45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup render
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*/
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#pragma once
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struct ListBase;
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struct Render;
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struct RenderData;
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struct RenderLayer;
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struct RenderResult;
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct RenderLayer *render_get_active_layer(struct Render *re, struct RenderResult *rr);
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void render_update_anim_renderdata(struct Render *re,
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struct RenderData *rd,
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struct ListBase *render_layers);
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void render_copy_renderdata(struct RenderData *to, struct RenderData *from);
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#ifdef __cplusplus
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}
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#endif
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