This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/bmesh/operators/mesh_conv.c

986 lines
26 KiB
C

#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "DNA_customdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_key_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "BKE_global.h"
#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_key.h"
#include "BKE_main.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
#include "BLI_scanfill.h"
#include "BLI_array.h"
#include "BLI_utildefines.h"
#include "ED_mesh.h"
#include "mesh_intern.h"
#include "bmesh.h"
#include "bmesh_private.h"
/*
* MESH CONV.C
*
* This file contains functions
* for converting a Mesh
* into a Bmesh, and back again.
*
*/
void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op)
{
Object *ob = BMO_Get_Pnt(op, "object");
Mesh *me = BMO_Get_Pnt(op, "mesh");
MVert *mvert;
BLI_array_declare(verts);
MEdge *medge;
MLoop *ml;
MPoly *mpoly;
KeyBlock *actkey, *block;
BMVert *v, **vt=NULL, **verts = NULL;
BMEdge *e, **fedges=NULL, **et = NULL;
BMFace *f;
BMLoop *l;
BLI_array_declare(fedges);
float (*keyco)[3]= NULL;
int *keyi;
int set_key = BMO_Get_Int(op, "set_shapekey");
int totuv, i, j, allocsize[4] = {512, 512, 2048, 512};
if (!me || !me->totvert) return; /*sanity check*/
vt = MEM_mallocN(sizeof(void**)*me->totvert, "mesh to bmesh vtable");
CustomData_copy(&me->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&me->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&me->ldata, &bm->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&me->pdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*make sure uv layer names are consistent*/
totuv = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
for (i=0; i<totuv; i++) {
int li = CustomData_get_layer_index_n(&bm->pdata, CD_MTEXPOLY, i);
CustomData_set_layer_name(&bm->ldata, CD_MLOOPUV, i, bm->pdata.layers[li].name);
}
if (!CustomData_has_layer(&bm->edata, CD_CREASE))
CustomData_add_layer(&bm->edata, CD_CREASE, CD_ASSIGN, NULL, 0);
if (!CustomData_has_layer(&bm->edata, CD_BWEIGHT))
CustomData_add_layer(&bm->edata, CD_BWEIGHT, CD_ASSIGN, NULL, 0);
if (!CustomData_has_layer(&bm->vdata, CD_BWEIGHT))
CustomData_add_layer(&bm->vdata, CD_BWEIGHT, CD_ASSIGN, NULL, 0);
if (me->key && ob->shapenr > me->key->totkey) {
ob->shapenr = me->key->totkey-1;
}
actkey = ob_get_keyblock(ob);
if(actkey && actkey->totelem == me->totvert) {
CustomData_add_layer(&bm->vdata, CD_SHAPE_KEYINDEX, CD_ASSIGN, NULL, 0);
/*check if we need to generate unique ids for the shapekeys.
this also exists in the file reading code, but is here for
a sanity check*/
if (!me->key->uidgen) {
fprintf(stderr, "%s had to generate shape key uid's in a situation we shouldn't need to! (bmesh internal error)\n", __func__);
me->key->uidgen = 1;
for (block=me->key->block.first; block; block=block->next) {
block->uid = me->key->uidgen++;
}
}
keyco= actkey->data;
bm->shapenr= ob->shapenr;
for (i=0, block=me->key->block.first; block; block=block->next, i++) {
CustomData_add_layer_named(&bm->vdata, CD_SHAPEKEY,
CD_ASSIGN, NULL, 0, block->name);
j = CustomData_get_layer_index_n(&bm->vdata, CD_SHAPEKEY, i);
bm->vdata.layers[j].uid = block->uid;
}
} else if (actkey) {
printf("shapekey<->mesh mismatch!\n");
}
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
CustomData_bmesh_init_pool(&bm->ldata, allocsize[2]);
CustomData_bmesh_init_pool(&bm->pdata, allocsize[3]);
for (i=0, mvert = me->mvert; i<me->totvert; i++, mvert++) {
v = BM_Make_Vert(bm, keyco&&set_key ? keyco[i] : mvert->co, NULL);
normal_short_to_float_v3(v->no, mvert->no);
vt[i] = v;
BM_SetIndex(v, i);
/*transfer flags*/
v->head.hflag = MEFlags_To_BMFlags(mvert->flag, BM_VERT);
/*this is necassary for selection counts to work properly*/
if (BM_TestHFlag(v, BM_SELECT)) BM_Select_Vert(bm, v, 1);
BM_SetCDf(&bm->vdata, v, CD_BWEIGHT, (float)mvert->bweight / 255.0f);
/*Copy Custom Data*/
CustomData_to_bmesh_block(&me->vdata, &bm->vdata, i, &v->head.data);
/*set shapekey data*/
if (me->key) {
/*set shape key original index*/
keyi = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_SHAPE_KEYINDEX);
if (keyi) {
*keyi = i;
}
for (block=me->key->block.first, j=0; block; block=block->next, j++) {
float *co = CustomData_bmesh_get_n(&bm->vdata, v->head.data,
CD_SHAPEKEY, j);
if (co)
copy_v3_v3(co, ((float*)block->data)+3*i);
}
}
}
if (!me->totedge) {
MEM_freeN(vt);
return;
}
et = MEM_mallocN(sizeof(void**)*me->totedge, "mesh to bmesh etable");
medge = me->medge;
for (i=0; i<me->totedge; i++, medge++) {
e = BM_Make_Edge(bm, vt[medge->v1], vt[medge->v2], NULL, 0);
et[i] = e;
/*Copy Custom Data*/
CustomData_to_bmesh_block(&me->edata, &bm->edata, i, &e->head.data);
BM_SetCDf(&bm->edata, e, CD_CREASE, (float)medge->crease / 255.0f);
BM_SetCDf(&bm->edata, e, CD_BWEIGHT, (float)medge->bweight / 255.0f);
/*transfer flags*/
e->head.hflag = MEFlags_To_BMFlags(medge->flag, BM_EDGE);
/*this is necassary for selection counts to work properly*/
if (BM_TestHFlag(e, BM_SELECT)) BM_Select(bm, e, 1);
}
if (!me->totpoly) {
MEM_freeN(vt);
MEM_freeN(et);
return;
}
mpoly = me->mpoly;
for (i=0; i<me->totpoly; i++, mpoly++) {
BMVert *v1 /* , *v2 */ /* UNUSED */;
BMIter iter;
BLI_array_empty(fedges);
BLI_array_empty(verts);
for (j=0; j<mpoly->totloop; j++) {
ml = &me->mloop[mpoly->loopstart+j];
v = vt[ml->v];
e = et[ml->e];
BLI_array_growone(fedges);
BLI_array_growone(verts);
fedges[j] = e;
verts[j] = v;
}
v1 = vt[me->mloop[mpoly->loopstart].v];
/* v2 = vt[me->mloop[mpoly->loopstart+1].v]; */ /* UNUSED */ /* code below always overwrites */
if (v1 == fedges[0]->v1) {
/* v2 = fedges[0]->v2; */ /* UNUSED */
}
else {
v1 = fedges[0]->v2;
/* v2 = fedges[0]->v1; */ /* UNUSED */
}
f = BM_Make_Face(bm, verts, fedges, mpoly->totloop, 0);
if (!f) {
printf("Warning! Bad face in mesh"
" \"%s\" at index %d!\n", me->id.name+2, i);
continue;
}
/*transfer flags*/
f->head.hflag = MEFlags_To_BMFlags(mpoly->flag, BM_FACE);
/*this is necassary for selection counts to work properly*/
if (BM_TestHFlag(f, BM_SELECT)) BM_Select(bm, f, 1);
f->mat_nr = mpoly->mat_nr;
if (i == me->act_face) bm->act_face = f;
j = 0;
BM_ITER_INDEX(l, &iter, bm, BM_LOOPS_OF_FACE, f, j) {
/* Save index of correspsonding MLoop */
BM_SetIndex(l, mpoly->loopstart+j);
}
/*Copy Custom Data*/
CustomData_to_bmesh_block(&me->pdata, &bm->pdata, i, &f->head.data);
}
{
BMIter fiter;
BMIter liter;
/* Copy over loop CustomData. Doing this in a separate loop isn't necessary
but is an optimization, to avoid copying a bunch of interpolated customdata
for each BMLoop (from previous BMLoops using the same edge), always followed
by freeing the interpolated data and overwriting it with data from the Mesh. */
BM_ITER(f, &fiter, bm, BM_FACES_OF_MESH, NULL) {
BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
int li = BM_GetIndex(l);
CustomData_to_bmesh_block(&me->ldata, &bm->ldata, li, &l->head.data);
BM_SetIndex(l, 0);
}
}
}
{
BMIter iter;
BMVert *vertex;
BMEdge *edge;
BMFace *face;
BMVert **vertex_array = MEM_callocN(sizeof(BMVert *) * bm->totvert,
"Selection Conversion Vertex Pointer Array");
BMEdge **edge_array = MEM_callocN(sizeof(BMEdge *) * bm->totedge,
"Selection Conversion Edge Pointer Array");
BMFace **face_array = MEM_callocN(sizeof(BMFace *) * bm->totface,
"Selection Conversion Face Pointer Array");
for(i = 0, vertex = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
vertex; i++, vertex = BMIter_Step(&iter)){
vertex_array[i] = vertex;
}
for(i = 0, edge = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
edge; i++, edge = BMIter_Step(&iter)){
edge_array[i] = edge;
}
for(i = 0, face = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
face; i++, face = BMIter_Step(&iter)){
face_array[i] = face;
}
if(me->mselect) {
for(i = 0; i < me->totselect; i++){
if(me->mselect[i].type == ME_VSEL){
BM_store_selection(bm, vertex_array[me->mselect[i].index]);
}else if(me->mselect[i].type == ME_ESEL){
BM_store_selection(bm, edge_array[me->mselect[i].index]);
}else if(me->mselect[i].type == ME_FSEL){
BM_store_selection(bm, face_array[me->mselect[i].index]);
}
}
}
else {
me->totselect= 0;
}
MEM_freeN(vertex_array);
MEM_freeN(edge_array);
MEM_freeN(face_array);
}
BLI_array_free(fedges);
BLI_array_free(verts);
MEM_freeN(vt);
MEM_freeN(et);
}
static void loops_to_corners(BMesh *bm, Mesh *me, int findex,
BMFace *f, BMLoop *ls[3], int numTex, int numCol)
{
BMLoop *l;
MTFace *texface;
MTexPoly *texpoly;
MCol *mcol;
MLoopCol *mloopcol;
MLoopUV *mloopuv;
int i, j;
for(i=0; i < numTex; i++){
texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i);
texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
texface->tpage = texpoly->tpage;
texface->flag = texpoly->flag;
texface->transp = texpoly->transp;
texface->mode = texpoly->mode;
texface->tile = texpoly->tile;
texface->unwrap = texpoly->unwrap;
for (j=0; j<3; j++) {
l = ls[j];
mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
texface->uv[j][0] = mloopuv->uv[0];
texface->uv[j][1] = mloopuv->uv[1];
}
}
for(i=0; i < numCol; i++){
mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i);
for (j=0; j<3; j++) {
l = ls[j];
mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
mcol[j].r = mloopcol->r;
mcol[j].g = mloopcol->g;
mcol[j].b = mloopcol->b;
mcol[j].a = mloopcol->a;
}
}
}
void object_load_bmesh_exec(BMesh *bm, BMOperator *op)
{
Object *ob = BMO_Get_Pnt(op, "object");
/* Scene *scene = BMO_Get_Pnt(op, "scene"); */
Mesh *me = ob->data;
BMO_CallOpf(bm, "bmesh_to_mesh mesh=%p object=%p", me, ob);
}
static BMVert **bmesh_to_mesh_vertex_map(BMesh *bm, int ototvert)
{
BMVert **vertMap = NULL;
BMVert *eve;
int i= 0;
BMIter iter;
vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
if(CustomData_has_layer(&bm->vdata, CD_SHAPE_KEYINDEX)) {
int *keyi;
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
if(keyi) {
if (*keyi != ORIGINDEX_NONE)
vertMap[*keyi] = eve;
}
else {
if(i < ototvert) {
vertMap[i] = eve;
}
}
i++;
}
}
else {
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
if(i < ototvert) {
vertMap[i] = eve;
}
else {
break;
}
i++;
}
}
return vertMap;
}
void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op)
{
Mesh *me = BMO_Get_Pnt(op, "mesh");
/* Object *ob = BMO_Get_Pnt(op, "object"); */
MLoop *mloop;
MPoly *mpoly;
MVert *mvert, *oldverts;
MEdge *medge;
MFace *mface;
BMVert *v, *eve;
BMEdge *e;
BMLoop *l;
BMFace *f;
BMIter iter, liter; float *facenors = NULL;
int i, j, *keyi, ototvert, totloop, totface, numTex, numCol, *polyindex = NULL;
int dotess = !BMO_Get_Int(op, "notesselation");
numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
ototvert = me->totvert;
/* new Vertex block */
if(bm->totvert==0) mvert= NULL;
else mvert= MEM_callocN(bm->totvert*sizeof(MVert), "loadeditbMesh vert");
/* new Edge block */
if(bm->totedge==0) medge= NULL;
else medge= MEM_callocN(bm->totedge*sizeof(MEdge), "loadeditbMesh edge");
/*build ngon data*/
/* new Ngon Face block */
if(bm->totface==0) mpoly = NULL;
else mpoly= MEM_callocN(bm->totface*sizeof(MPoly), "loadeditbMesh poly");
/*find number of loops to allocate*/
totloop = 0;
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
totloop += f->len;
}
if (totloop==0) mloop = NULL;
else mloop = MEM_callocN(totloop*sizeof(MLoop), "loadeditbMesh loop");
/* lets save the old verts just in case we are actually working on
* a key ... we now do processing of the keys at the end */
oldverts= me->mvert;
/* don't free this yet */
CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
/* free custom data */
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
CustomData_free(&me->ldata, me->totloop);
CustomData_free(&me->pdata, me->totpoly);
/* add new custom data */
me->totvert= bm->totvert;
me->totedge= bm->totedge;
me->totloop= totloop;
me->totpoly= bm->totface;
/* will be overwritten with a valid value if 'dotess' is set, otherwise we
* end up with 'me->totface' and me->mface == NULL which can crash [#28625]
*/
me->totface= 0;
CustomData_copy(&bm->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
CustomData_copy(&bm->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
CustomData_copy(&bm->ldata, &me->ldata, CD_MASK_MESH, CD_CALLOC, me->totloop);
CustomData_copy(&bm->pdata, &me->pdata, CD_MASK_MESH, CD_CALLOC, me->totpoly);
CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, mloop, me->totloop);
CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, mpoly, me->totpoly);
i = 0;
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
float *bweight = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_BWEIGHT);
mvert->bweight = bweight ? (char)((*bweight)*255) : 0;
copy_v3_v3(mvert->co, v->co);
normal_float_to_short_v3(mvert->no, v->no);
mvert->flag = BMFlags_To_MEFlags(v);
BM_SetIndex(v, i);
/*copy over customdata*/
CustomData_from_bmesh_block(&bm->vdata, &me->vdata, v->head.data, i);
i++;
mvert++;
BM_CHECK_ELEMENT(bm, v);
}
i = 0;
BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
float *crease = CustomData_bmesh_get(&bm->edata, e->head.data, CD_CREASE);
float *bweight = CustomData_bmesh_get(&bm->edata, e->head.data, CD_BWEIGHT);
medge->v1 = BM_GetIndex(e->v1);
medge->v2 = BM_GetIndex(e->v2);
medge->crease = crease ? (char)((*crease)*255) : 0;
medge->bweight = bweight ? (char)((*bweight)*255) : 0;
medge->flag = BMFlags_To_MEFlags(e);
BM_SetIndex(e, i);
/*copy over customdata*/
CustomData_from_bmesh_block(&bm->edata, &me->edata, e->head.data, i);
i++;
medge++;
BM_CHECK_ELEMENT(bm, e);
}
/*new scanfill tesselation code*/
if (dotess) {
/*first counter number of faces we'll need*/
totface = 0;
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
EditVert *eve, *lasteve = NULL, *firsteve = NULL;
BLI_begin_edgefill();
i = 0;
BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
eve = BLI_addfillvert(l->v->co);
eve->tmp.p = l;
BM_SetIndex(l, i);
if (lasteve) {
BLI_addfilledge(lasteve, eve);
}
lasteve = eve;
if (!firsteve) firsteve = eve;
i++;
}
BLI_addfilledge(lasteve, firsteve);
totface += BLI_edgefill(0);
BLI_end_edgefill();
}
me->totface = totface;
/* new tess face block */
if(totface==0) mface= NULL;
else {
mface= MEM_callocN(totface*sizeof(MFace), "loadeditbMesh face");
facenors = MEM_callocN(totface*sizeof(float)*3, "facenors");
polyindex = MEM_callocN(totface*sizeof(int), "polyindex");
}
CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface);
CustomData_add_layer(&me->fdata, CD_POLYINDEX, CD_ASSIGN, polyindex, me->totface);
CustomData_add_layer(&me->fdata, CD_NORMAL, CD_ASSIGN, facenors, me->totface);
CustomData_from_bmeshpoly(&me->fdata, &bm->pdata, &bm->ldata, totface);
mesh_update_customdata_pointers(me);
i = 0;
BM_ITER_INDEX(f, &iter, bm, BM_FACES_OF_MESH, NULL, j) {
EditVert *eve, *lasteve = NULL, *firsteve = NULL;
EditFace *efa;
BMLoop *ls[3];
BLI_begin_edgefill();
BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
eve = BLI_addfillvert(l->v->co);
eve->tmp.p = l;
if (lasteve) {
BLI_addfilledge(lasteve, eve);
}
lasteve = eve;
if (!firsteve) firsteve = eve;
}
BLI_addfilledge(lasteve, firsteve);
BLI_edgefill(0);
for (efa=fillfacebase.first; efa; efa=efa->next) {
ls[0] = efa->v1->tmp.p;
ls[1] = efa->v2->tmp.p;
ls[2] = efa->v3->tmp.p;
/*ensure correct winding. I believe this is
analogous to bubble sort on three elements.*/
if (BM_GetIndex(ls[0]) > BM_GetIndex(ls[1])) {
SWAP(BMLoop*, ls[0], ls[1]);
}
if (BM_GetIndex(ls[1]) > BM_GetIndex(ls[2])) {
SWAP(BMLoop*, ls[1], ls[2]);
}
if (BM_GetIndex(ls[0]) > BM_GetIndex(ls[1])) {
SWAP(BMLoop*, ls[0], ls[1]);
}
mface->mat_nr = f->mat_nr;
mface->flag = BMFlags_To_MEFlags(f);
mface->v1 = BM_GetIndex(ls[0]->v);
mface->v2 = BM_GetIndex(ls[1]->v);
mface->v3 = BM_GetIndex(ls[2]->v);
test_index_face(mface, &me->fdata, i, 1);
loops_to_corners(bm, me, i, f, ls, numTex, numCol);
copy_v3_v3(facenors, ls[0]->f->no);
*polyindex = j;
mface++;
facenors += 3;
polyindex++;
i++;
}
BLI_end_edgefill();
}
}
i = 0;
j = 0;
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
mpoly->loopstart = j;
mpoly->totloop = f->len;
mpoly->mat_nr = f->mat_nr;
mpoly->flag = BMFlags_To_MEFlags(f);
l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
for ( ; l; l=BMIter_Step(&liter), j++, mloop++) {
mloop->e = BM_GetIndex(l->e);
mloop->v = BM_GetIndex(l->v);
/*copy over customdata*/
CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l->head.data, j);
BM_CHECK_ELEMENT(bm, l);
BM_CHECK_ELEMENT(bm, l->e);
BM_CHECK_ELEMENT(bm, l->v);
}
if (f == bm->act_face) me->act_face = i;
/*copy over customdata*/
CustomData_from_bmesh_block(&bm->pdata, &me->pdata, f->head.data, i);
i++;
mpoly++;
BM_CHECK_ELEMENT(bm, f);
}
/* patch hook indices and vertex parents */
{
Object *ob;
ModifierData *md;
BMVert **vertMap = NULL;
int i,j;
for (ob=G.main->object.first; ob; ob=ob->id.next) {
if (ob->parent==bm->ob && ELEM(ob->partype, PARVERT1,PARVERT3)) {
if (vertMap == NULL) {
vertMap= bmesh_to_mesh_vertex_map(bm, ototvert);
}
if(ob->par1 < ototvert) {
eve = vertMap[ob->par1];
if(eve) ob->par1= BM_GetIndex(eve);
}
if(ob->par2 < ototvert) {
eve = vertMap[ob->par2];
if(eve) ob->par2= BM_GetIndex(eve);
}
if(ob->par3 < ototvert) {
eve = vertMap[ob->par3];
if(eve) ob->par3= BM_GetIndex(eve);
}
}
if (ob->data==me) {
for (md=ob->modifiers.first; md; md=md->next) {
if (md->type==eModifierType_Hook) {
HookModifierData *hmd = (HookModifierData*) md;
if (vertMap == NULL) {
vertMap= bmesh_to_mesh_vertex_map(bm, ototvert);
}
for (i=j=0; i<hmd->totindex; i++) {
if(hmd->indexar[i] < ototvert) {
eve = vertMap[hmd->indexar[i]];
if (eve) {
hmd->indexar[j++] = BM_GetIndex(eve);
}
}
else j++;
}
hmd->totindex = j;
}
}
}
}
if (vertMap) MEM_freeN(vertMap);
}
mesh_update_customdata_pointers(me);
{
BMEditSelection *selected;
me->totselect = BLI_countlist(&(bm->selected));
if(me->mselect) MEM_freeN(me->mselect);
me->mselect = MEM_callocN(sizeof(MSelect) * me->totselect, "Mesh selection history");
for(i = 0, selected = bm->selected.first; selected; i++, selected = selected->next){
if(selected->htype == BM_VERT){
me->mselect[i].type = ME_VSEL;
}else if(selected->htype == BM_EDGE){
me->mselect[i].type = ME_ESEL;
}else if(selected->htype == BM_FACE){
me->mselect[i].type = ME_FSEL;
}
me->mselect[i].index = BM_GetIndex(selected->data);
}
}
/* see comment below, this logic is in twice */
if (me->key) {
KeyBlock *currkey;
KeyBlock *actkey= BLI_findlink(&me->key->block, bm->shapenr-1);
float (*ofs)[3] = NULL;
/*go through and find any shapekey customdata layers
that might not have corrusponding KeyBlocks, and add them if
necassary.*/
j = 0;
for (i=0; i<bm->vdata.totlayer; i++) {
if (bm->vdata.layers[i].type != CD_SHAPEKEY)
continue;
for (currkey=me->key->block.first; currkey; currkey=currkey->next) {
if (currkey->uid == bm->vdata.layers[i].uid)
break;
}
if (!currkey) {
currkey = MEM_callocN(sizeof(KeyBlock), "KeyBlock mesh_conv.c");
currkey->type = KEY_LINEAR;
currkey->slidermin = 0.0f;
currkey->slidermax = 1.0f;
BLI_addtail(&me->key->block, currkey);
me->key->totkey++;
}
j++;
}
/* editing the base key should update others */
if(me->key->type==KEY_RELATIVE && oldverts) {
int act_is_basis = 0;
/* find if this key is a basis for any others */
for(currkey = me->key->block.first; currkey; currkey= currkey->next) {
if(bm->shapenr-1 == currkey->relative) {
act_is_basis = 1;
break;
}
}
if(act_is_basis) { /* active key is a base */
float (*fp)[3]= actkey->data;
int *keyi;
i=0;
ofs= MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data");
mvert = me->mvert;
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
if(keyi && *keyi != ORIGINDEX_NONE) {
sub_v3_v3v3(ofs[i], mvert->co, fp[*keyi]);
}
i++;
mvert++;
}
}
}
for (currkey=me->key->block.first; currkey; currkey=currkey->next) {
j = 0;
for (i=0; i<bm->vdata.totlayer; i++) {
if (bm->vdata.layers[i].type != CD_SHAPEKEY)
continue;
if (currkey->uid == bm->vdata.layers[i].uid) {
int apply_offset = (ofs && (currkey != actkey) && (bm->shapenr-1 == currkey->relative));
float *fp, *co;
float (*ofs_pt)[3] = ofs;
if (currkey->data)
MEM_freeN(currkey->data);
currkey->data = fp = MEM_mallocN(sizeof(float)*3*bm->totvert, "shape key data");
currkey->totelem = bm->totvert;
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
co = currkey==actkey ? eve->co : CustomData_bmesh_get_n(&bm->vdata, eve->head.data, CD_SHAPEKEY, j);
copy_v3_v3(fp, co);
/* propagate edited basis offsets to other shapes */
if(apply_offset) {
add_v3_v3(fp, *ofs_pt++);
}
fp += 3;
}
break;
}
j++;
}
/*if we didn't find a shapekey, tag the block to be reconstructed
via the old method below*/
if (j == CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY)) {
currkey->flag |= KEYBLOCK_MISSING;
}
}
if(ofs) MEM_freeN(ofs);
}
/* XXX, code below is from trunk and a duplicate functionality
* to the block above.
* We should use one or the other, having both means we have to maintain
* both and keep them working the same way which is a hassle - campbell */
/* old method of reconstructing keys via vertice's original key indices,
currently used if the new method above fails (which is theoretically
possible in certain cases of undo).*/
if(me->key) {
float *fp, *newkey, *oldkey;
KeyBlock *currkey;
KeyBlock *actkey= BLI_findlink(&me->key->block, bm->shapenr-1);
float (*ofs)[3] = NULL;
/* editing the base key should update others */
if(me->key->type==KEY_RELATIVE && oldverts) {
int act_is_basis = 0;
/* find if this key is a basis for any others */
for(currkey = me->key->block.first; currkey; currkey= currkey->next) {
if(bm->shapenr-1 == currkey->relative) {
act_is_basis = 1;
break;
}
}
if(act_is_basis) { /* active key is a base */
float (*fp)[3]= actkey->data;
int *keyi;
i=0;
ofs= MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data");
mvert = me->mvert;
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
if(keyi && *keyi != ORIGINDEX_NONE) {
sub_v3_v3v3(ofs[i], mvert->co, fp[*keyi]);
}
i++;
mvert++;
}
}
}
/* Lets reorder the key data so that things line up roughly
* with the way things were before editmode */
currkey = me->key->block.first;
while(currkey) {
int apply_offset = (ofs && (currkey != actkey) && (bm->shapenr-1 == currkey->relative));
if (!(currkey->flag & KEYBLOCK_MISSING)) {
currkey = currkey->next;
continue;
}
printf("warning: had to hackishly reconstruct shape key \"%s\","
" it may not be correct anymore.\n", currkey->name);
currkey->flag &= ~KEYBLOCK_MISSING;
fp= newkey= MEM_callocN(me->key->elemsize*bm->totvert, "currkey->data");
oldkey = currkey->data;
eve= BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
i = 0;
mvert = me->mvert;
while(eve) {
keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
if (!keyi) {
break;
}
if (*keyi >= 0 && *keyi < currkey->totelem) { // valid old vertex
if(currkey == actkey) {
if(actkey == me->key->refkey) {
copy_v3_v3(fp, mvert->co);
}
else {
copy_v3_v3(fp, mvert->co);
if(oldverts) {
copy_v3_v3(mvert->co, oldverts[*keyi].co);
}
}
}
else {
if(oldkey) {
copy_v3_v3(fp, oldkey + 3 * *keyi);
}
}
}
else {
copy_v3_v3(fp, mvert->co);
}
/* propagate edited basis offsets to other shapes */
if(apply_offset) {
add_v3_v3(fp, ofs[i]);
}
fp+= 3;
++i;
++mvert;
eve= BMIter_Step(&iter);
}
currkey->totelem= bm->totvert;
if(currkey->data) MEM_freeN(currkey->data);
currkey->data = newkey;
currkey= currkey->next;
}
if(ofs) MEM_freeN(ofs);
}
if(oldverts) MEM_freeN(oldverts);
}