147 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Copyright 2011, Blender Foundation.
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 */
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#include "COM_DirectionalBlurOperation.h"
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#include "COM_OpenCLDevice.h"
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#include "BLI_math.h"
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#include "RE_pipeline.h"
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DirectionalBlurOperation::DirectionalBlurOperation()
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{
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  this->addInputSocket(COM_DT_COLOR);
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  this->addOutputSocket(COM_DT_COLOR);
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  this->setComplex(true);
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  this->setOpenCL(true);
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  this->m_inputProgram = nullptr;
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}
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void DirectionalBlurOperation::initExecution()
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{
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  this->m_inputProgram = getInputSocketReader(0);
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  QualityStepHelper::initExecution(COM_QH_INCREASE);
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  const float angle = this->m_data->angle;
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  const float zoom = this->m_data->zoom;
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  const float spin = this->m_data->spin;
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  const float iterations = this->m_data->iter;
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  const float distance = this->m_data->distance;
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  const float center_x = this->m_data->center_x;
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  const float center_y = this->m_data->center_y;
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  const float width = getWidth();
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  const float height = getHeight();
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  const float a = angle;
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  const float itsc = 1.0f / powf(2.0f, (float)iterations);
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  float D;
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  D = distance * sqrtf(width * width + height * height);
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  this->m_center_x_pix = center_x * width;
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  this->m_center_y_pix = center_y * height;
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  this->m_tx = itsc * D * cosf(a);
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  this->m_ty = -itsc * D * sinf(a);
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  this->m_sc = itsc * zoom;
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  this->m_rot = itsc * spin;
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}
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void DirectionalBlurOperation::executePixel(float output[4], int x, int y, void * /*data*/)
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{
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  const int iterations = pow(2.0f, this->m_data->iter);
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  float col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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  float col2[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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  this->m_inputProgram->readSampled(col2, x, y, COM_PS_BILINEAR);
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  float ltx = this->m_tx;
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  float lty = this->m_ty;
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  float lsc = this->m_sc;
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  float lrot = this->m_rot;
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  /* blur the image */
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  for (int i = 0; i < iterations; i++) {
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    const float cs = cosf(lrot), ss = sinf(lrot);
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    const float isc = 1.0f / (1.0f + lsc);
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    const float v = isc * (y - this->m_center_y_pix) + lty;
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    const float u = isc * (x - this->m_center_x_pix) + ltx;
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    this->m_inputProgram->readSampled(col,
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                                      cs * u + ss * v + this->m_center_x_pix,
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                                      cs * v - ss * u + this->m_center_y_pix,
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                                      COM_PS_BILINEAR);
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    add_v4_v4(col2, col);
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    /* double transformations */
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    ltx += this->m_tx;
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    lty += this->m_ty;
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    lrot += this->m_rot;
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    lsc += this->m_sc;
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  }
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  mul_v4_v4fl(output, col2, 1.0f / (iterations + 1));
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}
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void DirectionalBlurOperation::executeOpenCL(OpenCLDevice *device,
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                                             MemoryBuffer *outputMemoryBuffer,
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                                             cl_mem clOutputBuffer,
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                                             MemoryBuffer **inputMemoryBuffers,
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                                             list<cl_mem> *clMemToCleanUp,
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                                             list<cl_kernel> * /*clKernelsToCleanUp*/)
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{
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  cl_kernel directionalBlurKernel = device->COM_clCreateKernel("directionalBlurKernel", nullptr);
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  cl_int iterations = pow(2.0f, this->m_data->iter);
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  cl_float2 ltxy = {{this->m_tx, this->m_ty}};
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  cl_float2 centerpix = {{this->m_center_x_pix, this->m_center_y_pix}};
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  cl_float lsc = this->m_sc;
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  cl_float lrot = this->m_rot;
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  device->COM_clAttachMemoryBufferToKernelParameter(
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      directionalBlurKernel, 0, -1, clMemToCleanUp, inputMemoryBuffers, this->m_inputProgram);
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  device->COM_clAttachOutputMemoryBufferToKernelParameter(
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      directionalBlurKernel, 1, clOutputBuffer);
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  device->COM_clAttachMemoryBufferOffsetToKernelParameter(
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      directionalBlurKernel, 2, outputMemoryBuffer);
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  clSetKernelArg(directionalBlurKernel, 3, sizeof(cl_int), &iterations);
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  clSetKernelArg(directionalBlurKernel, 4, sizeof(cl_float), &lsc);
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  clSetKernelArg(directionalBlurKernel, 5, sizeof(cl_float), &lrot);
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  clSetKernelArg(directionalBlurKernel, 6, sizeof(cl_float2), <xy);
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  clSetKernelArg(directionalBlurKernel, 7, sizeof(cl_float2), ¢erpix);
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  device->COM_clEnqueueRange(directionalBlurKernel, outputMemoryBuffer, 8, this);
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}
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void DirectionalBlurOperation::deinitExecution()
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{
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  this->m_inputProgram = nullptr;
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}
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bool DirectionalBlurOperation::determineDependingAreaOfInterest(rcti * /*input*/,
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                                                                ReadBufferOperation *readOperation,
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                                                                rcti *output)
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{
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  rcti newInput;
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  newInput.xmax = this->getWidth();
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  newInput.xmin = 0;
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  newInput.ymax = this->getHeight();
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  newInput.ymin = 0;
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  return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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}
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