Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
19 lines
418 B
C++
19 lines
418 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2008 Blender Foundation. All rights reserved. */
|
|
|
|
/** \file
|
|
* \ingroup spscript
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
/* internal exports only */
|
|
|
|
/* script_ops.c */
|
|
void script_operatortypes(void);
|
|
void script_keymap(struct wmKeyConfig *keyconf);
|
|
|
|
/* script_edit.c */
|
|
void SCRIPT_OT_reload(struct wmOperatorType *ot);
|
|
void SCRIPT_OT_python_file_run(struct wmOperatorType *ot);
|