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blender-archive/source/blender/modifiers/intern/MOD_ocean.c
Campbell Barton 1b462e5a51 Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places,
pass eval-context instead since its not simple to reason about what
what nested functions do when they can access and change almost anything.

Also use const to prevent unexpected modifications.

This fixes crash loading files with shadows,
since off-screen buffers use a NULL context for rendering.
2017-08-16 12:46:04 +10:00

587 lines
15 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Matt Ebb
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/modifiers/intern/MOD_ocean.c
* \ingroup modifiers
*/
#include "DNA_customdata_types.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "BLI_math.h"
#include "BLI_math_inline.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
#include "BKE_ocean.h"
#include "MOD_modifiertypes.h"
#ifdef WITH_OCEANSIM
static void init_cache_data(Object *ob, struct OceanModifierData *omd)
{
const char *relbase = modifier_path_relbase(ob);
omd->oceancache = BKE_ocean_init_cache(omd->cachepath, relbase,
omd->bakestart, omd->bakeend, omd->wave_scale,
omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution);
}
static void clear_cache_data(struct OceanModifierData *omd)
{
BKE_ocean_free_cache(omd->oceancache);
omd->oceancache = NULL;
omd->cached = false;
}
/* keep in sync with init_ocean_modifier_bake(), object_modifier.c */
static void init_ocean_modifier(struct OceanModifierData *omd)
{
int do_heightfield, do_chop, do_normals, do_jacobian;
if (!omd || !omd->ocean) return;
do_heightfield = true;
do_chop = (omd->chop_amount > 0);
do_normals = (omd->flag & MOD_OCEAN_GENERATE_NORMALS);
do_jacobian = (omd->flag & MOD_OCEAN_GENERATE_FOAM);
BKE_ocean_free_data(omd->ocean);
BKE_ocean_init(omd->ocean, omd->resolution * omd->resolution, omd->resolution * omd->resolution,
omd->spatial_size, omd->spatial_size,
omd->wind_velocity, omd->smallest_wave, 1.0, omd->wave_direction, omd->damp, omd->wave_alignment,
omd->depth, omd->time,
do_heightfield, do_chop, do_normals, do_jacobian,
omd->seed);
}
static void simulate_ocean_modifier(struct OceanModifierData *omd)
{
if (!omd || !omd->ocean) return;
BKE_ocean_simulate(omd->ocean, omd->time, omd->wave_scale, omd->chop_amount);
}
#endif /* WITH_OCEANSIM */
/* Modifier Code */
static void initData(ModifierData *md)
{
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *) md;
omd->resolution = 7;
omd->spatial_size = 50;
omd->wave_alignment = 0.0;
omd->wind_velocity = 30.0;
omd->damp = 0.5;
omd->smallest_wave = 0.01;
omd->wave_direction = 0.0;
omd->depth = 200.0;
omd->wave_scale = 1.0;
omd->chop_amount = 1.0;
omd->foam_coverage = 0.0;
omd->seed = 0;
omd->time = 1.0;
omd->refresh = 0;
omd->size = 1.0;
omd->repeat_x = 1;
omd->repeat_y = 1;
modifier_path_init(omd->cachepath, sizeof(omd->cachepath), "cache_ocean");
omd->cached = 0;
omd->bakestart = 1;
omd->bakeend = 250;
omd->oceancache = NULL;
omd->foam_fade = 0.98;
omd->foamlayername[0] = '\0'; /* layer name empty by default */
omd->ocean = BKE_ocean_add();
init_ocean_modifier(omd);
simulate_ocean_modifier(omd);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
#endif /* WITH_OCEANSIM */
}
static void freeData(ModifierData *md)
{
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *) md;
BKE_ocean_free(omd->ocean);
if (omd->oceancache)
BKE_ocean_free_cache(omd->oceancache);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
#endif /* WITH_OCEANSIM */
}
static void copyData(ModifierData *md, ModifierData *target)
{
#ifdef WITH_OCEANSIM
#if 0
OceanModifierData *omd = (OceanModifierData *) md;
#endif
OceanModifierData *tomd = (OceanModifierData *) target;
freeData(target);
modifier_copyData_generic(md, target);
tomd->refresh = 0;
/* XXX todo: copy cache runtime too */
tomd->cached = 0;
tomd->oceancache = NULL;
tomd->ocean = BKE_ocean_add();
init_ocean_modifier(tomd);
simulate_ocean_modifier(tomd);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
(void)target;
#endif /* WITH_OCEANSIM */
}
#ifdef WITH_OCEANSIM
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
OceanModifierData *omd = (OceanModifierData *)md;
CustomDataMask dataMask = 0;
if (omd->flag & MOD_OCEAN_GENERATE_FOAM)
dataMask |= CD_MASK_MCOL;
return dataMask;
}
#else /* WITH_OCEANSIM */
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
/* unused */
(void)md;
return 0;
}
#endif /* WITH_OCEANSIM */
static bool dependsOnNormals(ModifierData *md)
{
OceanModifierData *omd = (OceanModifierData *)md;
return (omd->geometry_mode != MOD_OCEAN_GEOM_GENERATE);
}
#if 0
static void dm_get_bounds(DerivedMesh *dm, float *sx, float *sy, float *ox, float *oy)
{
/* get bounding box of underlying dm */
int v, totvert = dm->getNumVerts(dm);
float min[3], max[3], delta[3];
MVert *mvert = dm->getVertDataArray(dm, 0);
copy_v3_v3(min, mvert->co);
copy_v3_v3(max, mvert->co);
for (v = 1; v < totvert; v++, mvert++) {
min[0] = min_ff(min[0], mvert->co[0]);
min[1] = min_ff(min[1], mvert->co[1]);
min[2] = min_ff(min[2], mvert->co[2]);
max[0] = max_ff(max[0], mvert->co[0]);
max[1] = max_ff(max[1], mvert->co[1]);
max[2] = max_ff(max[2], mvert->co[2]);
}
sub_v3_v3v3(delta, max, min);
*sx = delta[0];
*sy = delta[1];
*ox = min[0];
*oy = min[1];
}
#endif
#ifdef WITH_OCEANSIM
typedef struct GenerateOceanGeometryData {
MVert *mverts;
MPoly *mpolys;
MLoop *mloops;
int *origindex;
MLoopUV *mloopuvs;
int res_x, res_y;
int rx, ry;
float ox, oy;
float sx, sy;
float ix, iy;
} GenerateOceanGeometryData;
static void generate_ocean_geometry_vertices(void *userdata, const int y)
{
GenerateOceanGeometryData *gogd = userdata;
int x;
for (x = 0; x <= gogd->res_x; x++) {
const int i = y * (gogd->res_x + 1) + x;
float *co = gogd->mverts[i].co;
co[0] = gogd->ox + (x * gogd->sx);
co[1] = gogd->oy + (y * gogd->sy);
co[2] = 0.0f;
}
}
static void generate_ocean_geometry_polygons(void *userdata, const int y)
{
GenerateOceanGeometryData *gogd = userdata;
int x;
for (x = 0; x < gogd->res_x; x++) {
const int fi = y * gogd->res_x + x;
const int vi = y * (gogd->res_x + 1) + x;
MPoly *mp = &gogd->mpolys[fi];
MLoop *ml = &gogd->mloops[fi * 4];
ml->v = vi;
ml++;
ml->v = vi + 1;
ml++;
ml->v = vi + 1 + gogd->res_x + 1;
ml++;
ml->v = vi + gogd->res_x + 1;
ml++;
mp->loopstart = fi * 4;
mp->totloop = 4;
mp->flag |= ME_SMOOTH;
/* generated geometry does not map to original faces */
gogd->origindex[fi] = ORIGINDEX_NONE;
}
}
static void generate_ocean_geometry_uvs(void *userdata, const int y)
{
GenerateOceanGeometryData *gogd = userdata;
int x;
for (x = 0; x < gogd->res_x; x++) {
const int i = y * gogd->res_x + x;
MLoopUV *luv = &gogd->mloopuvs[i * 4];
luv->uv[0] = x * gogd->ix;
luv->uv[1] = y * gogd->iy;
luv++;
luv->uv[0] = (x + 1) * gogd->ix;
luv->uv[1] = y * gogd->iy;
luv++;
luv->uv[0] = (x + 1) * gogd->ix;
luv->uv[1] = (y + 1) * gogd->iy;
luv++;
luv->uv[0] = x * gogd->ix;
luv->uv[1] = (y + 1) * gogd->iy;
luv++;
}
}
static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
{
DerivedMesh *result;
GenerateOceanGeometryData gogd;
int num_verts;
int num_polys;
const bool use_threading = omd->resolution > 4;
gogd.rx = omd->resolution * omd->resolution;
gogd.ry = omd->resolution * omd->resolution;
gogd.res_x = gogd.rx * omd->repeat_x;
gogd.res_y = gogd.ry * omd->repeat_y;
num_verts = (gogd.res_x + 1) * (gogd.res_y + 1);
num_polys = gogd.res_x * gogd.res_y;
gogd.sx = omd->size * omd->spatial_size;
gogd.sy = omd->size * omd->spatial_size;
gogd.ox = -gogd.sx / 2.0f;
gogd.oy = -gogd.sy / 2.0f;
gogd.sx /= gogd.rx;
gogd.sy /= gogd.ry;
result = CDDM_new(num_verts, 0, 0, num_polys * 4, num_polys);
gogd.mverts = CDDM_get_verts(result);
gogd.mpolys = CDDM_get_polys(result);
gogd.mloops = CDDM_get_loops(result);
gogd.origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX);
/* create vertices */
BLI_task_parallel_range(0, gogd.res_y + 1, &gogd, generate_ocean_geometry_vertices, use_threading);
/* create faces */
BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_polygons, use_threading);
CDDM_calc_edges(result);
/* add uvs */
if (CustomData_number_of_layers(&result->loopData, CD_MLOOPUV) < MAX_MTFACE) {
gogd.mloopuvs = CustomData_add_layer(&result->loopData, CD_MLOOPUV, CD_CALLOC, NULL, num_polys * 4);
if (gogd.mloopuvs) { /* unlikely to fail */
gogd.ix = 1.0 / gogd.rx;
gogd.iy = 1.0 / gogd.ry;
BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_uvs, use_threading);
}
}
result->dirty |= DM_DIRTY_NORMALS;
return result;
}
static DerivedMesh *doOcean(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int UNUSED(useRenderParams))
{
OceanModifierData *omd = (OceanModifierData *) md;
DerivedMesh *dm = NULL;
OceanResult ocr;
MVert *mverts;
int cfra;
int i, j;
/* use cached & inverted value for speed
* expanded this would read...
*
* (axis / (omd->size * omd->spatial_size)) + 0.5f) */
#define OCEAN_CO(_size_co_inv, _v) ((_v * _size_co_inv) + 0.5f)
const float size_co_inv = 1.0f / (omd->size * omd->spatial_size);
/* can happen in when size is small, avoid bad array lookups later and quit now */
if (!isfinite(size_co_inv)) {
return derivedData;
}
/* update modifier */
if (omd->refresh & MOD_OCEAN_REFRESH_ADD) {
omd->ocean = BKE_ocean_add();
}
if (omd->refresh & MOD_OCEAN_REFRESH_RESET) {
init_ocean_modifier(omd);
}
if (omd->refresh & MOD_OCEAN_REFRESH_CLEAR_CACHE) {
clear_cache_data(omd);
}
omd->refresh = 0;
/* do ocean simulation */
if (omd->cached == true) {
if (!omd->oceancache) {
init_cache_data(ob, omd);
}
BKE_ocean_simulate_cache(omd->oceancache, md->scene->r.cfra);
}
else {
simulate_ocean_modifier(omd);
}
if (omd->geometry_mode == MOD_OCEAN_GEOM_GENERATE) {
dm = generate_ocean_geometry(omd);
DM_ensure_normals(dm);
}
else if (omd->geometry_mode == MOD_OCEAN_GEOM_DISPLACE) {
dm = CDDM_copy(derivedData);
}
cfra = md->scene->r.cfra;
CLAMP(cfra, omd->bakestart, omd->bakeend);
cfra -= omd->bakestart; /* shift to 0 based */
mverts = dm->getVertArray(dm);
/* add vcols before displacement - allows lookup based on position */
if (omd->flag & MOD_OCEAN_GENERATE_FOAM) {
if (CustomData_number_of_layers(&dm->loopData, CD_MLOOPCOL) < MAX_MCOL) {
const int num_polys = dm->getNumPolys(dm);
const int num_loops = dm->getNumLoops(dm);
MLoop *mloops = dm->getLoopArray(dm);
MLoopCol *mloopcols = CustomData_add_layer_named(
&dm->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, num_loops, omd->foamlayername);
if (mloopcols) { /* unlikely to fail */
MPoly *mpolys = dm->getPolyArray(dm);
MPoly *mp;
for (i = 0, mp = mpolys; i < num_polys; i++, mp++) {
MLoop *ml = &mloops[mp->loopstart];
MLoopCol *mlcol = &mloopcols[mp->loopstart];
for (j = mp->totloop; j--; ml++, mlcol++) {
const float *vco = mverts[ml->v].co;
const float u = OCEAN_CO(size_co_inv, vco[0]);
const float v = OCEAN_CO(size_co_inv, vco[1]);
float foam;
if (omd->oceancache && omd->cached == true) {
BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra, u, v);
foam = ocr.foam;
CLAMP(foam, 0.0f, 1.0f);
}
else {
BKE_ocean_eval_uv(omd->ocean, &ocr, u, v);
foam = BKE_ocean_jminus_to_foam(ocr.Jminus, omd->foam_coverage);
}
mlcol->r = mlcol->g = mlcol->b = (char)(foam * 255);
/* This needs to be set (render engine uses) */
mlcol->a = 255;
}
}
}
}
}
/* displace the geometry */
/* Note: tried to parallelized that one and previous foam loop, but gives 20% slower results... odd. */
{
const int num_verts = dm->getNumVerts(dm);
for (i = 0; i < num_verts; i++) {
float *vco = mverts[i].co;
const float u = OCEAN_CO(size_co_inv, vco[0]);
const float v = OCEAN_CO(size_co_inv, vco[1]);
if (omd->oceancache && omd->cached == true) {
BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra, u, v);
}
else {
BKE_ocean_eval_uv(omd->ocean, &ocr, u, v);
}
vco[2] += ocr.disp[1];
if (omd->chop_amount > 0.0f) {
vco[0] += ocr.disp[0];
vco[1] += ocr.disp[2];
}
}
}
#undef OCEAN_CO
return dm;
}
#else /* WITH_OCEANSIM */
static DerivedMesh *doOcean(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams))
{
/* unused */
(void)md;
return derivedData;
}
#endif /* WITH_OCEANSIM */
static DerivedMesh *applyModifier(ModifierData *md, const struct EvaluationContext *UNUSED(eval_ctx),
Object *ob, DerivedMesh *derivedData,
ModifierApplyFlag UNUSED(flag))
{
DerivedMesh *result;
result = doOcean(md, ob, derivedData, 0);
if (result != derivedData)
result->dirty |= DM_DIRTY_NORMALS;
return result;
}
ModifierTypeInfo modifierType_Ocean = {
/* name */ "Ocean",
/* structName */ "OceanModifierData",
/* structSize */ sizeof(OceanModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ copyData,
/* deformMatrices */ NULL,
/* deformVerts */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* applyModifierEM */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ dependsOnNormals,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};