73 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * Copyright 2011, Blender Foundation.
 | 
						|
 */
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include "COM_NodeOperation.h"
 | 
						|
 | 
						|
#ifdef WITH_CXX_GUARDEDALLOC
 | 
						|
#  include "MEM_guardedalloc.h"
 | 
						|
#endif
 | 
						|
 | 
						|
struct bNode;
 | 
						|
 | 
						|
namespace blender::compositor {
 | 
						|
 | 
						|
class Node;
 | 
						|
class NodeOperationInput;
 | 
						|
class NodeOperationOutput;
 | 
						|
class NodeOperationBuilder;
 | 
						|
 | 
						|
/**
 | 
						|
 * \brief Wraps a bNode in its Node instance.
 | 
						|
 *
 | 
						|
 * For all nodetypes a wrapper class is created.
 | 
						|
 *
 | 
						|
 * \note When adding a new node to blender, this method needs to be changed to return the correct
 | 
						|
 * Node instance.
 | 
						|
 *
 | 
						|
 * \see Node
 | 
						|
 */
 | 
						|
Node *COM_convert_bnode(bNode *b_node);
 | 
						|
 | 
						|
/**
 | 
						|
 * \brief True if the node is considered 'fast'.
 | 
						|
 *
 | 
						|
 * Slow nodes will be skipped if fast execution is required.
 | 
						|
 */
 | 
						|
bool COM_bnode_is_fast_node(const bNode &b_node);
 | 
						|
 | 
						|
/**
 | 
						|
 * \brief This function will add a datetype conversion rule when the to-socket does not support the
 | 
						|
 * from-socket actual data type.
 | 
						|
 */
 | 
						|
NodeOperation *COM_convert_data_type(const NodeOperationOutput &from,
 | 
						|
                                     const NodeOperationInput &to);
 | 
						|
 | 
						|
/**
 | 
						|
 * \brief This function will add a resolution rule based on the settings of the NodeInput.
 | 
						|
 *
 | 
						|
 * \note Conversion logic is implemented in this function.
 | 
						|
 * \see InputSocketResizeMode for the possible conversions.
 | 
						|
 */
 | 
						|
void COM_convert_resolution(NodeOperationBuilder &builder,
 | 
						|
                            NodeOperationOutput *fromSocket,
 | 
						|
                            NodeOperationInput *toSocket);
 | 
						|
 | 
						|
}  // namespace blender::compositor
 |