While \file doesn't need an argument, it can't have another doxy command after it.
97 lines
3.8 KiB
C++
97 lines
3.8 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edrend
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*/
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#ifndef __RENDER_INTERN_H__
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#define __RENDER_INTERN_H__
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struct RenderEngine;
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struct ScrArea;
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struct bContext;
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struct wmOperatorType;
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/* render_shading.c */
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void OBJECT_OT_material_slot_add(struct wmOperatorType *ot);
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void OBJECT_OT_material_slot_remove(struct wmOperatorType *ot);
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void OBJECT_OT_material_slot_assign(struct wmOperatorType *ot);
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void OBJECT_OT_material_slot_select(struct wmOperatorType *ot);
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void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot);
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void OBJECT_OT_material_slot_copy(struct wmOperatorType *ot);
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void OBJECT_OT_material_slot_move(struct wmOperatorType *ot);
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void MATERIAL_OT_new(struct wmOperatorType *ot);
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void TEXTURE_OT_new(struct wmOperatorType *ot);
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void WORLD_OT_new(struct wmOperatorType *ot);
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void MATERIAL_OT_copy(struct wmOperatorType *ot);
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void MATERIAL_OT_paste(struct wmOperatorType *ot);
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void SCENE_OT_view_layer_add(struct wmOperatorType *ot);
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void SCENE_OT_view_layer_remove(struct wmOperatorType *ot);
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void SCENE_OT_light_cache_bake(struct wmOperatorType *ot);
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void SCENE_OT_light_cache_free(struct wmOperatorType *ot);
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void SCENE_OT_render_view_add(struct wmOperatorType *ot);
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void SCENE_OT_render_view_remove(struct wmOperatorType *ot);
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#ifdef WITH_FREESTYLE
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void SCENE_OT_freestyle_module_add(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_module_remove(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_module_move(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_lineset_add(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_lineset_copy(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_lineset_paste(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_lineset_remove(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_lineset_move(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_linestyle_new(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_color_modifier_add(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_alpha_modifier_add(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_thickness_modifier_add(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_geometry_modifier_add(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_modifier_remove(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_modifier_move(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_modifier_copy(struct wmOperatorType *ot);
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void SCENE_OT_freestyle_stroke_material_create(struct wmOperatorType *ot);
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#endif
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void TEXTURE_OT_slot_copy(struct wmOperatorType *ot);
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void TEXTURE_OT_slot_paste(struct wmOperatorType *ot);
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void TEXTURE_OT_slot_move(struct wmOperatorType *ot);
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/* render_internal.c */
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void RENDER_OT_render(struct wmOperatorType *ot);
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void RENDER_OT_shutter_curve_preset(struct wmOperatorType *ot);
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/* render_view.c */
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struct ScrArea *render_view_open(struct bContext *C, int mx, int my, struct ReportList *reports);
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void RENDER_OT_view_show(struct wmOperatorType *ot);
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void RENDER_OT_view_cancel(struct wmOperatorType *ot);
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/* render_opengl.c */
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void RENDER_OT_opengl(struct wmOperatorType *ot);
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#endif /* __RENDER_INTERN_H__ */
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