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blender-archive/source/blender/nodes/NOD_function.h
Jarrett Johnson c5c94e3eae Geometry Nodes: Add Rotate Euler Node
This commit introduces the Rotate Euler function node which modifies
an input euler rotation. The node replaces the "Point Rotate" node.

Addresses T91375.

Differential Revision: https://developer.blender.org/D12531
2021-10-02 20:04:45 -05:00

40 lines
1.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void register_node_type_fn_legacy_random_float(void);
void register_node_type_fn_boolean_math(void);
void register_node_type_fn_float_compare(void);
void register_node_type_fn_float_to_int(void);
void register_node_type_fn_input_special_characters(void);
void register_node_type_fn_input_string(void);
void register_node_type_fn_input_vector(void);
void register_node_type_fn_random_value(void);
void register_node_type_fn_rotate_euler(void);
void register_node_type_fn_string_length(void);
void register_node_type_fn_string_substring(void);
void register_node_type_fn_value_to_string(void);
#ifdef __cplusplus
}
#endif