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blender-archive/source/blender/render/intern/raytrace/vbvh.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): André Pinto.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/render/intern/raytrace/vbvh.h
* \ingroup render
*/
#include <assert.h>
#include <algorithm>
#include "BLI_memarena.h"
#include "rayobject_rtbuild.h"
/*
* VBVHNode represents a BVHNode with support for a variable number of childrens
*/
struct VBVHNode {
float bb[6];
VBVHNode *child;
VBVHNode *sibling;
};
/*
* Push nodes (used on dfs)
*/
template<class Node>
inline static void bvh_node_push_childs(Node *node, Isect *UNUSED(isec), Node **stack, int &stack_pos)
{
Node *child = node->child;
if (is_leaf(child)) {
stack[stack_pos++] = child;
}
else {
while (child) {
/* Skips BB tests on primitives */
#if 0
if (is_leaf(child->child)) {
stack[stack_pos++] = child->child;
}
else
#endif
{
stack[stack_pos++] = child;
}
child = child->sibling;
}
}
}
template<class Node>
static int count_childs(Node *parent)
{
int n = 0;
for (Node *i = parent->child; i; i = i->sibling) {
n++;
if (is_leaf(i))
break;
}
return n;
}
template<class Node>
static void append_sibling(Node *node, Node *sibling)
{
while (node->sibling)
node = node->sibling;
node->sibling = sibling;
}
/*
* Builds a binary VBVH from a rtbuild
*/
template<class Node>
struct BuildBinaryVBVH {
MemArena *arena;
RayObjectControl *control;
void test_break()
{
if (RE_rayobjectcontrol_test_break(control))
throw "Stop";
}
BuildBinaryVBVH(MemArena *a, RayObjectControl *c)
{
arena = a;
control = c;
}
Node *create_node()
{
Node *node = (Node *)BLI_memarena_alloc(arena, sizeof(Node) );
assert(RE_rayobject_isAligned(node));
node->sibling = NULL;
node->child = NULL;
return node;
}
int rtbuild_split(RTBuilder *builder)
{
return ::rtbuild_heuristic_object_split(builder, 2);
}
Node *transform(RTBuilder *builder)
{
try
{
return _transform(builder);
} catch (...)
{
}
return NULL;
}
Node *_transform(RTBuilder *builder)
{
int size = rtbuild_size(builder);
if (size == 0) {
return NULL;
}
else if (size == 1) {
Node *node = create_node();
INIT_MINMAX(node->bb, node->bb + 3);
rtbuild_merge_bb(builder, node->bb, node->bb + 3);
node->child = (Node *) rtbuild_get_primitive(builder, 0);
return node;
}
else {
test_break();
Node *node = create_node();
Node **child = &node->child;
int nc = rtbuild_split(builder);
INIT_MINMAX(node->bb, node->bb + 3);
assert(nc == 2);
for (int i = 0; i < nc; i++) {
RTBuilder tmp;
rtbuild_get_child(builder, i, &tmp);
*child = _transform(&tmp);
DO_MIN((*child)->bb, node->bb);
DO_MAX((*child)->bb + 3, node->bb + 3);
child = &((*child)->sibling);
}
*child = NULL;
return node;
}
}
};
#if 0
template<class Tree, class OldNode>
struct Reorganize_VBVH {
Tree *tree;
Reorganize_VBVH(Tree *t)
{
tree = t;
}
VBVHNode *create_node()
{
VBVHNode *node = (VBVHNode *)BLI_memarena_alloc(tree->node_arena, sizeof(VBVHNode));
return node;
}
void copy_bb(VBVHNode *node, OldNode *old)
{
std::copy(old->bb, old->bb + 6, node->bb);
}
VBVHNode *transform(OldNode *old)
{
if (is_leaf(old))
return (VBVHNode *)old;
VBVHNode *node = create_node();
VBVHNode **child_ptr = &node->child;
node->sibling = 0;
copy_bb(node, old);
for (OldNode *o_child = old->child; o_child; o_child = o_child->sibling)
{
VBVHNode *n_child = transform(o_child);
*child_ptr = n_child;
if (is_leaf(n_child)) return node;
child_ptr = &n_child->sibling;
}
*child_ptr = 0;
return node;
}
};
#endif