This commit adds the "Save as Render" feature to the file output node, that allows to disable the application of the configured view transform and other color management settings on the image. If disable it uses the standard view transform instead. This feature was originally suggested in T83842 and is part of the color management improvements task in T68926. With this feature it is possible to toggle the application of the color management settings for each input socket of the File Output node individually. Reviewed By: brecht Maniphest Tasks: T68926, T83842 Differential Revision: https://developer.blender.org/D9921
383 lines
12 KiB
C++
383 lines
12 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2015, Blender Foundation.
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*/
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#include "COM_OutputFileMultiViewOperation.h"
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#include "COM_OutputFileOperation.h"
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#include <cstring>
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#include "BLI_listbase.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_scene.h"
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#include "DNA_color_types.h"
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#include "MEM_guardedalloc.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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/************************************ OpenEXR Singlelayer Multiview ******************************/
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OutputOpenExrSingleLayerMultiViewOperation::OutputOpenExrSingleLayerMultiViewOperation(
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const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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ImageFormatData *format,
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const char *path,
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const ColorManagedViewSettings *viewSettings,
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const ColorManagedDisplaySettings *displaySettings,
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const char *viewName,
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const bool saveAsRender)
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: OutputSingleLayerOperation(
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rd, tree, datatype, format, path, viewSettings, displaySettings, viewName, saveAsRender)
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{
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}
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void *OutputOpenExrSingleLayerMultiViewOperation::get_handle(const char *filename)
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{
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size_t width = this->getWidth();
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size_t height = this->getHeight();
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SceneRenderView *srv;
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName)) {
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return exrhandle;
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}
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IMB_exr_clear_channels(exrhandle);
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for (srv = (SceneRenderView *)this->m_rd->views.first; srv; srv = srv->next) {
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if (BKE_scene_multiview_is_render_view_active(this->m_rd, srv) == false) {
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continue;
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}
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IMB_exr_add_view(exrhandle, srv->name);
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add_exr_channels(exrhandle, nullptr, this->m_datatype, srv->name, width, false, nullptr);
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}
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BLI_make_existing_file(filename);
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/* prepare the file with all the channels */
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if (IMB_exr_begin_write(
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exrhandle, filename, width, height, this->m_format->exr_codec, nullptr) == 0) {
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printf("Error Writing Singlelayer Multiview Openexr\n");
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IMB_exr_close(exrhandle);
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}
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else {
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IMB_exr_clear_channels(exrhandle);
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return exrhandle;
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}
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}
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return nullptr;
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}
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void OutputOpenExrSingleLayerMultiViewOperation::deinitExecution()
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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char filename[FILE_MAX];
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BKE_image_path_from_imtype(filename,
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this->m_path,
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BKE_main_blendfile_path_from_global(),
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this->m_rd->cfra,
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R_IMF_IMTYPE_OPENEXR,
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(this->m_rd->scemode & R_EXTENSION) != 0,
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true,
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nullptr);
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exrhandle = this->get_handle(filename);
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add_exr_channels(exrhandle,
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nullptr,
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this->m_datatype,
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this->m_viewName,
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width,
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this->m_format->depth == R_IMF_CHAN_DEPTH_16,
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this->m_outputBuffer);
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/* memory can only be freed after we write all views to the file */
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this->m_outputBuffer = nullptr;
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this->m_imageInput = nullptr;
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/* ready to close the file */
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if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
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IMB_exr_write_channels(exrhandle);
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/* free buffer memory for all the views */
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free_exr_channels(exrhandle, this->m_rd, nullptr, this->m_datatype);
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/* remove exr handle and data */
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IMB_exr_close(exrhandle);
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}
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}
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}
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/************************************ OpenEXR Multilayer Multiview *******************************/
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OutputOpenExrMultiLayerMultiViewOperation::OutputOpenExrMultiLayerMultiViewOperation(
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const Scene *scene,
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const RenderData *rd,
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const bNodeTree *tree,
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const char *path,
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char exr_codec,
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bool exr_half_float,
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const char *viewName)
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: OutputOpenExrMultiLayerOperation(scene, rd, tree, path, exr_codec, exr_half_float, viewName)
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{
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}
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void *OutputOpenExrMultiLayerMultiViewOperation::get_handle(const char *filename)
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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SceneRenderView *srv;
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/* get a new global handle */
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName)) {
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return exrhandle;
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}
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IMB_exr_clear_channels(exrhandle);
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/* check renderdata for amount of views */
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for (srv = (SceneRenderView *)this->m_rd->views.first; srv; srv = srv->next) {
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if (BKE_scene_multiview_is_render_view_active(this->m_rd, srv) == false) {
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continue;
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}
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IMB_exr_add_view(exrhandle, srv->name);
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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add_exr_channels(exrhandle,
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this->m_layers[i].name,
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this->m_layers[i].datatype,
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srv->name,
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width,
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this->m_exr_half_float,
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nullptr);
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}
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}
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BLI_make_existing_file(filename);
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/* prepare the file with all the channels for the header */
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StampData *stamp_data = createStampData();
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if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_exr_codec, stamp_data) ==
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0) {
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printf("Error Writing Multilayer Multiview Openexr\n");
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IMB_exr_close(exrhandle);
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BKE_stamp_data_free(stamp_data);
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}
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else {
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IMB_exr_clear_channels(exrhandle);
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BKE_stamp_data_free(stamp_data);
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return exrhandle;
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}
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}
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return nullptr;
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}
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void OutputOpenExrMultiLayerMultiViewOperation::deinitExecution()
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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char filename[FILE_MAX];
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BKE_image_path_from_imtype(filename,
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this->m_path,
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BKE_main_blendfile_path_from_global(),
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this->m_rd->cfra,
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R_IMF_IMTYPE_MULTILAYER,
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(this->m_rd->scemode & R_EXTENSION) != 0,
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true,
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nullptr);
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exrhandle = this->get_handle(filename);
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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add_exr_channels(exrhandle,
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this->m_layers[i].name,
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this->m_layers[i].datatype,
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this->m_viewName,
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width,
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this->m_exr_half_float,
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this->m_layers[i].outputBuffer);
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}
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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/* memory can only be freed after we write all views to the file */
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this->m_layers[i].outputBuffer = nullptr;
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this->m_layers[i].imageInput = nullptr;
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}
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/* ready to close the file */
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if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
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IMB_exr_write_channels(exrhandle);
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/* free buffer memory for all the views */
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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free_exr_channels(
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exrhandle, this->m_rd, this->m_layers[i].name, this->m_layers[i].datatype);
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}
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IMB_exr_close(exrhandle);
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}
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}
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}
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/******************************** Stereo3D ******************************/
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OutputStereoOperation::OutputStereoOperation(const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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ImageFormatData *format,
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const char *path,
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const char *name,
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const ColorManagedViewSettings *viewSettings,
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const ColorManagedDisplaySettings *displaySettings,
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const char *viewName,
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const bool saveAsRender)
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: OutputSingleLayerOperation(
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rd, tree, datatype, format, path, viewSettings, displaySettings, viewName, saveAsRender)
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{
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BLI_strncpy(this->m_name, name, sizeof(this->m_name));
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this->m_channels = get_datatype_size(datatype);
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}
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void *OutputStereoOperation::get_handle(const char *filename)
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{
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size_t width = this->getWidth();
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size_t height = this->getHeight();
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const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
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size_t i;
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(this->m_rd, this->m_viewName)) {
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return exrhandle;
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}
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IMB_exr_clear_channels(exrhandle);
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for (i = 0; i < 2; i++) {
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IMB_exr_add_view(exrhandle, names[i]);
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}
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return exrhandle;
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}
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return nullptr;
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}
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void OutputStereoOperation::deinitExecution()
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = this->get_handle(this->m_path);
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float *buf = this->m_outputBuffer;
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/* populate single EXR channel with view data */
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IMB_exr_add_channel(exrhandle,
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nullptr,
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this->m_name,
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this->m_viewName,
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1,
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this->m_channels * width * height,
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buf,
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this->m_format->depth == R_IMF_CHAN_DEPTH_16);
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this->m_imageInput = nullptr;
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this->m_outputBuffer = nullptr;
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/* create stereo ibuf */
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if (BKE_scene_multiview_is_render_view_last(this->m_rd, this->m_viewName)) {
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ImBuf *ibuf[3] = {nullptr};
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const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
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char filename[FILE_MAX];
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int i;
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/* get rectf from EXR */
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for (i = 0; i < 2; i++) {
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float *rectf = IMB_exr_channel_rect(exrhandle, nullptr, this->m_name, names[i]);
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ibuf[i] = IMB_allocImBuf(width, height, this->m_format->planes, 0);
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ibuf[i]->channels = this->m_channels;
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ibuf[i]->rect_float = rectf;
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ibuf[i]->mall |= IB_rectfloat;
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ibuf[i]->dither = this->m_rd->dither_intensity;
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/* do colormanagement in the individual views, so it doesn't need to do in the stereo */
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IMB_colormanagement_imbuf_for_write(
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ibuf[i], true, false, this->m_viewSettings, this->m_displaySettings, this->m_format);
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IMB_prepare_write_ImBuf(IMB_isfloat(ibuf[i]), ibuf[i]);
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}
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/* create stereo buffer */
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ibuf[2] = IMB_stereo3d_ImBuf(this->m_format, ibuf[0], ibuf[1]);
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BKE_image_path_from_imformat(filename,
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this->m_path,
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BKE_main_blendfile_path_from_global(),
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this->m_rd->cfra,
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this->m_format,
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(this->m_rd->scemode & R_EXTENSION) != 0,
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true,
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nullptr);
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BKE_imbuf_write(ibuf[2], filename, this->m_format);
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/* imbuf knows which rects are not part of ibuf */
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for (i = 0; i < 3; i++) {
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IMB_freeImBuf(ibuf[i]);
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}
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IMB_exr_close(exrhandle);
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}
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}
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}
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