87 lines
3.2 KiB
C++
87 lines
3.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2015, Blender Foundation.
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*/
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#pragma once
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#include "COM_NodeOperation.h"
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#include "COM_OutputFileOperation.h"
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#include "BLI_path_util.h"
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#include "BLI_rect.h"
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#include "DNA_color_types.h"
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#include "intern/openexr/openexr_multi.h"
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namespace blender::compositor {
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class OutputOpenExrSingleLayerMultiViewOperation : public OutputSingleLayerOperation {
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private:
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public:
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OutputOpenExrSingleLayerMultiViewOperation(const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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ImageFormatData *format,
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const char *path,
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const ColorManagedViewSettings *viewSettings,
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const ColorManagedDisplaySettings *displaySettings,
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const char *viewName,
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const bool saveAsRender);
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void *get_handle(const char *filename);
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void deinitExecution() override;
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};
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/* Writes inputs into OpenEXR multilayer channels. */
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class OutputOpenExrMultiLayerMultiViewOperation : public OutputOpenExrMultiLayerOperation {
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private:
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public:
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OutputOpenExrMultiLayerMultiViewOperation(const Scene *scene,
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const RenderData *rd,
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const bNodeTree *tree,
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const char *path,
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char exr_codec,
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bool exr_half_float,
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const char *viewName);
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void *get_handle(const char *filename);
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void deinitExecution() override;
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};
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class OutputStereoOperation : public OutputSingleLayerOperation {
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private:
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char m_name[FILE_MAX];
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size_t m_channels;
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public:
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OutputStereoOperation(const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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struct ImageFormatData *format,
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const char *path,
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const char *name,
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const ColorManagedViewSettings *viewSettings,
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const ColorManagedDisplaySettings *displaySettings,
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const char *viewName,
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const bool saveAsRender);
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void *get_handle(const char *filename);
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void deinitExecution() override;
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};
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} // namespace blender::compositor
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