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blender-archive/release/scripts/freestyle/styles/split_at_highest_2d_curvatures.py

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Python

# SPDX-License-Identifier: GPL-2.0-or-later
# Filename : split_at_highest_2d_curvature.py
# Author : Stephane Grabli
# Date : 04/08/2005
# Purpose : Draws the visible lines (chaining follows same nature lines)
# (most basic style module)
from freestyle.chainingiterators import ChainSilhouetteIterator
from freestyle.functions import pyInverseCurvature2DAngleF0D
from freestyle.predicates import (
NotUP1D,
QuantitativeInvisibilityUP1D,
TrueUP1D,
pyHigherLengthUP1D,
pyParameterUP0D,
)
from freestyle.shaders import (
ConstantThicknessShader,
IncreasingColorShader,
)
from freestyle.types import Operators
Operators.select(QuantitativeInvisibilityUP1D(0))
Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0)))
func = pyInverseCurvature2DAngleF0D()
Operators.recursive_split(func, pyParameterUP0D(0.4, 0.6), NotUP1D(pyHigherLengthUP1D(100)), 2)
shaders_list = [
ConstantThicknessShader(10),
IncreasingColorShader(1, 0, 0, 1, 0, 1, 0, 1),
]
Operators.create(TrueUP1D(), shaders_list)