This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source
Sybren A. Stüvel 23aa425cd9 Using proper subtype in game object velocity clamping properties.
The game.velocity_{min,max} and game.angular_velocity_{min,max} object
RNA properties did not use a subtype, and thus velocity was always
displayed as radians or blender units instead of the configured units.

Reviewed by: campbellbarton
2015-07-07 11:59:28 +02:00
..
2015-07-01 12:34:04 +02:00