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blender-archive/intern/cycles/device/cpu/kernel_thread_globals.h
Brecht Van Lommel 0803119725 Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.

Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.

Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles

Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)

For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.

Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-21 14:55:54 +02:00

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C++

/*
* Copyright 2011-2021 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "kernel/device/cpu/compat.h"
#include "kernel/device/cpu/globals.h"
CCL_NAMESPACE_BEGIN
class Profiler;
/* A special class which extends memory ownership of the `KernelGlobals` decoupling any resource
* which is not thread-safe for access. Every worker thread which needs to operate on
* `KernelGlobals` needs to initialize its own copy of this object.
*
* NOTE: Only minimal subset of objects are copied: `KernelData` is never copied. This means that
* there is no unnecessary data duplication happening when using this object. */
class CPUKernelThreadGlobals : public KernelGlobals {
public:
/* TODO(sergey): Would be nice to have properly typed OSLGlobals even in the case when building
* without OSL support. Will avoid need to those unnamed pointers and casts. */
CPUKernelThreadGlobals(const KernelGlobals &kernel_globals,
void *osl_globals_memory,
Profiler &cpu_profiler);
~CPUKernelThreadGlobals();
CPUKernelThreadGlobals(const CPUKernelThreadGlobals &other) = delete;
CPUKernelThreadGlobals(CPUKernelThreadGlobals &&other) noexcept;
CPUKernelThreadGlobals &operator=(const CPUKernelThreadGlobals &other) = delete;
CPUKernelThreadGlobals &operator=(CPUKernelThreadGlobals &&other);
void start_profiling();
void stop_profiling();
protected:
void reset_runtime_memory();
Profiler &cpu_profiler_;
};
CCL_NAMESPACE_END