328 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			328 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * This is a new part of Blender.
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 *
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 * Contributor(s): Jacques Guignot
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 */
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#include "Effect.h"
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#include "Build.h"
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#include "Particle.h"
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#include "Wave.h"
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/*****************************************************************************/
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/* Python method structure definition for Blender.Effect module:             */
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/*****************************************************************************/
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struct PyMethodDef M_Effect_methods[] = {
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  {"New",(PyCFunction)M_Effect_New, METH_VARARGS,NULL},
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  {"Get",         M_Effect_Get,         METH_VARARGS,NULL},
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  {"get",         M_Effect_Get,         METH_VARARGS, NULL},
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  {NULL, NULL, 0, NULL}
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};
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/*****************************************************************************/
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/* Function:              M_Effect_New                                       */
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/* Python equivalent:     Blender.Effect.New                                 */
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/*****************************************************************************/
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PyObject *M_Effect_New(PyObject *self, PyObject *args)
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{
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  BPy_Effect    *pyeffect; 
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  Effect      *bleffect = 0; 
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  int type = -1;
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  char * btype = NULL;
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  Py_INCREF(Py_None);
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  return Py_None;
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  if (!PyArg_ParseTuple(args, "s",&btype))
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    return (EXPP_ReturnPyObjError (PyExc_TypeError,
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		       	"expected type argument(wave,build or particle)"));
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  if (!strcmp( btype,"wave"))type =   EFF_WAVE;			
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  if (!strcmp( btype,"build"))type =   EFF_BUILD;			  
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  if (!strcmp( btype,"particle"))type =   EFF_PARTICLE;
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  if (type == -1)
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    return (EXPP_ReturnPyObjError (PyExc_TypeError,
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				   "unknown type "));
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  bleffect = add_effect(type); 
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  if (bleffect == NULL) 
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    return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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	     "couldn't create Effect Data in Blender"));
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  pyeffect = (BPy_Effect *)PyObject_NEW(BPy_Effect, &Effect_Type);
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  if (pyeffect == NULL) return (EXPP_ReturnPyObjError (PyExc_MemoryError,
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		     "couldn't create Effect Data object"));
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  pyeffect->effect = bleffect; 
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  return (PyObject *)pyeffect;
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}
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/*****************************************************************************/
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/* Function:              M_Effect_Get                                       */
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/* Python equivalent:     Blender.Effect.Get                                 */
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/*****************************************************************************/
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PyObject *M_Effect_Get(PyObject *self, PyObject *args)
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{
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  /*arguments : string object name
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    int : position of effect in the obj's effect list  */
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  char     *name = 0;
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  Object   *object_iter;
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  Effect *eff;
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  BPy_Effect *wanted_eff;
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  int num,i;
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  if (!PyArg_ParseTuple(args, "|si", &name, &num ))
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    return(EXPP_ReturnPyObjError(PyExc_AttributeError,\
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																 "expected string int argument"));
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  object_iter = G.main->object.first;
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  if (!object_iter)return(EXPP_ReturnPyObjError(PyExc_AttributeError,\
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																								"Scene contains no object"));
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	if(name){
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		while (object_iter)
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			{
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				if (strcmp(name,object_iter->id.name+2))
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					{
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						object_iter = object_iter->id.next;
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						continue;
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					}
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				if (object_iter->effect.first != NULL){
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					eff = object_iter->effect.first;
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					for(i = 0;i<num;i++)eff = eff->next;
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					wanted_eff = (BPy_Effect *)PyObject_NEW(BPy_Effect, &Effect_Type);
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					wanted_eff->effect = eff;
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					return (PyObject*)wanted_eff;  
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				}
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				object_iter = object_iter->id.next;
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			}
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	}
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	else{  
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PyObject *	effectlist = PyList_New (0);
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		while (object_iter)
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			{
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				if (object_iter->effect.first != NULL){
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					eff = object_iter->effect.first;
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					while (eff){
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						BPy_Effect *found_eff = (BPy_Effect *)PyObject_NEW(BPy_Effect, &Effect_Type);
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						found_eff->effect = eff;
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						PyList_Append (effectlist ,  (PyObject *)found_eff);  
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						eff = eff->next;
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					}
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				}
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				object_iter = object_iter->id.next;
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			}
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		return effectlist;
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	}
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  Py_INCREF(Py_None);
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  return Py_None;
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}
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/*****************************************************************************/
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/* Function:              Effect_Init                                        */
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/*****************************************************************************/
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PyObject *Build_Init (void);
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PyObject *Wave_Init (void);
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PyObject *Particle_Init (void);
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PyObject *Effect_Init (void)
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{
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  PyObject  *submodule,	*dict;
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  Effect_Type.ob_type = &PyType_Type;
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	submodule = Py_InitModule3("Blender.Effect",M_Effect_methods, 0 );
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  dict = PyModule_GetDict (submodule);
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  PyDict_SetItemString (dict, "Wave", Wave_Init());
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  PyDict_SetItemString (dict, "Build", Build_Init());
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  PyDict_SetItemString (dict, "Particle", Particle_Init());
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  return (submodule);
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}
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/*****************************************************************************/
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/* Python BPy_Effect methods:                                                  */
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/*****************************************************************************/
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PyObject *Effect_getType(BPy_Effect *self)
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{
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  PyObject *attr = PyInt_FromLong((long)self->effect->type);
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  if (attr) return attr;
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	return (EXPP_ReturnPyObjError (PyExc_RuntimeError,\
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			"couldn't get mode attribute"));
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}
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PyObject *Effect_setType(BPy_Effect *self, PyObject *args)
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{
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  int value;
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  if (!PyArg_ParseTuple(args, "i", &value))
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    return (EXPP_ReturnPyObjError (PyExc_TypeError,\
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				   "expected an int as argument"));
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  self->effect->type = value;
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  Py_INCREF(Py_None);
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  return Py_None;
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}
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PyObject *Effect_getFlag(BPy_Effect *self)
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{
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  PyObject *attr = PyInt_FromLong((long)self->effect->flag);
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  if (attr) return attr;
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  return (EXPP_ReturnPyObjError (PyExc_RuntimeError,\
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				 "couldn't get mode attribute"));
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}
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PyObject *Effect_setFlag(BPy_Effect *self, PyObject *args)
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{
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  int value;
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  if (!PyArg_ParseTuple(args, "i", &value))
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    return (EXPP_ReturnPyObjError (PyExc_TypeError,\
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				   "expected an int as argument"));
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  self->effect->flag = value;
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  Py_INCREF(Py_None);
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  return Py_None;
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}
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/*****************************************************************************/
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/* Function:    EffectDeAlloc                                                */
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/* Description: This is a callback function for the BPy_Effect type. It is     */
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/*              the destructor function.                                     */
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/*****************************************************************************/
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void EffectDeAlloc (BPy_Effect *self)
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{
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  PyObject_DEL (self);
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}
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/*****************************************************************************/
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/* Function:    EffectGetAttr                                                */
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/* Description: This is a callback function for the BPy_Effect type. It is     */
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/*              the function that accesses BPy_Effect "member variables" and   */
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/*              methods.                                                     */
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/*****************************************************************************/
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PyObject *EffectGetAttr (BPy_Effect *self, char *name)
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{
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	switch(self->effect->type)
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		{
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		case EFF_BUILD : return BuildGetAttr( (BPy_Build*)self, name);
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		case EFF_WAVE : return WaveGetAttr ((BPy_Wave*)self, name);
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		case EFF_PARTICLE : return ParticleGetAttr ((BPy_Particle*)self, name);
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		}
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  return Py_FindMethod(BPy_Effect_methods, (PyObject *)self, name);
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}
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/*****************************************************************************/
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/* Function:    EffectSetAttr                                                */
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/* Description: This is a callback function for the BPy_Effect type. It is the */
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/*              function that sets Effect Data attributes (member variables).*/
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/*****************************************************************************/
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int EffectSetAttr (BPy_Effect *self, char *name, PyObject *value)
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{
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	switch(self->effect->type)
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		{
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		case EFF_BUILD : return BuildSetAttr( (BPy_Build*)self, name,value);
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		case EFF_WAVE : return WaveSetAttr ((BPy_Wave*)self, name,value);
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		case EFF_PARTICLE : return ParticleSetAttr ((BPy_Particle*)self, name,value);
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		}
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  return 0; /* normal exit */
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}
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/*****************************************************************************/
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/* Function:    EffectPrint                                                  */
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/* Description: This is a callback function for the BPy_Effect type. It        */
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/*              builds a meaninful string to 'print' effcte objects.         */
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/*****************************************************************************/
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/*
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int EffectPrint(BPy_Effect *self, FILE *fp, int flags) 
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{ 
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if (self->effect->type == EFF_BUILD)puts("Effect Build");
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if (self->effect->type == EFF_PARTICLE)puts("Effect Particle");
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if (self->effect->type == EFF_WAVE)puts("Effect Wave");
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  return 0;
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}
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*/
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/*****************************************************************************/
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/* Function:    EffectRepr                                                   */
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/* Description: This is a callback function for the BPy_Effect type. It        */
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/*              builds a meaninful string to represent effcte objects.       */
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/*****************************************************************************/
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PyObject *EffectRepr (BPy_Effect *self) 
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{
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char*str="";
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if (self->effect->type == EFF_BUILD)str =  "Effect Build";
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if (self->effect->type == EFF_PARTICLE)str = "Effect Particle";
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if (self->effect->type == EFF_WAVE)str = "Effect Wave";
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return PyString_FromString(str);
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}
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PyObject* EffectCreatePyObject (struct Effect *effect)
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{
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 BPy_Effect    * blen_object;
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    blen_object = (BPy_Effect*)PyObject_NEW (BPy_Effect, &Effect_Type);
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    if (blen_object == NULL)
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    {
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        return (NULL);
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    }
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    blen_object->effect = effect;
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    return ((PyObject*)blen_object);
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}
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int EffectCheckPyObject (PyObject *py_obj)
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{
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return (py_obj->ob_type == &Effect_Type);
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}
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struct Effect* EffectFromPyObject (PyObject *py_obj)
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{
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 BPy_Effect    * blen_obj;
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    blen_obj = (BPy_Effect*)py_obj;
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    return ((Effect*)blen_obj->effect);
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}
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