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blender-archive/source/blender/editors/interface/interface_panel.c
Ton Roosendaal 4e81404d7e 2.5
Grand cleanup: 
- removal of FTF and ftfont dir
- removal of text.c which wrapped it
- wrapped old text drawing code temporarily, need to decide how 'style'
  will behave per editor when you draw strings outside interface code.... 
  wouldn't be very useful to set fonts locally all over?
2009-04-10 16:30:28 +00:00

1513 lines
37 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2003-2009 full recode.
*
* ***** END GPL LICENSE BLOCK *****
*/
/*
a full doc with API notes can be found in bf-blender/blender/doc/interface_API.txt
*/
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "MEM_guardedalloc.h"
#include "PIL_time.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "interface_intern.h"
/* Defines */
#define ANIMATION_TIME 0.30
#define ANIMATION_INTERVAL 0.02
typedef enum uiHandlePanelState {
PANEL_STATE_DRAG,
PANEL_STATE_DRAG_SCALE,
PANEL_STATE_WAIT_UNTAB,
PANEL_STATE_ANIMATION,
PANEL_STATE_EXIT
} uiHandlePanelState;
typedef struct uiHandlePanelData {
uiHandlePanelState state;
/* animation */
wmTimer *animtimer;
double starttime;
/* dragging */
int startx, starty;
int startofsx, startofsy;
int startsizex, startsizey;
} uiHandlePanelData;
static void panel_activate_state(bContext *C, Panel *pa, uiHandlePanelState state);
/* ******************************** */
/* temporary code to remove all sbuts stuff from panel code */
static int panel_aligned(ScrArea *sa, ARegion *ar)
{
if(sa->spacetype==SPACE_BUTS && ar->regiontype == RGN_TYPE_WINDOW) {
SpaceButs *sbuts= sa->spacedata.first;
return sbuts->align;
}
else if(ar->regiontype==RGN_TYPE_UI)
return BUT_VERTICAL;
return 0;
}
static int panels_re_align(ScrArea *sa, ARegion *ar)
{
if(sa->spacetype==SPACE_BUTS && ar->regiontype == RGN_TYPE_WINDOW) {
SpaceButs *sbuts= sa->spacedata.first;
if(sbuts->align)
if(sbuts->re_align || sbuts->mainbo!=sbuts->mainb || sbuts->tabo!=sbuts->tab[sbuts->mainb])
return 1;
return 0;
}
else if(ar->regiontype==RGN_TYPE_UI)
return 1;
return 0;
}
/* ************** panels ************* */
static void copy_panel_offset(Panel *pa, Panel *papar)
{
/* with respect to sizes... papar is parent */
pa->ofsx= papar->ofsx;
pa->ofsy= papar->ofsy + papar->sizey-pa->sizey;
}
/* global... but will be NULLed after each 'newPanel' call */
static char *panel_tabbed=NULL, *group_tabbed=NULL;
void uiNewPanelTabbed(char *panelname, char *groupname)
{
panel_tabbed= panelname;
group_tabbed= groupname;
}
/* another global... */
static int pnl_control= UI_PNL_TRANSP;
void uiPanelControl(int control)
{
pnl_control= control;
}
/* another global... */
static int pnl_handler= 0;
void uiSetPanelHandler(int handler)
{
pnl_handler= handler;
}
/* ofsx/ofsy only used for new panel definitions */
/* return 1 if visible (create buttons!) */
int uiNewPanel(const bContext *C, ARegion *ar, uiBlock *block, char *panelname, char *tabname, int ofsx, int ofsy, int sizex, int sizey)
{
Panel *pa;
/* check if Panel exists, then use that one */
for(pa=ar->panels.first; pa; pa=pa->next)
if(strncmp(pa->panelname, panelname, UI_MAX_NAME_STR)==0)
if(strncmp(pa->tabname, tabname, UI_MAX_NAME_STR)==0)
break;
if(pa) {
/* scale correction */
if(pa->control & UI_PNL_SCALE);
else {
pa->sizex= sizex;
if(pa->sizey != sizey) {
pa->ofsy+= (pa->sizey - sizey); // check uiNewPanelHeight()
pa->sizey= sizey;
}
}
}
else {
/* new panel */
pa= MEM_callocN(sizeof(Panel), "new panel");
BLI_addtail(&ar->panels, pa);
strncpy(pa->panelname, panelname, UI_MAX_NAME_STR);
strncpy(pa->tabname, tabname, UI_MAX_NAME_STR);
pa->ofsx= ofsx & ~(PNL_GRID-1);
pa->ofsy= ofsy & ~(PNL_GRID-1);
pa->sizex= sizex;
pa->sizey= sizey;
/* make new Panel tabbed? */
if(panel_tabbed && group_tabbed) {
Panel *papar;
for(papar= ar->panels.first; papar; papar= papar->next) {
if(papar->active && papar->paneltab==NULL) {
if( strncmp(panel_tabbed, papar->panelname, UI_MAX_NAME_STR)==0) {
if( strncmp(group_tabbed, papar->tabname, UI_MAX_NAME_STR)==0) {
pa->paneltab= papar;
copy_panel_offset(pa, papar);
break;
}
}
}
}
}
}
block->panel= pa;
block->handler= pnl_handler;
pa->active= 1;
pa->control= pnl_control;
/* global control over this feature; UI_PNL_TO_MOUSE only called for hotkey panels */
if(U.uiflag & USER_PANELPINNED);
else if(pnl_control & UI_PNL_TO_MOUSE) {
int mx, my;
mx= CTX_wm_window(C)->eventstate->x;
my= CTX_wm_window(C)->eventstate->y;
pa->ofsx= mx-pa->sizex/2;
pa->ofsy= my-pa->sizey/2;
if(pa->flag & PNL_CLOSED) pa->flag &= ~PNL_CLOSED;
}
if(pnl_control & UI_PNL_UNSTOW) {
if(pa->flag & PNL_CLOSEDY) {
pa->flag &= ~PNL_CLOSED;
}
}
/* clear ugly globals */
panel_tabbed= group_tabbed= NULL;
pnl_handler= 0;
pnl_control= UI_PNL_TRANSP; // back to default
if(pa->paneltab) return 0;
if(pa->flag & PNL_CLOSED) return 0;
/* the 'return 0' above makes this to be in end. otherwise closes panels show wrong title */
pa->drawname[0]= 0;
return 1;
}
Panel *uiPanelFromBlock(uiBlock *block)
{
return block->panel;
}
void uiFreePanels(ListBase *lb)
{
BLI_freelistN(lb);
}
void uiNewPanelHeight(uiBlock *block, int sizey)
{
if(sizey<0) sizey= 0;
if(block->panel) {
block->panel->ofsy+= (block->panel->sizey - sizey);
block->panel->sizey= sizey;
}
}
void uiNewPanelTitle(uiBlock *block, char *str)
{
if(block->panel)
BLI_strncpy(block->panel->drawname, str, UI_MAX_NAME_STR);
}
static int panel_has_tabs(ARegion *ar, Panel *panel)
{
Panel *pa= ar->panels.first;
if(panel==NULL) return 0;
while(pa) {
if(pa->active && pa->paneltab==panel) {
return 1;
}
pa= pa->next;
}
return 0;
}
static void ui_scale_panel_block(uiBlock *block)
{
uiBut *but;
float facx= 1.0, facy= 1.0;
int centerx= 0, topy=0, tabsy=0;
if(block->panel==NULL) return;
if(block->autofill) ui_autofill(block);
/* buttons min/max centered, offset calculated */
ui_bounds_block(block);
if( block->maxx-block->minx > block->panel->sizex - 2*PNL_SAFETY ) {
facx= (block->panel->sizex - (2*PNL_SAFETY))/( block->maxx-block->minx );
}
else centerx= (block->panel->sizex-( block->maxx-block->minx ) - 2*PNL_SAFETY)/2;
// tabsy= PNL_HEADER*panel_has_tabs(block->panel);
if( (block->maxy-block->miny) > block->panel->sizey - 2*PNL_SAFETY - tabsy) {
facy= (block->panel->sizey - (2*PNL_SAFETY) - tabsy)/( block->maxy-block->miny );
}
else topy= (block->panel->sizey- 2*PNL_SAFETY - tabsy) - ( block->maxy-block->miny ) ;
but= block->buttons.first;
while(but) {
but->x1= PNL_SAFETY+centerx+ facx*(but->x1-block->minx);
but->y1= PNL_SAFETY+topy + facy*(but->y1-block->miny);
but->x2= PNL_SAFETY+centerx+ facx*(but->x2-block->minx);
but->y2= PNL_SAFETY+topy + facy*(but->y2-block->miny);
if(facx!=1.0) ui_check_but(but); /* for strlen */
but= but->next;
}
block->maxx= block->panel->sizex;
block->maxy= block->panel->sizey;
block->minx= block->miny= 0.0;
}
// for 'home' key
void uiPanelsHome(ARegion *ar)
{
Panel *pa;
uiBlock *block;
View2D *v2d;
float minx=10000, maxx= -10000, miny=10000, maxy= -10000;
int done=0;
v2d= &ar->v2d;
for(pa= ar->panels.first; pa; pa=pa->next) {
if(pa->active && pa->paneltab==NULL) {
done= 1;
if(pa->ofsx < minx) minx= pa->ofsx;
if(pa->ofsx+pa->sizex > maxx) maxx= pa->ofsx+pa->sizex;
if(pa->ofsy < miny) miny= pa->ofsy;
if(pa->ofsy+pa->sizey+PNL_HEADER > maxy) maxy= pa->ofsy+pa->sizey+PNL_HEADER;
}
}
if(done) {
v2d->tot.xmin= minx-PNL_DIST;
v2d->tot.xmax= maxx+PNL_DIST;
v2d->tot.ymin= miny-PNL_DIST;
v2d->tot.ymax= maxy+PNL_DIST;
}
else {
v2d->tot.xmin= 0;
v2d->tot.xmax= 1280;
v2d->tot.ymin= 0;
v2d->tot.ymax= 228;
/* no panels, but old 'loose' buttons, as in old logic editor */
for(block= ar->uiblocks.first; block; block= block->next) {
//XXX 2.50 if(block->win==sa->win) {
if(block->minx < v2d->tot.xmin) v2d->tot.xmin= block->minx;
if(block->maxx > v2d->tot.xmax) v2d->tot.xmax= block->maxx;
if(block->miny < v2d->tot.ymin) v2d->tot.ymin= block->miny;
if(block->maxy > v2d->tot.ymax) v2d->tot.ymax= block->maxy;
//XXX }
}
}
}
// make sure the panels are not outside 'tot' area
static void ui_panels_update_totrct(ARegion *ar)
{
Panel *pa;
uiBlock *block;
View2D *v2d;
int done=0;
v2d= &ar->v2d;
v2d->tot.xmin= 0.0f;
v2d->tot.xmax= ar->winx;
v2d->tot.ymax= 0.0f;
v2d->tot.ymin= -ar->winy;
for(pa= ar->panels.first; pa; pa=pa->next) {
if(pa->active && pa->paneltab==NULL) {
done= 1;
if(pa->ofsx < v2d->tot.xmin)
v2d->tot.xmin= pa->ofsx;
if(pa->ofsx+pa->sizex > v2d->tot.xmax)
v2d->tot.xmax= pa->ofsx+pa->sizex;
if(pa->ofsy < v2d->tot.ymin)
v2d->tot.ymin= pa->ofsy;
if(pa->ofsy+pa->sizey+PNL_HEADER > v2d->tot.ymax)
v2d->tot.ymax= pa->ofsy+pa->sizey+PNL_HEADER;
}
}
if(done==0) {
/* no panels, but old 'loose' buttons, as in old logic editor */
for(block= ar->uiblocks.first; block; block= block->next) {
//XXX 2.50 if(block->win==sa->win) {
if(block->minx < v2d->tot.xmin) v2d->tot.xmin= block->minx;
if(block->maxx > v2d->tot.xmax) v2d->tot.xmax= block->maxx;
if(block->miny < v2d->tot.ymin) v2d->tot.ymin= block->miny;
if(block->maxy > v2d->tot.ymax) v2d->tot.ymax= block->maxy;
//XXX }
}
}
UI_view2d_totRect_set(v2d, v2d->tot.xmax, v2d->tot.ymin);
}
/* extern used by previewrender */
void uiPanelPush(uiBlock *block)
{
glPushMatrix();
if(block->panel)
glTranslatef((float)block->panel->ofsx, (float)block->panel->ofsy, 0.0);
}
void uiPanelPop(uiBlock *block)
{
glPopMatrix();
}
uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name)
{
uiBlock *block;
for(block= lb->first; block; block= block->next) {
if(block->panel && block->panel->active && block->panel->paneltab==NULL) {
if(block->panel->flag & PNL_CLOSED);
else if(strncmp(name, block->panel->panelname, UI_MAX_NAME_STR)==0) break;
}
}
return block;
}
/* triangle 'icon' for panel header */
void ui_draw_tria_icon(float x, float y, char dir)
{
if(dir=='h') {
ui_draw_anti_tria( x-1, y, x-1, y+11.0, x+9, y+6.25);
}
else {
ui_draw_anti_tria( x-3, y+10, x+8-1, y+10, x+4.25-2, y);
}
}
void ui_draw_anti_x(float x1, float y1, float x2, float y2)
{
/* set antialias line */
glEnable( GL_LINE_SMOOTH );
glEnable( GL_BLEND );
glLineWidth(2.0);
fdrawline(x1, y1, x2, y2);
fdrawline(x1, y2, x2, y1);
glLineWidth(1.0);
glDisable( GL_LINE_SMOOTH );
glDisable( GL_BLEND );
}
/* x 'icon' for panel header */
static void ui_draw_x_icon(float x, float y)
{
UI_ThemeColor(TH_TEXT_HI);
ui_draw_anti_x( x, y, x+9.375, y+9.375);
}
#define PNL_ICON 20
static void ui_draw_panel_scalewidget(rcti *rect)
{
float xmin, xmax, dx;
float ymin, ymax, dy;
xmin= rect->xmax-PNL_HEADER+2;
xmax= rect->xmax-3;
ymin= rect->ymin+3;
ymax= rect->ymin+PNL_HEADER-2;
dx= 0.5f*(xmax-xmin);
dy= 0.5f*(ymax-ymin);
glEnable(GL_BLEND);
glColor4ub(255, 255, 255, 50);
fdrawline(xmin, ymin, xmax, ymax);
fdrawline(xmin+dx, ymin, xmax, ymax-dy);
glColor4ub(0, 0, 0, 50);
fdrawline(xmin, ymin+1, xmax, ymax+1);
fdrawline(xmin+dx, ymin+1, xmax, ymax-dy+1);
glDisable(GL_BLEND);
}
static void ui_draw_panel_dragwidget(rcti *rect)
{
float xmin, xmax, dx;
float ymin, ymax, dy;
xmin= rect->xmax-10-PNL_HEADER+8;
xmax= rect->xmax-10;
ymin= rect->ymax+4;
ymax= rect->ymax+PNL_HEADER-4;
dx= 0.333f*(xmax-xmin);
dy= 0.333f*(ymax-ymin);
glEnable(GL_BLEND);
glColor4ub(255, 255, 255, 50);
fdrawline(xmin, ymax, xmax, ymin);
fdrawline(xmin+dx, ymax, xmax, ymin+dy);
fdrawline(xmin+2*dx, ymax, xmax, ymin+2*dy);
glColor4ub(0, 0, 0, 50);
fdrawline(xmin, ymax+1, xmax, ymin+1);
fdrawline(xmin+dx, ymax+1, xmax, ymin+dy+1);
fdrawline(xmin+2*dx, ymax+1, xmax, ymin+2*dy+1);
glDisable(GL_BLEND);
}
static void ui_draw_panel_header_style(ARegion *ar, uiStyle *style, Panel *panel, rcti *rect)
{
Panel *pa;
rcti hrect;
float width;
int a, nr= 1, pnl_icons;
char *activename= panel->drawname[0]?panel->drawname:panel->panelname;
char *panelname;
ui_draw_panel_dragwidget(rect);
/* count */
for(pa= ar->panels.first; pa; pa=pa->next)
if(pa->active)
if(pa->paneltab==panel)
nr++;
pnl_icons= PNL_ICON+8;
if(panel->control & UI_PNL_CLOSE) pnl_icons+= PNL_ICON;
if(nr==1) {
/* active tab */
/* draw text label */
UI_ThemeColor(TH_TEXT);
hrect.xmin= rect->xmin+pnl_icons;
hrect.ymin= rect->ymax;
hrect.xmax= rect->xmax;
hrect.ymax= rect->ymax + PNL_HEADER;
uiStyleFontDraw(&style->paneltitle, &hrect, activename);
return;
}
a= 0;
width= (panel->sizex - 3 - pnl_icons - PNL_ICON)/nr;
for(pa= ar->panels.first; pa; pa=pa->next) {
panelname= pa->drawname[0]?pa->drawname:pa->panelname;
if(pa->active && (pa==panel || pa->paneltab==panel)) {
/* active tab */
if(pa==panel)
UI_ThemeColor(TH_TEXT);
else
UI_ThemeColorBlend(TH_TEXT, TH_BACK, 0.5f);
hrect.xmin= rect->xmin+pnl_icons + a*width;
hrect.ymin= rect->ymax;
hrect.xmax= hrect.xmin + width;
hrect.ymax= hrect.ymin + PNL_HEADER;
uiStyleFontDraw(&style->paneltitle, &hrect, panelname);
a++;
}
}
}
void ui_draw_panel(ARegion *ar, uiStyle *style, uiBlock *block, rcti *rect)
{
Panel *panel= block->panel, *prev;
int ofsx;
if(panel->paneltab) return;
/* divider only when there's a previous panel */
prev= panel->prev;
while(prev) {
if(prev->active) break;
prev= prev->prev;
}
if(prev) {
float minx= rect->xmin+10;
float maxx= rect->xmax-10;
float y= rect->ymax + PNL_HEADER;
glEnable(GL_BLEND);
glColor4f(0.0f, 0.0f, 0.0f, 0.5f);
fdrawline(minx, y, maxx, y);
glColor4f(1.0f, 1.0f, 1.0f, 0.25f);
fdrawline(minx, y-1, maxx, y-1);
glDisable(GL_BLEND);
}
/* title */
if(!(panel->flag & PNL_CLOSEDX)) {
ui_draw_panel_header_style(ar, style, panel, rect);
}
/* if the panel is minimized vertically:
* (------)
*/
if(panel->flag & PNL_CLOSEDY) {
/* if it's being overlapped by a panel being dragged */
if(panel->flag & PNL_OVERLAP) {
UI_ThemeColor(TH_TEXT_HI);
uiRoundRect(rect->xmin, rect->ymax, rect->xmax, rect->ymax+PNL_HEADER, 8);
}
}
else if(panel->flag & PNL_CLOSEDX) {
}
/* an open panel */
else {
/* in some occasions, draw a border */
if(panel->flag & PNL_SELECT) {
if(panel->control & UI_PNL_SOLID) uiSetRoundBox(15);
else uiSetRoundBox(3);
UI_ThemeColorShade(TH_HEADER, -120);
uiRoundRect(rect->xmin, rect->ymin, rect->xmax, rect->ymax+PNL_HEADER, 8);
}
if(panel->flag & PNL_OVERLAP) {
if(panel->control & UI_PNL_SOLID) uiSetRoundBox(15);
else uiSetRoundBox(3);
UI_ThemeColor(TH_TEXT_HI);
uiRoundRect(rect->xmin, rect->ymin, rect->xmax, rect->ymax+PNL_HEADER, 8);
}
if(panel->control & UI_PNL_SCALE)
ui_draw_panel_scalewidget(rect);
}
/* draw optional close icon */
ofsx= 6;
if(panel->control & UI_PNL_CLOSE) {
ui_draw_x_icon(rect->xmin+2+ofsx, rect->ymax+2);
ofsx= 22;
}
/* draw collapse icon */
UI_ThemeColor(TH_TEXT);
if(panel->flag & PNL_CLOSEDY)
ui_draw_tria_icon(rect->xmin+6+ofsx, rect->ymax+3, 'h');
else if(panel->flag & PNL_CLOSEDX)
ui_draw_tria_icon(rect->xmin+7, rect->ymax+3, 'h');
else
ui_draw_tria_icon(rect->xmin+6+ofsx, rect->ymax+3, 'v');
}
/* ------------ panel alignment ---------------- */
/* this function is needed because uiBlock and Panel itself dont
change sizey or location when closed */
static int get_panel_real_ofsy(Panel *pa)
{
if(pa->flag & PNL_CLOSEDY) return pa->ofsy+pa->sizey;
else if(pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDY)) return pa->ofsy+pa->sizey;
else if(pa->paneltab) return pa->paneltab->ofsy;
else return pa->ofsy;
}
static int get_panel_real_ofsx(Panel *pa)
{
if(pa->flag & PNL_CLOSEDX) return pa->ofsx+PNL_HEADER;
else if(pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDX)) return pa->ofsx+PNL_HEADER;
else return pa->ofsx+pa->sizex;
}
typedef struct PanelSort {
Panel *pa, *orig;
} PanelSort;
/* note about sorting;
the sortcounter has a lower value for new panels being added.
however, that only works to insert a single panel, when more new panels get
added the coordinates of existing panels and the previously stored to-be-insterted
panels do not match for sorting */
static int find_leftmost_panel(const void *a1, const void *a2)
{
const PanelSort *ps1=a1, *ps2=a2;
if( ps1->pa->ofsx > ps2->pa->ofsx) return 1;
else if( ps1->pa->ofsx < ps2->pa->ofsx) return -1;
else if( ps1->pa->sortcounter > ps2->pa->sortcounter) return 1;
else if( ps1->pa->sortcounter < ps2->pa->sortcounter) return -1;
return 0;
}
static int find_highest_panel(const void *a1, const void *a2)
{
const PanelSort *ps1=a1, *ps2=a2;
if( ps1->pa->ofsy+ps1->pa->sizey < ps2->pa->ofsy+ps2->pa->sizey) return 1;
else if( ps1->pa->ofsy+ps1->pa->sizey > ps2->pa->ofsy+ps2->pa->sizey) return -1;
else if( ps1->pa->sortcounter > ps2->pa->sortcounter) return 1;
else if( ps1->pa->sortcounter < ps2->pa->sortcounter) return -1;
return 0;
}
/* this doesnt draw */
/* returns 1 when it did something */
int uiAlignPanelStep(ScrArea *sa, ARegion *ar, float fac)
{
Panel *pa;
PanelSort *ps, *panelsort, *psnext;
static int sortcounter= 0;
int a, tot=0, done;
int align= panel_aligned(sa, ar);
/* count active, not tabbed Panels */
for(pa= ar->panels.first; pa; pa= pa->next) {
if(pa->active && pa->paneltab==NULL) tot++;
}
if(tot==0) return 0;
/* extra; change close direction? */
for(pa= ar->panels.first; pa; pa= pa->next) {
if(pa->active && pa->paneltab==NULL) {
if( (pa->flag & PNL_CLOSEDX) && (align==BUT_VERTICAL) )
pa->flag ^= PNL_CLOSED;
else if( (pa->flag & PNL_CLOSEDY) && (align==BUT_HORIZONTAL) )
pa->flag ^= PNL_CLOSED;
}
}
panelsort= MEM_callocN( tot*sizeof(PanelSort), "panelsort");
/* fill panelsort array */
ps= panelsort;
for(pa= ar->panels.first; pa; pa= pa->next) {
if(pa->active && pa->paneltab==NULL) {
ps->pa= MEM_dupallocN(pa);
ps->orig= pa;
ps++;
}
}
if(align==BUT_VERTICAL)
qsort(panelsort, tot, sizeof(PanelSort), find_highest_panel);
else
qsort(panelsort, tot, sizeof(PanelSort), find_leftmost_panel);
/* no smart other default start loc! this keeps switching f5/f6/etc compatible */
ps= panelsort;
ps->pa->ofsx= PNL_DIST;
if(align==BUT_VERTICAL)
ps->pa->ofsy= -ps->pa->sizey-PNL_HEADER-PNL_DIST;
else
ps->pa->ofsy= -ps->pa->sizey-PNL_HEADER-PNL_DIST; // XXX was 0;
for(a=0 ; a<tot-1; a++, ps++) {
psnext= ps+1;
if(align==BUT_VERTICAL) {
psnext->pa->ofsx = ps->pa->ofsx;
psnext->pa->ofsy = get_panel_real_ofsy(ps->pa) - psnext->pa->sizey-PNL_HEADER-PNL_DIST;
}
else {
psnext->pa->ofsx = get_panel_real_ofsx(ps->pa)+PNL_DIST;
psnext->pa->ofsy = ps->pa->ofsy + ps->pa->sizey - psnext->pa->sizey;
}
}
/* we interpolate */
done= 0;
ps= panelsort;
for(a=0; a<tot; a++, ps++) {
if((ps->pa->flag & PNL_SELECT)==0) {
if((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) {
ps->orig->ofsx= floor(0.5 + fac*ps->pa->ofsx + (1.0-fac)*ps->orig->ofsx);
ps->orig->ofsy= floor(0.5 + fac*ps->pa->ofsy + (1.0-fac)*ps->orig->ofsy);
done= 1;
}
}
}
/* copy locations to tabs */
for(pa= ar->panels.first; pa; pa= pa->next) {
if(pa->paneltab && pa->active) {
copy_panel_offset(pa, pa->paneltab);
}
}
/* set counter, used for sorting with newly added panels */
sortcounter++;
for(pa= ar->panels.first; pa; pa= pa->next)
if(pa->active)
pa->sortcounter= sortcounter;
/* free panelsort array */
for(ps= panelsort, a=0; a<tot; a++, ps++)
MEM_freeN(ps->pa);
MEM_freeN(panelsort);
return done;
}
static void ui_do_animate(bContext *C, Panel *panel)
{
uiHandlePanelData *data= panel->activedata;
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
float fac;
fac= (PIL_check_seconds_timer()-data->starttime)/ANIMATION_TIME;
fac= sqrt(fac);
fac= MIN2(fac, 1.0f);
/* for max 1 second, interpolate positions */
if(uiAlignPanelStep(sa, ar, fac))
ED_region_tag_redraw(ar);
else
fac= 1.0f;
if(fac == 1.0f) {
panel_activate_state(C, panel, PANEL_STATE_EXIT);
return;
}
}
void uiBeginPanels(const bContext *C, ARegion *ar)
{
Panel *pa;
/* set all panels as inactive, so that at the end we know
* which ones were used */
for(pa=ar->panels.first; pa; pa=pa->next)
pa->active= 0;
}
/* only draws blocks with panels */
void uiEndPanels(const bContext *C, ARegion *ar)
{
ScrArea *sa= CTX_wm_area(C);
uiBlock *block;
Panel *panot, *panew, *patest;
/* scaling contents */
for(block= ar->uiblocks.first; block; block= block->next)
if(block->active && block->panel)
ui_scale_panel_block(block);
/* consistancy; are panels not made, whilst they have tabs */
for(panot= ar->panels.first; panot; panot= panot->next) {
if(panot->active==0) { // not made
for(panew= ar->panels.first; panew; panew= panew->next) {
if(panew->active) {
if(panew->paneltab==panot) { // panew is tab in notmade pa
break;
}
}
}
/* now panew can become the new parent, check all other tabs */
if(panew) {
for(patest= ar->panels.first; patest; patest= patest->next) {
if(patest->paneltab == panot) {
patest->paneltab= panew;
}
}
panot->paneltab= panew;
panew->paneltab= NULL;
ED_region_tag_redraw(ar); // the buttons panew were not made
}
}
}
/* re-align */
if(panels_re_align(sa, ar))
uiAlignPanelStep(sa, ar, 1.0);
if(sa->spacetype!=SPACE_BUTS) {
#if 0 // XXX make float panel exception
SpaceLink *sl= sa->spacedata.first;
for(block= ar->uiblocks.first; block; block= block->next) {
if(block->active && block->panel && block->panel->active && block->panel->paneltab == NULL) {
float dx=0.0, dy=0.0, minx, miny, maxx, maxy, miny_panel;
minx= sl->blockscale*block->panel->ofsx;
maxx= sl->blockscale*(block->panel->ofsx+block->panel->sizex);
miny= sl->blockscale*(block->panel->ofsy+block->panel->sizey);
maxy= sl->blockscale*(block->panel->ofsy+block->panel->sizey+PNL_HEADER);
miny_panel= sl->blockscale*(block->panel->ofsy);
/* check to see if snapped panels have been left out in the open by resizing a window
* and if so, offset them back to where they belong */
if (block->panel->snap) {
if (((block->panel->snap) & PNL_SNAP_RIGHT) &&
(maxx < (float)sa->winx)) {
dx = sa->winx-maxx;
block->panel->ofsx+= dx/sl->blockscale;
}
if (((block->panel->snap) & PNL_SNAP_TOP) &&
(maxy < (float)sa->winy)) {
dy = sa->winy-maxy;
block->panel->ofsy+= dy/sl->blockscale;
}
/* reset these vars with updated panel offset distances */
minx= sl->blockscale*block->panel->ofsx;
maxx= sl->blockscale*(block->panel->ofsx+block->panel->sizex);
miny= sl->blockscale*(block->panel->ofsy+block->panel->sizey);
maxy= sl->blockscale*(block->panel->ofsy+block->panel->sizey+PNL_HEADER);
miny_panel= sl->blockscale*(block->panel->ofsy);
} else
/* reset to no snapping */
block->panel->snap = PNL_SNAP_NONE;
/* clip panels (headers) for non-butspace situations (maybe make optimized event later) */
/* check left and right edges */
if (minx < PNL_SNAP_DIST) {
dx = -minx;
block->panel->snap |= PNL_SNAP_LEFT;
}
else if (maxx > ((float)sa->winx - PNL_SNAP_DIST)) {
dx= sa->winx-maxx;
block->panel->snap |= PNL_SNAP_RIGHT;
}
if( minx + dx < 0.0) dx= -minx; // when panel cant fit, put it fixed here
/* check top and bottom edges */
if ((miny_panel < PNL_SNAP_DIST) && (miny_panel > -PNL_SNAP_DIST)) {
dy= -miny_panel;
block->panel->snap |= PNL_SNAP_BOTTOM;
}
if(miny < PNL_SNAP_DIST) {
dy= -miny;
block->panel->snap |= PNL_SNAP_BOTTOM;
}
else if(maxy > ((float)sa->winy - PNL_SNAP_DIST)) {
dy= sa->winy-maxy;
block->panel->snap |= PNL_SNAP_TOP;
}
if( miny + dy < 0.0) dy= -miny; // when panel cant fit, put it fixed here
block->panel->ofsx+= dx/sl->blockscale;
block->panel->ofsy+= dy/sl->blockscale;
/* copy locations */
for(patest= ar->panels.first; patest; patest= patest->next) {
if(patest->paneltab==block->panel) copy_panel_offset(patest, block->panel);
}
}
}
#endif
}
/* update v2d->totrct and update view */
ui_panels_update_totrct(ar);
UI_view2d_view_restore(C);
UI_view2d_view_ortho(C, &ar->v2d);
/* draw panels, selected on top */
for(block= ar->uiblocks.first; block; block=block->next) {
if(block->active && block->panel && !(block->panel->flag & PNL_SELECT)) {
uiDrawBlock(C, block);
}
}
for(block= ar->uiblocks.first; block; block=block->next) {
if(block->active && block->panel && (block->panel->flag & PNL_SELECT)) {
uiDrawBlock(C, block);
}
}
}
/* ------------ panel merging ---------------- */
static void check_panel_overlap(ARegion *ar, Panel *panel)
{
Panel *pa;
/* also called with panel==NULL for clear */
for(pa=ar->panels.first; pa; pa=pa->next) {
pa->flag &= ~PNL_OVERLAP;
if(panel && (pa != panel)) {
if(pa->paneltab==NULL && pa->active) {
float safex= 0.2, safey= 0.2;
if( pa->flag & PNL_CLOSEDX) safex= 0.05;
else if(pa->flag & PNL_CLOSEDY) safey= 0.05;
else if( panel->flag & PNL_CLOSEDX) safex= 0.05;
else if(panel->flag & PNL_CLOSEDY) safey= 0.05;
if( pa->ofsx > panel->ofsx- safex*panel->sizex)
if( pa->ofsx+pa->sizex < panel->ofsx+ (1.0+safex)*panel->sizex)
if( pa->ofsy > panel->ofsy- safey*panel->sizey)
if( pa->ofsy+pa->sizey < panel->ofsy+ (1.0+safey)*panel->sizey)
pa->flag |= PNL_OVERLAP;
}
}
}
}
static void test_add_new_tabs(ARegion *ar)
{
Panel *pa, *pasel=NULL, *palap=NULL;
/* search selected and overlapped panel */
pa= ar->panels.first;
while(pa) {
if(pa->active) {
if(pa->flag & PNL_SELECT) pasel= pa;
if(pa->flag & PNL_OVERLAP) palap= pa;
}
pa= pa->next;
}
if(pasel && palap==NULL) {
/* copy locations */
pa= ar->panels.first;
while(pa) {
if(pa->paneltab==pasel) {
copy_panel_offset(pa, pasel);
}
pa= pa->next;
}
}
if(pasel==NULL || palap==NULL) return;
/* the overlapped panel becomes a tab */
palap->paneltab= pasel;
/* the selected panel gets coords of overlapped one */
copy_panel_offset(pasel, palap);
/* and its tabs */
pa= ar->panels.first;
while(pa) {
if(pa->paneltab == pasel) {
copy_panel_offset(pa, palap);
}
pa= pa->next;
}
/* but, the overlapped panel already can have tabs too! */
pa= ar->panels.first;
while(pa) {
if(pa->paneltab == palap) {
pa->paneltab = pasel;
}
pa= pa->next;
}
}
/* ------------ panel drag ---------------- */
static void ui_do_drag(bContext *C, wmEvent *event, Panel *panel)
{
uiHandlePanelData *data= panel->activedata;
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
short align= panel_aligned(sa, ar), dx=0, dy=0;
/* first clip for window, no dragging outside */
if(!BLI_in_rcti(&ar->winrct, event->x, event->y))
return;
dx= (event->x-data->startx) & ~(PNL_GRID-1);
dy= (event->y-data->starty) & ~(PNL_GRID-1);
if(data->state == PANEL_STATE_DRAG_SCALE) {
panel->sizex = MAX2(data->startsizex+dx, UI_PANEL_MINX);
if(data->startsizey-dy < UI_PANEL_MINY) {
dy= -UI_PANEL_MINY+data->startsizey;
}
panel->sizey = data->startsizey-dy;
panel->ofsy= data->startofsy+dy;
}
else {
/* reset the panel snapping, to allow dragging away from snapped edges */
panel->snap = PNL_SNAP_NONE;
panel->ofsx = data->startofsx+dx;
panel->ofsy = data->startofsy+dy;
check_panel_overlap(ar, panel);
if(align) uiAlignPanelStep(sa, ar, 0.2);
}
ED_region_tag_redraw(ar);
}
static void ui_do_untab(bContext *C, wmEvent *event, Panel *panel)
{
uiHandlePanelData *data= panel->activedata;
ARegion *ar= CTX_wm_region(C);
Panel *pa, *panew= NULL;
int nr;
/* wait until a threshold is passed to untab */
if(abs(event->x-data->startx) + abs(event->y-data->starty) > 6) {
/* find new parent panel */
nr= 0;
for(pa= ar->panels.first; pa; pa=pa->next) {
if(pa->paneltab==panel) {
panew= pa;
nr++;
}
}
/* make old tabs point to panew */
panew->paneltab= NULL;
for(pa= ar->panels.first; pa; pa=pa->next)
if(pa->paneltab==panel)
pa->paneltab= panew;
panel_activate_state(C, panel, PANEL_STATE_DRAG);
}
}
/* region level panel interaction */
static void panel_clicked_tabs(bContext *C, ScrArea *sa, ARegion *ar, uiBlock *block, int mousex)
{
Panel *pa, *tabsel=NULL, *panel= block->panel;
int nr= 1, a, width, ofsx;
ofsx= PNL_ICON;
if(block->panel->control & UI_PNL_CLOSE) ofsx+= PNL_ICON;
/* count */
for(pa= ar->panels.first; pa; pa=pa->next)
if(pa!=panel)
if(pa->active && pa->paneltab==panel)
nr++;
if(nr==1) return;
/* find clicked tab, mouse in panel coords */
a= 0;
width= (int)((float)(panel->sizex - ofsx-10)/nr);
pa= ar->panels.first;
while(pa) {
if(pa==panel || (pa->active && pa->paneltab==panel)) {
if( (mousex > ofsx+a*width) && (mousex < ofsx+(a+1)*width) ) {
tabsel= pa;
break;
}
a++;
}
pa= pa->next;
}
if(tabsel) {
if(tabsel == panel) {
panel_activate_state(C, panel, PANEL_STATE_WAIT_UNTAB);
}
else {
/* tabsel now becomes parent for all others */
panel->paneltab= tabsel;
tabsel->paneltab= NULL;
pa= ar->panels.first;
while(pa) {
if(pa->paneltab == panel) pa->paneltab = tabsel;
pa= pa->next;
}
/* copy locations to tabs */
for(pa= ar->panels.first; pa; pa= pa->next) {
if(pa->paneltab && pa->active) {
copy_panel_offset(pa, pa->paneltab);
}
}
/* panels now differ size.. */
if(panel_aligned(sa, ar))
panel_activate_state(C, tabsel, PANEL_STATE_ANIMATION);
ED_region_tag_redraw(ar);
}
}
}
/* this function is supposed to call general window drawing too */
/* also it supposes a block has panel, and isnt a menu */
static void ui_handle_panel_header(bContext *C, uiBlock *block, int mx, int my)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
Panel *pa;
int align= panel_aligned(sa, ar), button= 0;
/* mouse coordinates in panel space! */
/* check open/collapsed button */
if(block->panel->flag & PNL_CLOSEDX) {
if(my >= block->maxy) button= 1;
}
else if(block->panel->control & UI_PNL_CLOSE) {
if(mx <= block->minx+PNL_ICON-2) button= 2;
else if(mx <= block->minx+2*PNL_ICON+2) button= 1;
}
else if(mx <= block->minx+PNL_ICON+2) {
button= 1;
}
if(button) {
if(button==2) { // close
//XXX 2.50 rem_blockhandler(sa, block->handler);
ED_region_tag_redraw(ar);
}
else { // collapse
if(block->panel->flag & PNL_CLOSED) {
block->panel->flag &= ~PNL_CLOSED;
/* snap back up so full panel aligns with screen edge */
if (block->panel->snap & PNL_SNAP_BOTTOM)
block->panel->ofsy= 0;
}
else if(align==BUT_HORIZONTAL) {
block->panel->flag |= PNL_CLOSEDX;
}
else {
/* snap down to bottom screen edge*/
block->panel->flag |= PNL_CLOSEDY;
if (block->panel->snap & PNL_SNAP_BOTTOM)
block->panel->ofsy= -block->panel->sizey;
}
for(pa= ar->panels.first; pa; pa= pa->next) {
if(pa->paneltab==block->panel) {
if(block->panel->flag & PNL_CLOSED) pa->flag |= PNL_CLOSED;
else pa->flag &= ~PNL_CLOSED;
}
}
}
if(align)
panel_activate_state(C, block->panel, PANEL_STATE_ANIMATION);
else
ED_region_tag_redraw(ar);
}
else if(block->panel->flag & PNL_CLOSED) {
panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
}
/* check if clicked in tabbed area */
else if(mx < block->maxx-PNL_ICON-3 && panel_has_tabs(ar, block->panel)) {
panel_clicked_tabs(C, sa, ar, block, mx);
}
else {
panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
}
}
int ui_handler_panel_region(bContext *C, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
uiBlock *block;
int retval, mx, my, inside_header= 0, inside_scale= 0, inside;
retval= WM_UI_HANDLER_CONTINUE;
for(block=ar->uiblocks.last; block; block=block->prev) {
mx= event->x;
my= event->y;
ui_window_to_block(ar, block, &mx, &my);
/* check if inside boundbox */
inside= 0;
if(block->panel && block->panel->paneltab==NULL)
if(block->minx <= mx && block->maxx >= mx)
if(block->miny <= my && block->maxy+PNL_HEADER >= my)
inside= 1;
if(inside) {
/* clicked at panel header? */
if(block->panel->flag & PNL_CLOSEDX) {
if(block->minx <= mx && block->minx+PNL_HEADER >= mx)
inside_header= 1;
}
else if((block->maxy <= my) && (block->maxy+PNL_HEADER >= my)) {
inside_header= 1;
}
else if(block->panel->control & UI_PNL_SCALE) {
if(block->maxx-PNL_HEADER <= mx)
if(block->miny+PNL_HEADER >= my)
inside_scale= 1;
}
if(event->val==KM_PRESS) {
if(event->type == LEFTMOUSE) {
if(inside_header)
ui_handle_panel_header(C, block, mx, my);
else if(inside_scale && !(block->panel->flag & PNL_CLOSED))
panel_activate_state(C, block->panel, PANEL_STATE_DRAG_SCALE);
}
else if(event->type == ESCKEY) {
/*XXX 2.50 if(block->handler) {
rem_blockhandler(sa, block->handler);
ED_region_tag_redraw(ar);
retval= WM_UI_HANDLER_BREAK;
}*/
}
else if(event->type==PADPLUSKEY || event->type==PADMINUS) {
int zoom=0;
/* if panel is closed, only zoom if mouse is over the header */
if (block->panel->flag & (PNL_CLOSEDX|PNL_CLOSEDY)) {
if (inside_header)
zoom=1;
}
else
zoom=1;
#if 0 // XXX make float panel exception?
if(zoom) {
ScrArea *sa= CTX_wm_area(C);
SpaceLink *sl= sa->spacedata.first;
if(sa->spacetype!=SPACE_BUTS) {
if(!(block->panel->control & UI_PNL_SCALE)) {
if(event->type==PADPLUSKEY) sl->blockscale+= 0.1;
else sl->blockscale-= 0.1;
CLAMP(sl->blockscale, 0.6, 1.0);
ED_region_tag_redraw(ar);
retval= WM_UI_HANDLER_BREAK;
}
}
}
#endif
}
}
}
}
return retval;
}
/* window level modal panel interaction */
static int ui_handler_panel(bContext *C, wmEvent *event, void *userdata)
{
Panel *panel= userdata;
uiHandlePanelData *data= panel->activedata;
/* verify if we can stop */
if(event->type == LEFTMOUSE && event->val!=KM_PRESS) {
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
int align= panel_aligned(sa, ar);
if(align)
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
else
panel_activate_state(C, panel, PANEL_STATE_EXIT);
return WM_UI_HANDLER_BREAK;
}
else if(event->type == MOUSEMOVE) {
if(data->state == PANEL_STATE_WAIT_UNTAB)
ui_do_untab(C, event, panel);
else if(data->state == PANEL_STATE_DRAG)
ui_do_drag(C, event, panel);
}
else if(event->type == TIMER && event->customdata == data->animtimer) {
if(data->state == PANEL_STATE_ANIMATION)
ui_do_animate(C, panel);
else if(data->state == PANEL_STATE_DRAG)
ui_do_drag(C, event, panel);
}
data= panel->activedata;
if(data && data->state == PANEL_STATE_ANIMATION)
return WM_UI_HANDLER_CONTINUE;
else
return WM_UI_HANDLER_BREAK;
}
static void ui_handler_remove_panel(bContext *C, void *userdata)
{
Panel *pa= userdata;
panel_activate_state(C, pa, PANEL_STATE_EXIT);
}
static void panel_activate_state(bContext *C, Panel *pa, uiHandlePanelState state)
{
uiHandlePanelData *data= pa->activedata;
wmWindow *win= CTX_wm_window(C);
ARegion *ar= CTX_wm_region(C);
if(data && data->state == state)
return;
if(state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
if(data && data->state != PANEL_STATE_ANIMATION) {
test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
check_panel_overlap(ar, NULL); // clears
}
pa->flag &= ~PNL_SELECT;
}
else
pa->flag |= PNL_SELECT;
if(data && data->animtimer) {
WM_event_remove_window_timer(win, data->animtimer);
data->animtimer= NULL;
}
if(state == PANEL_STATE_EXIT) {
MEM_freeN(data);
pa->activedata= NULL;
WM_event_remove_ui_handler(&win->handlers, ui_handler_panel, ui_handler_remove_panel, pa);
}
else {
if(!data) {
data= MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
pa->activedata= data;
WM_event_add_ui_handler(C, &win->handlers, ui_handler_panel, ui_handler_remove_panel, pa);
}
if(ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG))
data->animtimer= WM_event_add_window_timer(win, TIMER, ANIMATION_INTERVAL);
data->state= state;
data->startx= win->eventstate->x;
data->starty= win->eventstate->y;
data->startofsx= pa->ofsx;
data->startofsy= pa->ofsy;
data->startsizex= pa->sizex;
data->startsizey= pa->sizey;
data->starttime= PIL_check_seconds_timer();
}
ED_region_tag_redraw(ar);
/* XXX exception handling, 3d window preview panel */
/* if(block->drawextra==BIF_view3d_previewdraw)
BIF_view3d_previewrender_clear(curarea);*/
/* XXX exception handling, 3d window preview panel */
/* if(block->drawextra==BIF_view3d_previewdraw)
BIF_view3d_previewrender_signal(curarea, PR_DISPRECT);
else if(strcmp(block->name, "image_panel_preview")==0)
image_preview_event(2); */
}