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blender-archive/tests/gtests/testing/testing_main.cc
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

44 lines
1.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2014 Blender Foundation. All rights reserved. */
#include "testing/testing.h"
#include "MEM_guardedalloc.h"
DEFINE_string(test_assets_dir, "", "lib/tests directory from SVN containing the test assets.");
DEFINE_string(test_release_dir, "", "bin/{blender version} directory of the current build.");
namespace blender::tests {
const std::string &flags_test_asset_dir()
{
if (FLAGS_test_assets_dir.empty()) {
ADD_FAILURE()
<< "Pass the flag --test-assets-dir and point to the lib/tests directory from SVN.";
}
return FLAGS_test_assets_dir;
}
const std::string &flags_test_release_dir()
{
if (FLAGS_test_release_dir.empty()) {
ADD_FAILURE()
<< "Pass the flag --test-release-dir and point to the bin/{blender version} directory.";
}
return FLAGS_test_release_dir;
}
} // namespace blender::tests
int main(int argc, char **argv)
{
MEM_use_guarded_allocator();
MEM_init_memleak_detection();
MEM_enable_fail_on_memleak();
testing::InitGoogleTest(&argc, argv);
BLENDER_GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true);
google::InitGoogleLogging(argv[0]);
return RUN_ALL_TESTS();
}