing Interface ------------- */
/* list of builtin KeyingSets (defined in keyingsets.c) */
extern ListBase builtin_keyingsets;
/* Operator Define Prototypes ------------------- */
/* Main Keyframe Management operators:
* These handle keyframes management from various spaces. They only make use of
* Keying Sets.
*/
void ANIM_OT_keyframe_insert(struct wmOperatorType *ot);
void ANIM_OT_keyframe_delete(struct wmOperatorType *ot);
void ANIM_OT_keyframe_insert_by_name(struct wmOperatorType *ot);
void ANIM_OT_keyframe_delete_by_name(struct wmOperatorType *ot);
/* Main Keyframe Management operators:
* These handle keyframes management from various spaces. They will handle the menus
* required for each space.
*/
void ANIM_OT_keyframe_insert_menu(struct wmOperatorType *ot);
void ANIM_OT_keyframe_delete_v3d(struct wmOperatorType *ot);
void ANIM_OT_keyframe_clear_v3d(struct wmOperatorType *ot);
/* Keyframe management operators for UI buttons (RMB menu). */
void ANIM_OT_keyframe_insert_button(struct wmOperatorType *ot);
void ANIM_OT_keyframe_delete_button(struct wmOperatorType *ot);
void ANIM_OT_keyframe_clear_button(struct wmOperatorType *ot);
/* .......... */
/* KeyingSet management operators for UI buttons (RMB menu) */
void ANIM_OT_keyingset_button_add(struct wmOperatorType *ot);
void ANIM_OT_keyingset_button_remove(struct wmOperatorType *ot);
/* KeyingSet management operators for RNA collections/UI buttons */
void ANIM_OT_keying_set_add(struct wmOperatorType *ot);
void ANIM_OT_keying_set_remove(struct wmOperatorType *ot);
void ANIM_OT_keying_set_path_add(struct wmOperatorType *ot);
void ANIM_OT_keying_set_path_remove(struct wmOperatorType *ot);
/* KeyingSet general operators */
void ANIM_OT_keying_set_active_set(struct wmOperatorType *ot);
/* .......... */
/* Driver management operators for UI buttons (RMB menu) */
void ANIM_OT_driver_button_add(struct wmOperatorType *ot);
void ANIM_OT_driver_button_remove(struct wmOperatorType *ot);
void ANIM_OT_driver_button_edit(struct wmOperatorType *ot);
void ANIM_OT_copy_driver_button(struct wmOperatorType *ot);
void ANIM_OT_paste_driver_button(struct wmOperatorType *ot);