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blender-archive/source/blender/SConscript
Sergej Reich 27601aaf01 rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body sim
This is just the basic structure, the simulation isn't hooked up yet.

Scenes get a pointer to a rigid body world that holds rigid body objects.
Objects get a pointer to a rigdid body object.

Both rigid body world and objects aren't used directly in the simulation
and only hold information to create the actual physics objects.

Physics objects are created when rigid body objects are validated.
In order to keep blender and bullet objects in sync care has to be taken
to either call appropriate set functions or flag objects for validation.

Part of GSoC 2010 and 2012.
Authors: Joshua Leung (aligorith), Sergej Reich (sergof)
2013-01-23 05:56:22 +00:00

73 lines
2.1 KiB
Python

#!/usr/bin/env python
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Nathan Letwory.
#
# ***** END GPL LICENSE BLOCK *****
Import ('env')
import sys
SConscript(['avi/SConscript',
'bmesh/SConscript',
'blenkernel/SConscript',
'blenlib/SConscript',
'blenloader/SConscript',
'gpu/SConscript',
'editors/SConscript',
'imbuf/SConscript',
'makesdna/SConscript',
'render/SConscript',
'nodes/SConscript',
'modifiers/SConscript',
'ikplugin/SConscript',
'windowmanager/SConscript',
'blenfont/SConscript'])
makesrna = SConscript('makesrna/SConscript')
if env['WITH_BF_PYTHON']:
SConscript(['python/SConscript'])
if env['WITH_BF_DDS']:
SConscript (['imbuf/intern/dds/SConscript'])
if env['WITH_BF_CINEON']:
SConscript (['imbuf/intern/cineon/SConscript'])
if env['WITH_BF_OPENEXR']:
SConscript (['imbuf/intern/openexr/SConscript'])
if env['WITH_BF_QUICKTIME']:
SConscript (['quicktime/SConscript'])
if env['WITH_BF_BULLET']:
SConscript (['rigidbody/SConscript'])
if env['WITH_BF_COLLADA']:
SConscript (['collada/SConscript'])
if env['WITH_BF_COMPOSITOR']:
SConscript (['compositor/SConscript',
'opencl/SConscript'])