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blender-archive/source/blender/editors/include/ED_geometry.h
Campbell Barton 44bac4c8cc Cleanup: use 'e' prefix for enum types
- CustomDataType -> eCustomDataType
- CustomDataMask -> eCustomDataMask
- AttributeDomain -> eAttrDomain
- NamedAttributeUsage -> eNamedAttrUsage
2022-06-01 15:38:48 +10:00

29 lines
693 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2020 Blender Foundation. All rights reserved. */
/** \file
* \ingroup editors
*/
#pragma once
#include "BKE_attribute.h"
#include "DNA_customdata_types.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Mesh;
void ED_operatortypes_geometry(void);
bool ED_geometry_attribute_convert(struct Mesh *mesh,
const char *layer_name,
eCustomDataType old_type,
eAttrDomain old_domain,
eCustomDataType new_type,
eAttrDomain new_domain);
#ifdef __cplusplus
}
#endif