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blender-archive/source/blender/editors/physics/physics_intern.h
Jacques Lucke 91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00

154 lines
6.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Janne Karhu.
* All rights reserved.
*/
/** \file
* \ingroup edphys
*/
#pragma once
struct Depsgraph;
struct Object;
struct PTCacheEdit;
struct ParticleSystem;
struct PointCache;
struct Scene;
struct wmOperatorType;
/* particle_edit.c */
void PARTICLE_OT_select_all(struct wmOperatorType *ot);
void PARTICLE_OT_select_roots(struct wmOperatorType *ot);
void PARTICLE_OT_select_tips(struct wmOperatorType *ot);
void PARTICLE_OT_select_random(struct wmOperatorType *ot);
void PARTICLE_OT_select_linked(struct wmOperatorType *ot);
void PARTICLE_OT_select_linked_pick(struct wmOperatorType *ot);
void PARTICLE_OT_select_less(struct wmOperatorType *ot);
void PARTICLE_OT_select_more(struct wmOperatorType *ot);
void PARTICLE_OT_hide(struct wmOperatorType *ot);
void PARTICLE_OT_reveal(struct wmOperatorType *ot);
void PARTICLE_OT_rekey(struct wmOperatorType *ot);
void PARTICLE_OT_subdivide(struct wmOperatorType *ot);
void PARTICLE_OT_remove_doubles(struct wmOperatorType *ot);
void PARTICLE_OT_weight_set(struct wmOperatorType *ot);
void PARTICLE_OT_delete(struct wmOperatorType *ot);
void PARTICLE_OT_mirror(struct wmOperatorType *ot);
void PARTICLE_OT_brush_edit(struct wmOperatorType *ot);
void PARTICLE_OT_shape_cut(struct wmOperatorType *ot);
void PARTICLE_OT_particle_edit_toggle(struct wmOperatorType *ot);
void PARTICLE_OT_edited_clear(struct wmOperatorType *ot);
void PARTICLE_OT_unify_length(struct wmOperatorType *ot);
void PE_create_particle_edit(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
struct PointCache *cache,
struct ParticleSystem *psys);
void recalc_lengths(struct PTCacheEdit *edit);
void recalc_emitter_field(struct Depsgraph *depsgraph,
struct Object *ob,
struct ParticleSystem *psys);
void update_world_cos(struct Object *ob, struct PTCacheEdit *edit);
/* particle_object.c */
void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);
void PARTICLE_OT_new(struct wmOperatorType *ot);
void PARTICLE_OT_new_target(struct wmOperatorType *ot);
void PARTICLE_OT_target_remove(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_up(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
void PARTICLE_OT_connect_hair(struct wmOperatorType *ot);
void PARTICLE_OT_disconnect_hair(struct wmOperatorType *ot);
void PARTICLE_OT_copy_particle_systems(struct wmOperatorType *ot);
void PARTICLE_OT_duplicate_particle_system(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_copy(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_remove(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_move_up(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_move_down(struct wmOperatorType *ot);
void PARTICLE_OT_dupliob_refresh(struct wmOperatorType *ot);
/* particle_boids.c */
void BOID_OT_rule_add(struct wmOperatorType *ot);
void BOID_OT_rule_del(struct wmOperatorType *ot);
void BOID_OT_rule_move_up(struct wmOperatorType *ot);
void BOID_OT_rule_move_down(struct wmOperatorType *ot);
void BOID_OT_state_add(struct wmOperatorType *ot);
void BOID_OT_state_del(struct wmOperatorType *ot);
void BOID_OT_state_move_up(struct wmOperatorType *ot);
void BOID_OT_state_move_down(struct wmOperatorType *ot);
/* physics_fluid.c */
void FLUID_OT_bake_all(struct wmOperatorType *ot);
void FLUID_OT_free_all(struct wmOperatorType *ot);
void FLUID_OT_bake_data(struct wmOperatorType *ot);
void FLUID_OT_free_data(struct wmOperatorType *ot);
void FLUID_OT_bake_noise(struct wmOperatorType *ot);
void FLUID_OT_free_noise(struct wmOperatorType *ot);
void FLUID_OT_bake_mesh(struct wmOperatorType *ot);
void FLUID_OT_free_mesh(struct wmOperatorType *ot);
void FLUID_OT_bake_particles(struct wmOperatorType *ot);
void FLUID_OT_free_particles(struct wmOperatorType *ot);
void FLUID_OT_bake_guides(struct wmOperatorType *ot);
void FLUID_OT_free_guides(struct wmOperatorType *ot);
void FLUID_OT_pause_bake(struct wmOperatorType *ot);
/* dynamicpaint.c */
void DPAINT_OT_bake(struct wmOperatorType *ot);
void DPAINT_OT_surface_slot_add(struct wmOperatorType *ot);
void DPAINT_OT_surface_slot_remove(struct wmOperatorType *ot);
void DPAINT_OT_type_toggle(struct wmOperatorType *ot);
void DPAINT_OT_output_toggle(struct wmOperatorType *ot);
/* physics_pointcache.c */
void PTCACHE_OT_bake_all(struct wmOperatorType *ot);
void PTCACHE_OT_free_bake_all(struct wmOperatorType *ot);
void PTCACHE_OT_bake(struct wmOperatorType *ot);
void PTCACHE_OT_free_bake(struct wmOperatorType *ot);
void PTCACHE_OT_bake_from_cache(struct wmOperatorType *ot);
void PTCACHE_OT_add(struct wmOperatorType *ot);
void PTCACHE_OT_remove(struct wmOperatorType *ot);
/* rigidbody_object.c */
void RIGIDBODY_OT_object_add(struct wmOperatorType *ot);
void RIGIDBODY_OT_object_remove(struct wmOperatorType *ot);
void RIGIDBODY_OT_objects_add(struct wmOperatorType *ot);
void RIGIDBODY_OT_objects_remove(struct wmOperatorType *ot);
void RIGIDBODY_OT_shape_change(struct wmOperatorType *ot);
void RIGIDBODY_OT_mass_calculate(struct wmOperatorType *ot);
/* rigidbody_constraint.c */
void RIGIDBODY_OT_constraint_add(struct wmOperatorType *ot);
void RIGIDBODY_OT_constraint_remove(struct wmOperatorType *ot);
/*rigidbody_world.c */
void RIGIDBODY_OT_world_add(struct wmOperatorType *ot);
void RIGIDBODY_OT_world_remove(struct wmOperatorType *ot);
void RIGIDBODY_OT_world_export(struct wmOperatorType *ot);