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blender-archive/source/blender/editors/space_outliner/outliner_tree.cc
Brecht Van Lommel 173d8edb0b Cleanup: make meaning of base visibility flags more clear
Rename, add comments, and use flag in the depsgraph to ensure the logic
matches.

Differential Revision: https://developer.blender.org/D15883
2022-09-08 15:23:21 +02:00

1728 lines
53 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
/** \file
* \ingroup spoutliner
*/
#include <cmath>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curves_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_key_types.h"
#include "DNA_light_types.h"
#include "DNA_lightprobe_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
#include "BLI_fnmatch.h"
#include "BLI_listbase.h"
#include "BLI_mempool.h"
#include "BLI_timeit.hh"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_armature.h"
#include "BKE_deform.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_outliner_treehash.hh"
#include "ED_screen.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "outliner_intern.hh"
#include "tree/common.hh"
#include "tree/tree_display.hh"
#include "tree/tree_element.hh"
#ifdef WIN32
# include "BLI_math_base.h" /* M_PI */
#endif
namespace blender::ed::outliner {
/* prototypes */
static int outliner_exclude_filter_get(const SpaceOutliner *space_outliner);
/* -------------------------------------------------------------------- */
/** \name Persistent Data
* \{ */
static void outliner_storage_cleanup(SpaceOutliner *space_outliner)
{
BLI_mempool *ts = space_outliner->treestore;
if (ts) {
TreeStoreElem *tselem;
int unused = 0;
/* each element used once, for ID blocks with more users to have each a treestore */
BLI_mempool_iter iter;
BLI_mempool_iternew(ts, &iter);
while ((tselem = static_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter)))) {
tselem->used = 0;
}
/* cleanup only after reading file or undo step, and always for
* RNA data-blocks view in order to save memory */
if (space_outliner->storeflag & SO_TREESTORE_CLEANUP) {
space_outliner->storeflag &= ~SO_TREESTORE_CLEANUP;
BLI_mempool_iternew(ts, &iter);
while ((tselem = static_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter)))) {
if (tselem->id == nullptr) {
unused++;
}
}
if (unused) {
if (BLI_mempool_len(ts) == unused) {
BLI_mempool_destroy(ts);
space_outliner->treestore = nullptr;
space_outliner->runtime->tree_hash = nullptr;
}
else {
TreeStoreElem *tsenew;
BLI_mempool *new_ts = BLI_mempool_create(
sizeof(TreeStoreElem), BLI_mempool_len(ts) - unused, 512, BLI_MEMPOOL_ALLOW_ITER);
BLI_mempool_iternew(ts, &iter);
while ((tselem = static_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter)))) {
if (tselem->id) {
tsenew = static_cast<TreeStoreElem *>(BLI_mempool_alloc(new_ts));
*tsenew = *tselem;
}
}
BLI_mempool_destroy(ts);
space_outliner->treestore = new_ts;
if (space_outliner->runtime->tree_hash) {
/* update hash table to fix broken pointers */
space_outliner->runtime->tree_hash->rebuild_from_treestore(*space_outliner->treestore);
}
}
}
}
else if (space_outliner->runtime->tree_hash) {
space_outliner->runtime->tree_hash->clear_used();
}
}
}
static void check_persistent(
SpaceOutliner *space_outliner, TreeElement *te, ID *id, short type, short nr)
{
if (space_outliner->treestore == nullptr) {
/* if treestore was not created in readfile.c, create it here */
space_outliner->treestore = BLI_mempool_create(
sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
}
if (space_outliner->runtime->tree_hash == nullptr) {
space_outliner->runtime->tree_hash = treehash::TreeHash::create_from_treestore(
*space_outliner->treestore);
}
/* find any unused tree element in treestore and mark it as used
* (note that there may be multiple unused elements in case of linked objects) */
TreeStoreElem *tselem = space_outliner->runtime->tree_hash->lookup_unused(type, nr, id);
if (tselem) {
te->store_elem = tselem;
tselem->used = 1;
return;
}
/* add 1 element to treestore */
tselem = static_cast<TreeStoreElem *>(BLI_mempool_alloc(space_outliner->treestore));
tselem->type = type;
tselem->nr = type ? nr : 0;
tselem->id = id;
tselem->used = 0;
tselem->flag = TSE_CLOSED;
te->store_elem = tselem;
space_outliner->runtime->tree_hash->add_element(*tselem);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Tree Management
* \{ */
void outliner_free_tree(ListBase *tree)
{
LISTBASE_FOREACH_MUTABLE (TreeElement *, element, tree) {
outliner_free_tree_element(element, tree);
}
}
void outliner_cleanup_tree(SpaceOutliner *space_outliner)
{
outliner_free_tree(&space_outliner->tree);
outliner_storage_cleanup(space_outliner);
}
void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree)
{
BLI_assert(BLI_findindex(parent_subtree, element) > -1);
BLI_remlink(parent_subtree, element);
outliner_free_tree(&element->subtree);
if (element->flag & TE_FREE_NAME) {
MEM_freeN((void *)element->name);
}
element->abstract_element = nullptr;
MEM_delete(element);
}
/* ********************************************************* */
/* -------------------------------------------------------- */
bool outliner_requires_rebuild_on_select_or_active_change(const SpaceOutliner *space_outliner)
{
int exclude_flags = outliner_exclude_filter_get(space_outliner);
/* Need to rebuild tree to re-apply filter if select/active changed while filtering based on
* select/active. */
return exclude_flags & (SO_FILTER_OB_STATE_SELECTED | SO_FILTER_OB_STATE_ACTIVE);
}
/* special handling of hierarchical non-lib data */
static void outliner_add_bone(SpaceOutliner *space_outliner,
ListBase *lb,
ID *id,
Bone *curBone,
TreeElement *parent,
int *a)
{
TreeElement *te = outliner_add_element(space_outliner, lb, id, parent, TSE_BONE, *a);
(*a)++;
te->name = curBone->name;
te->directdata = curBone;
LISTBASE_FOREACH (Bone *, child_bone, &curBone->childbase) {
outliner_add_bone(space_outliner, &te->subtree, id, child_bone, te, a);
}
}
#ifdef WITH_FREESTYLE
static void outliner_add_line_styles(SpaceOutliner *space_outliner,
ListBase *lb,
Scene *sce,
TreeElement *te)
{
ViewLayer *view_layer;
FreestyleLineSet *lineset;
for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
for (lineset = view_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
FreestyleLineStyle *linestyle = lineset->linestyle;
if (linestyle) {
linestyle->id.tag |= LIB_TAG_DOIT;
}
}
}
for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
for (lineset = view_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
FreestyleLineStyle *linestyle = lineset->linestyle;
if (linestyle) {
if (!(linestyle->id.tag & LIB_TAG_DOIT)) {
continue;
}
linestyle->id.tag &= ~LIB_TAG_DOIT;
outliner_add_element(space_outliner, lb, linestyle, te, TSE_SOME_ID, 0);
}
}
}
}
#endif
/* Can be inlined if necessary. */
static void outliner_add_object_contents(SpaceOutliner *space_outliner,
TreeElement *te,
TreeStoreElem *tselem,
Object *ob)
{
if (outliner_animdata_test(ob->adt)) {
outliner_add_element(space_outliner, &te->subtree, ob, te, TSE_ANIM_DATA, 0);
}
/* FIXME: add a special type for this. */
outliner_add_element(space_outliner, &te->subtree, ob->poselib, te, TSE_SOME_ID, 0);
outliner_add_element(space_outliner, &te->subtree, ob->data, te, TSE_SOME_ID, 0);
if (ob->pose) {
bArmature *arm = static_cast<bArmature *>(ob->data);
TreeElement *tenla = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_POSE_BASE, 0);
tenla->name = IFACE_("Pose");
/* channels undefined in editmode, but we want the 'tenla' pose icon itself */
if ((arm->edbo == nullptr) && (ob->mode & OB_MODE_POSE)) {
int const_index = 1000; /* ensure unique id for bone constraints */
int a;
LISTBASE_FOREACH_INDEX (bPoseChannel *, pchan, &ob->pose->chanbase, a) {
TreeElement *ten = outliner_add_element(
space_outliner, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
ten->name = pchan->name;
ten->directdata = pchan;
pchan->temp = (void *)ten;
if (!BLI_listbase_is_empty(&pchan->constraints)) {
/* Object *target; */
TreeElement *tenla1 = outliner_add_element(
space_outliner, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
tenla1->name = IFACE_("Constraints");
/* char *str; */
LISTBASE_FOREACH (bConstraint *, con, &pchan->constraints) {
TreeElement *ten1 = outliner_add_element(
space_outliner, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
#if 0 /* disabled as it needs to be reworked for recoded constraints system */
target = get_constraint_target(con, &str);
if (str && str[0]) {
ten1->name = str;
}
else if (target) {
ten1->name = target->id.name + 2;
}
else {
ten1->name = con->name;
}
#endif
ten1->name = con->name;
ten1->directdata = con;
/* possible add all other types links? */
}
const_index++;
}
}
/* make hierarchy */
TreeElement *ten = static_cast<TreeElement *>(tenla->subtree.first);
while (ten) {
TreeElement *nten = ten->next, *par;
tselem = TREESTORE(ten);
if (tselem->type == TSE_POSE_CHANNEL) {
bPoseChannel *pchan = (bPoseChannel *)ten->directdata;
if (pchan->parent) {
BLI_remlink(&tenla->subtree, ten);
par = (TreeElement *)pchan->parent->temp;
BLI_addtail(&par->subtree, ten);
ten->parent = par;
}
}
ten = nten;
}
}
/* Pose Groups */
if (!BLI_listbase_is_empty(&ob->pose->agroups)) {
TreeElement *ten_bonegrp = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
ten_bonegrp->name = IFACE_("Bone Groups");
int index;
LISTBASE_FOREACH_INDEX (bActionGroup *, agrp, &ob->pose->agroups, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_bonegrp->subtree, ob, ten_bonegrp, TSE_POSEGRP, index);
ten->name = agrp->name;
ten->directdata = agrp;
}
}
}
for (int a = 0; a < ob->totcol; a++) {
outliner_add_element(space_outliner, &te->subtree, ob->mat[a], te, TSE_SOME_ID, a);
}
if (!BLI_listbase_is_empty(&ob->constraints)) {
TreeElement *tenla = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
tenla->name = IFACE_("Constraints");
int index;
LISTBASE_FOREACH_INDEX (bConstraint *, con, &ob->constraints, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, index);
#if 0 /* disabled due to constraints system targets recode... code here needs review */
target = get_constraint_target(con, &str);
if (str && str[0]) {
ten->name = str;
}
else if (target) {
ten->name = target->id.name + 2;
}
else {
ten->name = con->name;
}
#endif
ten->name = con->name;
ten->directdata = con;
/* possible add all other types links? */
}
}
if (!BLI_listbase_is_empty(&ob->modifiers)) {
TreeElement *ten_mod = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
ten_mod->name = IFACE_("Modifiers");
int index;
LISTBASE_FOREACH_INDEX (ModifierData *, md, &ob->modifiers, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
ten->name = md->name;
ten->directdata = md;
if (md->type == eModifierType_Lattice) {
outliner_add_element(space_outliner,
&ten->subtree,
((LatticeModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eModifierType_Curve) {
outliner_add_element(space_outliner,
&ten->subtree,
((CurveModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eModifierType_Armature) {
outliner_add_element(space_outliner,
&ten->subtree,
((ArmatureModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eModifierType_Hook) {
outliner_add_element(space_outliner,
&ten->subtree,
((HookModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eModifierType_ParticleSystem) {
ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys;
TreeElement *ten_psys;
ten_psys = outliner_add_element(space_outliner, &ten->subtree, ob, te, TSE_LINKED_PSYS, 0);
ten_psys->directdata = psys;
ten_psys->name = psys->part->id.name + 2;
}
}
}
/* Grease Pencil modifiers. */
if (!BLI_listbase_is_empty(&ob->greasepencil_modifiers)) {
TreeElement *ten_mod = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
ten_mod->name = IFACE_("Modifiers");
int index;
LISTBASE_FOREACH_INDEX (GpencilModifierData *, md, &ob->greasepencil_modifiers, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
ten->name = md->name;
ten->directdata = md;
if (md->type == eGpencilModifierType_Armature) {
outliner_add_element(space_outliner,
&ten->subtree,
((ArmatureGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eGpencilModifierType_Hook) {
outliner_add_element(space_outliner,
&ten->subtree,
((HookGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
else if (md->type == eGpencilModifierType_Lattice) {
outliner_add_element(space_outliner,
&ten->subtree,
((LatticeGpencilModifierData *)md)->object,
ten,
TSE_LINKED_OB,
0);
}
}
}
/* Grease Pencil effects. */
if (!BLI_listbase_is_empty(&ob->shader_fx)) {
TreeElement *ten_fx = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_GPENCIL_EFFECT_BASE, 0);
ten_fx->name = IFACE_("Effects");
int index;
LISTBASE_FOREACH_INDEX (ShaderFxData *, fx, &ob->shader_fx, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &ten_fx->subtree, ob, ten_fx, TSE_GPENCIL_EFFECT, index);
ten->name = fx->name;
ten->directdata = fx;
if (fx->type == eShaderFxType_Swirl) {
outliner_add_element(space_outliner,
&ten->subtree,
((SwirlShaderFxData *)fx)->object,
ten,
TSE_LINKED_OB,
0);
}
}
}
/* vertex groups */
if (ELEM(ob->type, OB_MESH, OB_GPENCIL, OB_LATTICE)) {
const ListBase *defbase = BKE_object_defgroup_list(ob);
if (!BLI_listbase_is_empty(defbase)) {
TreeElement *tenla = outliner_add_element(
space_outliner, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
tenla->name = IFACE_("Vertex Groups");
int index;
LISTBASE_FOREACH_INDEX (bDeformGroup *, defgroup, defbase, index) {
TreeElement *ten = outliner_add_element(
space_outliner, &tenla->subtree, ob, tenla, TSE_DEFGROUP, index);
ten->name = defgroup->name;
ten->directdata = defgroup;
}
}
}
/* duplicated group */
if (ob->instance_collection && (ob->transflag & OB_DUPLICOLLECTION)) {
outliner_add_element(
space_outliner, &te->subtree, ob->instance_collection, te, TSE_SOME_ID, 0);
}
}
/* Can be inlined if necessary. */
static void outliner_add_id_contents(SpaceOutliner *space_outliner,
TreeElement *te,
TreeStoreElem *tselem,
ID *id)
{
/* tuck pointer back in object, to construct hierarchy */
if (GS(id->name) == ID_OB) {
id->newid = (ID *)te;
}
/* expand specific data always */
switch (GS(id->name)) {
case ID_LI:
case ID_SCE:
BLI_assert_msg(0, "ID type expected to be expanded through new tree-element design");
break;
case ID_OB: {
outliner_add_object_contents(space_outliner, te, tselem, (Object *)id);
break;
}
case ID_ME: {
Mesh *me = (Mesh *)id;
if (outliner_animdata_test(me->adt)) {
outliner_add_element(space_outliner, &te->subtree, me, te, TSE_ANIM_DATA, 0);
}
outliner_add_element(space_outliner, &te->subtree, me->key, te, TSE_SOME_ID, 0);
for (int a = 0; a < me->totcol; a++) {
outliner_add_element(space_outliner, &te->subtree, me->mat[a], te, TSE_SOME_ID, a);
}
/* could do tfaces with image links, but the images are not grouped nicely.
* would require going over all tfaces, sort images in use. etc... */
break;
}
case ID_CU_LEGACY: {
Curve *cu = (Curve *)id;
if (outliner_animdata_test(cu->adt)) {
outliner_add_element(space_outliner, &te->subtree, cu, te, TSE_ANIM_DATA, 0);
}
for (int a = 0; a < cu->totcol; a++) {
outliner_add_element(space_outliner, &te->subtree, cu->mat[a], te, TSE_SOME_ID, a);
}
break;
}
case ID_MB: {
MetaBall *mb = (MetaBall *)id;
if (outliner_animdata_test(mb->adt)) {
outliner_add_element(space_outliner, &te->subtree, mb, te, TSE_ANIM_DATA, 0);
}
for (int a = 0; a < mb->totcol; a++) {
outliner_add_element(space_outliner, &te->subtree, mb->mat[a], te, TSE_SOME_ID, a);
}
break;
}
case ID_MA: {
Material *ma = (Material *)id;
if (outliner_animdata_test(ma->adt)) {
outliner_add_element(space_outliner, &te->subtree, ma, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_TE: {
Tex *tex = (Tex *)id;
if (outliner_animdata_test(tex->adt)) {
outliner_add_element(space_outliner, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
}
outliner_add_element(space_outliner, &te->subtree, tex->ima, te, TSE_SOME_ID, 0);
break;
}
case ID_CA: {
Camera *ca = (Camera *)id;
if (outliner_animdata_test(ca->adt)) {
outliner_add_element(space_outliner, &te->subtree, ca, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_CF: {
CacheFile *cache_file = (CacheFile *)id;
if (outliner_animdata_test(cache_file->adt)) {
outliner_add_element(space_outliner, &te->subtree, cache_file, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_LA: {
Light *la = (Light *)id;
if (outliner_animdata_test(la->adt)) {
outliner_add_element(space_outliner, &te->subtree, la, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_SPK: {
Speaker *spk = (Speaker *)id;
if (outliner_animdata_test(spk->adt)) {
outliner_add_element(space_outliner, &te->subtree, spk, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_LP: {
LightProbe *prb = (LightProbe *)id;
if (outliner_animdata_test(prb->adt)) {
outliner_add_element(space_outliner, &te->subtree, prb, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_WO: {
World *wrld = (World *)id;
if (outliner_animdata_test(wrld->adt)) {
outliner_add_element(space_outliner, &te->subtree, wrld, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_KE: {
Key *key = (Key *)id;
if (outliner_animdata_test(key->adt)) {
outliner_add_element(space_outliner, &te->subtree, key, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_AC: {
/* XXX do we want to be exposing the F-Curves here? */
/* bAction *act = (bAction *)id; */
break;
}
case ID_AR: {
bArmature *arm = (bArmature *)id;
if (outliner_animdata_test(arm->adt)) {
outliner_add_element(space_outliner, &te->subtree, arm, te, TSE_ANIM_DATA, 0);
}
if (arm->edbo) {
int a = 0;
LISTBASE_FOREACH_INDEX (EditBone *, ebone, arm->edbo, a) {
TreeElement *ten = outliner_add_element(
space_outliner, &te->subtree, id, te, TSE_EBONE, a);
ten->directdata = ebone;
ten->name = ebone->name;
ebone->temp.p = ten;
}
/* make hierarchy */
TreeElement *ten = arm->edbo->first ?
static_cast<TreeElement *>(((EditBone *)arm->edbo->first)->temp.p) :
nullptr;
while (ten) {
TreeElement *nten = ten->next, *par;
EditBone *ebone = (EditBone *)ten->directdata;
if (ebone->parent) {
BLI_remlink(&te->subtree, ten);
par = static_cast<TreeElement *>(ebone->parent->temp.p);
BLI_addtail(&par->subtree, ten);
ten->parent = par;
}
ten = nten;
}
}
else {
/* do not extend Armature when we have posemode */
tselem = TREESTORE(te->parent);
if (TSE_IS_REAL_ID(tselem) && GS(tselem->id->name) == ID_OB &&
((Object *)tselem->id)->mode & OB_MODE_POSE) {
/* pass */
}
else {
int a = 0;
LISTBASE_FOREACH (Bone *, bone, &arm->bonebase) {
outliner_add_bone(space_outliner, &te->subtree, id, bone, te, &a);
}
}
}
break;
}
case ID_LS: {
FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
if (outliner_animdata_test(linestyle->adt)) {
outliner_add_element(space_outliner, &te->subtree, linestyle, te, TSE_ANIM_DATA, 0);
}
for (int a = 0; a < MAX_MTEX; a++) {
if (linestyle->mtex[a]) {
outliner_add_element(space_outliner, &te->subtree, linestyle->mtex[a]->tex, te, 0, a);
}
}
break;
}
case ID_GD: {
bGPdata *gpd = (bGPdata *)id;
if (outliner_animdata_test(gpd->adt)) {
outliner_add_element(space_outliner, &te->subtree, gpd, te, TSE_ANIM_DATA, 0);
}
/* TODO: base element for layers? */
int index = 0;
LISTBASE_FOREACH_BACKWARD (bGPDlayer *, gpl, &gpd->layers) {
outliner_add_element(space_outliner, &te->subtree, gpl, te, TSE_GP_LAYER, index);
index++;
}
break;
}
case ID_GR: {
/* Don't expand for instances, creates too many elements. */
if (!(te->parent && te->parent->idcode == ID_OB)) {
Collection *collection = (Collection *)id;
outliner_add_collection_recursive(space_outliner, collection, te);
}
break;
}
case ID_CV: {
Curves *curves = (Curves *)id;
if (outliner_animdata_test(curves->adt)) {
outliner_add_element(space_outliner, &te->subtree, curves, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_PT: {
PointCloud *pointcloud = (PointCloud *)id;
if (outliner_animdata_test(pointcloud->adt)) {
outliner_add_element(space_outliner, &te->subtree, pointcloud, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_VO: {
Volume *volume = (Volume *)id;
if (outliner_animdata_test(volume->adt)) {
outliner_add_element(space_outliner, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
}
break;
}
case ID_SIM: {
Simulation *simulation = (Simulation *)id;
if (outliner_animdata_test(simulation->adt)) {
outliner_add_element(space_outliner, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
}
break;
}
default:
break;
}
}
TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
ListBase *lb,
void *idv,
TreeElement *parent,
short type,
short index,
const bool expand)
{
ID *id = static_cast<ID *>(idv);
if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
id = ((PointerRNA *)idv)->owner_id;
if (!id) {
id = static_cast<ID *>(((PointerRNA *)idv)->data);
}
}
else if (type == TSE_GP_LAYER) {
/* idv is the layer itself */
id = TREESTORE(parent)->id;
}
else if (ELEM(type, TSE_GENERIC_LABEL)) {
id = nullptr;
}
/* exceptions */
if (ELEM(type, TSE_ID_BASE, TSE_GENERIC_LABEL)) {
/* pass */
}
else if (id == nullptr) {
return nullptr;
}
if (type == 0) {
/* Zero type means real ID, ensure we do not get non-outliner ID types here... */
BLI_assert(TREESTORE_ID_TYPE(id));
}
TreeElement *te = MEM_new<TreeElement>(__func__);
/* add to the visual tree */
BLI_addtail(lb, te);
/* add to the storage */
check_persistent(space_outliner, te, id, type, index);
TreeStoreElem *tselem = TREESTORE(te);
/* if we are searching for something expand to see child elements */
if (SEARCHING_OUTLINER(space_outliner)) {
tselem->flag |= TSE_CHILDSEARCH;
}
te->parent = parent;
te->index = index; /* For data arrays. */
/* New inheritance based element representation. Not all element types support this yet,
* eventually it should replace #TreeElement entirely. */
te->abstract_element = AbstractTreeElement::createFromType(type, *te, idv);
if (te->abstract_element) {
/* Element types ported to the new design are expected to have their name set at this point! */
BLI_assert(te->name != nullptr);
}
if (ELEM(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)) {
/* pass */
}
else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
/* pass */
}
else if (ELEM(type, TSE_ANIM_DATA, TSE_NLA, TSE_NLA_TRACK, TSE_DRIVER_BASE)) {
/* pass */
}
else if (type == TSE_GP_LAYER) {
/* pass */
}
else if (ELEM(type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION_BASE, TSE_VIEW_COLLECTION_BASE)) {
/* pass */
}
else if (ELEM(type, TSE_ID_BASE, TSE_GENERIC_LABEL)) {
/* pass */
}
else if (type == TSE_SOME_ID) {
if (!te->abstract_element) {
BLI_assert_msg(0, "Expected this ID type to be ported to new Outliner tree-element design");
}
}
else if (ELEM(type,
TSE_LIBRARY_OVERRIDE_BASE,
TSE_LIBRARY_OVERRIDE,
TSE_LIBRARY_OVERRIDE_OPERATION)) {
if (!te->abstract_element) {
BLI_assert_msg(0,
"Expected override types to be ported to new Outliner tree-element design");
}
}
else {
/* Other cases must be caught above. */
BLI_assert(TSE_IS_REAL_ID(tselem));
/* The new type design sets the name already, don't override that here. We need to figure out
* how to deal with the idcode for non-TSE_SOME_ID types still. Some rely on it... */
if (!te->abstract_element) {
te->name = id->name + 2; /* Default, can be overridden by Library or non-ID data. */
}
te->idcode = GS(id->name);
}
if (!expand) {
/* Pass */
}
else if (te->abstract_element && te->abstract_element->isExpandValid()) {
tree_element_expand(*te->abstract_element, *space_outliner);
}
else if (type == TSE_SOME_ID) {
/* ID types not (fully) ported to new design yet. */
if (te->abstract_element->expandPoll(*space_outliner)) {
outliner_add_id_contents(space_outliner, te, tselem, id);
}
}
else if (ELEM(type,
TSE_ANIM_DATA,
TSE_DRIVER_BASE,
TSE_NLA,
TSE_NLA_ACTION,
TSE_NLA_TRACK,
TSE_GP_LAYER,
TSE_RNA_STRUCT,
TSE_RNA_PROPERTY,
TSE_RNA_ARRAY_ELEM,
TSE_SEQUENCE,
TSE_SEQ_STRIP,
TSE_SEQUENCE_DUP,
TSE_GENERIC_LABEL)) {
BLI_assert_msg(false, "Element type should already use new AbstractTreeElement design");
}
return te;
}
/* ======================================================= */
BLI_INLINE void outliner_add_collection_init(TreeElement *te, Collection *collection)
{
te->name = BKE_collection_ui_name_get(collection);
te->directdata = collection;
}
BLI_INLINE void outliner_add_collection_objects(SpaceOutliner *space_outliner,
ListBase *tree,
Collection *collection,
TreeElement *parent)
{
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
outliner_add_element(space_outliner, tree, cob->ob, parent, TSE_SOME_ID, 0);
}
}
TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
Collection *collection,
TreeElement *ten)
{
outliner_add_collection_init(ten, collection);
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
outliner_add_element(
space_outliner, &ten->subtree, &child->collection->id, ten, TSE_SOME_ID, 0);
}
if (space_outliner->outlinevis != SO_SCENES) {
outliner_add_collection_objects(space_outliner, &ten->subtree, collection, ten);
}
return ten;
}
/** \} */
/* ======================================================= */
/* Generic Tree Building helpers - order these are called is top to bottom */
/* -------------------------------------------------------------------- */
/** \name Tree Sorting Helper
* \{ */
struct tTreeSort {
TreeElement *te;
ID *id;
const char *name;
short idcode;
};
/* alphabetical comparator, trying to put objects first */
static int treesort_alpha_ob(const void *v1, const void *v2)
{
const tTreeSort *x1 = static_cast<const tTreeSort *>(v1);
const tTreeSort *x2 = static_cast<const tTreeSort *>(v2);
/* first put objects last (hierarchy) */
int comp = (x1->idcode == ID_OB);
if (x2->idcode == ID_OB) {
comp += 2;
}
if (comp == 1) {
return 1;
}
if (comp == 2) {
return -1;
}
if (comp == 3) {
/* Among objects first come the ones in the collection, followed by the ones not on it.
* This way we can have the dashed lines in a separate style connecting the former. */
if ((x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) !=
(x2->te->flag & TE_CHILD_NOT_IN_COLLECTION)) {
return (x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) ? 1 : -1;
}
comp = BLI_strcasecmp_natural(x1->name, x2->name);
if (comp > 0) {
return 1;
}
if (comp < 0) {
return -1;
}
return 0;
}
return 0;
}
/* Move children that are not in the collection to the end of the list. */
static int treesort_child_not_in_collection(const void *v1, const void *v2)
{
const tTreeSort *x1 = static_cast<const tTreeSort *>(v1);
const tTreeSort *x2 = static_cast<const tTreeSort *>(v2);
/* Among objects first come the ones in the collection, followed by the ones not on it.
* This way we can have the dashed lines in a separate style connecting the former. */
if ((x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) != (x2->te->flag & TE_CHILD_NOT_IN_COLLECTION)) {
return (x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) ? 1 : -1;
}
return 0;
}
/* alphabetical comparator */
static int treesort_alpha(const void *v1, const void *v2)
{
const tTreeSort *x1 = static_cast<const tTreeSort *>(v1);
const tTreeSort *x2 = static_cast<const tTreeSort *>(v2);
int comp = BLI_strcasecmp_natural(x1->name, x2->name);
if (comp > 0) {
return 1;
}
if (comp < 0) {
return -1;
}
return 0;
}
/* this is nice option for later? doesn't look too useful... */
#if 0
static int treesort_obtype_alpha(const void *v1, const void *v2)
{
const tTreeSort *x1 = v1, *x2 = v2;
/* first put objects last (hierarchy) */
if (x1->idcode == ID_OB && x2->idcode != ID_OB) {
return 1;
}
else if (x2->idcode == ID_OB && x1->idcode != ID_OB) {
return -1;
}
else {
/* 2nd we check ob type */
if (x1->idcode == ID_OB && x2->idcode == ID_OB) {
if (((Object *)x1->id)->type > ((Object *)x2->id)->type) {
return 1;
}
else if (((Object *)x1->id)->type > ((Object *)x2->id)->type) {
return -1;
}
else {
return 0;
}
}
else {
int comp = BLI_strcasecmp_natural(x1->name, x2->name);
if (comp > 0) {
return 1;
}
else if (comp < 0) {
return -1;
}
return 0;
}
}
}
#endif
/* sort happens on each subtree individual */
static void outliner_sort(ListBase *lb)
{
TreeElement *last_te = static_cast<TreeElement *>(lb->last);
if (last_te == nullptr) {
return;
}
TreeStoreElem *last_tselem = TREESTORE(last_te);
/* Sorting rules; only object lists, ID lists, or deform-groups. */
if (ELEM(last_tselem->type, TSE_DEFGROUP, TSE_ID_BASE) ||
((last_tselem->type == TSE_SOME_ID) && (last_te->idcode == ID_OB))) {
int totelem = BLI_listbase_count(lb);
if (totelem > 1) {
tTreeSort *tear = static_cast<tTreeSort *>(
MEM_mallocN(totelem * sizeof(tTreeSort), "tree sort array"));
tTreeSort *tp = tear;
int skip = 0;
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
tp->te = te;
tp->name = te->name;
tp->idcode = te->idcode;
if (!ELEM(tselem->type, TSE_SOME_ID, TSE_DEFGROUP)) {
tp->idcode = 0; /* Don't sort this. */
}
if (tselem->type == TSE_ID_BASE) {
tp->idcode = 1; /* Do sort this. */
}
tp->id = tselem->id;
tp++;
}
/* just sort alphabetically */
if (tear->idcode == 1) {
qsort(tear, totelem, sizeof(tTreeSort), treesort_alpha);
}
else {
/* keep beginning of list */
for (tp = tear, skip = 0; skip < totelem; skip++, tp++) {
if (tp->idcode) {
break;
}
}
if (skip < totelem) {
qsort(tear + skip, totelem - skip, sizeof(tTreeSort), treesort_alpha_ob);
}
}
BLI_listbase_clear(lb);
tp = tear;
while (totelem--) {
BLI_addtail(lb, tp->te);
tp++;
}
MEM_freeN(tear);
}
}
LISTBASE_FOREACH (TreeElement *, te_iter, lb) {
outliner_sort(&te_iter->subtree);
}
}
static void outliner_collections_children_sort(ListBase *lb)
{
TreeElement *last_te = static_cast<TreeElement *>(lb->last);
if (last_te == nullptr) {
return;
}
TreeStoreElem *last_tselem = TREESTORE(last_te);
/* Sorting rules: only object lists. */
if ((last_tselem->type == TSE_SOME_ID) && (last_te->idcode == ID_OB)) {
int totelem = BLI_listbase_count(lb);
if (totelem > 1) {
tTreeSort *tear = static_cast<tTreeSort *>(
MEM_mallocN(totelem * sizeof(tTreeSort), "tree sort array"));
tTreeSort *tp = tear;
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
tp->te = te;
tp->name = te->name;
tp->idcode = te->idcode;
tp->id = tselem->id;
tp++;
}
qsort(tear, totelem, sizeof(tTreeSort), treesort_child_not_in_collection);
BLI_listbase_clear(lb);
tp = tear;
while (totelem--) {
BLI_addtail(lb, tp->te);
tp++;
}
MEM_freeN(tear);
}
}
LISTBASE_FOREACH (TreeElement *, te_iter, lb) {
outliner_collections_children_sort(&te_iter->subtree);
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Tree Filtering Helper
* \{ */
struct OutlinerTreeElementFocus {
TreeStoreElem *tselem;
int ys;
};
/**
* Bring the outliner scrolling back to where it was in relation to the original focus element
* Caller is expected to handle redrawing of ARegion.
*/
static void outliner_restore_scrolling_position(SpaceOutliner *space_outliner,
ARegion *region,
OutlinerTreeElementFocus *focus)
{
View2D *v2d = &region->v2d;
if (focus->tselem != nullptr) {
outliner_set_coordinates(region, space_outliner);
TreeElement *te_new = outliner_find_tree_element(&space_outliner->tree, focus->tselem);
if (te_new != nullptr) {
int ys_new = te_new->ys;
int ys_old = focus->ys;
float y_move = MIN2(ys_new - ys_old, -v2d->cur.ymax);
BLI_rctf_translate(&v2d->cur, 0, y_move);
}
else {
return;
}
}
}
static bool test_collection_callback(TreeElement *te)
{
return outliner_is_collection_tree_element(te);
}
static bool test_object_callback(TreeElement *te)
{
TreeStoreElem *tselem = TREESTORE(te);
return ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB));
}
/**
* See if TreeElement or any of its children pass the callback_test.
*/
static TreeElement *outliner_find_first_desired_element_at_y_recursive(
const SpaceOutliner *space_outliner,
TreeElement *te,
const float limit,
bool (*callback_test)(TreeElement *))
{
if (callback_test(te)) {
return te;
}
if (TSELEM_OPEN(te->store_elem, space_outliner)) {
LISTBASE_FOREACH (TreeElement *, te_iter, &te->subtree) {
TreeElement *te_sub = outliner_find_first_desired_element_at_y_recursive(
space_outliner, te_iter, limit, callback_test);
if (te_sub != nullptr) {
return te_sub;
}
}
}
return nullptr;
}
/**
* Find the first element that passes a test starting from a reference vertical coordinate
*
* If the element that is in the position is not what we are looking for, keep looking for its
* children, siblings, and eventually, aunts, cousins, distant families, ... etc.
*
* Basically we keep going up and down the outliner tree from that point forward, until we find
* what we are looking for. If we are past the visible range and we can't find a valid element
* we return nullptr.
*/
static TreeElement *outliner_find_first_desired_element_at_y(const SpaceOutliner *space_outliner,
const float view_co,
const float view_co_limit)
{
TreeElement *te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_co);
bool (*callback_test)(TreeElement *);
if ((space_outliner->outlinevis == SO_VIEW_LAYER) &&
(space_outliner->filter & SO_FILTER_NO_COLLECTION)) {
callback_test = test_object_callback;
}
else {
callback_test = test_collection_callback;
}
while (te != nullptr) {
TreeElement *te_sub = outliner_find_first_desired_element_at_y_recursive(
space_outliner, te, view_co_limit, callback_test);
if (te_sub != nullptr) {
/* Skip the element if it was not visible to start with. */
if (te->ys + UI_UNIT_Y > view_co_limit) {
return te_sub;
}
return nullptr;
}
if (te->next) {
te = te->next;
continue;
}
if (te->parent == nullptr) {
break;
}
while (te->parent) {
if (te->parent->next) {
te = te->parent->next;
break;
}
te = te->parent;
}
}
return nullptr;
}
/**
* Store information of current outliner scrolling status to be restored later.
*
* Finds the top-most collection visible in the outliner and populates the
* #OutlinerTreeElementFocus struct to retrieve this element later to make sure it is in the same
* original position as before filtering.
*/
static void outliner_store_scrolling_position(SpaceOutliner *space_outliner,
ARegion *region,
OutlinerTreeElementFocus *focus)
{
float limit = region->v2d.cur.ymin;
outliner_set_coordinates(region, space_outliner);
TreeElement *te = outliner_find_first_desired_element_at_y(
space_outliner, region->v2d.cur.ymax, limit);
if (te != nullptr) {
focus->tselem = TREESTORE(te);
focus->ys = te->ys;
}
else {
focus->tselem = nullptr;
}
}
static int outliner_exclude_filter_get(const SpaceOutliner *space_outliner)
{
int exclude_filter = space_outliner->filter & ~SO_FILTER_OB_STATE;
if (space_outliner->search_string[0] != 0) {
exclude_filter |= SO_FILTER_SEARCH;
}
else {
exclude_filter &= ~SO_FILTER_SEARCH;
}
/* Let's have this for the collection options at first. */
if (!SUPPORT_FILTER_OUTLINER(space_outliner)) {
return (exclude_filter & SO_FILTER_SEARCH);
}
if (space_outliner->filter & SO_FILTER_NO_OBJECT) {
exclude_filter |= SO_FILTER_OB_TYPE;
}
switch (space_outliner->filter_state) {
case SO_FILTER_OB_VISIBLE:
exclude_filter |= SO_FILTER_OB_STATE_VISIBLE;
break;
case SO_FILTER_OB_SELECTED:
exclude_filter |= SO_FILTER_OB_STATE_SELECTED;
break;
case SO_FILTER_OB_ACTIVE:
exclude_filter |= SO_FILTER_OB_STATE_ACTIVE;
break;
case SO_FILTER_OB_SELECTABLE:
exclude_filter |= SO_FILTER_OB_STATE_SELECTABLE;
break;
}
return exclude_filter;
}
static bool outliner_element_visible_get(ViewLayer *view_layer,
TreeElement *te,
const int exclude_filter)
{
if ((exclude_filter & SO_FILTER_ANY) == 0) {
return true;
}
TreeStoreElem *tselem = TREESTORE(te);
if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
if ((exclude_filter & SO_FILTER_OB_TYPE) == SO_FILTER_OB_TYPE) {
return false;
}
Object *ob = (Object *)tselem->id;
Base *base = (Base *)te->directdata;
BLI_assert((base == nullptr) || (base->object == ob));
if (exclude_filter & SO_FILTER_OB_TYPE) {
switch (ob->type) {
case OB_MESH:
if (exclude_filter & SO_FILTER_NO_OB_MESH) {
return false;
}
break;
case OB_ARMATURE:
if (exclude_filter & SO_FILTER_NO_OB_ARMATURE) {
return false;
}
break;
case OB_EMPTY:
if (exclude_filter & SO_FILTER_NO_OB_EMPTY) {
return false;
}
break;
case OB_LAMP:
if (exclude_filter & SO_FILTER_NO_OB_LAMP) {
return false;
}
break;
case OB_CAMERA:
if (exclude_filter & SO_FILTER_NO_OB_CAMERA) {
return false;
}
break;
default:
if (exclude_filter & SO_FILTER_NO_OB_OTHERS) {
return false;
}
break;
}
}
if (exclude_filter & SO_FILTER_OB_STATE) {
if (base == nullptr) {
base = BKE_view_layer_base_find(view_layer, ob);
if (base == nullptr) {
return false;
}
}
bool is_visible = true;
if (exclude_filter & SO_FILTER_OB_STATE_VISIBLE) {
if ((base->flag & BASE_ENABLED_AND_VISIBLE_IN_DEFAULT_VIEWPORT) == 0) {
is_visible = false;
}
}
else if (exclude_filter & SO_FILTER_OB_STATE_SELECTED) {
if ((base->flag & BASE_SELECTED) == 0) {
is_visible = false;
}
}
else if (exclude_filter & SO_FILTER_OB_STATE_SELECTABLE) {
if ((base->flag & BASE_SELECTABLE) == 0) {
is_visible = false;
}
}
else {
BLI_assert(exclude_filter & SO_FILTER_OB_STATE_ACTIVE);
if (base != view_layer->basact) {
is_visible = false;
}
}
if (exclude_filter & SO_FILTER_OB_STATE_INVERSE) {
is_visible = !is_visible;
}
return is_visible;
}
if ((te->parent != nullptr) && (TREESTORE(te->parent)->type == TSE_SOME_ID) &&
(te->parent->idcode == ID_OB)) {
if (exclude_filter & SO_FILTER_NO_CHILDREN) {
return false;
}
}
}
else if ((te->parent != nullptr) && (TREESTORE(te->parent)->type == TSE_SOME_ID) &&
(te->parent->idcode == ID_OB)) {
if (exclude_filter & SO_FILTER_NO_OB_CONTENT) {
return false;
}
}
return true;
}
static bool outliner_filter_has_name(TreeElement *te, const char *name, int flags)
{
int fn_flag = 0;
if ((flags & SO_FIND_CASE_SENSITIVE) == 0) {
fn_flag |= FNM_CASEFOLD;
}
return fnmatch(name, te->name, fn_flag) == 0;
}
static bool outliner_element_is_collection_or_object(TreeElement *te)
{
TreeStoreElem *tselem = TREESTORE(te);
if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
return true;
}
/* Collection instance datablocks should not be extracted. */
if (outliner_is_collection_tree_element(te) && !(te->parent && te->parent->idcode == ID_OB)) {
return true;
}
return false;
}
static TreeElement *outliner_extract_children_from_subtree(TreeElement *element,
ListBase *parent_subtree)
{
TreeElement *te_next = element->next;
if (outliner_element_is_collection_or_object(element)) {
TreeElement *te_prev = nullptr;
for (TreeElement *te = static_cast<TreeElement *>(element->subtree.last); te; te = te_prev) {
te_prev = te->prev;
if (!outliner_element_is_collection_or_object(te)) {
continue;
}
te_next = te;
BLI_remlink(&element->subtree, te);
BLI_insertlinkafter(parent_subtree, element->prev, te);
te->parent = element->parent;
}
}
outliner_free_tree_element(element, parent_subtree);
return te_next;
}
static int outliner_filter_subtree(SpaceOutliner *space_outliner,
ViewLayer *view_layer,
ListBase *lb,
const char *search_string,
const int exclude_filter)
{
TreeElement *te, *te_next;
TreeStoreElem *tselem;
for (te = static_cast<TreeElement *>(lb->first); te; te = te_next) {
te_next = te->next;
if ((outliner_element_visible_get(view_layer, te, exclude_filter) == false)) {
/* Don't free the tree, but extract the children from the parent and add to this tree. */
/* This also needs filtering the subtree prior (see T69246). */
outliner_filter_subtree(
space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
te_next = outliner_extract_children_from_subtree(te, lb);
continue;
}
if ((exclude_filter & SO_FILTER_SEARCH) == 0) {
/* Filter subtree too. */
outliner_filter_subtree(
space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
continue;
}
if (!outliner_filter_has_name(te, search_string, space_outliner->search_flags)) {
/* item isn't something we're looking for, but...
* - if the subtree is expanded, check if there are any matches that can be easily found
* so that searching for "cu" in the default scene will still match the Cube
* - otherwise, we can't see within the subtree and the item doesn't match,
* so these can be safely ignored (i.e. the subtree can get freed)
*/
tselem = TREESTORE(te);
/* flag as not a found item */
tselem->flag &= ~TSE_SEARCHMATCH;
if ((!TSELEM_OPEN(tselem, space_outliner)) ||
outliner_filter_subtree(
space_outliner, view_layer, &te->subtree, search_string, exclude_filter) == 0) {
outliner_free_tree_element(te, lb);
}
}
else {
tselem = TREESTORE(te);
/* flag as a found item - we can then highlight it */
tselem->flag |= TSE_SEARCHMATCH;
/* filter subtree too */
outliner_filter_subtree(
space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
}
}
/* if there are still items in the list, that means that there were still some matches */
return (BLI_listbase_is_empty(lb) == false);
}
static void outliner_filter_tree(SpaceOutliner *space_outliner, ViewLayer *view_layer)
{
char search_buff[sizeof(((struct SpaceOutliner *)nullptr)->search_string) + 2];
char *search_string;
const int exclude_filter = outliner_exclude_filter_get(space_outliner);
if (exclude_filter == 0) {
return;
}
if (space_outliner->search_flags & SO_FIND_COMPLETE) {
search_string = space_outliner->search_string;
}
else {
/* Implicitly add heading/trailing wildcards if needed. */
BLI_strncpy_ensure_pad(search_buff, space_outliner->search_string, '*', sizeof(search_buff));
search_string = search_buff;
}
outliner_filter_subtree(
space_outliner, view_layer, &space_outliner->tree, search_string, exclude_filter);
}
static void outliner_clear_newid_from_main(Main *bmain)
{
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
id_iter->newid = nullptr;
}
FOREACH_MAIN_ID_END;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Main Tree Building API
* \{ */
void outliner_build_tree(Main *mainvar,
Scene *scene,
ViewLayer *view_layer,
SpaceOutliner *space_outliner,
ARegion *region)
{
/* Are we looking for something - we want to tag parents to filter child matches
* - NOT in data-blocks view - searching all data-blocks takes way too long to be useful
* - this variable is only set once per tree build */
if (space_outliner->search_string[0] != 0 && space_outliner->outlinevis != SO_DATA_API) {
space_outliner->search_flags |= SO_SEARCH_RECURSIVE;
}
else {
space_outliner->search_flags &= ~SO_SEARCH_RECURSIVE;
}
if (space_outliner->runtime->tree_hash && (space_outliner->storeflag & SO_TREESTORE_REBUILD) &&
space_outliner->treestore) {
space_outliner->runtime->tree_hash->rebuild_from_treestore(*space_outliner->treestore);
}
space_outliner->storeflag &= ~SO_TREESTORE_REBUILD;
if (region->do_draw & RGN_DRAW_NO_REBUILD) {
BLI_assert_msg(space_outliner->runtime->tree_display != nullptr,
"Skipping rebuild before tree was built properly, a full redraw should be "
"triggered instead");
return;
}
/* Enable for benchmarking. Starts a timer, results will be printed on function exit. */
// SCOPED_TIMER("Outliner Rebuild");
// SCOPED_TIMER_AVERAGED("Outliner Rebuild");
OutlinerTreeElementFocus focus;
outliner_store_scrolling_position(space_outliner, region, &focus);
outliner_free_tree(&space_outliner->tree);
outliner_storage_cleanup(space_outliner);
space_outliner->runtime->tree_display = AbstractTreeDisplay::createFromDisplayMode(
space_outliner->outlinevis, *space_outliner);
/* All tree displays should be created as sub-classes of AbstractTreeDisplay. */
BLI_assert(space_outliner->runtime->tree_display != nullptr);
TreeSourceData source_data{*mainvar, *scene, *view_layer};
space_outliner->tree = space_outliner->runtime->tree_display->buildTree(source_data);
if ((space_outliner->flag & SO_SKIP_SORT_ALPHA) == 0) {
outliner_sort(&space_outliner->tree);
}
else if ((space_outliner->filter & SO_FILTER_NO_CHILDREN) == 0) {
/* We group the children that are in the collection before the ones that are not.
* This way we can try to draw them in a different style altogether.
* We also have to respect the original order of the elements in case alphabetical
* sorting is not enabled. This keep object data and modifiers before its children. */
outliner_collections_children_sort(&space_outliner->tree);
}
outliner_filter_tree(space_outliner, view_layer);
outliner_restore_scrolling_position(space_outliner, region, &focus);
/* `ID.newid` pointer is abused when building tree, DO NOT call #BKE_main_id_newptr_and_tag_clear
* as this expects valid IDs in this pointer, not random unknown data. */
outliner_clear_newid_from_main(mainvar);
}
/** \} */
} // namespace blender::ed::outliner