This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/gpu/shaders/gpu_shader_text_vert.glsl

17 lines
286 B
GLSL

uniform mat4 ModelViewProjectionMatrix;
in vec2 pos;
in vec2 texCoord;
in vec4 color;
flat out vec4 color_flat;
noperspective out vec2 texCoord_interp;
void main()
{
gl_Position = ModelViewProjectionMatrix * vec4(pos, 0.0, 1.0);
color_flat = color;
texCoord_interp = texCoord;
}