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blender-archive/source/blender/editors/space_script/script_header.c
Ton Roosendaal 88676349a4 Code holiday commit:
- fix: user pref, window title was reset to 'Blender' on tab usage

- Undo history menu back:
  - name "Undo History"
  - hotkey alt+ctrl+z (alt+apple+z for mac)
  - works like 2.4x, only for global undo, editmode and particle edit.

- Menu scroll
  - for small windows or screens, popup menus now allow to display
    all items, using internal scrolling
  - works with a timer, scrolling 10 items per second when mouse 
    is over the top or bottom arrow
  - if menu is too big to display, it now draws to top or bottom, 
    based on largest available space.
  - also works for hotkey driven pop up menus.

- User pref "DPI" follows widget/layout size
  - widgets & headers now become bigger and smaller, to match 
    'dpi' font sizes. Works well to match UI to monitor size.
  - note that icons can get fuzzy, we need better mipmaps for it
2011-06-04 17:03:46 +00:00

123 lines
2.9 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_script/script_header.c
* \ingroup spscript
*/
#include <string.h>
#include <stdio.h>
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "ED_screen.h"
#include "ED_types.h"
#include "ED_util.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "script_intern.h"
/* ************************ header area region *********************** */
static void do_viewmenu(bContext *UNUSED(C), void *UNUSED(arg), int UNUSED(event))
{
}
static uiBlock *dummy_viewmenu(bContext *C, ARegion *ar, void *UNUSED(arg))
{
ScrArea *curarea= CTX_wm_area(C);
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "dummy_viewmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_viewmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Nothing yet", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
uiEndBlock(C, block);
return block;
}
static void do_script_buttons(bContext *UNUSED(C), void *UNUSED(arg), int UNUSED(event))
{
//switch(event) {
//}
}
void script_header_buttons(const bContext *C, ARegion *ar)
{
ScrArea *sa= CTX_wm_area(C);
uiBlock *block;
int xco, yco= 3;
block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
uiBlockSetHandleFunc(block, do_script_buttons, NULL);
xco= ED_area_header_standardbuttons(C, block, yco);
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
int xmax;
xmax= GetButStringLength("View");
uiDefPulldownBut(block, dummy_viewmenu, CTX_wm_area(C),
"View", xco, yco-2, xmax-3, UI_UNIT_Y, "");
xco+=UI_UNIT_X+xmax;
}
uiBlockSetEmboss(block, UI_EMBOSS);
/* always as last */
UI_view2d_totRect_set(&ar->v2d, xco+UI_UNIT_X+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
uiEndBlock(C, block);
uiDrawBlock(C, block);
}