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blender-archive/intern/cycles/integrator/denoiser.cpp
Brecht Van Lommel 0803119725 Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.

Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.

Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles

Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)

For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.

Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-21 14:55:54 +02:00

205 lines
5.8 KiB
C++

/*
* Copyright 2011-2021 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "integrator/denoiser.h"
#include "device/device.h"
#include "integrator/denoiser_oidn.h"
#include "integrator/denoiser_optix.h"
#include "render/buffers.h"
#include "util/util_logging.h"
#include "util/util_progress.h"
CCL_NAMESPACE_BEGIN
unique_ptr<Denoiser> Denoiser::create(Device *path_trace_device, const DenoiseParams &params)
{
DCHECK(params.use);
switch (params.type) {
case DENOISER_OPTIX:
return make_unique<OptiXDenoiser>(path_trace_device, params);
case DENOISER_OPENIMAGEDENOISE:
return make_unique<OIDNDenoiser>(path_trace_device, params);
case DENOISER_NUM:
case DENOISER_NONE:
case DENOISER_ALL:
/* pass */
break;
}
LOG(FATAL) << "Unhandled denoiser type " << params.type << ", should never happen.";
return nullptr;
}
Denoiser::Denoiser(Device *path_trace_device, const DenoiseParams &params)
: path_trace_device_(path_trace_device), params_(params)
{
DCHECK(params.use);
}
void Denoiser::set_params(const DenoiseParams &params)
{
DCHECK_EQ(params.type, params_.type);
if (params.type == params_.type) {
params_ = params;
}
else {
LOG(ERROR) << "Attempt to change denoiser type.";
}
}
const DenoiseParams &Denoiser::get_params() const
{
return params_;
}
bool Denoiser::load_kernels(Progress *progress)
{
const Device *denoiser_device = ensure_denoiser_device(progress);
if (!denoiser_device) {
path_trace_device_->set_error("No device available to denoise on");
return false;
}
VLOG(3) << "Will denoise on " << denoiser_device->info.description << " ("
<< denoiser_device->info.id << ")";
return true;
}
Device *Denoiser::get_denoiser_device() const
{
return denoiser_device_;
}
/* Check whether given device is single (not a MultiDevice) and supports requested denoiser. */
static bool is_single_supported_device(Device *device, DenoiserType type)
{
if (device->info.type == DEVICE_MULTI) {
/* Assume multi-device is never created with a single sub-device.
* If one requests such configuration it should be checked on the session level. */
return false;
}
if (!device->info.multi_devices.empty()) {
/* Some configurations will use multi_devices, but keep the type of an individual device.
* This does simplify checks for homogenous setups, but here we really need a single device. */
return false;
}
/* Check the denoiser type is supported. */
return (device->info.denoisers & type);
}
/* Find best suitable device to perform denoiser on. Will iterate over possible sub-devices of
* multi-device.
*
* If there is no device available which supports given denoiser type nullptr is returned. */
static Device *find_best_device(Device *device, DenoiserType type)
{
Device *best_device = nullptr;
device->foreach_device([&](Device *sub_device) {
if ((sub_device->info.denoisers & type) == 0) {
return;
}
if (!best_device) {
best_device = sub_device;
}
else {
/* TODO(sergey): Choose fastest device from available ones. Taking into account performance
* of the device and data transfer cost. */
}
});
return best_device;
}
static unique_ptr<Device> create_denoiser_device(Device *path_trace_device,
const uint device_type_mask)
{
const vector<DeviceInfo> device_infos = Device::available_devices(device_type_mask);
if (device_infos.empty()) {
return nullptr;
}
/* TODO(sergey): Use one of the already configured devices, so that OptiX denoising can happen on
* a physical CUDA device which is already used for rendering. */
/* TODO(sergey): Choose fastest device for denoising. */
const DeviceInfo denoiser_device_info = device_infos.front();
unique_ptr<Device> denoiser_device(
Device::create(denoiser_device_info, path_trace_device->stats, path_trace_device->profiler));
if (!denoiser_device) {
return nullptr;
}
if (denoiser_device->have_error()) {
return nullptr;
}
/* Only need denoising feature, everything else is unused. */
if (!denoiser_device->load_kernels(KERNEL_FEATURE_DENOISING)) {
return nullptr;
}
return denoiser_device;
}
Device *Denoiser::ensure_denoiser_device(Progress *progress)
{
/* The best device has been found already, avoid sequential lookups.
* Additionally, avoid device re-creation if it has failed once. */
if (denoiser_device_ || device_creation_attempted_) {
return denoiser_device_;
}
/* Simple case: rendering happens on a single device which also supports denoiser. */
if (is_single_supported_device(path_trace_device_, params_.type)) {
denoiser_device_ = path_trace_device_;
return denoiser_device_;
}
/* Find best device from the ones which are already used for rendering. */
denoiser_device_ = find_best_device(path_trace_device_, params_.type);
if (denoiser_device_) {
return denoiser_device_;
}
if (progress) {
progress->set_status("Loading denoising kernels (may take a few minutes the first time)");
}
device_creation_attempted_ = true;
const uint device_type_mask = get_device_type_mask();
local_denoiser_device_ = create_denoiser_device(path_trace_device_, device_type_mask);
denoiser_device_ = local_denoiser_device_.get();
return denoiser_device_;
}
CCL_NAMESPACE_END