Was only visible with new dependency graph. Changing emit_from still doesn't behave fully reliably tho, that needs some closer investigation.
409 lines
14 KiB
C++
409 lines
14 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation.
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* All rights reserved.
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*
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* Original Author: Lukas Toenne
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* Contributor(s): None Yet
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/depsgraph/intern/depsgraph_build.h
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* \ingroup depsgraph
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*/
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#ifndef __DEPSGRAPH_BUILD_H__
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#define __DEPSGRAPH_BUILD_H__
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struct Base;
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struct bGPdata;
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struct ListBase;
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struct GHash;
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struct ID;
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struct FCurve;
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struct Group;
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struct Key;
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struct Main;
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struct Material;
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struct MTex;
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struct bNodeTree;
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struct Object;
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struct bPoseChannel;
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struct bConstraint;
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struct Scene;
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struct Tex;
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struct World;
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struct PropertyRNA;
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struct Depsgraph;
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struct DepsNode;
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struct DepsNodeHandle;
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struct RootDepsNode;
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struct SubgraphDepsNode;
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struct IDDepsNode;
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struct TimeSourceDepsNode;
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struct ComponentDepsNode;
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struct OperationDepsNode;
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struct RootPChanMap;
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struct DepsgraphNodeBuilder {
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DepsgraphNodeBuilder(Main *bmain, Depsgraph *graph);
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~DepsgraphNodeBuilder();
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RootDepsNode *add_root_node();
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IDDepsNode *add_id_node(ID *id);
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TimeSourceDepsNode *add_time_source(ID *id);
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ComponentDepsNode *add_component_node(ID *id, eDepsNode_Type comp_type, const string &comp_name = "");
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OperationDepsNode *add_operation_node(ComponentDepsNode *comp_node, eDepsOperation_Type optype,
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DepsEvalOperationCb op, eDepsOperation_Code opcode, const string &description = "");
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OperationDepsNode *add_operation_node(ID *id, eDepsNode_Type comp_type, const string &comp_name, eDepsOperation_Type optype,
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DepsEvalOperationCb op, eDepsOperation_Code opcode, const string &description = "");
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OperationDepsNode *add_operation_node(ID *id, eDepsNode_Type comp_type, eDepsOperation_Type optype,
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DepsEvalOperationCb op, eDepsOperation_Code opcode, const string &description = "")
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{
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return add_operation_node(id, comp_type, "", optype, op, opcode, description);
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}
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bool has_operation_node(ID *id, eDepsNode_Type comp_type, const string &comp_name,
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eDepsOperation_Code opcode, const string &description = "");
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OperationDepsNode *find_operation_node(ID *id,
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eDepsNode_Type comp_type,
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const string &comp_name,
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eDepsOperation_Code opcode,
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const string &description = "");
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OperationDepsNode *find_operation_node(ID *id,
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eDepsNode_Type comp_type,
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eDepsOperation_Code opcode,
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const string &description = "")
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{
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return find_operation_node(id, comp_type, "", opcode, description);
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}
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void build_scene(Main *bmain, Scene *scene);
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SubgraphDepsNode *build_subgraph(Group *group);
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void build_group(Scene *scene, Base *base, Group *group);
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void build_object(Scene *scene, Base *base, Object *ob);
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void build_object_transform(Scene *scene, Object *ob);
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void build_object_constraints(Scene *scene, Object *ob);
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void build_pose_constraints(Object *ob, bPoseChannel *pchan);
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void build_rigidbody(Scene *scene);
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void build_particles(Scene *scene, Object *ob);
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void build_animdata(ID *id);
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OperationDepsNode *build_driver(ID *id, FCurve *fcurve);
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void build_ik_pose(Scene *scene, Object *ob, bPoseChannel *pchan, bConstraint *con);
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void build_splineik_pose(Scene *scene, Object *ob, bPoseChannel *pchan, bConstraint *con);
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void build_rig(Scene *scene, Object *ob);
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void build_proxy_rig(Object *ob);
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void build_shapekeys(Key *key);
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void build_obdata_geom(Scene *scene, Object *ob);
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void build_camera(Object *ob);
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void build_lamp(Object *ob);
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void build_nodetree(DepsNode *owner_node, bNodeTree *ntree);
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void build_material(DepsNode *owner_node, Material *ma);
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void build_texture(DepsNode *owner_node, Tex *tex);
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void build_texture_stack(DepsNode *owner_node, MTex **texture_stack);
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void build_world(World *world);
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void build_compositor(Scene *scene);
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void build_gpencil(bGPdata *gpd);
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private:
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Main *m_bmain;
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Depsgraph *m_graph;
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};
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struct RootKey
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{
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RootKey() {}
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};
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struct TimeSourceKey
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{
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TimeSourceKey() : id(NULL) {}
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TimeSourceKey(ID *id) : id(id) {}
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string identifier() const
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{
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return string("TimeSourceKey");
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}
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ID *id;
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};
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struct ComponentKey
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{
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ComponentKey() :
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id(NULL), type(DEPSNODE_TYPE_UNDEFINED), name("")
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{}
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ComponentKey(ID *id, eDepsNode_Type type, const string &name = "") :
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id(id), type(type), name(name)
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{}
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string identifier() const
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{
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const char *idname = (id) ? id->name : "<None>";
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char typebuf[5];
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sprintf(typebuf, "%d", type);
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return string("ComponentKey(") + idname + ", " + typebuf + ", '" + name + "')";
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}
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ID *id;
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eDepsNode_Type type;
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string name;
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};
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struct OperationKey
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{
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OperationKey() :
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id(NULL), component_type(DEPSNODE_TYPE_UNDEFINED), component_name(""), opcode(DEG_OPCODE_OPERATION), name("")
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{}
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OperationKey(ID *id, eDepsNode_Type component_type, const string &name) :
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id(id), component_type(component_type), component_name(""), opcode(DEG_OPCODE_OPERATION), name(name)
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{}
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OperationKey(ID *id, eDepsNode_Type component_type, const string &component_name, const string &name) :
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id(id), component_type(component_type), component_name(component_name), opcode(DEG_OPCODE_OPERATION), name(name)
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{}
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OperationKey(ID *id, eDepsNode_Type component_type, eDepsOperation_Code opcode) :
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id(id), component_type(component_type), component_name(""), opcode(opcode), name("")
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{}
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OperationKey(ID *id, eDepsNode_Type component_type, const string &component_name, eDepsOperation_Code opcode) :
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id(id), component_type(component_type), component_name(component_name), opcode(opcode), name("")
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{}
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OperationKey(ID *id, eDepsNode_Type component_type, eDepsOperation_Code opcode, const string &name) :
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id(id), component_type(component_type), component_name(""), opcode(opcode), name(name)
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{}
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OperationKey(ID *id, eDepsNode_Type component_type, const string &component_name, eDepsOperation_Code opcode, const string &name) :
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id(id), component_type(component_type), component_name(component_name), opcode(opcode), name(name)
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{}
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string identifier() const
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{
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char typebuf[5];
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sprintf(typebuf, "%d", component_type);
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return string("OperationKey(") + "t: " + typebuf + ", cn: '" + component_name + "', c: " + DEG_OPNAMES[opcode] + ", n: '" + name + "')";
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}
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ID *id;
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eDepsNode_Type component_type;
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string component_name;
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eDepsOperation_Code opcode;
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string name;
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};
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struct RNAPathKey
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{
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// Note: see depsgraph_build.cpp for implementation
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RNAPathKey(ID *id, const char *path);
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RNAPathKey(ID *id, const PointerRNA &ptr, PropertyRNA *prop) :
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id(id), ptr(ptr), prop(prop)
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{}
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string identifier() const
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{
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const char *id_name = (id) ? id->name : "<No ID>";
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const char *prop_name = (prop) ? RNA_property_identifier(prop) : "<No Prop>";
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return string("RnaPathKey(") + "id: " + id_name + ", prop: " + prop_name + "')";
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}
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ID *id;
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PointerRNA ptr;
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PropertyRNA *prop;
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};
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struct DepsgraphRelationBuilder
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{
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DepsgraphRelationBuilder(Depsgraph *graph);
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template <typename KeyFrom, typename KeyTo>
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void add_relation(const KeyFrom &key_from, const KeyTo &key_to,
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eDepsRelation_Type type, const char *description);
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template <typename KeyTo>
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void add_relation(const TimeSourceKey &key_from, const KeyTo &key_to,
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eDepsRelation_Type type, const char *description);
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template <typename KeyType>
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void add_node_handle_relation(const KeyType &key_from, const DepsNodeHandle *handle,
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eDepsRelation_Type type, const char *description);
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void build_scene(Main *bmain, Scene *scene);
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void build_group(Main *bmain, Scene *scene, Object *object, Group *group);
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void build_object(Main *bmain, Scene *scene, Object *ob);
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void build_object_parent(Object *ob);
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void build_constraints(Scene *scene, ID *id, eDepsNode_Type component_type, const char *component_subdata,
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ListBase *constraints, RootPChanMap *root_map);
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void build_animdata(ID *id);
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void build_driver(ID *id, FCurve *fcurve);
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void build_world(World *world);
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void build_rigidbody(Scene *scene);
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void build_particles(Scene *scene, Object *ob);
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void build_ik_pose(Object *ob, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map);
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void build_splineik_pose(Object *ob, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map);
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void build_rig(Scene *scene, Object *ob);
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void build_proxy_rig(Object *ob);
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void build_shapekeys(ID *obdata, Key *key);
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void build_obdata_geom(Main *bmain, Scene *scene, Object *ob);
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void build_camera(Object *ob);
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void build_lamp(Object *ob);
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void build_nodetree(ID *owner, bNodeTree *ntree);
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void build_material(ID *owner, Material *ma);
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void build_texture(ID *owner, Tex *tex);
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void build_texture_stack(ID *owner, MTex **texture_stack);
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void build_compositor(Scene *scene);
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void build_gpencil(ID *owner, bGPdata *gpd);
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protected:
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RootDepsNode *find_node(const RootKey &key) const;
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TimeSourceDepsNode *find_node(const TimeSourceKey &key) const;
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ComponentDepsNode *find_node(const ComponentKey &key) const;
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OperationDepsNode *find_node(const OperationKey &key) const;
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DepsNode *find_node(const RNAPathKey &key) const;
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OperationDepsNode *has_node(const OperationKey &key) const;
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void add_time_relation(TimeSourceDepsNode *timesrc, DepsNode *node_to, const char *description);
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void add_operation_relation(OperationDepsNode *node_from, OperationDepsNode *node_to,
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eDepsRelation_Type type, const char *description);
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template <typename KeyType>
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DepsNodeHandle create_node_handle(const KeyType &key, const string &default_name = "");
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bool needs_animdata_node(ID *id);
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private:
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Depsgraph *m_graph;
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};
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struct DepsNodeHandle
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{
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DepsNodeHandle(DepsgraphRelationBuilder *builder, OperationDepsNode *node, const string &default_name = "") :
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builder(builder),
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node(node),
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default_name(default_name)
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{
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BLI_assert(node != NULL);
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}
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DepsgraphRelationBuilder *builder;
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OperationDepsNode *node;
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const string &default_name;
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};
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/* Utilities for Builders ----------------------------------------------------- */
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/* Get unique identifier for FCurves and Drivers */
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string deg_fcurve_id_name(const FCurve *fcu);
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template <typename KeyFrom, typename KeyTo>
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void DepsgraphRelationBuilder::add_relation(const KeyFrom &key_from,
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const KeyTo &key_to,
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eDepsRelation_Type type,
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const char *description)
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{
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DepsNode *node_from = find_node(key_from);
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DepsNode *node_to = find_node(key_to);
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OperationDepsNode *op_from = node_from ? node_from->get_exit_operation() : NULL;
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OperationDepsNode *op_to = node_to ? node_to->get_entry_operation() : NULL;
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if (op_from && op_to) {
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add_operation_relation(op_from, op_to, type, description);
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}
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else {
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if (!op_from) {
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/* XXX TODO handle as error or report if needed */
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fprintf(stderr, "add_relation(%d, %s) - Could not find op_from (%s)\n",
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type, description, key_from.identifier().c_str());
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}
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else {
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fprintf(stderr, "add_relation(%d, %s) - Failed, but op_from (%s) was ok\n",
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type, description, key_from.identifier().c_str());
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}
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if (!op_to) {
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/* XXX TODO handle as error or report if needed */
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fprintf(stderr, "add_relation(%d, %s) - Could not find op_to (%s)\n",
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type, description, key_to.identifier().c_str());
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}
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else {
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fprintf(stderr, "add_relation(%d, %s) - Failed, but op_to (%s) was ok\n",
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type, description, key_to.identifier().c_str());
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}
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}
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}
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template <typename KeyTo>
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void DepsgraphRelationBuilder::add_relation(const TimeSourceKey &key_from,
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const KeyTo &key_to,
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eDepsRelation_Type type,
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const char *description)
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{
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(void)type; /* Ignored in release builds. */
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BLI_assert(type == DEPSREL_TYPE_TIME);
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TimeSourceDepsNode *time_from = find_node(key_from);
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DepsNode *node_to = find_node(key_to);
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OperationDepsNode *op_to = node_to ? node_to->get_entry_operation() : NULL;
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if (time_from && op_to) {
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add_time_relation(time_from, op_to, description);
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}
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else {
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}
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}
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template <typename KeyType>
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void DepsgraphRelationBuilder::add_node_handle_relation(const KeyType &key_from,
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const DepsNodeHandle *handle,
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eDepsRelation_Type type,
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const char *description)
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{
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DepsNode *node_from = find_node(key_from);
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OperationDepsNode *op_from = node_from ? node_from->get_exit_operation() : NULL;
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OperationDepsNode *op_to = handle->node->get_entry_operation();
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if (op_from && op_to) {
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add_operation_relation(op_from, op_to, type, description);
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}
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else {
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if (!op_from) {
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/* XXX TODO handle as error or report if needed */
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}
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if (!op_to) {
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/* XXX TODO handle as error or report if needed */
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}
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}
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}
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template <typename KeyType>
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DepsNodeHandle DepsgraphRelationBuilder::create_node_handle(const KeyType &key,
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const string &default_name)
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{
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return DepsNodeHandle(this, find_node(key), default_name);
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}
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#endif /* __DEPSGRAPH_BUILD_H__ */
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