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blender-archive/source
Sergey Sharybin 20988ed5dc Depsgraph: Move storage from single per-scene depsgraph to a hash storage
Depsgraph itself is still created fer the whole scene rather than for a
single layer, this is to be addressed next.

The storage for those dependency graphs is in scene, but now it is a hash
indexed by layer. In the future we can extend hash key to include extra
information (workspace? window?).
2017-11-08 15:02:19 +01:00
..
2017-01-29 17:21:57 +03:00
2017-04-08 12:01:29 +10:00