This panel should not have zoom functionality at all, just like headers and many other regions don't have it either.
		
			
				
	
	
		
			403 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			403 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup edinterface
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 *
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 * Floating Persistent Region
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 */
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_screen_types.h"
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#include "DNA_userdef_types.h"
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#include "BLI_listbase.h"
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#include "BLI_rect.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "UI_interface.h"
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#include "UI_view2d.h"
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#include "BLT_translation.h"
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#include "ED_screen.h"
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#include "ED_undo.h"
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#include "GPU_framebuffer.h"
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#include "interface_intern.h"
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/* -------------------------------------------------------------------- */
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/** \name Utilities
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 * \{ */
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struct HudRegionData {
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  short regionid;
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};
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static bool last_redo_poll(const bContext *C, short region_type)
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{
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  wmOperator *op = WM_operator_last_redo(C);
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  if (op == NULL) {
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    return false;
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  }
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  bool success = false;
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  {
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    /* Make sure that we are using the same region type as the original
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     * operator call. Otherwise we would be polling the operator with the
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     * wrong context.
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     */
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    ScrArea *area = CTX_wm_area(C);
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    ARegion *region_op = (region_type != -1) ? BKE_area_find_region_type(area, region_type) : NULL;
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    ARegion *region_prev = CTX_wm_region(C);
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    CTX_wm_region_set((bContext *)C, region_op);
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    if (WM_operator_repeat_check(C, op) && WM_operator_check_ui_empty(op->type) == false) {
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      success = WM_operator_poll((bContext *)C, op->type);
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    }
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    CTX_wm_region_set((bContext *)C, region_prev);
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  }
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  return success;
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}
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static void hud_region_hide(ARegion *region)
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{
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  region->flag |= RGN_FLAG_HIDDEN;
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  /* Avoids setting 'AREA_FLAG_REGION_SIZE_UPDATE'
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   * since other regions don't depend on this. */
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  BLI_rcti_init(®ion->winrct, 0, 0, 0, 0);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Redo Panel
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 * \{ */
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static bool hud_panel_operator_redo_poll(const bContext *C, PanelType *UNUSED(pt))
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{
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  ScrArea *area = CTX_wm_area(C);
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  ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_HUD);
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  if (region != NULL) {
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    struct HudRegionData *hrd = region->regiondata;
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    if (hrd != NULL) {
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      return last_redo_poll(C, hrd->regionid);
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    }
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  }
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  return false;
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}
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static void hud_panel_operator_redo_draw_header(const bContext *C, Panel *panel)
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{
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  wmOperator *op = WM_operator_last_redo(C);
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  BLI_strncpy(panel->drawname, WM_operatortype_name(op->type, op->ptr), sizeof(panel->drawname));
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}
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static void hud_panel_operator_redo_draw(const bContext *C, Panel *panel)
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{
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  wmOperator *op = WM_operator_last_redo(C);
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  if (op == NULL) {
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    return;
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  }
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  if (!WM_operator_check_ui_enabled(C, op->type->name)) {
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    uiLayoutSetEnabled(panel->layout, false);
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  }
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  uiLayout *col = uiLayoutColumn(panel->layout, false);
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  uiTemplateOperatorRedoProperties(col, C);
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}
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static void hud_panels_register(ARegionType *art, int space_type, int region_type)
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{
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  PanelType *pt;
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  pt = MEM_callocN(sizeof(PanelType), __func__);
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  strcpy(pt->idname, "OPERATOR_PT_redo");
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  strcpy(pt->label, N_("Redo"));
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  strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
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  pt->draw_header = hud_panel_operator_redo_draw_header;
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  pt->draw = hud_panel_operator_redo_draw;
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  pt->poll = hud_panel_operator_redo_poll;
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  pt->space_type = space_type;
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  pt->region_type = region_type;
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  pt->flag |= PNL_DEFAULT_CLOSED;
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  BLI_addtail(&art->paneltypes, pt);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Callbacks for Floating Region
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 * \{ */
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static void hud_region_init(wmWindowManager *wm, ARegion *region)
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{
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  ED_region_panels_init(wm, region);
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  UI_region_handlers_add(®ion->handlers);
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  region->flag |= RGN_FLAG_TEMP_REGIONDATA;
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}
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static void hud_region_free(ARegion *region)
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{
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  MEM_SAFE_FREE(region->regiondata);
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}
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static void hud_region_layout(const bContext *C, ARegion *region)
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{
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  struct HudRegionData *hrd = region->regiondata;
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  if (hrd == NULL || !last_redo_poll(C, hrd->regionid)) {
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    ED_region_tag_redraw(region);
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    hud_region_hide(region);
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    return;
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  }
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  ScrArea *area = CTX_wm_area(C);
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  const int size_y = region->sizey;
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  ED_region_panels_layout(C, region);
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  if (region->panels.first &&
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      ((area->flag & AREA_FLAG_REGION_SIZE_UPDATE) || (region->sizey != size_y))) {
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    int winx_new = UI_DPI_FAC * (region->sizex + 0.5f);
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    int winy_new = UI_DPI_FAC * (region->sizey + 0.5f);
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    View2D *v2d = ®ion->v2d;
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    if (region->flag & RGN_FLAG_SIZE_CLAMP_X) {
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      CLAMP_MAX(winx_new, region->winx);
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    }
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    if (region->flag & RGN_FLAG_SIZE_CLAMP_Y) {
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      CLAMP_MAX(winy_new, region->winy);
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    }
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    region->winx = winx_new;
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    region->winy = winy_new;
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    region->winrct.xmax = (region->winrct.xmin + region->winx) - 1;
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    region->winrct.ymax = (region->winrct.ymin + region->winy) - 1;
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    UI_view2d_region_reinit(v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
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    /* Weak, but needed to avoid glitches, especially with hi-dpi
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     * (where resizing the view glitches often).
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     * Fortunately this only happens occasionally. */
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    ED_region_panels_layout(C, region);
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  }
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  /* restore view matrix */
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  UI_view2d_view_restore(C);
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}
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static void hud_region_draw(const bContext *C, ARegion *region)
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{
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  UI_view2d_view_ortho(®ion->v2d);
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  wmOrtho2_region_pixelspace(region);
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  GPU_clear_color(0.0f, 0.0f, 0.0f, 0.0f);
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  if ((region->flag & RGN_FLAG_HIDDEN) == 0) {
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    ui_draw_menu_back(NULL,
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                      NULL,
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                      &(rcti){
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                          .xmax = region->winx,
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                          .ymax = region->winy,
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                      });
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    ED_region_panels_draw(C, region);
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  }
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}
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ARegionType *ED_area_type_hud(int space_type)
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{
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  ARegionType *art = MEM_callocN(sizeof(ARegionType), __func__);
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  art->regionid = RGN_TYPE_HUD;
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  art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D;
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  art->layout = hud_region_layout;
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  art->draw = hud_region_draw;
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  art->init = hud_region_init;
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  art->free = hud_region_free;
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  /* We need to indicate a preferred size to avoid false `RGN_FLAG_TOO_SMALL`
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   * the first time the region is created. */
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  art->prefsizex = AREAMINX;
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  art->prefsizey = HEADERY;
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  hud_panels_register(art, space_type, art->regionid);
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  art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
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  return art;
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}
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static ARegion *hud_region_add(ScrArea *area)
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{
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  ARegion *region = MEM_callocN(sizeof(ARegion), "area region");
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  ARegion *region_win = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
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  if (region_win) {
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    BLI_insertlinkbefore(&area->regionbase, region_win, region);
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  }
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  else {
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    BLI_addtail(&area->regionbase, region);
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  }
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  region->regiontype = RGN_TYPE_HUD;
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  region->alignment = RGN_ALIGN_FLOAT;
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  region->overlap = true;
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  region->flag |= RGN_FLAG_DYNAMIC_SIZE;
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  if (region_win) {
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    float x, y;
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    UI_view2d_scroller_size_get(®ion_win->v2d, &x, &y);
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    region->runtime.offset_x = x;
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    region->runtime.offset_y = y;
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  }
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  return region;
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}
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void ED_area_type_hud_clear(wmWindowManager *wm, ScrArea *area_keep)
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{
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  LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
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    bScreen *screen = WM_window_get_active_screen(win);
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    LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
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      if (area != area_keep) {
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        LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
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          if (region->regiontype == RGN_TYPE_HUD) {
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            if ((region->flag & RGN_FLAG_HIDDEN) == 0) {
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              hud_region_hide(region);
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              ED_region_tag_redraw(region);
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              ED_area_tag_redraw(area);
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            }
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          }
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        }
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      }
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    }
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  }
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}
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void ED_area_type_hud_ensure(bContext *C, ScrArea *area)
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{
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  wmWindowManager *wm = CTX_wm_manager(C);
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  ED_area_type_hud_clear(wm, area);
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  ARegionType *art = BKE_regiontype_from_id(area->type, RGN_TYPE_HUD);
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  if (art == NULL) {
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    return;
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  }
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  ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_HUD);
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  if (region && (region->flag & RGN_FLAG_HIDDEN_BY_USER)) {
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    /* The region is intentionally hidden by the user, don't show it. */
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    hud_region_hide(region);
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    return;
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  }
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  bool init = false;
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  const bool was_hidden = region == NULL || region->visible == false;
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  ARegion *region_op = CTX_wm_region(C);
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  BLI_assert((region_op == NULL) || (region_op->regiontype != RGN_TYPE_HUD));
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  if (!last_redo_poll(C, region_op ? region_op->regiontype : -1)) {
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    if (region) {
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      ED_region_tag_redraw(region);
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      hud_region_hide(region);
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    }
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    return;
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  }
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  if (region == NULL) {
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    init = true;
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    region = hud_region_add(area);
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    region->type = art;
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  }
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  /* Let 'ED_area_update_region_sizes' do the work of placing the region.
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   * Otherwise we could set the 'region->winrct' & 'region->winx/winy' here. */
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  if (init) {
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    area->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
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  }
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  else {
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    if (region->flag & RGN_FLAG_HIDDEN) {
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      /* Also forces recalculating HUD size in hud_region_layout(). */
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      area->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
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    }
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    region->flag &= ~RGN_FLAG_HIDDEN;
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  }
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  {
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    struct HudRegionData *hrd = region->regiondata;
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    if (hrd == NULL) {
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      hrd = MEM_callocN(sizeof(*hrd), __func__);
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      region->regiondata = hrd;
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    }
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    if (region_op) {
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      hrd->regionid = region_op->regiontype;
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    }
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    else {
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      hrd->regionid = -1;
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    }
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  }
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  if (init) {
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    /* This is needed or 'winrct' will be invalid. */
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    wmWindow *win = CTX_wm_window(C);
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    ED_area_update_region_sizes(wm, win, area);
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  }
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  ED_region_floating_init(region);
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  ED_region_tag_redraw(region);
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  /* Reset zoom level (not well supported). */
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  region->v2d.cur = region->v2d.tot = (rctf){
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      .xmax = region->winx,
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      .ymax = region->winy,
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  };
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  region->v2d.minzoom = 1.0f;
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  region->v2d.maxzoom = 1.0f;
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  region->visible = !(region->flag & RGN_FLAG_HIDDEN);
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  /* We shouldn't need to do this every time :S */
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  /* XXX, this is evil! - it also makes the menu show on first draw. :( */
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  if (region->visible) {
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    ARegion *region_prev = CTX_wm_region(C);
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    CTX_wm_region_set((bContext *)C, region);
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    hud_region_layout(C, region);
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    if (was_hidden) {
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      region->winx = region->v2d.winx;
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      region->winy = region->v2d.winy;
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      region->v2d.cur = region->v2d.tot = (rctf){
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          .xmax = region->winx,
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          .ymax = region->winy,
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      };
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    }
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    CTX_wm_region_set((bContext *)C, region_prev);
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  }
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  region->visible = !((region->flag & RGN_FLAG_HIDDEN) || (region->flag & RGN_FLAG_TOO_SMALL));
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}
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/** \} */
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