When they are occluded or when the snap is done for the generated meshes vertices, it was inconvenient. An ideal solution needs to be discussed, but for now, for vertices, keep the behavior similar to the pre 2.8 versions.
When they are occluded or when the snap is done for the generated meshes vertices, it was inconvenient. An ideal solution needs to be discussed, but for now, for vertices, keep the behavior similar to the pre 2.8 versions.