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blender-archive/source/blender/blenkernel/intern
Bastien Montagne f798c791cd Libquery: fix double-handling of object pointer in scene's basact base.
Looping twice on same ID pointer may not be an issue in master currently, but with work done in id-remap
branch this should be avoided as much as possible, so for now assuming we do not need this here.

Note: if we really need this and have to add it back, then please at least use IDWALK_USER, and not
IDWALK_NOP flag!
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