105 lines
3.8 KiB
C++
105 lines
3.8 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Geoffrey Bantle, Levi Schooley.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BMESH_MESH_H__
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#define __BMESH_MESH_H__
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/** \file blender/bmesh/intern/bmesh_mesh.h
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* \ingroup bmesh
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*/
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struct BMAllocTemplate;
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struct MLoopNorSpaceArray;
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void BM_mesh_elem_toolflags_ensure(BMesh *bm);
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void BM_mesh_elem_toolflags_clear(BMesh *bm);
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BMesh *BM_mesh_create(const struct BMAllocTemplate *allocsize);
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void BM_mesh_free(BMesh *bm);
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void BM_mesh_data_free(BMesh *bm);
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void BM_mesh_clear(BMesh *bm);
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void BM_mesh_normals_update(BMesh *bm);
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void BM_verts_calc_normal_vcos(BMesh *bm, const float (*fnos)[3], const float (*vcos)[3], float (*vnos)[3]);
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void BM_loops_calc_normal_vcos(
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BMesh *bm, const float (*vcos)[3], const float (*vnos)[3], const float (*pnos)[3],
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const bool use_split_normals, const float split_angle, float (*r_lnos)[3],
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struct MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset);
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void bmesh_edit_begin(BMesh *bm, const BMOpTypeFlag type_flag);
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void bmesh_edit_end(BMesh *bm, const BMOpTypeFlag type_flag);
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void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag);
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void BM_mesh_elem_index_validate(
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BMesh *bm, const char *location, const char *func,
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const char *msg_a, const char *msg_b);
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#ifndef NDEBUG
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bool BM_mesh_elem_table_check(BMesh *bm);
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#endif
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void BM_mesh_elem_table_ensure(BMesh *bm, const char htype);
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void BM_mesh_elem_table_init(BMesh *bm, const char htype);
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void BM_mesh_elem_table_free(BMesh *bm, const char htype);
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BMVert *BM_vert_at_index(BMesh *bm, const int index);
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BMEdge *BM_edge_at_index(BMesh *bm, const int index);
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BMFace *BM_face_at_index(BMesh *bm, const int index);
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BMVert *BM_vert_at_index_find(BMesh *bm, const int index);
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BMEdge *BM_edge_at_index_find(BMesh *bm, const int index);
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BMFace *BM_face_at_index_find(BMesh *bm, const int index);
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BMVert *BM_vert_at_index_find_or_table(BMesh *bm, const int index);
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BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, const int index);
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BMFace *BM_face_at_index_find_or_table(BMesh *bm, const int index);
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// XXX
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int BM_mesh_elem_count(BMesh *bm, const char htype);
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void BM_mesh_remap(
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BMesh *bm,
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const unsigned int *vert_idx,
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const unsigned int *edge_idx,
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const unsigned int *face_idx);
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typedef struct BMAllocTemplate {
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int totvert, totedge, totloop, totface;
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} BMAllocTemplate;
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extern const BMAllocTemplate bm_mesh_allocsize_default;
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extern const BMAllocTemplate bm_mesh_chunksize_default;
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#define BMALLOC_TEMPLATE_FROM_BM(bm) { (CHECK_TYPE_INLINE(bm, BMesh *), \
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(bm)->totvert), (bm)->totedge, (bm)->totloop, (bm)->totface}
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#define BMALLOC_TEMPLATE_FROM_ME(me) { (CHECK_TYPE_INLINE(me, Mesh *), \
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(me)->totvert), (me)->totedge, (me)->totloop, (me)->totpoly}
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#define BMALLOC_TEMPLATE_FROM_DM(dm) { (CHECK_TYPE_INLINE(dm, DerivedMesh *), \
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(dm)->getNumVerts(dm)), (dm)->getNumEdges(dm), (dm)->getNumLoops(dm), (dm)->getNumPolys(dm)}
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enum {
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BM_MESH_CREATE_USE_TOOLFLAGS = (1 << 0)
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};
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#endif /* __BMESH_MESH_H__ */
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