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blender-archive/source/blender/depsgraph/intern/depsgraph_build.h
Sergey Sharybin a0a7d92cc4 Partial fix of T44881: Fix for missing particles update when changing seed
Was only visible with new dependency graph.

Changing emit_from still doesn't behave fully reliably tho, that needs some
closer investigation.
2015-08-28 17:35:51 +02:00

409 lines
14 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Lukas Toenne
* Contributor(s): None Yet
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/depsgraph/intern/depsgraph_build.h
* \ingroup depsgraph
*/
#ifndef __DEPSGRAPH_BUILD_H__
#define __DEPSGRAPH_BUILD_H__
struct Base;
struct bGPdata;
struct ListBase;
struct GHash;
struct ID;
struct FCurve;
struct Group;
struct Key;
struct Main;
struct Material;
struct MTex;
struct bNodeTree;
struct Object;
struct bPoseChannel;
struct bConstraint;
struct Scene;
struct Tex;
struct World;
struct PropertyRNA;
struct Depsgraph;
struct DepsNode;
struct DepsNodeHandle;
struct RootDepsNode;
struct SubgraphDepsNode;
struct IDDepsNode;
struct TimeSourceDepsNode;
struct ComponentDepsNode;
struct OperationDepsNode;
struct RootPChanMap;
struct DepsgraphNodeBuilder {
DepsgraphNodeBuilder(Main *bmain, Depsgraph *graph);
~DepsgraphNodeBuilder();
RootDepsNode *add_root_node();
IDDepsNode *add_id_node(ID *id);
TimeSourceDepsNode *add_time_source(ID *id);
ComponentDepsNode *add_component_node(ID *id, eDepsNode_Type comp_type, const string &comp_name = "");
OperationDepsNode *add_operation_node(ComponentDepsNode *comp_node, eDepsOperation_Type optype,
DepsEvalOperationCb op, eDepsOperation_Code opcode, const string &description = "");
OperationDepsNode *add_operation_node(ID *id, eDepsNode_Type comp_type, const string &comp_name, eDepsOperation_Type optype,
DepsEvalOperationCb op, eDepsOperation_Code opcode, const string &description = "");
OperationDepsNode *add_operation_node(ID *id, eDepsNode_Type comp_type, eDepsOperation_Type optype,
DepsEvalOperationCb op, eDepsOperation_Code opcode, const string &description = "")
{
return add_operation_node(id, comp_type, "", optype, op, opcode, description);
}
bool has_operation_node(ID *id, eDepsNode_Type comp_type, const string &comp_name,
eDepsOperation_Code opcode, const string &description = "");
OperationDepsNode *find_operation_node(ID *id,
eDepsNode_Type comp_type,
const string &comp_name,
eDepsOperation_Code opcode,
const string &description = "");
OperationDepsNode *find_operation_node(ID *id,
eDepsNode_Type comp_type,
eDepsOperation_Code opcode,
const string &description = "")
{
return find_operation_node(id, comp_type, "", opcode, description);
}
void build_scene(Main *bmain, Scene *scene);
SubgraphDepsNode *build_subgraph(Group *group);
void build_group(Scene *scene, Base *base, Group *group);
void build_object(Scene *scene, Base *base, Object *ob);
void build_object_transform(Scene *scene, Object *ob);
void build_object_constraints(Scene *scene, Object *ob);
void build_pose_constraints(Object *ob, bPoseChannel *pchan);
void build_rigidbody(Scene *scene);
void build_particles(Scene *scene, Object *ob);
void build_animdata(ID *id);
OperationDepsNode *build_driver(ID *id, FCurve *fcurve);
void build_ik_pose(Scene *scene, Object *ob, bPoseChannel *pchan, bConstraint *con);
void build_splineik_pose(Scene *scene, Object *ob, bPoseChannel *pchan, bConstraint *con);
void build_rig(Scene *scene, Object *ob);
void build_proxy_rig(Object *ob);
void build_shapekeys(Key *key);
void build_obdata_geom(Scene *scene, Object *ob);
void build_camera(Object *ob);
void build_lamp(Object *ob);
void build_nodetree(DepsNode *owner_node, bNodeTree *ntree);
void build_material(DepsNode *owner_node, Material *ma);
void build_texture(DepsNode *owner_node, Tex *tex);
void build_texture_stack(DepsNode *owner_node, MTex **texture_stack);
void build_world(World *world);
void build_compositor(Scene *scene);
void build_gpencil(bGPdata *gpd);
private:
Main *m_bmain;
Depsgraph *m_graph;
};
struct RootKey
{
RootKey() {}
};
struct TimeSourceKey
{
TimeSourceKey() : id(NULL) {}
TimeSourceKey(ID *id) : id(id) {}
string identifier() const
{
return string("TimeSourceKey");
}
ID *id;
};
struct ComponentKey
{
ComponentKey() :
id(NULL), type(DEPSNODE_TYPE_UNDEFINED), name("")
{}
ComponentKey(ID *id, eDepsNode_Type type, const string &name = "") :
id(id), type(type), name(name)
{}
string identifier() const
{
const char *idname = (id) ? id->name : "<None>";
char typebuf[5];
sprintf(typebuf, "%d", type);
return string("ComponentKey(") + idname + ", " + typebuf + ", '" + name + "')";
}
ID *id;
eDepsNode_Type type;
string name;
};
struct OperationKey
{
OperationKey() :
id(NULL), component_type(DEPSNODE_TYPE_UNDEFINED), component_name(""), opcode(DEG_OPCODE_OPERATION), name("")
{}
OperationKey(ID *id, eDepsNode_Type component_type, const string &name) :
id(id), component_type(component_type), component_name(""), opcode(DEG_OPCODE_OPERATION), name(name)
{}
OperationKey(ID *id, eDepsNode_Type component_type, const string &component_name, const string &name) :
id(id), component_type(component_type), component_name(component_name), opcode(DEG_OPCODE_OPERATION), name(name)
{}
OperationKey(ID *id, eDepsNode_Type component_type, eDepsOperation_Code opcode) :
id(id), component_type(component_type), component_name(""), opcode(opcode), name("")
{}
OperationKey(ID *id, eDepsNode_Type component_type, const string &component_name, eDepsOperation_Code opcode) :
id(id), component_type(component_type), component_name(component_name), opcode(opcode), name("")
{}
OperationKey(ID *id, eDepsNode_Type component_type, eDepsOperation_Code opcode, const string &name) :
id(id), component_type(component_type), component_name(""), opcode(opcode), name(name)
{}
OperationKey(ID *id, eDepsNode_Type component_type, const string &component_name, eDepsOperation_Code opcode, const string &name) :
id(id), component_type(component_type), component_name(component_name), opcode(opcode), name(name)
{}
string identifier() const
{
char typebuf[5];
sprintf(typebuf, "%d", component_type);
return string("OperationKey(") + "t: " + typebuf + ", cn: '" + component_name + "', c: " + DEG_OPNAMES[opcode] + ", n: '" + name + "')";
}
ID *id;
eDepsNode_Type component_type;
string component_name;
eDepsOperation_Code opcode;
string name;
};
struct RNAPathKey
{
// Note: see depsgraph_build.cpp for implementation
RNAPathKey(ID *id, const char *path);
RNAPathKey(ID *id, const PointerRNA &ptr, PropertyRNA *prop) :
id(id), ptr(ptr), prop(prop)
{}
string identifier() const
{
const char *id_name = (id) ? id->name : "<No ID>";
const char *prop_name = (prop) ? RNA_property_identifier(prop) : "<No Prop>";
return string("RnaPathKey(") + "id: " + id_name + ", prop: " + prop_name + "')";
}
ID *id;
PointerRNA ptr;
PropertyRNA *prop;
};
struct DepsgraphRelationBuilder
{
DepsgraphRelationBuilder(Depsgraph *graph);
template <typename KeyFrom, typename KeyTo>
void add_relation(const KeyFrom &key_from, const KeyTo &key_to,
eDepsRelation_Type type, const char *description);
template <typename KeyTo>
void add_relation(const TimeSourceKey &key_from, const KeyTo &key_to,
eDepsRelation_Type type, const char *description);
template <typename KeyType>
void add_node_handle_relation(const KeyType &key_from, const DepsNodeHandle *handle,
eDepsRelation_Type type, const char *description);
void build_scene(Main *bmain, Scene *scene);
void build_group(Main *bmain, Scene *scene, Object *object, Group *group);
void build_object(Main *bmain, Scene *scene, Object *ob);
void build_object_parent(Object *ob);
void build_constraints(Scene *scene, ID *id, eDepsNode_Type component_type, const char *component_subdata,
ListBase *constraints, RootPChanMap *root_map);
void build_animdata(ID *id);
void build_driver(ID *id, FCurve *fcurve);
void build_world(World *world);
void build_rigidbody(Scene *scene);
void build_particles(Scene *scene, Object *ob);
void build_ik_pose(Object *ob, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map);
void build_splineik_pose(Object *ob, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map);
void build_rig(Scene *scene, Object *ob);
void build_proxy_rig(Object *ob);
void build_shapekeys(ID *obdata, Key *key);
void build_obdata_geom(Main *bmain, Scene *scene, Object *ob);
void build_camera(Object *ob);
void build_lamp(Object *ob);
void build_nodetree(ID *owner, bNodeTree *ntree);
void build_material(ID *owner, Material *ma);
void build_texture(ID *owner, Tex *tex);
void build_texture_stack(ID *owner, MTex **texture_stack);
void build_compositor(Scene *scene);
void build_gpencil(ID *owner, bGPdata *gpd);
protected:
RootDepsNode *find_node(const RootKey &key) const;
TimeSourceDepsNode *find_node(const TimeSourceKey &key) const;
ComponentDepsNode *find_node(const ComponentKey &key) const;
OperationDepsNode *find_node(const OperationKey &key) const;
DepsNode *find_node(const RNAPathKey &key) const;
OperationDepsNode *has_node(const OperationKey &key) const;
void add_time_relation(TimeSourceDepsNode *timesrc, DepsNode *node_to, const char *description);
void add_operation_relation(OperationDepsNode *node_from, OperationDepsNode *node_to,
eDepsRelation_Type type, const char *description);
template <typename KeyType>
DepsNodeHandle create_node_handle(const KeyType &key, const string &default_name = "");
bool needs_animdata_node(ID *id);
private:
Depsgraph *m_graph;
};
struct DepsNodeHandle
{
DepsNodeHandle(DepsgraphRelationBuilder *builder, OperationDepsNode *node, const string &default_name = "") :
builder(builder),
node(node),
default_name(default_name)
{
BLI_assert(node != NULL);
}
DepsgraphRelationBuilder *builder;
OperationDepsNode *node;
const string &default_name;
};
/* Utilities for Builders ----------------------------------------------------- */
/* Get unique identifier for FCurves and Drivers */
string deg_fcurve_id_name(const FCurve *fcu);
template <typename KeyFrom, typename KeyTo>
void DepsgraphRelationBuilder::add_relation(const KeyFrom &key_from,
const KeyTo &key_to,
eDepsRelation_Type type,
const char *description)
{
DepsNode *node_from = find_node(key_from);
DepsNode *node_to = find_node(key_to);
OperationDepsNode *op_from = node_from ? node_from->get_exit_operation() : NULL;
OperationDepsNode *op_to = node_to ? node_to->get_entry_operation() : NULL;
if (op_from && op_to) {
add_operation_relation(op_from, op_to, type, description);
}
else {
if (!op_from) {
/* XXX TODO handle as error or report if needed */
fprintf(stderr, "add_relation(%d, %s) - Could not find op_from (%s)\n",
type, description, key_from.identifier().c_str());
}
else {
fprintf(stderr, "add_relation(%d, %s) - Failed, but op_from (%s) was ok\n",
type, description, key_from.identifier().c_str());
}
if (!op_to) {
/* XXX TODO handle as error or report if needed */
fprintf(stderr, "add_relation(%d, %s) - Could not find op_to (%s)\n",
type, description, key_to.identifier().c_str());
}
else {
fprintf(stderr, "add_relation(%d, %s) - Failed, but op_to (%s) was ok\n",
type, description, key_to.identifier().c_str());
}
}
}
template <typename KeyTo>
void DepsgraphRelationBuilder::add_relation(const TimeSourceKey &key_from,
const KeyTo &key_to,
eDepsRelation_Type type,
const char *description)
{
(void)type; /* Ignored in release builds. */
BLI_assert(type == DEPSREL_TYPE_TIME);
TimeSourceDepsNode *time_from = find_node(key_from);
DepsNode *node_to = find_node(key_to);
OperationDepsNode *op_to = node_to ? node_to->get_entry_operation() : NULL;
if (time_from && op_to) {
add_time_relation(time_from, op_to, description);
}
else {
}
}
template <typename KeyType>
void DepsgraphRelationBuilder::add_node_handle_relation(const KeyType &key_from,
const DepsNodeHandle *handle,
eDepsRelation_Type type,
const char *description)
{
DepsNode *node_from = find_node(key_from);
OperationDepsNode *op_from = node_from ? node_from->get_exit_operation() : NULL;
OperationDepsNode *op_to = handle->node->get_entry_operation();
if (op_from && op_to) {
add_operation_relation(op_from, op_to, type, description);
}
else {
if (!op_from) {
/* XXX TODO handle as error or report if needed */
}
if (!op_to) {
/* XXX TODO handle as error or report if needed */
}
}
}
template <typename KeyType>
DepsNodeHandle DepsgraphRelationBuilder::create_node_handle(const KeyType &key,
const string &default_name)
{
return DepsNodeHandle(this, find_node(key), default_name);
}
#endif /* __DEPSGRAPH_BUILD_H__ */