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blender-archive/source/blender/render/intern/include/raycounter.h
2009-09-28 10:25:12 +00:00

56 lines
1.5 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): André Pinto.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef RE_RAYCOUNTER_H
#define RE_RAYCOUNTER_H
#include "RE_raytrace.h"
#ifdef RE_RAYCOUNTER
/* #define RE_RC_INIT(isec, shi) (isec).count = re_rc_counter+(shi).thread */
#define RE_RC_INIT(isec, shi) (isec).raycounter = &((shi).raycounter)
void RE_RC_INFO (RayCounter *rc);
void RE_RC_MERGE(RayCounter *rc, RayCounter *tmp);
#define RE_RC_COUNT(var) (var)++
extern RayCounter re_rc_counter[];
#else
# define RE_RC_INIT(isec,shi)
# define RE_RC_INFO(rc)
# define RE_RC_MERGE(dest,src)
# define RE_RC_COUNT(var)
#endif
#endif