This does not include all the struct and type renaming. Only files were renamed. gwn_batch.c/h was fusioned with GPU_batch.c/h gwn_immediate.c/h was fusioned with GPU_immediate.c/h gwn_imm_util.c/h was fusioned with GPU_immediate_util.c/h
145 lines
4.9 KiB
C++
145 lines
4.9 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2016 by Mike Erwin.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/gpu/gwn_vertex_buffer.h
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* \ingroup gpu
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*
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* Gawain vertex buffer
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*/
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#ifndef __GWN_VERTEX_BUFFER_H__
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#define __GWN_VERTEX_BUFFER_H__
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#include "GPU_vertex_format.h"
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#define VRAM_USAGE 1
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/* How to create a Gwn_VertBuf: */
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/* 1) verts = GWN_vertbuf_create() or GWN_vertbuf_init(verts) */
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/* 2) GWN_vertformat_attr_add(verts->format, ...) */
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/* 3) GWN_vertbuf_data_alloc(verts, vertex_len) <-- finalizes/packs vertex format */
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/* 4) GWN_vertbuf_attr_fill(verts, pos, application_pos_buffer) */
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/* Is Gwn_VertBuf always used as part of a Gwn_Batch? */
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typedef enum {
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/* can be extended to support more types */
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GWN_USAGE_STREAM,
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GWN_USAGE_STATIC, /* do not keep data in memory */
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GWN_USAGE_DYNAMIC
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} Gwn_UsageType;
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typedef struct Gwn_VertBuf {
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Gwn_VertFormat format;
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uint vertex_len; /* number of verts we want to draw */
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uint vertex_alloc; /* number of verts data */
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bool dirty;
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unsigned char* data; /* NULL indicates data in VRAM (unmapped) */
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uint32_t vbo_id; /* 0 indicates not yet allocated */
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Gwn_UsageType usage; /* usage hint for GL optimisation */
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} Gwn_VertBuf;
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Gwn_VertBuf* GWN_vertbuf_create(Gwn_UsageType);
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Gwn_VertBuf* GWN_vertbuf_create_with_format_ex(const Gwn_VertFormat*, Gwn_UsageType);
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#define GWN_vertbuf_create_with_format(format) \
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GWN_vertbuf_create_with_format_ex(format, GWN_USAGE_STATIC)
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void GWN_vertbuf_discard(Gwn_VertBuf*);
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void GWN_vertbuf_init(Gwn_VertBuf*, Gwn_UsageType);
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void GWN_vertbuf_init_with_format_ex(Gwn_VertBuf*, const Gwn_VertFormat*, Gwn_UsageType);
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#define GWN_vertbuf_init_with_format(verts, format) \
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GWN_vertbuf_init_with_format_ex(verts, format, GWN_USAGE_STATIC)
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uint GWN_vertbuf_size_get(const Gwn_VertBuf*);
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void GWN_vertbuf_data_alloc(Gwn_VertBuf*, uint v_len);
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void GWN_vertbuf_data_resize(Gwn_VertBuf*, uint v_len);
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void GWN_vertbuf_vertex_count_set(Gwn_VertBuf*, uint v_len);
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/* The most important set_attrib variant is the untyped one. Get it right first. */
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/* It takes a void* so the app developer is responsible for matching their app data types */
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/* to the vertex attribute's type and component count. They're in control of both, so this */
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/* should not be a problem. */
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void GWN_vertbuf_attr_set(Gwn_VertBuf*, uint a_idx, uint v_idx, const void* data);
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void GWN_vertbuf_attr_fill(Gwn_VertBuf*, uint a_idx, const void* data); /* tightly packed, non interleaved input data */
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void GWN_vertbuf_attr_fill_stride(Gwn_VertBuf*, uint a_idx, uint stride, const void* data);
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/* For low level access only */
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typedef struct Gwn_VertBufRaw {
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uint size;
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uint stride;
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unsigned char* data;
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unsigned char* data_init;
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#if TRUST_NO_ONE
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/* Only for overflow check */
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unsigned char* _data_end;
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#endif
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} Gwn_VertBufRaw;
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GWN_INLINE void *GWN_vertbuf_raw_step(Gwn_VertBufRaw *a)
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{
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unsigned char* data = a->data;
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a->data += a->stride;
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#if TRUST_NO_ONE
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assert(data < a->_data_end);
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#endif
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return (void *)data;
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}
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GWN_INLINE uint GWN_vertbuf_raw_used(Gwn_VertBufRaw *a)
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{
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return ((a->data - a->data_init) / a->stride);
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}
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void GWN_vertbuf_attr_get_raw_data(Gwn_VertBuf*, uint a_idx, Gwn_VertBufRaw *access);
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/* TODO: decide whether to keep the functions below */
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/* doesn't immediate mode satisfy these needs? */
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/* void setAttrib1f(uint a_idx, uint v_idx, float x); */
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/* void setAttrib2f(uint a_idx, unsigned v_idx, float x, float y); */
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/* void setAttrib3f(unsigned a_idx, unsigned v_idx, float x, float y, float z); */
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/* void setAttrib4f(unsigned a_idx, unsigned v_idx, float x, float y, float z, float w); */
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/* void setAttrib3ub(unsigned a_idx, unsigned v_idx, unsigned char r, unsigned char g, unsigned char b); */
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/* void setAttrib4ub(unsigned a_idx, unsigned v_idx, unsigned char r, unsigned char g, unsigned char b, unsigned char a); */
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void GWN_vertbuf_use(Gwn_VertBuf*);
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/* Metrics */
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uint GWN_vertbuf_get_memory_usage(void);
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/* Macros */
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#define GWN_VERTBUF_DISCARD_SAFE(verts) do { \
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if (verts != NULL) { \
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GWN_vertbuf_discard(verts); \
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verts = NULL; \
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} \
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} while (0)
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#endif /* __GWN_VERTEX_BUFFER_H__ */
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