80 lines
2.1 KiB
C
80 lines
2.1 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bpygpu
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*
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* - Use ``bpygpu_`` for local API.
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* - Use ``BPyGPU`` for public API.
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*/
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#include <Python.h>
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#include "GPU_init_exit.h"
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#include "GPU_primitive.h"
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#include "GPU_texture.h"
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#include "../generic/py_capi_utils.h"
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#include "gpu_py.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name GPU Enums
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* \{ */
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struct PyC_StringEnumItems bpygpu_primtype_items[] = {
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{GPU_PRIM_POINTS, "POINTS"},
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{GPU_PRIM_LINES, "LINES"},
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{GPU_PRIM_TRIS, "TRIS"},
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{GPU_PRIM_LINE_STRIP, "LINE_STRIP"},
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{GPU_PRIM_LINE_LOOP, "LINE_LOOP"},
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{GPU_PRIM_TRI_STRIP, "TRI_STRIP"},
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{GPU_PRIM_TRI_FAN, "TRI_FAN"},
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{GPU_PRIM_LINES_ADJ, "LINES_ADJ"},
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{GPU_PRIM_TRIS_ADJ, "TRIS_ADJ"},
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{GPU_PRIM_LINE_STRIP_ADJ, "LINE_STRIP_ADJ"},
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{0, NULL},
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};
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struct PyC_StringEnumItems bpygpu_dataformat_items[] = {
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{GPU_DATA_FLOAT, "FLOAT"},
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{GPU_DATA_INT, "INT"},
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{GPU_DATA_UINT, "UINT"},
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{GPU_DATA_UBYTE, "UBYTE"},
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{GPU_DATA_UINT_24_8, "UINT_24_8"},
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{GPU_DATA_10_11_11_REV, "10_11_11_REV"},
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{0, NULL},
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};
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Utilities
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* \{ */
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bool bpygpu_is_init_or_error(void)
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{
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if (!GPU_is_init()) {
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PyErr_SetString(PyExc_SystemError,
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"GPU functions for drawing are not available in background mode");
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return false;
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}
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return true;
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}
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/** \} */
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