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blender-archive/source/blender
Campbell Barton 231ea39ed1 Transform: use the scenes transform orientation
- Use the user orientation when pressing XYZ keys,
  second press switches to global.
- Pressing again switches to global, or local
  if you're have global orientation set.

The option for gizmos to have their own orientations will be added,
see: D4075
2018-12-19 20:49:13 +11:00
..
2018-10-17 12:43:41 +02:00
2018-12-18 12:55:13 +01:00