- Use commit number since last annotated tag as a revision number replacement. It'll eb followed by 'M' symbol if there're local modification in the source tree. - Commit short SHA1 is included. Helps getting information about commit used to build blender with much faster. - If build is not done from master branch, this also will be noticed in the splash screen. This commit also replaces revision stored in the files with git-specific fields (change and hash). This is kind of breaks compatibility, meaning files which were saved before this change wouldn't display any information about which revision they were saved with. When we'll finally switch to git, we'll see proper hash and change number since previous release in the files, for until then svn version will be used as a change number and hash will be empty. Not a huge deal, since this field was only used by developers to help torubleshooting things and isn't needed for blender itself. Some additional tweaks are probably needed :)
316 lines
10 KiB
C
316 lines
10 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/python/intern/bpy_app.c
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* \ingroup pythonintern
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*
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* This file defines a 'PyStructSequence' accessed via 'bpy.app', mostly
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* exposing static applications variables such as version and buildinfo
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* however some writable variables have been added such as 'debug' and 'tempdir'
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*/
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#include <Python.h>
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#include "bpy_app.h"
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#include "bpy_app_ffmpeg.h"
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#include "bpy_app_build_options.h"
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#include "bpy_app_translations.h"
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#include "bpy_app_handlers.h"
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#include "bpy_driver.h"
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#include "BLI_utildefines.h"
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#include "BLI_path_util.h"
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#include "BKE_blender.h"
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#include "BKE_global.h"
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#include "structseq.h"
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#include "../generic/py_capi_utils.h"
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#ifdef BUILD_DATE
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extern char build_date[];
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extern char build_time[];
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extern char build_change[];
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extern char build_hash[];
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extern char build_branch[];
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extern char build_platform[];
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extern char build_type[];
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extern char build_cflags[];
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extern char build_cxxflags[];
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extern char build_linkflags[];
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extern char build_system[];
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#endif
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static PyTypeObject BlenderAppType;
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static PyStructSequence_Field app_info_fields[] = {
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{(char *)"version", (char *)"The Blender version as a tuple of 3 numbers. eg. (2, 50, 11)"},
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{(char *)"version_string", (char *)"The Blender version formatted as a string"},
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{(char *)"version_char", (char *)"The Blender version character (for minor releases)"},
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{(char *)"version_cycle", (char *)"The release status of this build alpha/beta/rc/release"},
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{(char *)"binary_path", (char *)"The location of blenders executable, useful for utilities that spawn new instances"},
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{(char *)"background", (char *)"Boolean, True when blender is running without a user interface (started with -b)"},
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/* buildinfo */
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{(char *)"build_date", (char *)"The date this blender instance was built"},
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{(char *)"build_time", (char *)"The time this blender instance was built"},
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{(char *)"build_change", (char *)"The change number this blender instance was built with"},
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{(char *)"build_hash", (char *)"The commit hash this blender instance was built with"},
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{(char *)"build_branch", (char *)"The branch this blender instance was built from"},
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{(char *)"build_platform", (char *)"The platform this blender instance was built for"},
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{(char *)"build_type", (char *)"The type of build (Release, Debug)"},
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{(char *)"build_cflags", (char *)"C compiler flags"},
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{(char *)"build_cxxflags", (char *)"C++ compiler flags"},
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{(char *)"build_linkflags", (char *)"Binary linking flags"},
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{(char *)"build_system", (char *)"Build system used"},
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/* submodules */
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{(char *)"ffmpeg", (char *)"FFmpeg library information backend"},
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{(char *)"build_options", (char *)"A set containing most important enabled optional build features"},
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{(char *)"handlers", (char *)"Application handler callbacks"},
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{(char *)"translations", (char *)"Application and addons internationalization API"},
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{NULL},
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};
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static PyStructSequence_Desc app_info_desc = {
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(char *)"bpy.app", /* name */
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(char *)"This module contains application values that remain unchanged during runtime.", /* doc */
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app_info_fields, /* fields */
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(sizeof(app_info_fields) / sizeof(PyStructSequence_Field)) - 1
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};
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static PyObject *make_app_info(void)
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{
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PyObject *app_info;
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int pos = 0;
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app_info = PyStructSequence_New(&BlenderAppType);
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if (app_info == NULL) {
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return NULL;
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}
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#if 0
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#define SetIntItem(flag) \
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PyStructSequence_SET_ITEM(app_info, pos++, PyLong_FromLong(flag))
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#endif
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#define SetStrItem(str) \
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PyStructSequence_SET_ITEM(app_info, pos++, PyUnicode_FromString(str))
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#define SetBytesItem(str) \
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PyStructSequence_SET_ITEM(app_info, pos++, PyBytes_FromString(str))
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#define SetObjItem(obj) \
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PyStructSequence_SET_ITEM(app_info, pos++, obj)
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SetObjItem(Py_BuildValue("(iii)",
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BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION));
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SetObjItem(PyUnicode_FromFormat("%d.%02d (sub %d)",
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BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION));
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SetStrItem(STRINGIFY(BLENDER_VERSION_CHAR));
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SetStrItem(STRINGIFY(BLENDER_VERSION_CYCLE));
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SetStrItem(BLI_program_path());
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SetObjItem(PyBool_FromLong(G.background));
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/* build info, use bytes since we can't assume _any_ encoding:
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* see patch [#30154] for issue */
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#ifdef BUILD_DATE
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SetBytesItem(build_date);
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SetBytesItem(build_time);
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SetBytesItem(build_change);
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SetBytesItem(build_hash);
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SetBytesItem(build_branch);
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SetBytesItem(build_platform);
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SetBytesItem(build_type);
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SetBytesItem(build_cflags);
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SetBytesItem(build_cxxflags);
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SetBytesItem(build_linkflags);
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SetBytesItem(build_system);
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#else
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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SetBytesItem("Unknown");
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#endif
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SetObjItem(BPY_app_ffmpeg_struct());
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SetObjItem(BPY_app_build_options_struct());
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SetObjItem(BPY_app_handlers_struct());
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SetObjItem(BPY_app_translations_struct());
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#undef SetIntItem
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#undef SetStrItem
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#undef SetBytesItem
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#undef SetObjItem
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if (PyErr_Occurred()) {
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Py_CLEAR(app_info);
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return NULL;
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}
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return app_info;
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}
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/* a few getsets because it makes sense for them to be in bpy.app even though
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* they are not static */
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PyDoc_STRVAR(bpy_app_debug_doc,
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"Boolean, for debug info (started with --debug / --debug_* matching this attribute name)"
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);
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static PyObject *bpy_app_debug_get(PyObject *UNUSED(self), void *closure)
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{
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const int flag = GET_INT_FROM_POINTER(closure);
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return PyBool_FromLong(G.debug & flag);
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}
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static int bpy_app_debug_set(PyObject *UNUSED(self), PyObject *value, void *closure)
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{
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const int flag = GET_INT_FROM_POINTER(closure);
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const int param = PyObject_IsTrue(value);
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if (param == -1) {
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PyErr_SetString(PyExc_TypeError, "bpy.app.debug can only be True/False");
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return -1;
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}
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if (param) G.debug |= flag;
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else G.debug &= ~flag;
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return 0;
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}
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PyDoc_STRVAR(bpy_app_debug_value_doc,
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"Int, number which can be set to non-zero values for testing purposes"
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);
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static PyObject *bpy_app_debug_value_get(PyObject *UNUSED(self), void *UNUSED(closure))
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{
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return PyLong_FromLong(G.debug_value);
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}
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static int bpy_app_debug_value_set(PyObject *UNUSED(self), PyObject *value, void *UNUSED(closure))
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{
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int param = PyLong_AsLong(value);
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if (param == -1 && PyErr_Occurred()) {
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PyErr_SetString(PyExc_TypeError, "bpy.app.debug_value can only be set to a whole number");
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return -1;
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}
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G.debug_value = param;
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return 0;
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}
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static PyObject *bpy_app_global_flag_get(PyObject *UNUSED(self), void *closure)
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{
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const int flag = GET_INT_FROM_POINTER(closure);
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return PyBool_FromLong(G.f & flag);
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}
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PyDoc_STRVAR(bpy_app_tempdir_doc,
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"String, the temp directory used by blender (read-only)"
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);
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static PyObject *bpy_app_tempdir_get(PyObject *UNUSED(self), void *UNUSED(closure))
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{
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return PyC_UnicodeFromByte(BLI_temporary_dir());
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}
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PyDoc_STRVAR(bpy_app_driver_dict_doc,
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"Dictionary for drivers namespace, editable in-place, reset on file load (read-only)"
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);
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static PyObject *bpy_app_driver_dict_get(PyObject *UNUSED(self), void *UNUSED(closure))
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{
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if (bpy_pydriver_Dict == NULL) {
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if (bpy_pydriver_create_dict() != 0) {
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PyErr_SetString(PyExc_RuntimeError, "bpy.app.driver_namespace failed to create dictionary");
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return NULL;
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}
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}
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Py_INCREF(bpy_pydriver_Dict);
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return bpy_pydriver_Dict;
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}
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static PyObject *bpy_app_autoexec_fail_message_get(PyObject *UNUSED(self), void *UNUSED(closure))
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{
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return PyC_UnicodeFromByte(G.autoexec_fail);
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}
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static PyGetSetDef bpy_app_getsets[] = {
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{(char *)"debug", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG},
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{(char *)"debug_ffmpeg", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG_FFMPEG},
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{(char *)"debug_freestyle", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG_FREESTYLE},
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{(char *)"debug_python", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG_PYTHON},
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{(char *)"debug_events", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG_EVENTS},
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{(char *)"debug_handlers", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG_HANDLERS},
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{(char *)"debug_wm", bpy_app_debug_get, bpy_app_debug_set, (char *)bpy_app_debug_doc, (void *)G_DEBUG_WM},
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{(char *)"debug_value", bpy_app_debug_value_get, bpy_app_debug_value_set, (char *)bpy_app_debug_value_doc, NULL},
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{(char *)"tempdir", bpy_app_tempdir_get, NULL, (char *)bpy_app_tempdir_doc, NULL},
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{(char *)"driver_namespace", bpy_app_driver_dict_get, NULL, (char *)bpy_app_driver_dict_doc, NULL},
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/* security */
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{(char *)"autoexec_fail", bpy_app_global_flag_get, NULL, NULL, (void *)G_SCRIPT_AUTOEXEC_FAIL},
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{(char *)"autoexec_fail_quiet", bpy_app_global_flag_get, NULL, NULL, (void *)G_SCRIPT_AUTOEXEC_FAIL_QUIET},
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{(char *)"autoexec_fail_message", bpy_app_autoexec_fail_message_get, NULL, NULL, NULL},
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{NULL, NULL, NULL, NULL, NULL}
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};
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static void py_struct_seq_getset_init(void)
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{
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/* tricky dynamic members, not to py-spec! */
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PyGetSetDef *getset;
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for (getset = bpy_app_getsets; getset->name; getset++) {
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PyDict_SetItemString(BlenderAppType.tp_dict, getset->name, PyDescr_NewGetSet(&BlenderAppType, getset));
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}
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}
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/* end dynamic bpy.app */
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PyObject *BPY_app_struct(void)
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{
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PyObject *ret;
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PyStructSequence_InitType(&BlenderAppType, &app_info_desc);
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ret = make_app_info();
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/* prevent user from creating new instances */
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BlenderAppType.tp_init = NULL;
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BlenderAppType.tp_new = NULL;
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BlenderAppType.tp_hash = (hashfunc)_Py_HashPointer; /* without this we can't do set(sys.modules) [#29635] */
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/* kindof a hack ontop of PyStructSequence */
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py_struct_seq_getset_init();
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return ret;
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}
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