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blender-archive/source/blender/python/SConscript
Nathan Letwory 20f39ec7d8 == SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
2009-09-04 12:56:30 +00:00

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Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
incs = '. ../editors/include ../makesdna ../makesrna ../blenlib ../blenkernel ../nodes'
incs += ' ../imbuf ../blenloader ../render/extern/include ../windowmanager'
incs += ' #intern/guardedalloc #intern/memutil #extern/glew/include'
incs += ' ' + env['BF_PYTHON_INC']
defs = []
if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG']:
defs.append('_DEBUG')
env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140])
# generic
sources = env.Glob('generic/*.c')
env.BlenderLib( libname = 'bf_gen_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [361]) # ketsji is 360