72 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright 2011, Blender Foundation.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor: 
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 *		Jeroen Bakker 
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 *		Monique Dewanchand
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 */
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#include "COM_HueSaturationValueNode.h"
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#include "COM_ConvertColorToValueProg.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_ConvertRGBToHSVOperation.h"
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#include "COM_ConvertHSVToRGBOperation.h"
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#include "COM_MixBlendOperation.h"
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#include "COM_SetColorOperation.h"
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#include "COM_SetValueOperation.h"
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#include "COM_ChangeHSVOperation.h"
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#include "DNA_node_types.h"
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HueSaturationValueNode::HueSaturationValueNode(bNode *editorNode) : Node(editorNode)
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{
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	/* pass */
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}
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void HueSaturationValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
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{
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	InputSocket *valueSocket = this->getInputSocket(0);
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	InputSocket *colorSocket = this->getInputSocket(1);
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	OutputSocket *outputSocket = this->getOutputSocket(0);
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	bNode *editorsnode = getbNode();
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	NodeHueSat *storage = (NodeHueSat *)editorsnode->storage;
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	ConvertRGBToHSVOperation *rgbToHSV = new ConvertRGBToHSVOperation();
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	ConvertHSVToRGBOperation *hsvToRGB = new ConvertHSVToRGBOperation();
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	ChangeHSVOperation *changeHSV = new ChangeHSVOperation();
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	MixBlendOperation *blend = new MixBlendOperation();
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	colorSocket->relinkConnections(rgbToHSV->getInputSocket(0), 1, graph);
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	addLink(graph, rgbToHSV->getOutputSocket(), changeHSV->getInputSocket(0));
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	addLink(graph, changeHSV->getOutputSocket(), hsvToRGB->getInputSocket(0));
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	addLink(graph, hsvToRGB->getOutputSocket(), blend->getInputSocket(2));
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	addLink(graph, rgbToHSV->getInputSocket(0)->getConnection()->getFromSocket(), blend->getInputSocket(1));
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	valueSocket->relinkConnections(blend->getInputSocket(0), 0, graph);
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	outputSocket->relinkConnections(blend->getOutputSocket());
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	changeHSV->setHue(storage->hue);
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	changeHSV->setSaturation(storage->sat);
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	changeHSV->setValue(storage->val);
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	blend->setResolutionInputSocketIndex(1);
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	graph->addOperation(rgbToHSV);
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	graph->addOperation(hsvToRGB);
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	graph->addOperation(changeHSV);
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	graph->addOperation(blend);
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}
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