907 lines
21 KiB
C
Executable File
907 lines
21 KiB
C
Executable File
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_view3d_types.h"
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#include "BIF_screen.h"
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#include "BIF_resources.h"
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#include "BIF_mywindow.h"
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#include "BIF_gl.h"
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#include "BIF_editarmature.h"
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#include "BIF_editmesh.h"
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#include "BIF_editsima.h"
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#include "BIF_meshtools.h"
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#include "BIF_retopo.h"
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#ifdef WITH_VERSE
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#include "BIF_verse.h"
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#endif
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#include "BKE_action.h"
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#include "BKE_anim.h"
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#include "BKE_armature.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "BKE_group.h"
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#include "BKE_ipo.h"
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#include "BKE_lattice.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_utildefines.h"
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#ifdef WITH_VERSE
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#include "BKE_verse.h"
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#endif
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#include "BSE_view.h"
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#include "BDR_unwrapper.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_editVert.h"
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#include "BLI_rand.h"
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#include "blendef.h"
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#include "mydevice.h"
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#include "transform.h"
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extern ListBase editNurb;
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extern ListBase editelems;
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extern TransInfo Trans; /* From transform.c */
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/* ************************** Functions *************************** */
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void getViewVector(float coord[3], float vec[3])
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{
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TransInfo *t = BIF_GetTransInfo();
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if (t->persp)
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{
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float p1[4], p2[4];
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VECCOPY(p1, coord);
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p1[3] = 1.0f;
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VECCOPY(p2, p1);
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p2[3] = 1.0f;
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Mat4MulVec4fl(t->viewmat, p2);
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p2[0] = 2.0f * p2[0];
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p2[1] = 2.0f * p2[1];
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p2[2] = 2.0f * p2[2];
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Mat4MulVec4fl(t->viewinv, p2);
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VecSubf(vec, p1, p2);
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}
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else {
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VECCOPY(vec, t->viewinv[2]);
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}
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Normalize(vec);
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}
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/* ************************** GENERICS **************************** */
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static void clipMirrorModifier(TransInfo *t, Object *ob)
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{
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ModifierData *md= ob->modifiers.first;
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float tolerance[3];
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int axis = 0;
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for (; md; md=md->next) {
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if (md->type==eModifierType_Mirror) {
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MirrorModifierData *mmd = (MirrorModifierData*) md;
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if(mmd->flag & MOD_MIR_CLIPPING) {
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if(mmd->flag & MOD_MIR_AXIS_X) {
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axis |= 1;
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tolerance[0] = mmd->tolerance;
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}
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if(mmd->flag & MOD_MIR_AXIS_Y) {
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axis |= 2;
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tolerance[1] = mmd->tolerance;
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}
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if(mmd->flag & MOD_MIR_AXIS_Z) {
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axis |= 4;
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tolerance[2] = mmd->tolerance;
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}
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}
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}
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}
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if (axis) {
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TransData *td = t->data;
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int i;
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for(i = 0 ; i < t->total; i++, td++) {
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if (td->flag & TD_NOACTION)
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break;
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if (td->loc==NULL)
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break;
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if(axis & 1) {
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if(fabs(td->iloc[0])<=tolerance[0] || td->loc[0]*td->iloc[0]<0.0f) td->loc[0]= 0.0f;
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}
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if(axis & 2) {
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if(fabs(td->iloc[1])<=tolerance[1] || td->loc[1]*td->iloc[1]<0.0f) td->loc[1]= 0.0f;
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}
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if(axis & 4) {
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if(fabs(td->iloc[2])<=tolerance[2] || td->loc[2]*td->iloc[2]<0.0f) td->loc[2]= 0.0f;
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}
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}
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}
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}
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/* assumes G.obedit set to mesh object */
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static void editmesh_apply_to_mirror(TransInfo *t)
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{
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TransData *td = t->data;
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EditVert *eve;
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int i;
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for(i = 0 ; i < t->total; i++, td++) {
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if (td->flag & TD_NOACTION)
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break;
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if (td->loc==NULL)
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break;
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eve= td->tdmir;
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if(eve) {
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eve->co[0]= -td->loc[0];
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eve->co[1]= td->loc[1];
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eve->co[2]= td->loc[2];
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}
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}
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}
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/* called for updating while transform acts, once per redraw */
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void recalcData(TransInfo *t)
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{
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Base *base;
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#ifdef WITH_VERSE
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struct TransData *td;
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#endif
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if (G.obedit) {
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if (G.obedit->type == OB_MESH) {
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retopo_do_all();
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/* mirror modifier clipping? */
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if(t->state != TRANS_CANCEL)
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clipMirrorModifier(t, G.obedit);
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if(G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR)
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editmesh_apply_to_mirror(t);
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DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */
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recalc_editnormals();
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}
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else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
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Nurb *nu= editNurb.first;
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DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */
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while(nu) {
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test2DNurb(nu);
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testhandlesNurb(nu); /* test for bezier too */
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nu= nu->next;
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}
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retopo_do_all();
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}
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else if(G.obedit->type==OB_ARMATURE){ /* no recalc flag, does pose */
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bArmature *arm= G.obedit->data;
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EditBone *ebo;
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/* Ensure all bones are correctly adjusted */
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for (ebo=G.edbo.first; ebo; ebo=ebo->next){
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if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
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/* If this bone has a parent tip that has been moved */
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if (ebo->parent->flag & BONE_TIPSEL){
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VECCOPY (ebo->head, ebo->parent->tail);
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if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
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}
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/* If this bone has a parent tip that has NOT been moved */
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else{
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VECCOPY (ebo->parent->tail, ebo->head);
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if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
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}
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}
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/* on extrude bones, oldlength==0.0f, so we scale radius of points */
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ebo->length= VecLenf(ebo->head, ebo->tail);
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if(ebo->oldlength==0.0f) {
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ebo->rad_head= 0.25f*ebo->length;
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ebo->rad_tail= 0.10f*ebo->length;
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ebo->dist= 0.25f*ebo->length;
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if(ebo->parent) {
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if(ebo->rad_head > ebo->parent->rad_tail)
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ebo->rad_head= ebo->parent->rad_tail;
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}
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}
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else if(t->mode!=TFM_BONE_ENVELOPE) {
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/* if bones change length, lets do that for the deform distance as well */
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ebo->dist*= ebo->length/ebo->oldlength;
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ebo->rad_head*= ebo->length/ebo->oldlength;
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ebo->rad_tail*= ebo->length/ebo->oldlength;
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ebo->oldlength= ebo->length;
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}
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}
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if(arm->flag & ARM_MIRROR_EDIT)
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transform_armature_mirror_update();
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}
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else if(G.obedit->type==OB_LATTICE) {
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DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */
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if(editLatt->flag & LT_OUTSIDE) outside_lattice(editLatt);
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}
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else {
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DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */
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}
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}
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else if( (t->flag & T_POSE) && t->poseobj) {
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Object *ob= t->poseobj;
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bArmature *arm= ob->data;
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/* old optimize trick... this enforces to bypass the depgraph */
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if (!(arm->flag & ARM_DELAYDEFORM)) {
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DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */
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/* bah, softbody exception... recalcdata doesnt reset */
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for(base= FIRSTBASE; base; base= base->next) {
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if(base->object->recalc & OB_RECALC_DATA)
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if(modifiers_isSoftbodyEnabled(base->object)) {
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base->object->softflag |= OB_SB_REDO;
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}
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}
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}
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else
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where_is_pose(ob);
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}
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else if(t->spacetype==SPACE_IMAGE) {
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flushTransUVs(t);
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if (G.sima->flag & SI_LIVE_UNWRAP)
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unwrap_lscm_live_re_solve();
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}
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else {
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for(base= FIRSTBASE; base; base= base->next) {
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Object *ob= base->object;
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/* this flag is from depgraph, was stored in nitialize phase, handled in drawview.c */
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if(base->flag & BA_HAS_RECALC_OB)
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ob->recalc |= OB_RECALC_OB;
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if(base->flag & BA_HAS_RECALC_DATA)
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ob->recalc |= OB_RECALC_DATA;
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/* thanks to ob->ctime usage, ipos are not called in where_is_object,
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unless we edit ipokeys */
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if(base->flag & BA_DO_IPO) {
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if(ob->ipo) {
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IpoCurve *icu;
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ob->ctime= -1234567.0;
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icu= ob->ipo->curve.first;
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while(icu) {
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calchandles_ipocurve(icu);
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icu= icu->next;
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}
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}
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}
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/* softbody exception */
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if(modifiers_isSoftbodyEnabled(ob)) {
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if(ob->recalc & OB_RECALC_DATA)
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ob->softflag |= OB_SB_REDO;
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}
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/* proxy exception */
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if(ob->proxy)
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ob->proxy->recalc |= ob->recalc;
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if(ob->proxy_group)
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group_tag_recalc(ob->proxy_group->dup_group);
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}
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}
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#ifdef WITH_VERSE
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for (td = t->data; td < t->data + t->total; td++) {
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if(td->flag & TD_VERSE_VERT) {
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if(td->verse)
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send_versevert_pos((VerseVert*)td->verse);
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}
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else if(td->flag & TD_VERSE_OBJECT)
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if(td->verse) b_verse_send_transformation((Object*)td->verse);
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}
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#endif
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/* update shaded drawmode while transform */
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if(t->spacetype==SPACE_VIEW3D && G.vd->drawtype == OB_SHADED)
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reshadeall_displist();
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}
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void initTransModeFlags(TransInfo *t, int mode)
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{
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t->mode = mode;
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t->num.flag = 0;
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/* REMOVING RESTRICTIONS FLAGS */
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t->flag &= ~T_ALL_RESTRICTIONS;
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switch (mode) {
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case TFM_RESIZE:
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t->flag |= T_NULL_ONE;
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t->num.flag |= NUM_NULL_ONE;
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t->num.flag |= NUM_AFFECT_ALL;
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if (!G.obedit) {
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t->flag |= T_NO_ZERO;
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t->num.flag |= NUM_NO_ZERO;
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}
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break;
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case TFM_TOSPHERE:
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t->num.flag |= NUM_NULL_ONE;
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t->num.flag |= NUM_NO_NEGATIVE;
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t->flag |= T_NO_CONSTRAINT;
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break;
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case TFM_SHEAR:
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case TFM_CREASE:
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case TFM_BONE_ENVELOPE:
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case TFM_CURVE_SHRINKFATTEN:
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t->flag |= T_NO_CONSTRAINT;
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break;
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}
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}
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void drawLine(float *center, float *dir, char axis, short options)
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{
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extern void make_axis_color(char *col, char *col2, char axis); // drawview.c
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float v1[3], v2[3], v3[3];
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char col[3], col2[3];
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//if(G.obedit) mymultmatrix(G.obedit->obmat); // sets opengl viewing
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VecCopyf(v3, dir);
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VecMulf(v3, G.vd->far);
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VecSubf(v2, center, v3);
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VecAddf(v1, center, v3);
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if (options & DRAWLIGHT) {
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col[0] = col[1] = col[2] = 220;
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}
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else {
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BIF_GetThemeColor3ubv(TH_GRID, col);
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}
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make_axis_color(col, col2, axis);
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glColor3ubv((GLubyte *)col2);
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setlinestyle(0);
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glBegin(GL_LINE_STRIP);
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glVertex3fv(v1);
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glVertex3fv(v2);
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glEnd();
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myloadmatrix(G.vd->viewmat);
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}
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void initTrans (TransInfo *t)
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{
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/* moving: is shown in drawobject() (transform color) */
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if(G.obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
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else G.moving= G_TRANSFORM_OBJ;
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t->data = NULL;
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t->ext = NULL;
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t->flag = 0;
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/* setting PET flag */
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if ((t->context & CTX_NO_PET) == 0 && (G.scene->proportional)) {
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t->flag |= T_PROP_EDIT;
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if(G.scene->proportional==2) t->flag |= T_PROP_CONNECTED; // yes i know, has to become define
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}
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getmouseco_areawin(t->imval);
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t->con.imval[0] = t->imval[0];
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t->con.imval[1] = t->imval[1];
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t->transform = NULL;
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t->total =
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t->num.idx =
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t->num.idx_max =
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t->num.ctrl[0] =
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t->num.ctrl[1] =
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t->num.ctrl[2] = 0;
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t->val = 0.0f;
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t->num.val[0] =
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t->num.val[1] =
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t->num.val[2] = 0.0f;
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t->vec[0] =
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t->vec[1] =
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t->vec[2] = 0.0f;
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t->center[0] =
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t->center[1] =
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t->center[2] = 0.0f;
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Mat3One(t->mat);
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t->spacetype = curarea->spacetype;
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if(t->spacetype==SPACE_VIEW3D) {
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if(G.vd->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
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t->around = G.vd->around;
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}
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else
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t->around = V3D_CENTER;
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setTransformViewMatrices(t);
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}
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/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
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void postTrans (TransInfo *t)
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{
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TransData *td;
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G.moving = 0; // Set moving flag off (display as usual)
|
|
#ifdef WITH_VERSE
|
|
|
|
for (td = t->data; td < t->data + t->total; td++) {
|
|
if(td->flag & TD_VERSE_VERT) {
|
|
if(td->verse) send_versevert_pos((VerseVert*)td->verse);
|
|
}
|
|
else if(td->flag & TD_VERSE_OBJECT) {
|
|
if(td->verse) {
|
|
struct VNode *vnode;
|
|
vnode = (VNode*)((Object*)td->verse)->vnode;
|
|
((VObjectData*)vnode->data)->flag |= POS_SEND_READY;
|
|
((VObjectData*)vnode->data)->flag |= ROT_SEND_READY;
|
|
((VObjectData*)vnode->data)->flag |= SCALE_SEND_READY;
|
|
b_verse_send_transformation((Object*)td->verse);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
stopConstraint(t);
|
|
|
|
/* postTrans can be called when nothing is selected, so data is NULL already */
|
|
if (t->data) {
|
|
int a;
|
|
|
|
/* since ipokeys are optional on objects, we mallocced them per trans-data */
|
|
for(a=0, td= t->data; a<t->total; a++, td++) {
|
|
if(td->tdi) MEM_freeN(td->tdi);
|
|
}
|
|
MEM_freeN(t->data);
|
|
}
|
|
|
|
if (t->ext) MEM_freeN(t->ext);
|
|
if (t->data2d) {
|
|
MEM_freeN(t->data2d);
|
|
t->data2d= NULL;
|
|
}
|
|
|
|
if(t->spacetype==SPACE_IMAGE) {
|
|
if (G.sima->flag & SI_LIVE_UNWRAP)
|
|
unwrap_lscm_live_end(t->state == TRANS_CANCEL);
|
|
}
|
|
}
|
|
|
|
void applyTransObjects(TransInfo *t)
|
|
{
|
|
TransData *td;
|
|
|
|
for (td = t->data; td < t->data + t->total; td++) {
|
|
VECCOPY(td->iloc, td->loc);
|
|
if (td->ext->rot) {
|
|
VECCOPY(td->ext->irot, td->ext->rot);
|
|
}
|
|
if (td->ext->size) {
|
|
VECCOPY(td->ext->isize, td->ext->size);
|
|
}
|
|
}
|
|
recalcData(t);
|
|
}
|
|
|
|
/* helper for below */
|
|
static void restore_ipokey(float *poin, float *old)
|
|
{
|
|
if(poin) {
|
|
poin[0]= old[0];
|
|
poin[-3]= old[3];
|
|
poin[3]= old[6];
|
|
}
|
|
}
|
|
|
|
static void restoreElement(TransData *td) {
|
|
/* TransData for crease has no loc */
|
|
if (td->loc) {
|
|
VECCOPY(td->loc, td->iloc);
|
|
}
|
|
if (td->val) {
|
|
*td->val = td->ival;
|
|
}
|
|
if (td->ext) {
|
|
if (td->ext->rot) {
|
|
VECCOPY(td->ext->rot, td->ext->irot);
|
|
}
|
|
if (td->ext->size) {
|
|
VECCOPY(td->ext->size, td->ext->isize);
|
|
}
|
|
if(td->flag & TD_USEQUAT) {
|
|
if (td->ext->quat) {
|
|
QUATCOPY(td->ext->quat, td->ext->iquat);
|
|
}
|
|
}
|
|
}
|
|
if(td->tdi) {
|
|
TransDataIpokey *tdi= td->tdi;
|
|
|
|
restore_ipokey(tdi->locx, tdi->oldloc);
|
|
restore_ipokey(tdi->locy, tdi->oldloc+1);
|
|
restore_ipokey(tdi->locz, tdi->oldloc+2);
|
|
|
|
restore_ipokey(tdi->rotx, tdi->oldrot);
|
|
restore_ipokey(tdi->roty, tdi->oldrot+1);
|
|
restore_ipokey(tdi->rotz, tdi->oldrot+2);
|
|
|
|
restore_ipokey(tdi->sizex, tdi->oldsize);
|
|
restore_ipokey(tdi->sizey, tdi->oldsize+1);
|
|
restore_ipokey(tdi->sizez, tdi->oldsize+2);
|
|
}
|
|
}
|
|
|
|
void restoreTransObjects(TransInfo *t)
|
|
{
|
|
TransData *td;
|
|
|
|
for (td = t->data; td < t->data + t->total; td++) {
|
|
restoreElement(td);
|
|
#ifdef WITH_VERSE
|
|
/* position of vertexes and object transformation matrix is sent
|
|
* extra, becuase blender uses synchronous sending of vertexes
|
|
* position as well object trans. matrix and it isn't possible to
|
|
* send it in recalcData sometimes */
|
|
if(td->flag & TD_VERSE_VERT) {
|
|
if(td->verse) {
|
|
((VerseVert*)td->verse)->flag |= VERT_POS_OBSOLETE;
|
|
}
|
|
}
|
|
else if(td->flag & TD_VERSE_OBJECT)
|
|
if(td->verse) {
|
|
struct VNode *vnode;
|
|
vnode = (VNode*)((Object*)td->verse)->vnode;
|
|
((VObjectData*)vnode->data)->flag |= POS_SEND_READY;
|
|
((VObjectData*)vnode->data)->flag |= ROT_SEND_READY;
|
|
((VObjectData*)vnode->data)->flag |= SCALE_SEND_READY;
|
|
}
|
|
#endif
|
|
}
|
|
recalcData(t);
|
|
}
|
|
|
|
void calculateCenter2D(TransInfo *t)
|
|
{
|
|
if (t->flag & (T_EDIT|T_POSE)) {
|
|
Object *ob= G.obedit?G.obedit:t->poseobj;
|
|
float vec[3];
|
|
|
|
VECCOPY(vec, t->center);
|
|
Mat4MulVecfl(ob->obmat, vec);
|
|
projectIntView(t, vec, t->center2d);
|
|
}
|
|
else {
|
|
projectIntView(t, t->center, t->center2d);
|
|
}
|
|
}
|
|
|
|
void calculateCenterCursor(TransInfo *t)
|
|
{
|
|
float *cursor;
|
|
|
|
cursor = give_cursor();
|
|
VECCOPY(t->center, cursor);
|
|
|
|
/* If edit or pose mode, move cursor in local space */
|
|
if (t->flag & (T_EDIT|T_POSE)) {
|
|
Object *ob = G.obedit?G.obedit:t->poseobj;
|
|
float mat[3][3], imat[3][3];
|
|
|
|
VecSubf(t->center, t->center, ob->obmat[3]);
|
|
Mat3CpyMat4(mat, ob->obmat);
|
|
Mat3Inv(imat, mat);
|
|
Mat3MulVecfl(imat, t->center);
|
|
}
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
void calculateCenterMedian(TransInfo *t)
|
|
{
|
|
float partial[3] = {0.0f, 0.0f, 0.0f};
|
|
int i;
|
|
|
|
for(i = 0; i < t->total; i++) {
|
|
if (t->data[i].flag & TD_SELECTED) {
|
|
VecAddf(partial, partial, t->data[i].center);
|
|
}
|
|
else {
|
|
/*
|
|
All the selected elements are at the head of the array
|
|
which means we can stop when it finds unselected data
|
|
*/
|
|
break;
|
|
}
|
|
}
|
|
if(i)
|
|
VecMulf(partial, 1.0f / i);
|
|
VECCOPY(t->center, partial);
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
void calculateCenterBound(TransInfo *t)
|
|
{
|
|
float max[3];
|
|
float min[3];
|
|
int i;
|
|
for(i = 0; i < t->total; i++) {
|
|
if (i) {
|
|
if (t->data[i].flag & TD_SELECTED) {
|
|
MinMax3(min, max, t->data[i].center);
|
|
}
|
|
else {
|
|
/*
|
|
All the selected elements are at the head of the array
|
|
which means we can stop when it finds unselected data
|
|
*/
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
VECCOPY(max, t->data[i].center);
|
|
VECCOPY(min, t->data[i].center);
|
|
}
|
|
}
|
|
VecAddf(t->center, min, max);
|
|
VecMulf(t->center, 0.5);
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
void calculateCenter(TransInfo *t)
|
|
{
|
|
switch(t->around) {
|
|
case V3D_CENTER:
|
|
calculateCenterBound(t);
|
|
break;
|
|
case V3D_CENTROID:
|
|
calculateCenterMedian(t);
|
|
break;
|
|
case V3D_CURSOR:
|
|
calculateCenterCursor(t);
|
|
break;
|
|
case V3D_LOCAL:
|
|
/* Individual element center uses median center for helpline and such */
|
|
calculateCenterMedian(t);
|
|
break;
|
|
case V3D_ACTIVE:
|
|
/* set median, and if if if... do object center */
|
|
|
|
/* EDIT MODE ACTIVE EDITMODE ELEMENT */
|
|
if (G.obedit && G.obedit->type == OB_MESH && G.editMesh->selected.last) {
|
|
EM_editselection_center(t->center, G.editMesh->selected.last);
|
|
calculateCenter2D(t);
|
|
break;
|
|
} /* END EDIT MODE ACTIVE ELEMENT */
|
|
|
|
calculateCenterMedian(t);
|
|
if((t->flag & (T_EDIT|T_POSE))==0) {
|
|
Object *ob= OBACT;
|
|
if(ob) {
|
|
VECCOPY(t->center, ob->obmat[3]);
|
|
projectIntView(t, t->center, t->center2d);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* setting constraint center */
|
|
VECCOPY(t->con.center, t->center);
|
|
if(t->flag & (T_EDIT|T_POSE)) {
|
|
Object *ob= G.obedit?G.obedit:t->poseobj;
|
|
Mat4MulVecfl(ob->obmat, t->con.center);
|
|
}
|
|
|
|
/* voor panning from cameraview */
|
|
if(t->flag & T_OBJECT) {
|
|
if( G.vd->camera==OBACT && G.vd->persp>1) {
|
|
float axis[3];
|
|
/* persinv is nasty, use viewinv instead, always right */
|
|
VECCOPY(axis, t->viewinv[2]);
|
|
Normalize(axis);
|
|
|
|
/* 6.0 = 6 grid units */
|
|
axis[0]= t->center[0]- 6.0f*axis[0];
|
|
axis[1]= t->center[1]- 6.0f*axis[1];
|
|
axis[2]= t->center[2]- 6.0f*axis[2];
|
|
|
|
projectIntView(t, axis, t->center2d);
|
|
|
|
/* rotate only needs correct 2d center, grab needs initgrabz() value */
|
|
if(t->mode==TFM_TRANSLATION) {
|
|
VECCOPY(t->center, axis);
|
|
VECCOPY(t->con.center, t->center);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(t->spacetype==SPACE_VIEW3D)
|
|
initgrabz(t->center[0], t->center[1], t->center[2]);
|
|
}
|
|
|
|
void calculatePropRatio(TransInfo *t)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
float dist;
|
|
short connected = t->flag & T_PROP_CONNECTED;
|
|
|
|
if (t->flag & T_PROP_EDIT) {
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_SELECTED) {
|
|
td->factor = 1.0f;
|
|
}
|
|
else if ((connected &&
|
|
(td->flag & TD_NOTCONNECTED || td->dist > t->propsize))
|
|
||
|
|
(connected == 0 &&
|
|
td->rdist > t->propsize)) {
|
|
/*
|
|
The elements are sorted according to their dist member in the array,
|
|
that means we can stop when it finds one element outside of the propsize.
|
|
*/
|
|
td->flag |= TD_NOACTION;
|
|
td->factor = 0.0f;
|
|
restoreElement(td);
|
|
}
|
|
else {
|
|
/* Use rdist for falloff calculations, it is the real distance */
|
|
td->flag &= ~TD_NOACTION;
|
|
dist= (t->propsize-td->rdist)/t->propsize;
|
|
|
|
/*
|
|
* Clamp to positive numbers.
|
|
* Certain corner cases with connectivity and individual centers
|
|
* can give values of rdist larger than propsize.
|
|
*/
|
|
if (dist < 0.0f)
|
|
dist = 0.0f;
|
|
|
|
switch(G.scene->prop_mode) {
|
|
case PROP_SHARP:
|
|
td->factor= dist*dist;
|
|
break;
|
|
case PROP_SMOOTH:
|
|
td->factor= 3.0f*dist*dist - 2.0f*dist*dist*dist;
|
|
break;
|
|
case PROP_ROOT:
|
|
td->factor = (float)sqrt(dist);
|
|
break;
|
|
case PROP_LIN:
|
|
td->factor = dist;
|
|
break;
|
|
case PROP_CONST:
|
|
td->factor = 1.0f;
|
|
break;
|
|
case PROP_SPHERE:
|
|
td->factor = (float)sqrt(2*dist - dist * dist);
|
|
break;
|
|
case PROP_RANDOM:
|
|
BLI_srand( BLI_rand() ); /* random seed */
|
|
td->factor = BLI_frand()*dist;
|
|
break;
|
|
default:
|
|
td->factor = 1;
|
|
}
|
|
}
|
|
}
|
|
switch(G.scene->prop_mode) {
|
|
case PROP_SHARP:
|
|
strcpy(t->proptext, "(Sharp)");
|
|
break;
|
|
case PROP_SMOOTH:
|
|
strcpy(t->proptext, "(Smooth)");
|
|
break;
|
|
case PROP_ROOT:
|
|
strcpy(t->proptext, "(Root)");
|
|
break;
|
|
case PROP_LIN:
|
|
strcpy(t->proptext, "(Linear)");
|
|
break;
|
|
case PROP_CONST:
|
|
strcpy(t->proptext, "(Constant)");
|
|
break;
|
|
case PROP_SPHERE:
|
|
strcpy(t->proptext, "(Sphere)");
|
|
break;
|
|
case PROP_RANDOM:
|
|
strcpy(t->proptext, "(Random)");
|
|
break;
|
|
default:
|
|
strcpy(t->proptext, "");
|
|
}
|
|
}
|
|
else {
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
td->factor = 1.0;
|
|
}
|
|
strcpy(t->proptext, "");
|
|
}
|
|
}
|
|
|
|
TransInfo * BIF_GetTransInfo() {
|
|
return &Trans;
|
|
}
|
|
|