3031 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3031 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
 | |
|  */
 | |
| 
 | |
| /** \file
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|  * \ingroup edinterface
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|  */
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| 
 | |
| /* a full doc with API notes can be found in
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|  * bf-blender/trunk/blender/doc/guides/interface_API.txt */
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| 
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| #include <ctype.h>
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| #include <math.h>
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| #include <stdlib.h>
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| #include <string.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "PIL_time.h"
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| 
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| #include "BLI_blenlib.h"
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| #include "BLI_math.h"
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| #include "BLI_utildefines.h"
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| 
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| #include "BLT_translation.h"
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| 
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| #include "DNA_screen_types.h"
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| #include "DNA_userdef_types.h"
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| 
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| #include "BKE_context.h"
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| #include "BKE_screen.h"
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| 
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| #include "BLF_api.h"
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| 
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| #include "WM_api.h"
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| #include "WM_types.h"
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| 
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| #include "ED_screen.h"
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| 
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| #include "UI_interface.h"
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| #include "UI_interface_icons.h"
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| #include "UI_resources.h"
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| #include "UI_view2d.h"
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| 
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| #include "GPU_batch_presets.h"
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| #include "GPU_immediate.h"
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| #include "GPU_matrix.h"
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| #include "GPU_state.h"
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| 
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| #include "interface_intern.h"
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| 
 | |
| /*********************** defines and structs ************************/
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| 
 | |
| #define ANIMATION_TIME 0.30
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| #define ANIMATION_INTERVAL 0.02
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| 
 | |
| #define PNL_LAST_ADDED 1
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| #define PNL_ACTIVE 2
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| #define PNL_WAS_ACTIVE 4
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| #define PNL_ANIM_ALIGN 8
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| #define PNL_NEW_ADDED 16
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| #define PNL_FIRST 32
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| 
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| /* only show pin header button for pinned panels */
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| #define USE_PIN_HIDDEN
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| 
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| /* the state of the mouse position relative to the panel */
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| typedef enum uiPanelMouseState {
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|   PANEL_MOUSE_OUTSIDE,        /* mouse is not in the panel */
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|   PANEL_MOUSE_INSIDE_CONTENT, /* mouse is in the actual panel content */
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|   PANEL_MOUSE_INSIDE_HEADER,  /* mouse is in the panel header */
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|   PANEL_MOUSE_INSIDE_SCALE,   /* mouse is inside panel scale widget */
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| } uiPanelMouseState;
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| 
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| typedef enum uiHandlePanelState {
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|   PANEL_STATE_DRAG,
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|   PANEL_STATE_DRAG_SCALE,
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|   PANEL_STATE_WAIT_UNTAB,
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|   PANEL_STATE_ANIMATION,
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|   PANEL_STATE_EXIT,
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| } uiHandlePanelState;
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| 
 | |
| typedef struct uiHandlePanelData {
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|   uiHandlePanelState state;
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| 
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|   /* animation */
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|   wmTimer *animtimer;
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|   double starttime;
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| 
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|   /* dragging */
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|   bool is_drag_drop;
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|   int startx, starty;
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|   int startofsx, startofsy;
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|   int startsizex, startsizey;
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|   float start_cur_xmin, start_cur_ymin;
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| } uiHandlePanelData;
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| 
 | |
| typedef struct PanelSort {
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|   Panel *panel, *orig;
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| } PanelSort;
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| 
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| static int get_panel_real_size_y(const Panel *panel);
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| static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state);
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| static int compare_panel(const void *a1, const void *a2);
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| static bool panel_type_context_poll(PanelType *panel_type, const char *context);
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| 
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| static void panel_title_color_get(bool show_background, uchar color[4])
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| {
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|   if (show_background) {
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|     UI_GetThemeColor4ubv(TH_TITLE, color);
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|   }
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|   else {
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|     /* Use menu colors for floating panels. */
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|     bTheme *btheme = UI_GetTheme();
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|     const uiWidgetColors *wcol = &btheme->tui.wcol_menu_back;
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|     copy_v4_v4_uchar(color, (const uchar *)wcol->text);
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|   }
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| }
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| 
 | |
| /*********************** space specific code ************************/
 | |
| /* temporary code to remove all sbuts stuff from panel code         */
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| 
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| /* SpaceProperties.align */
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| typedef enum eSpaceButtons_Align {
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|   BUT_HORIZONTAL = 0,
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|   BUT_VERTICAL = 1,
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|   BUT_AUTO = 2,
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| } eSpaceButtons_Align;
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| 
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| static int panel_aligned(const ScrArea *area, const ARegion *region)
 | |
| {
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|   if (area->spacetype == SPACE_PROPERTIES && region->regiontype == RGN_TYPE_WINDOW) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (area->spacetype == SPACE_USERPREF && region->regiontype == RGN_TYPE_WINDOW) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (area->spacetype == SPACE_FILE && region->regiontype == RGN_TYPE_CHANNELS) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (area->spacetype == SPACE_IMAGE && region->regiontype == RGN_TYPE_PREVIEW) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (ELEM(region->regiontype,
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|                 RGN_TYPE_UI,
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|                 RGN_TYPE_TOOLS,
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|                 RGN_TYPE_TOOL_PROPS,
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|                 RGN_TYPE_HUD,
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|                 RGN_TYPE_NAV_BAR,
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|                 RGN_TYPE_EXECUTE)) {
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|     return BUT_VERTICAL;
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|   }
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| 
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|   return 0;
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| }
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| 
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| static bool panel_active_animation_changed(ListBase *lb, Panel **pa_animation, bool *no_animation)
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| {
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|   LISTBASE_FOREACH (Panel *, panel, lb) {
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|     /* Detect panel active flag changes. */
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|     if (!(panel->type && panel->type->parent)) {
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|       if ((panel->runtime_flag & PNL_WAS_ACTIVE) && !(panel->runtime_flag & PNL_ACTIVE)) {
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|         return true;
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|       }
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|       if (!(panel->runtime_flag & PNL_WAS_ACTIVE) && (panel->runtime_flag & PNL_ACTIVE)) {
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|         return true;
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|       }
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|     }
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| 
 | |
|     if ((panel->runtime_flag & PNL_ACTIVE) && !(panel->flag & PNL_CLOSED)) {
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|       if (panel_active_animation_changed(&panel->children, pa_animation, no_animation)) {
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|         return true;
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|       }
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|     }
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| 
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|     /* Detect animation. */
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|     if (panel->activedata) {
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|       uiHandlePanelData *data = panel->activedata;
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|       if (data->state == PANEL_STATE_ANIMATION) {
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|         *pa_animation = panel;
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|       }
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|       else {
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|         /* Don't animate while handling other interaction. */
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|         *no_animation = true;
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|       }
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|     }
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|     if ((panel->runtime_flag & PNL_ANIM_ALIGN) && !(*pa_animation)) {
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|       *pa_animation = panel;
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|     }
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|   }
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| 
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|   return false;
 | |
| }
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| 
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| static bool panels_need_realign(ScrArea *area, ARegion *region, Panel **r_panel_animation)
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| {
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|   *r_panel_animation = NULL;
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| 
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|   if (area->spacetype == SPACE_PROPERTIES && region->regiontype == RGN_TYPE_WINDOW) {
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|     SpaceProperties *sbuts = area->spacedata.first;
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| 
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|     if (sbuts->mainbo != sbuts->mainb) {
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|       return true;
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|     }
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|   }
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|   else if (area->spacetype == SPACE_IMAGE && region->regiontype == RGN_TYPE_PREVIEW) {
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|     return true;
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|   }
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|   else if (area->spacetype == SPACE_FILE && region->regiontype == RGN_TYPE_CHANNELS) {
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|     return true;
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|   }
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| 
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|   /* Detect if a panel was added or removed. */
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|   Panel *panel_animation = NULL;
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|   bool no_animation = false;
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|   if (panel_active_animation_changed(®ion->panels, &panel_animation, &no_animation)) {
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|     return true;
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|   }
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| 
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|   /* Detect panel marked for animation, if we're not already animating. */
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|   if (panel_animation) {
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|     if (!no_animation) {
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|       *r_panel_animation = panel_animation;
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|     }
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|     return true;
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|   }
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| 
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|   return false;
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| }
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| 
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| /********* Functions for instanced panels. ***********/
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| 
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| static Panel *UI_panel_add_instanced_ex(
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|     ScrArea *area, ARegion *region, ListBase *panels, PanelType *panel_type, int list_index)
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| {
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|   Panel *panel = MEM_callocN(sizeof(Panel), "instanced panel");
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|   panel->type = panel_type;
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|   BLI_strncpy(panel->panelname, panel_type->idname, sizeof(panel->panelname));
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| 
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|   panel->runtime.list_index = list_index;
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| 
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|   /* Add the panel's children too. Although they aren't instanced panels, we can still use this
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|    * function to create them, as UI_panel_begin does other things we don't need to do. */
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|   LISTBASE_FOREACH (LinkData *, child, &panel_type->children) {
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|     PanelType *child_type = child->data;
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|     UI_panel_add_instanced_ex(area, region, &panel->children, child_type, list_index);
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|   }
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| 
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|   /* Make sure the panel is added to the end of the display-order as well. This is needed for
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|    * loading existing files.
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|    *
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|    * Note: We could use special behavior to place it after the panel that starts the list of
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|    * instanced panels, but that would add complexity that isn't needed for now. */
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|   int max_sortorder = 0;
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|   LISTBASE_FOREACH (Panel *, existing_panel, panels) {
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|     if (existing_panel->sortorder > max_sortorder) {
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|       max_sortorder = existing_panel->sortorder;
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|     }
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|   }
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|   panel->sortorder = max_sortorder + 1;
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| 
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|   BLI_addtail(panels, panel);
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| 
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|   return panel;
 | |
| }
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| 
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| /**
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|  * Called in situations where panels need to be added dynamically rather than having only one panel
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|  * corresponding to each PanelType.
 | |
|  */
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| Panel *UI_panel_add_instanced(
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|     ScrArea *area, ARegion *region, ListBase *panels, char *panel_idname, int list_index)
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| {
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|   ARegionType *region_type = region->type;
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| 
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|   PanelType *panel_type = BLI_findstring(
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|       ®ion_type->paneltypes, panel_idname, offsetof(PanelType, idname));
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| 
 | |
|   if (panel_type == NULL) {
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|     printf("Panel type '%s' not found.\n", panel_idname);
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|     return NULL;
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|   }
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| 
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|   return UI_panel_add_instanced_ex(area, region, panels, panel_type, list_index);
 | |
| }
 | |
| 
 | |
| /**
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|  * Find a unique key to append to the idname for the lookup to the panel's #uiBlock. Needed for
 | |
|  * instanced panels, where there can be multiple with the same type and idname.
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|  */
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| void UI_list_panel_unique_str(Panel *panel, char *r_name)
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| {
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|   snprintf(r_name, LIST_PANEL_UNIQUE_STR_LEN, "%d", panel->runtime.list_index);
 | |
| }
 | |
| 
 | |
| /**
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|  * Remove the #uiBlock corresponding to a panel. The lookup is needed because panels don't store
 | |
|  * a reference to their corresponding #uiBlock.
 | |
|  */
 | |
| static void panel_free_block(ARegion *region, Panel *panel)
 | |
| {
 | |
|   BLI_assert(panel->type);
 | |
| 
 | |
|   char block_name[BKE_ST_MAXNAME + LIST_PANEL_UNIQUE_STR_LEN];
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|   strncpy(block_name, panel->type->idname, BKE_ST_MAXNAME);
 | |
|   char unique_panel_str[LIST_PANEL_UNIQUE_STR_LEN];
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|   UI_list_panel_unique_str(panel, unique_panel_str);
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|   strncat(block_name, unique_panel_str, LIST_PANEL_UNIQUE_STR_LEN);
 | |
| 
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (STREQ(block->name, block_name)) {
 | |
|       BLI_remlink(®ion->uiblocks, block);
 | |
|       UI_block_free(NULL, block);
 | |
|       break; /* Only delete one block for this panel. */
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Free a panel and it's children.
 | |
|  *
 | |
|  * \note The only panels that should need to be deleted at runtime are panels with the
 | |
|  * #PNL_INSTANCED flag set.
 | |
|  */
 | |
| static void panel_delete(ARegion *region, ListBase *panels, Panel *panel)
 | |
| {
 | |
|   /* Recursively delete children. */
 | |
|   LISTBASE_FOREACH_MUTABLE (Panel *, child, &panel->children) {
 | |
|     panel_delete(region, &panel->children, child);
 | |
|   }
 | |
|   BLI_freelistN(&panel->children);
 | |
| 
 | |
|   panel_free_block(region, panel);
 | |
| 
 | |
|   BLI_remlink(panels, panel);
 | |
|   if (panel->activedata) {
 | |
|     MEM_freeN(panel->activedata);
 | |
|   }
 | |
|   MEM_freeN(panel);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Remove instanced panels from the region's panel list.
 | |
|  *
 | |
|  * \note Can be called with NULL \a C, but it should be avoided because
 | |
|  * handlers might not be removed.
 | |
|  */
 | |
| void UI_panels_free_instanced(bContext *C, ARegion *region)
 | |
| {
 | |
|   /* Delete panels with the instanced flag. */
 | |
|   LISTBASE_FOREACH_MUTABLE (Panel *, panel, ®ion->panels) {
 | |
|     if ((panel->type != NULL) && (panel->type->flag & PNL_INSTANCED)) {
 | |
|       /* Make sure the panel's handler is removed before deleting it. */
 | |
|       if (C != NULL && panel->activedata != NULL) {
 | |
|         panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
|       }
 | |
|       panel_delete(region, ®ion->panels, panel);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Check if the instanced panels in the region's panels correspond to the list of data the panels
 | |
|  * represent. Returns false if the panels have been reordered or if the types from the list data
 | |
|  * don't match in any way.
 | |
|  *
 | |
|  * \param data: The list of data to check against the instanced panels.
 | |
|  * \param panel_idname_func: Function to find the panel type idname for each item in the data list.
 | |
|  * For a readability and generality, this lookup happens separately for each type of panel list.
 | |
|  */
 | |
| bool UI_panel_list_matches_data(ARegion *region,
 | |
|                                 ListBase *data,
 | |
|                                 uiListPanelIDFromDataFunc panel_idname_func)
 | |
| {
 | |
|   int data_len = BLI_listbase_count(data);
 | |
|   int i = 0;
 | |
|   Link *data_link = data->first;
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->type != NULL && panel->type->flag & PNL_INSTANCED) {
 | |
|       /* The panels were reordered by drag and drop. */
 | |
|       if (panel->flag & PNL_INSTANCED_LIST_ORDER_CHANGED) {
 | |
|         return false;
 | |
|       }
 | |
| 
 | |
|       /* We reached the last data item before the last instanced panel. */
 | |
|       if (data_link == NULL) {
 | |
|         return false;
 | |
|       }
 | |
| 
 | |
|       /* Check if the panel type matches the panel type from the data item. */
 | |
|       char panel_idname[MAX_NAME];
 | |
|       panel_idname_func(data_link, panel_idname);
 | |
|       if (!STREQ(panel_idname, panel->type->idname)) {
 | |
|         return false;
 | |
|       }
 | |
| 
 | |
|       data_link = data_link->next;
 | |
|       i++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* If we didn't make it to the last list item, the panel list isn't complete. */
 | |
|   if (i != data_len) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *drag_panel)
 | |
| {
 | |
|   /* Without a type we cannot access the reorder callback. */
 | |
|   if (drag_panel->type == NULL) {
 | |
|     return;
 | |
|   }
 | |
|   /* Don't reorder if this instanced panel doesn't support drag and drop reordering. */
 | |
|   if (drag_panel->type->reorder == NULL) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   char *context = drag_panel->type->context;
 | |
| 
 | |
|   /* Find how many instanced panels with this context string. */
 | |
|   int list_panels_len = 0;
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->type) {
 | |
|       if (panel_type_context_poll(panel->type, context)) {
 | |
|         if (panel->type->flag & PNL_INSTANCED) {
 | |
|           list_panels_len++;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Sort the matching instanced panels by their display order. */
 | |
|   PanelSort *panel_sort = MEM_callocN(list_panels_len * sizeof(*panel_sort), "instancedpanelsort");
 | |
|   PanelSort *sort_index = panel_sort;
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->type) {
 | |
|       if (panel_type_context_poll(panel->type, context)) {
 | |
|         if (panel->type->flag & PNL_INSTANCED) {
 | |
|           sort_index->panel = MEM_dupallocN(panel);
 | |
|           sort_index->orig = panel;
 | |
|           sort_index++;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   qsort(panel_sort, list_panels_len, sizeof(*panel_sort), compare_panel);
 | |
| 
 | |
|   /* Find how many of those panels are above this panel. */
 | |
|   int move_to_index = 0;
 | |
|   for (; move_to_index < list_panels_len; move_to_index++) {
 | |
|     if (panel_sort[move_to_index].orig == drag_panel) {
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Free panel sort array. */
 | |
|   int i = 0;
 | |
|   for (sort_index = panel_sort; i < list_panels_len; i++, sort_index++) {
 | |
|     MEM_freeN(sort_index->panel);
 | |
|   }
 | |
|   MEM_freeN(panel_sort);
 | |
| 
 | |
|   /* Don't reorder the panel didn't change order after being dropped. */
 | |
|   if (move_to_index == drag_panel->runtime.list_index) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   /* Set the bit to tell the interface to instanced the list. */
 | |
|   drag_panel->flag |= PNL_INSTANCED_LIST_ORDER_CHANGED;
 | |
| 
 | |
|   /* Finally, move this panel's list item to the new index in its list. */
 | |
|   drag_panel->type->reorder(C, drag_panel, move_to_index);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Recursive implementation for #UI_panel_set_expand_from_list_data.
 | |
|  *
 | |
|  * \return Whether the closed flag for the panel or any subpanels changed.
 | |
|  */
 | |
| static bool panel_set_expand_from_list_data_recursive(Panel *panel, short flag, short *flag_index)
 | |
| {
 | |
|   bool open = (flag & (1 << *flag_index));
 | |
|   bool changed = (open == (bool)(panel->flag & PNL_CLOSEDY));
 | |
|   if (open) {
 | |
|     panel->flag &= ~PNL_CLOSEDY;
 | |
|   }
 | |
|   else {
 | |
|     panel->flag |= PNL_CLOSEDY;
 | |
|   }
 | |
|   LISTBASE_FOREACH (Panel *, child, &panel->children) {
 | |
|     *flag_index = *flag_index + 1;
 | |
|     changed |= panel_set_expand_from_list_data_recursive(child, flag, flag_index);
 | |
|   }
 | |
|   return changed;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Set the expansion of the panel and its subpanels from the flag stored by the list data
 | |
|  * corresponding to this panel. The flag has expansion stored in each bit in depth first
 | |
|  * order.
 | |
|  */
 | |
| void UI_panel_set_expand_from_list_data(const bContext *C, Panel *panel)
 | |
| {
 | |
|   BLI_assert(panel->type != NULL);
 | |
|   BLI_assert(panel->type->flag & PNL_INSTANCED);
 | |
|   if (panel->type->get_list_data_expand_flag == NULL) {
 | |
|     /* Instanced panel doesn't support loading expansion. */
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   short expand_flag = panel->type->get_list_data_expand_flag(C, panel);
 | |
|   short flag_index = 0;
 | |
| 
 | |
|   /* Start panel animation if the open state was changed. */
 | |
|   if (panel_set_expand_from_list_data_recursive(panel, expand_flag, &flag_index)) {
 | |
|     panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Recursive implementation for #set_panels_list_data_expand_flag.
 | |
|  */
 | |
| static void get_panel_expand_flag(Panel *panel, short *flag, short *flag_index)
 | |
| {
 | |
|   bool open = !(panel->flag & PNL_CLOSEDY);
 | |
|   if (open) {
 | |
|     *flag |= (1 << *flag_index);
 | |
|   }
 | |
|   else {
 | |
|     *flag &= ~(1 << *flag_index);
 | |
|   }
 | |
|   LISTBASE_FOREACH (Panel *, child, &panel->children) {
 | |
|     *flag_index = *flag_index + 1;
 | |
|     get_panel_expand_flag(child, flag, flag_index);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Call the callback to store the panel and subpanel expansion settings in the list item that
 | |
|  * corresponds to this panel.
 | |
|  *
 | |
|  * \note This needs to iterate through all of the regions panels because the panel with changed
 | |
|  * expansion could have been the subpanel of a instanced panel, meaning it might not know
 | |
|  * which list item it corresponds to.
 | |
|  */
 | |
| static void set_panels_list_data_expand_flag(const bContext *C, ARegion *region)
 | |
| {
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     PanelType *panel_type = panel->type;
 | |
|     if (panel_type == NULL) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     /* Check for #PNL_ACTIVE so we only set the expand flag for active panels. */
 | |
|     if (panel_type->flag & PNL_INSTANCED && panel->runtime_flag & PNL_ACTIVE) {
 | |
|       short expand_flag = 0; /* Initialize to quite complaining compiler, value not used. */
 | |
|       short flag_index = 0;
 | |
|       get_panel_expand_flag(panel, &expand_flag, &flag_index);
 | |
|       if (panel->type->set_list_data_expand_flag) {
 | |
|         panel->type->set_list_data_expand_flag(C, panel, expand_flag);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /****************************** panels ******************************/
 | |
| 
 | |
| /**
 | |
|  * Set flag state for a panel and its subpanels.
 | |
|  *
 | |
|  * \return True if this function changed any of the flags, false if it didn't.
 | |
|  */
 | |
| static bool panel_set_flag_recursive(Panel *panel, int flag, bool value)
 | |
| {
 | |
|   short flag_original = panel->flag;
 | |
| 
 | |
|   SET_FLAG_FROM_TEST(panel->flag, value, flag);
 | |
| 
 | |
|   bool changed = (flag_original != panel->flag);
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, child, &panel->children) {
 | |
|     changed |= panel_set_flag_recursive(child, flag, value);
 | |
|   }
 | |
| 
 | |
|   return changed;
 | |
| }
 | |
| 
 | |
| static void panels_collapse_all(const bContext *C,
 | |
|                                 ScrArea *area,
 | |
|                                 ARegion *region,
 | |
|                                 const Panel *from_panel)
 | |
| {
 | |
|   const bool has_category_tabs = UI_panel_category_is_visible(region);
 | |
|   const char *category = has_category_tabs ? UI_panel_category_active_get(region, false) : NULL;
 | |
|   const int flag = ((panel_aligned(area, region) == BUT_HORIZONTAL) ? PNL_CLOSEDX : PNL_CLOSEDY);
 | |
|   const PanelType *from_pt = from_panel->type;
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     PanelType *pt = panel->type;
 | |
| 
 | |
|     /* close panels with headers in the same context */
 | |
|     if (pt && from_pt && !(pt->flag & PNL_NO_HEADER)) {
 | |
|       if (!pt->context[0] || !from_pt->context[0] || STREQ(pt->context, from_pt->context)) {
 | |
|         if ((panel->flag & PNL_PIN) || !category || !pt->category[0] ||
 | |
|             STREQ(pt->category, category)) {
 | |
|           panel->flag &= ~PNL_CLOSED;
 | |
|           panel->flag |= flag;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   set_panels_list_data_expand_flag(C, region);
 | |
| }
 | |
| 
 | |
| static bool panel_type_context_poll(PanelType *panel_type, const char *context)
 | |
| {
 | |
|   if (panel_type->context[0] && STREQ(panel_type->context, context)) {
 | |
|     return true;
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| Panel *UI_panel_find_by_type(ListBase *lb, PanelType *pt)
 | |
| {
 | |
|   const char *idname = pt->idname;
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, panel, lb) {
 | |
|     if (STREQLEN(panel->panelname, idname, sizeof(panel->panelname))) {
 | |
|       return panel;
 | |
|     }
 | |
|   }
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \note \a panel should be return value from #UI_panel_find_by_type and can be NULL.
 | |
|  */
 | |
| Panel *UI_panel_begin(ScrArea *area,
 | |
|                       ARegion *region,
 | |
|                       ListBase *lb,
 | |
|                       uiBlock *block,
 | |
|                       PanelType *pt,
 | |
|                       Panel *panel,
 | |
|                       bool *r_open)
 | |
| {
 | |
|   Panel *panel_last;
 | |
|   const char *drawname = CTX_IFACE_(pt->translation_context, pt->label);
 | |
|   const char *idname = pt->idname;
 | |
|   const bool newpanel = (panel == NULL);
 | |
|   int align = panel_aligned(area, region);
 | |
| 
 | |
|   if (!newpanel) {
 | |
|     panel->type = pt;
 | |
|   }
 | |
|   else {
 | |
|     /* new panel */
 | |
|     panel = MEM_callocN(sizeof(Panel), "new panel");
 | |
|     panel->type = pt;
 | |
|     BLI_strncpy(panel->panelname, idname, sizeof(panel->panelname));
 | |
| 
 | |
|     if (pt->flag & PNL_DEFAULT_CLOSED) {
 | |
|       if (align == BUT_VERTICAL) {
 | |
|         panel->flag |= PNL_CLOSEDY;
 | |
|       }
 | |
|       else {
 | |
|         panel->flag |= PNL_CLOSEDX;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     panel->ofsx = 0;
 | |
|     panel->ofsy = 0;
 | |
|     panel->sizex = 0;
 | |
|     panel->sizey = 0;
 | |
|     panel->blocksizex = 0;
 | |
|     panel->blocksizey = 0;
 | |
|     panel->runtime_flag |= PNL_NEW_ADDED;
 | |
| 
 | |
|     BLI_addtail(lb, panel);
 | |
|   }
 | |
| 
 | |
|   /* Do not allow closed panels without headers! Else user could get "disappeared" UI! */
 | |
|   if ((pt->flag & PNL_NO_HEADER) && (panel->flag & PNL_CLOSED)) {
 | |
|     panel->flag &= ~PNL_CLOSED;
 | |
|     /* Force update of panels' positions! */
 | |
|     panel->sizex = 0;
 | |
|     panel->sizey = 0;
 | |
|     panel->blocksizex = 0;
 | |
|     panel->blocksizey = 0;
 | |
|   }
 | |
| 
 | |
|   BLI_strncpy(panel->drawname, drawname, sizeof(panel->drawname));
 | |
| 
 | |
|   /* if a new panel is added, we insert it right after the panel
 | |
|    * that was last added. this way new panels are inserted in the
 | |
|    * right place between versions */
 | |
|   for (panel_last = lb->first; panel_last; panel_last = panel_last->next) {
 | |
|     if (panel_last->runtime_flag & PNL_LAST_ADDED) {
 | |
|       BLI_remlink(lb, panel);
 | |
|       BLI_insertlinkafter(lb, panel_last, panel);
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (newpanel) {
 | |
|     panel->sortorder = (panel_last) ? panel_last->sortorder + 1 : 0;
 | |
| 
 | |
|     LISTBASE_FOREACH (Panel *, panel_next, lb) {
 | |
|       if (panel_next != panel && panel_next->sortorder >= panel->sortorder) {
 | |
|         panel_next->sortorder++;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (panel_last) {
 | |
|     panel_last->runtime_flag &= ~PNL_LAST_ADDED;
 | |
|   }
 | |
| 
 | |
|   /* assign to block */
 | |
|   block->panel = panel;
 | |
|   panel->runtime_flag |= PNL_ACTIVE | PNL_LAST_ADDED;
 | |
|   if (region->alignment == RGN_ALIGN_FLOAT) {
 | |
|     UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
 | |
|   }
 | |
| 
 | |
|   *r_open = false;
 | |
| 
 | |
|   if (panel->flag & PNL_CLOSED) {
 | |
|     return panel;
 | |
|   }
 | |
| 
 | |
|   *r_open = true;
 | |
| 
 | |
|   return panel;
 | |
| }
 | |
| 
 | |
| static float panel_region_offset_x_get(const ARegion *region, int align)
 | |
| {
 | |
|   if (UI_panel_category_is_visible(region)) {
 | |
|     if (align == BUT_VERTICAL &&
 | |
|         (RGN_ALIGN_ENUM_FROM_MASK(region->alignment) != RGN_ALIGN_RIGHT)) {
 | |
|       return UI_PANEL_CATEGORY_MARGIN_WIDTH;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| void UI_panel_end(
 | |
|     const ScrArea *area, const ARegion *region, uiBlock *block, int width, int height, bool open)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
| 
 | |
|   /* Set panel size excluding children. */
 | |
|   panel->blocksizex = width;
 | |
|   panel->blocksizey = height;
 | |
| 
 | |
|   /* Compute total panel size including children. */
 | |
|   LISTBASE_FOREACH (Panel *, pachild, &panel->children) {
 | |
|     if (pachild->runtime_flag & PNL_ACTIVE) {
 | |
|       width = max_ii(width, pachild->sizex);
 | |
|       height += get_panel_real_size_y(pachild);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Update total panel size. */
 | |
|   if (panel->runtime_flag & PNL_NEW_ADDED) {
 | |
|     panel->runtime_flag &= ~PNL_NEW_ADDED;
 | |
|     panel->sizex = width;
 | |
|     panel->sizey = height;
 | |
|   }
 | |
|   else {
 | |
|     int old_sizex = panel->sizex, old_sizey = panel->sizey;
 | |
|     int old_region_ofsx = panel->runtime.region_ofsx;
 | |
| 
 | |
|     /* update width/height if non-zero */
 | |
|     if (width != 0) {
 | |
|       panel->sizex = width;
 | |
|     }
 | |
|     if (height != 0 || open) {
 | |
|       panel->sizey = height;
 | |
|     }
 | |
| 
 | |
|     /* check if we need to do an animation */
 | |
|     if (panel->sizex != old_sizex || panel->sizey != old_sizey) {
 | |
|       panel->runtime_flag |= PNL_ANIM_ALIGN;
 | |
|       panel->ofsy += old_sizey - panel->sizey;
 | |
|     }
 | |
| 
 | |
|     int align = panel_aligned(area, region);
 | |
|     panel->runtime.region_ofsx = panel_region_offset_x_get(region, align);
 | |
|     if (old_region_ofsx != panel->runtime.region_ofsx) {
 | |
|       panel->runtime_flag |= PNL_ANIM_ALIGN;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_offset_panel_block(uiBlock *block)
 | |
| {
 | |
|   const uiStyle *style = UI_style_get_dpi();
 | |
| 
 | |
|   /* compute bounds and offset */
 | |
|   ui_block_bounds_calc(block);
 | |
| 
 | |
|   int ofsy = block->panel->sizey - style->panelspace;
 | |
| 
 | |
|   LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
 | |
|     but->rect.ymin += ofsy;
 | |
|     but->rect.ymax += ofsy;
 | |
|   }
 | |
| 
 | |
|   block->rect.xmax = block->panel->sizex;
 | |
|   block->rect.ymax = block->panel->sizey;
 | |
|   block->rect.xmin = block->rect.ymin = 0.0;
 | |
| }
 | |
| 
 | |
| /**************************** drawing *******************************/
 | |
| 
 | |
| /* triangle 'icon' for panel header */
 | |
| void UI_draw_icon_tri(float x, float y, char dir, const float color[4])
 | |
| {
 | |
|   float f3 = 0.05 * U.widget_unit;
 | |
|   float f5 = 0.15 * U.widget_unit;
 | |
|   float f7 = 0.25 * U.widget_unit;
 | |
| 
 | |
|   if (dir == 'h') {
 | |
|     UI_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y, color);
 | |
|   }
 | |
|   else if (dir == 't') {
 | |
|     UI_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3, color);
 | |
|   }
 | |
|   else { /* 'v' = vertical, down */
 | |
|     UI_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7, color);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_draw_anti_x(uint pos, float x1, float y1, float x2, float y2)
 | |
| {
 | |
| 
 | |
|   /* set antialias line */
 | |
|   GPU_line_smooth(true);
 | |
|   GPU_blend(true);
 | |
| 
 | |
|   GPU_line_width(2.0);
 | |
| 
 | |
|   immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|   immVertex2f(pos, x1, y1);
 | |
|   immVertex2f(pos, x2, y2);
 | |
| 
 | |
|   immVertex2f(pos, x1, y2);
 | |
|   immVertex2f(pos, x2, y1);
 | |
| 
 | |
|   immEnd();
 | |
| 
 | |
|   GPU_line_smooth(false);
 | |
|   GPU_blend(false);
 | |
| }
 | |
| 
 | |
| /* x 'icon' for panel header */
 | |
| static void ui_draw_x_icon(uint pos, float x, float y)
 | |
| {
 | |
| 
 | |
|   ui_draw_anti_x(pos, x, y, x + 9.375f, y + 9.375f);
 | |
| }
 | |
| 
 | |
| #define PNL_ICON UI_UNIT_X /* could be UI_UNIT_Y too */
 | |
| 
 | |
| static void ui_draw_panel_scalewidget(uint pos, const rcti *rect)
 | |
| {
 | |
|   float xmin, xmax, dx;
 | |
|   float ymin, ymax, dy;
 | |
| 
 | |
|   xmin = rect->xmax - PNL_HEADER + 2;
 | |
|   xmax = rect->xmax - 3;
 | |
|   ymin = rect->ymin + 3;
 | |
|   ymax = rect->ymin + PNL_HEADER - 2;
 | |
| 
 | |
|   dx = 0.5f * (xmax - xmin);
 | |
|   dy = 0.5f * (ymax - ymin);
 | |
| 
 | |
|   GPU_blend(true);
 | |
|   immUniformColor4ub(255, 255, 255, 50);
 | |
| 
 | |
|   immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|   immVertex2f(pos, xmin, ymin);
 | |
|   immVertex2f(pos, xmax, ymax);
 | |
| 
 | |
|   immVertex2f(pos, xmin + dx, ymin);
 | |
|   immVertex2f(pos, xmax, ymax - dy);
 | |
| 
 | |
|   immEnd();
 | |
| 
 | |
|   immUniformColor4ub(0, 0, 0, 50);
 | |
| 
 | |
|   immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|   immVertex2f(pos, xmin, ymin + 1);
 | |
|   immVertex2f(pos, xmax, ymax + 1);
 | |
| 
 | |
|   immVertex2f(pos, xmin + dx, ymin + 1);
 | |
|   immVertex2f(pos, xmax, ymax - dy + 1);
 | |
| 
 | |
|   immEnd();
 | |
| 
 | |
|   GPU_blend(false);
 | |
| }
 | |
| 
 | |
| /* For button layout next to label. */
 | |
| void UI_panel_label_offset(uiBlock *block, int *r_x, int *r_y)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   const bool is_subpanel = (panel->type && panel->type->parent);
 | |
| 
 | |
|   *r_x = UI_UNIT_X * 1.0f;
 | |
|   *r_y = UI_UNIT_Y * 1.5f;
 | |
| 
 | |
|   if (is_subpanel) {
 | |
|     *r_x += (0.7f * UI_UNIT_X);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_draw_aligned_panel_header(
 | |
|     uiStyle *style, uiBlock *block, const rcti *rect, char dir, const bool show_background)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   rcti hrect;
 | |
|   int pnl_icons;
 | |
|   const char *activename = panel->drawname;
 | |
|   const bool is_subpanel = (panel->type && panel->type->parent);
 | |
|   uiFontStyle *fontstyle = (is_subpanel) ? &style->widgetlabel : &style->paneltitle;
 | |
|   uchar col_title[4];
 | |
| 
 | |
|   /* + 0.001f to avoid flirting with float inaccuracy */
 | |
|   if (panel->control & UI_PNL_CLOSE) {
 | |
|     pnl_icons = (panel->labelofs + (2.0f * PNL_ICON)) / block->aspect + 0.001f;
 | |
|   }
 | |
|   else {
 | |
|     pnl_icons = (panel->labelofs + (1.1f * PNL_ICON)) / block->aspect + 0.001f;
 | |
|   }
 | |
| 
 | |
|   /* draw text label */
 | |
|   panel_title_color_get(show_background, col_title);
 | |
|   col_title[3] = 255;
 | |
| 
 | |
|   hrect = *rect;
 | |
|   if (dir == 'h') {
 | |
|     hrect.xmin = rect->xmin + pnl_icons;
 | |
|     hrect.ymin -= 2.0f / block->aspect;
 | |
|     UI_fontstyle_draw(fontstyle,
 | |
|                       &hrect,
 | |
|                       activename,
 | |
|                       col_title,
 | |
|                       &(struct uiFontStyleDraw_Params){
 | |
|                           .align = UI_STYLE_TEXT_LEFT,
 | |
|                       });
 | |
|   }
 | |
|   else {
 | |
|     /* ignore 'pnl_icons', otherwise the text gets offset horizontally
 | |
|      * + 0.001f to avoid flirting with float inaccuracy
 | |
|      */
 | |
|     hrect.xmin = rect->xmin + (PNL_ICON + 5) / block->aspect + 0.001f;
 | |
|     UI_fontstyle_draw_rotated(fontstyle, &hrect, activename, col_title);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* panel integrated in buttonswindow, tool/property lists etc */
 | |
| void ui_draw_aligned_panel(uiStyle *style,
 | |
|                            uiBlock *block,
 | |
|                            const rcti *rect,
 | |
|                            const bool show_pin,
 | |
|                            const bool show_background)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   rctf itemrect;
 | |
|   float color[4];
 | |
|   const bool is_closed_x = (panel->flag & PNL_CLOSEDX) ? true : false;
 | |
|   const bool is_closed_y = (panel->flag & PNL_CLOSEDY) ? true : false;
 | |
|   const bool is_subpanel = (panel->type && panel->type->parent);
 | |
|   const bool show_drag = (!is_subpanel &&
 | |
|                           /* FIXME(campbell): currently no background means floating panel which
 | |
|                            * can't be dragged. This may be changed in future. */
 | |
|                           show_background);
 | |
|   const int panel_col = is_subpanel ? TH_PANEL_SUB_BACK : TH_PANEL_BACK;
 | |
|   const bool draw_box_style = (panel->type && panel->type->flag & PNL_DRAW_BOX);
 | |
| 
 | |
|   /* Use the theme for box widgets for box-style panels. */
 | |
|   uiWidgetColors *box_wcol = NULL;
 | |
|   if (draw_box_style) {
 | |
|     bTheme *btheme = UI_GetTheme();
 | |
|     box_wcol = &btheme->tui.wcol_box;
 | |
|   }
 | |
| 
 | |
|   uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 
 | |
|   if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
 | |
|     if (show_background) {
 | |
|       immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|       immUniformThemeColor(panel_col);
 | |
|       immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
 | |
|       immUnbindProgram();
 | |
|     }
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   /* Calculate header rect with + 0.001f to prevent flicker due to float inaccuracy */
 | |
|   rcti headrect = {
 | |
|       rect->xmin, rect->xmax, rect->ymax, rect->ymax + floor(PNL_HEADER / block->aspect + 0.001f)};
 | |
| 
 | |
|   /* Draw a panel and header backdrops with an opaque box backdrop for box style panels. */
 | |
|   if (draw_box_style && !is_subpanel) {
 | |
|     /* Expand the top a tiny bit to give header buttons equal size above and below. */
 | |
|     rcti box_rect = {rect->xmin,
 | |
|                      rect->xmax,
 | |
|                      (is_closed_x || is_closed_y) ? headrect.ymin : rect->ymin,
 | |
|                      headrect.ymax + U.pixelsize};
 | |
|     ui_draw_box_opaque(&box_rect, UI_CNR_ALL);
 | |
| 
 | |
|     /* Mimick the border between aligned box widgets for the bottom of the header. */
 | |
|     if (!(is_closed_x || is_closed_y)) {
 | |
|       immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|       GPU_blend(true);
 | |
| 
 | |
|       immUniformColor4ubv(box_wcol->outline);
 | |
|       immRectf(pos, rect->xmin, headrect.ymin - U.pixelsize, rect->xmax, headrect.ymin);
 | |
|       uchar emboss_col[4];
 | |
|       UI_GetThemeColor4ubv(TH_WIDGET_EMBOSS, emboss_col);
 | |
|       immUniformColor4ubv(emboss_col);
 | |
|       immRectf(pos,
 | |
|                rect->xmin,
 | |
|                headrect.ymin - U.pixelsize,
 | |
|                rect->xmax,
 | |
|                headrect.ymin - U.pixelsize - 1);
 | |
| 
 | |
|       GPU_blend(false);
 | |
|       immUnbindProgram();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Draw the header backdrop. */
 | |
|   if (show_background && !is_subpanel && !draw_box_style) {
 | |
|     float minx = rect->xmin;
 | |
|     float maxx = is_closed_x ? (minx + PNL_HEADER / block->aspect) : rect->xmax;
 | |
|     float y = headrect.ymax;
 | |
| 
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|     GPU_blend(true);
 | |
| 
 | |
|     /* draw with background color */
 | |
|     immUniformThemeColor(TH_PANEL_HEADER);
 | |
|     immRectf(pos, minx, headrect.ymin, maxx, y);
 | |
| 
 | |
|     immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|     immVertex2f(pos, minx, y);
 | |
|     immVertex2f(pos, maxx, y);
 | |
| 
 | |
|     immVertex2f(pos, minx, y);
 | |
|     immVertex2f(pos, maxx, y);
 | |
| 
 | |
|     immEnd();
 | |
| 
 | |
|     GPU_blend(false);
 | |
|     immUnbindProgram();
 | |
|   }
 | |
| 
 | |
| /* draw optional pin icon */
 | |
| #ifdef USE_PIN_HIDDEN
 | |
|   if (show_pin && (block->panel->flag & PNL_PIN))
 | |
| #else
 | |
|   if (show_pin)
 | |
| #endif
 | |
|   {
 | |
|     uchar col_title[4];
 | |
|     panel_title_color_get(show_background, col_title);
 | |
| 
 | |
|     GPU_blend(true);
 | |
|     UI_icon_draw_ex(headrect.xmax - ((PNL_ICON * 2.2f) / block->aspect),
 | |
|                     headrect.ymin + (5.0f / block->aspect),
 | |
|                     (panel->flag & PNL_PIN) ? ICON_PINNED : ICON_UNPINNED,
 | |
|                     (block->aspect * U.inv_dpi_fac),
 | |
|                     1.0f,
 | |
|                     0.0f,
 | |
|                     col_title,
 | |
|                     false);
 | |
|     GPU_blend(false);
 | |
|   }
 | |
| 
 | |
|   /* horizontal title */
 | |
|   rcti titlerect = headrect;
 | |
|   if (is_subpanel) {
 | |
|     titlerect.xmin += (0.7f * UI_UNIT_X) / block->aspect + 0.001f;
 | |
|   }
 | |
|   if (is_closed_x == false) {
 | |
|     ui_draw_aligned_panel_header(style, block, &titlerect, 'h', show_background);
 | |
| 
 | |
|     if (show_drag) {
 | |
|       /* itemrect smaller */
 | |
|       const float scale = 0.7;
 | |
|       itemrect.xmax = headrect.xmax - (0.2f * UI_UNIT_X);
 | |
|       itemrect.xmin = itemrect.xmax - BLI_rcti_size_y(&headrect);
 | |
|       itemrect.ymin = headrect.ymin;
 | |
|       itemrect.ymax = headrect.ymax;
 | |
|       BLI_rctf_scale(&itemrect, scale);
 | |
| 
 | |
|       GPU_matrix_push();
 | |
|       GPU_matrix_translate_2f(itemrect.xmin, itemrect.ymin);
 | |
| 
 | |
|       const int col_tint = 84;
 | |
|       float col_high[4], col_dark[4];
 | |
|       UI_GetThemeColorShade4fv(TH_PANEL_HEADER, col_tint, col_high);
 | |
|       UI_GetThemeColorShade4fv(TH_PANEL_BACK, -col_tint, col_dark);
 | |
| 
 | |
|       GPUBatch *batch = GPU_batch_preset_panel_drag_widget(
 | |
|           U.pixelsize, col_high, col_dark, BLI_rcti_size_y(&headrect) * scale);
 | |
|       GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_FLAT_COLOR);
 | |
|       GPU_batch_draw(batch);
 | |
|       GPU_matrix_pop();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Draw panel backdrop. */
 | |
|   if (is_closed_y) {
 | |
|     /* skip */
 | |
|   }
 | |
|   else if (is_closed_x) {
 | |
|     /* draw vertical title */
 | |
|     ui_draw_aligned_panel_header(style, block, &headrect, 'v', show_background);
 | |
|     pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
|   }
 | |
|   /* an open panel */
 | |
|   else {
 | |
|     /* in some occasions, draw a border */
 | |
|     if (panel->flag & PNL_SELECT && !is_subpanel) {
 | |
|       float radius;
 | |
|       if (panel->control & UI_PNL_SOLID) {
 | |
|         UI_draw_roundbox_corner_set(UI_CNR_ALL);
 | |
|         radius = 8.0f;
 | |
|       }
 | |
|       else if (draw_box_style) {
 | |
|         UI_draw_roundbox_corner_set(UI_CNR_ALL);
 | |
|         radius = box_wcol->roundness * U.widget_unit;
 | |
|       }
 | |
|       else {
 | |
|         UI_draw_roundbox_corner_set(UI_CNR_NONE);
 | |
|         radius = 0.0f;
 | |
|       }
 | |
| 
 | |
|       UI_GetThemeColorShade4fv(TH_BACK, -120, color);
 | |
|       UI_draw_roundbox_aa(false,
 | |
|                           0.5f + rect->xmin,
 | |
|                           0.5f + rect->ymin,
 | |
|                           0.5f + rect->xmax,
 | |
|                           0.5f + headrect.ymax + 1,
 | |
|                           radius,
 | |
|                           color);
 | |
|     }
 | |
| 
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|     GPU_blend(true);
 | |
| 
 | |
|     /* Draw panel backdrop if it wasn't already been drawn by the single opaque round box earlier.
 | |
|      * Note: Sub-panels blend with panels, so they can't be opaque. */
 | |
|     if (show_background && !(draw_box_style && !is_subpanel)) {
 | |
|       /* Draw the bottom subpanels . */
 | |
|       if (draw_box_style) {
 | |
|         if (panel->next) {
 | |
|           immUniformThemeColor(panel_col);
 | |
|           immRectf(
 | |
|               pos, rect->xmin + U.pixelsize, rect->ymin, rect->xmax - U.pixelsize, rect->ymax);
 | |
|         }
 | |
|         else {
 | |
|           /* Change the width a little bit to line up with sides. */
 | |
|           UI_draw_roundbox_corner_set(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
 | |
|           UI_GetThemeColor4fv(panel_col, color);
 | |
|           UI_draw_roundbox_aa(true,
 | |
|                               rect->xmin + U.pixelsize,
 | |
|                               rect->ymin + U.pixelsize,
 | |
|                               rect->xmax - U.pixelsize,
 | |
|                               rect->ymax,
 | |
|                               box_wcol->roundness * U.widget_unit,
 | |
|                               color);
 | |
|         }
 | |
|       }
 | |
|       else {
 | |
|         immUniformThemeColor(panel_col);
 | |
|         immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     if (panel->control & UI_PNL_SCALE) {
 | |
|       ui_draw_panel_scalewidget(pos, rect);
 | |
|     }
 | |
| 
 | |
|     immUnbindProgram();
 | |
|   }
 | |
| 
 | |
|   uchar col_title[4];
 | |
|   panel_title_color_get(show_background, col_title);
 | |
| 
 | |
|   /* draw optional close icon */
 | |
| 
 | |
|   if (panel->control & UI_PNL_CLOSE) {
 | |
|     const int ofsx = 6;
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|     immUniformColor3ubv(col_title);
 | |
|     ui_draw_x_icon(pos, rect->xmin + 2 + ofsx, rect->ymax + 2);
 | |
|     immUnbindProgram();
 | |
|   }
 | |
| 
 | |
|   /* draw collapse icon */
 | |
| 
 | |
|   /* itemrect smaller */
 | |
|   itemrect.xmin = titlerect.xmin;
 | |
|   itemrect.xmax = itemrect.xmin + BLI_rcti_size_y(&titlerect);
 | |
|   itemrect.ymin = titlerect.ymin;
 | |
|   itemrect.ymax = titlerect.ymax;
 | |
| 
 | |
|   BLI_rctf_scale(&itemrect, 0.25f);
 | |
| 
 | |
|   {
 | |
|     float tria_color[4];
 | |
|     rgb_uchar_to_float(tria_color, col_title);
 | |
|     tria_color[3] = 1.0f;
 | |
| 
 | |
|     if (is_closed_y) {
 | |
|       ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
 | |
|     }
 | |
|     else if (is_closed_x) {
 | |
|       ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
 | |
|     }
 | |
|     else {
 | |
|       ui_draw_anti_tria_rect(&itemrect, 'v', tria_color);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /************************** panel alignment *************************/
 | |
| 
 | |
| static int get_panel_header(const Panel *panel)
 | |
| {
 | |
|   if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER;
 | |
| }
 | |
| 
 | |
| static int get_panel_size_y(const Panel *panel)
 | |
| {
 | |
|   if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
 | |
|     return panel->sizey;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER + panel->sizey;
 | |
| }
 | |
| 
 | |
| static int get_panel_real_size_y(const Panel *panel)
 | |
| {
 | |
|   int sizey = (panel->flag & PNL_CLOSED) ? 0 : panel->sizey;
 | |
| 
 | |
|   if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
 | |
|     return sizey;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER + sizey;
 | |
| }
 | |
| 
 | |
| int UI_panel_size_y(const Panel *panel)
 | |
| {
 | |
|   return get_panel_real_size_y(panel);
 | |
| }
 | |
| 
 | |
| /* this function is needed because uiBlock and Panel itself don't
 | |
|  * change sizey or location when closed */
 | |
| static int get_panel_real_ofsy(Panel *panel)
 | |
| {
 | |
|   if (panel->flag & PNL_CLOSEDY) {
 | |
|     return panel->ofsy + panel->sizey;
 | |
|   }
 | |
|   else {
 | |
|     return panel->ofsy;
 | |
|   }
 | |
| }
 | |
| 
 | |
| static int get_panel_real_ofsx(Panel *panel)
 | |
| {
 | |
|   if (panel->flag & PNL_CLOSEDX) {
 | |
|     return panel->ofsx + get_panel_header(panel);
 | |
|   }
 | |
|   else {
 | |
|     return panel->ofsx + panel->sizex;
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool UI_panel_is_dragging(const struct Panel *panel)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   if (!data) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return data->is_drag_drop;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \note about sorting;
 | |
|  * the sortorder has a lower value for new panels being added.
 | |
|  * however, that only works to insert a single panel, when more new panels get
 | |
|  * added the coordinates of existing panels and the previously stored to-be-inserted
 | |
|  * panels do not match for sorting
 | |
|  */
 | |
| 
 | |
| static int find_leftmost_panel(const void *a1, const void *a2)
 | |
| {
 | |
|   const PanelSort *ps1 = a1, *ps2 = a2;
 | |
| 
 | |
|   if (ps1->panel->ofsx > ps2->panel->ofsx) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->panel->ofsx < ps2->panel->ofsx) {
 | |
|     return -1;
 | |
|   }
 | |
|   else if (ps1->panel->sortorder > ps2->panel->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->panel->sortorder < ps2->panel->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static int find_highest_panel(const void *a1, const void *a2)
 | |
| {
 | |
|   const PanelSort *ps1 = a1, *ps2 = a2;
 | |
| 
 | |
|   /* stick uppermost header-less panels to the top of the region -
 | |
|    * prevent them from being sorted (multiple header-less panels have to be sorted though) */
 | |
|   if (ps1->panel->type->flag & PNL_NO_HEADER && ps2->panel->type->flag & PNL_NO_HEADER) {
 | |
|     /* skip and check for ofs and sortorder below */
 | |
|   }
 | |
|   else if (ps1->panel->type->flag & PNL_NO_HEADER) {
 | |
|     return -1;
 | |
|   }
 | |
|   else if (ps2->panel->type->flag & PNL_NO_HEADER) {
 | |
|     return 1;
 | |
|   }
 | |
| 
 | |
|   if (ps1->panel->ofsy + ps1->panel->sizey < ps2->panel->ofsy + ps2->panel->sizey) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->panel->ofsy + ps1->panel->sizey > ps2->panel->ofsy + ps2->panel->sizey) {
 | |
|     return -1;
 | |
|   }
 | |
|   else if (ps1->panel->sortorder > ps2->panel->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->panel->sortorder < ps2->panel->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static int compare_panel(const void *a1, const void *a2)
 | |
| {
 | |
|   const PanelSort *ps1 = a1, *ps2 = a2;
 | |
| 
 | |
|   if (ps1->panel->sortorder > ps2->panel->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->panel->sortorder < ps2->panel->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static void align_sub_panels(Panel *panel)
 | |
| {
 | |
|   /* Position sub panels. */
 | |
|   int ofsy = panel->ofsy + panel->sizey - panel->blocksizey;
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, pachild, &panel->children) {
 | |
|     if (pachild->runtime_flag & PNL_ACTIVE) {
 | |
|       pachild->ofsx = panel->ofsx;
 | |
|       pachild->ofsy = ofsy - get_panel_size_y(pachild);
 | |
|       ofsy -= get_panel_real_size_y(pachild);
 | |
| 
 | |
|       if (pachild->children.first) {
 | |
|         align_sub_panels(pachild);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* this doesn't draw */
 | |
| /* returns 1 when it did something */
 | |
| static bool uiAlignPanelStep(ScrArea *area, ARegion *region, const float fac, const bool drag)
 | |
| {
 | |
|   PanelSort *ps, *panelsort, *psnext;
 | |
|   int a, tot = 0;
 | |
|   bool done;
 | |
|   int align = panel_aligned(area, region);
 | |
| 
 | |
|   /* count active, not tabbed panels */
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PNL_ACTIVE) {
 | |
|       tot++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (tot == 0) {
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   /* extra; change close direction? */
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PNL_ACTIVE) {
 | |
|       if ((panel->flag & PNL_CLOSEDX) && (align == BUT_VERTICAL)) {
 | |
|         panel->flag ^= PNL_CLOSED;
 | |
|       }
 | |
|       else if ((panel->flag & PNL_CLOSEDY) && (align == BUT_HORIZONTAL)) {
 | |
|         panel->flag ^= PNL_CLOSED;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* sort panels */
 | |
|   panelsort = MEM_callocN(tot * sizeof(PanelSort), "panelsort");
 | |
| 
 | |
|   ps = panelsort;
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PNL_ACTIVE) {
 | |
|       ps->panel = MEM_dupallocN(panel);
 | |
|       ps->orig = panel;
 | |
|       ps++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (drag) {
 | |
|     /* while we are dragging, we sort on location and update sortorder */
 | |
|     if (align == BUT_VERTICAL) {
 | |
|       qsort(panelsort, tot, sizeof(PanelSort), find_highest_panel);
 | |
|     }
 | |
|     else {
 | |
|       qsort(panelsort, tot, sizeof(PanelSort), find_leftmost_panel);
 | |
|     }
 | |
| 
 | |
|     for (ps = panelsort, a = 0; a < tot; a++, ps++) {
 | |
|       ps->orig->sortorder = a;
 | |
|     }
 | |
|   }
 | |
|   else {
 | |
|     /* otherwise use sortorder */
 | |
|     qsort(panelsort, tot, sizeof(PanelSort), compare_panel);
 | |
|   }
 | |
| 
 | |
|   /* no smart other default start loc! this keeps switching f5/f6/etc compatible */
 | |
|   ps = panelsort;
 | |
|   ps->panel->runtime.region_ofsx = panel_region_offset_x_get(region, align);
 | |
|   ps->panel->ofsx = 0;
 | |
|   ps->panel->ofsy = -get_panel_size_y(ps->panel);
 | |
|   ps->panel->ofsx += ps->panel->runtime.region_ofsx;
 | |
|   /* Extra margin if the panel is a box style panel. */
 | |
|   if (ps->panel->type && ps->panel->type->flag & PNL_DRAW_BOX) {
 | |
|     ps->panel->ofsx += UI_PANEL_BOX_STYLE_MARGIN;
 | |
|     ps->panel->ofsy -= UI_PANEL_BOX_STYLE_MARGIN;
 | |
|   }
 | |
| 
 | |
|   for (a = 0; a < tot - 1; a++, ps++) {
 | |
|     psnext = ps + 1;
 | |
| 
 | |
|     if (align == BUT_VERTICAL) {
 | |
|       bool use_box = ps->panel->type && ps->panel->type->flag & PNL_DRAW_BOX;
 | |
|       bool use_box_next = psnext->panel->type && psnext->panel->type->flag & PNL_DRAW_BOX;
 | |
|       psnext->panel->ofsx = ps->panel->ofsx;
 | |
|       psnext->panel->ofsy = get_panel_real_ofsy(ps->panel) - get_panel_size_y(psnext->panel);
 | |
|       /* Extra margin for box style panels. */
 | |
|       if (use_box || use_box_next) {
 | |
|         psnext->panel->ofsy -= UI_PANEL_BOX_STYLE_MARGIN;
 | |
|       }
 | |
|       if (use_box && !use_box_next) {
 | |
|         psnext->panel->ofsx -= UI_PANEL_BOX_STYLE_MARGIN;
 | |
|       }
 | |
|       else if (!use_box && use_box_next) {
 | |
|         psnext->panel->ofsx += UI_PANEL_BOX_STYLE_MARGIN;
 | |
|       }
 | |
|     }
 | |
|     else {
 | |
|       psnext->panel->ofsx = get_panel_real_ofsx(ps->panel);
 | |
|       psnext->panel->ofsy = ps->panel->ofsy + get_panel_size_y(ps->panel) -
 | |
|                             get_panel_size_y(psnext->panel);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* we interpolate */
 | |
|   done = false;
 | |
|   ps = panelsort;
 | |
|   for (a = 0; a < tot; a++, ps++) {
 | |
|     if ((ps->panel->flag & PNL_SELECT) == 0) {
 | |
|       if ((ps->orig->ofsx != ps->panel->ofsx) || (ps->orig->ofsy != ps->panel->ofsy)) {
 | |
|         ps->orig->ofsx = round_fl_to_int(fac * (float)ps->panel->ofsx +
 | |
|                                          (1.0f - fac) * (float)ps->orig->ofsx);
 | |
|         ps->orig->ofsy = round_fl_to_int(fac * (float)ps->panel->ofsy +
 | |
|                                          (1.0f - fac) * (float)ps->orig->ofsy);
 | |
|         done = true;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* set locations for tabbed and sub panels */
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PNL_ACTIVE) {
 | |
|       if (panel->children.first) {
 | |
|         align_sub_panels(panel);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* free panelsort array */
 | |
|   for (ps = panelsort, a = 0; a < tot; a++, ps++) {
 | |
|     MEM_freeN(ps->panel);
 | |
|   }
 | |
|   MEM_freeN(panelsort);
 | |
| 
 | |
|   return done;
 | |
| }
 | |
| 
 | |
| static void ui_panels_size(ScrArea *area, ARegion *region, int *r_x, int *r_y)
 | |
| {
 | |
|   int align = panel_aligned(area, region);
 | |
|   int sizex = 0;
 | |
|   int sizey = 0;
 | |
| 
 | |
|   /* compute size taken up by panels, for setting in view2d */
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PNL_ACTIVE) {
 | |
|       int pa_sizex, pa_sizey;
 | |
| 
 | |
|       if (align == BUT_VERTICAL) {
 | |
|         pa_sizex = panel->ofsx + panel->sizex;
 | |
|         pa_sizey = get_panel_real_ofsy(panel);
 | |
|       }
 | |
|       else {
 | |
|         pa_sizex = get_panel_real_ofsx(panel) + panel->sizex;
 | |
|         pa_sizey = panel->ofsy + get_panel_size_y(panel);
 | |
|       }
 | |
| 
 | |
|       sizex = max_ii(sizex, pa_sizex);
 | |
|       sizey = min_ii(sizey, pa_sizey);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (sizex == 0) {
 | |
|     sizex = UI_PANEL_WIDTH;
 | |
|   }
 | |
|   if (sizey == 0) {
 | |
|     sizey = -UI_PANEL_WIDTH;
 | |
|   }
 | |
| 
 | |
|   *r_x = sizex;
 | |
|   *r_y = sizey;
 | |
| }
 | |
| 
 | |
| static void ui_do_animate(bContext *C, Panel *panel)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   ScrArea *area = CTX_wm_area(C);
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
|   float fac;
 | |
| 
 | |
|   fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
 | |
|   fac = min_ff(sqrtf(fac), 1.0f);
 | |
| 
 | |
|   /* for max 1 second, interpolate positions */
 | |
|   if (uiAlignPanelStep(area, region, fac, false)) {
 | |
|     ED_region_tag_redraw(region);
 | |
|   }
 | |
|   else {
 | |
|     fac = 1.0f;
 | |
|   }
 | |
| 
 | |
|   if (fac >= 1.0f) {
 | |
|     /* Store before data is freed. */
 | |
|     const bool is_drag_drop = data->is_drag_drop;
 | |
| 
 | |
|     panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
|     if (is_drag_drop) {
 | |
|       /* Note: doing this in #panel_activate_state would require removing const for context in many
 | |
|        * other places. */
 | |
|       reorder_instanced_panel_list(C, region, panel);
 | |
|     }
 | |
|     return;
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void panel_list_clear_active(ListBase *lb)
 | |
| {
 | |
|   /* set all panels as inactive, so that at the end we know
 | |
|    * which ones were used */
 | |
|   LISTBASE_FOREACH (Panel *, panel, lb) {
 | |
|     if (panel->runtime_flag & PNL_ACTIVE) {
 | |
|       panel->runtime_flag = PNL_WAS_ACTIVE;
 | |
|     }
 | |
|     else {
 | |
|       panel->runtime_flag = 0;
 | |
|     }
 | |
| 
 | |
|     panel_list_clear_active(&panel->children);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panels_begin(const bContext *UNUSED(C), ARegion *region)
 | |
| {
 | |
|   panel_list_clear_active(®ion->panels);
 | |
| }
 | |
| 
 | |
| /* only draws blocks with panels */
 | |
| void UI_panels_end(const bContext *C, ARegion *region, int *r_x, int *r_y)
 | |
| {
 | |
|   ScrArea *area = CTX_wm_area(C);
 | |
|   Panel *panel, *panel_first;
 | |
| 
 | |
|   /* offset contents */
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->active && block->panel) {
 | |
|       ui_offset_panel_block(block);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* re-align, possibly with animation */
 | |
|   if (panels_need_realign(area, region, &panel)) {
 | |
|     if (panel) {
 | |
|       panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|     }
 | |
|     else {
 | |
|       uiAlignPanelStep(area, region, 1.0, false);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* tag first panel */
 | |
|   panel_first = NULL;
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->active && block->panel) {
 | |
|       if (!panel_first || block->panel->sortorder < panel_first->sortorder) {
 | |
|         panel_first = block->panel;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (panel_first) {
 | |
|     panel_first->runtime_flag |= PNL_FIRST;
 | |
|   }
 | |
| 
 | |
|   /* compute size taken up by panel */
 | |
|   ui_panels_size(area, region, r_x, r_y);
 | |
| }
 | |
| 
 | |
| void UI_panels_draw(const bContext *C, ARegion *region)
 | |
| {
 | |
|   if (region->alignment != RGN_ALIGN_FLOAT) {
 | |
|     UI_ThemeClearColor(TH_BACK);
 | |
|   }
 | |
| 
 | |
|   /* Draw panels, selected on top. Also in reverse order, because
 | |
|    * UI blocks are added in reverse order and we need child panels
 | |
|    * to draw on top. */
 | |
|   LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->active && block->panel && !(block->panel->flag & PNL_SELECT)) {
 | |
|       UI_block_draw(C, block);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->active && block->panel && (block->panel->flag & PNL_SELECT)) {
 | |
|       UI_block_draw(C, block);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panels_scale(ARegion *region, float new_width)
 | |
| {
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->panel) {
 | |
|       float fac = new_width / (float)block->panel->sizex;
 | |
|       block->panel->sizex = new_width;
 | |
| 
 | |
|       LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
 | |
|         but->rect.xmin *= fac;
 | |
|         but->rect.xmax *= fac;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* ------------ panel merging ---------------- */
 | |
| 
 | |
| static void check_panel_overlap(ARegion *region, Panel *panel)
 | |
| {
 | |
|   Panel *panel_list;
 | |
| 
 | |
|   /* also called with (panel == NULL) for clear */
 | |
| 
 | |
|   for (panel_list = region->panels.first; panel_list; panel_list = panel_list->next) {
 | |
|     panel_list->flag &= ~PNL_OVERLAP;
 | |
|     if (panel && (panel_list != panel)) {
 | |
|       if (panel_list->runtime_flag & PNL_ACTIVE) {
 | |
|         float safex = 0.2, safey = 0.2;
 | |
| 
 | |
|         if (panel_list->flag & PNL_CLOSEDX) {
 | |
|           safex = 0.05;
 | |
|         }
 | |
|         else if (panel_list->flag & PNL_CLOSEDY) {
 | |
|           safey = 0.05;
 | |
|         }
 | |
|         else if (panel->flag & PNL_CLOSEDX) {
 | |
|           safex = 0.05;
 | |
|         }
 | |
|         else if (panel->flag & PNL_CLOSEDY) {
 | |
|           safey = 0.05;
 | |
|         }
 | |
| 
 | |
|         if (panel_list->ofsx > panel->ofsx - safex * panel->sizex) {
 | |
|           if (panel_list->ofsx + panel_list->sizex < panel->ofsx + (1.0f + safex) * panel->sizex) {
 | |
|             if (panel_list->ofsy > panel->ofsy - safey * panel->sizey) {
 | |
|               if (panel_list->ofsy + panel_list->sizey <
 | |
|                   panel->ofsy + (1.0f + safey) * panel->sizey) {
 | |
|                 panel_list->flag |= PNL_OVERLAP;
 | |
|               }
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /************************ panel dragging ****************************/
 | |
| 
 | |
| #define DRAG_REGION_PAD (PNL_HEADER * 0.5)
 | |
| static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   ScrArea *area = CTX_wm_area(C);
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
|   short align = panel_aligned(area, region);
 | |
| 
 | |
|   /* Keep the drag position in the region with a small pad to keep the panel visible. */
 | |
|   int x = clamp_i(event->x, region->winrct.xmin, region->winrct.xmax + DRAG_REGION_PAD);
 | |
|   int y = clamp_i(event->y, region->winrct.ymin, region->winrct.ymax + DRAG_REGION_PAD);
 | |
| 
 | |
|   float dx = (float)(x - data->startx);
 | |
|   float dy = (float)(y - data->starty);
 | |
| 
 | |
|   /* Adjust for region zoom. */
 | |
|   dx *= (float)BLI_rctf_size_x(®ion->v2d.cur) / (float)BLI_rcti_size_x(®ion->winrct);
 | |
|   dy *= (float)BLI_rctf_size_y(®ion->v2d.cur) / (float)BLI_rcti_size_y(®ion->winrct);
 | |
| 
 | |
|   if (data->state == PANEL_STATE_DRAG_SCALE) {
 | |
|     panel->sizex = MAX2(data->startsizex + dx, UI_PANEL_MINX);
 | |
| 
 | |
|     if (data->startsizey - dy < UI_PANEL_MINY) {
 | |
|       dy = -UI_PANEL_MINY + data->startsizey;
 | |
|     }
 | |
| 
 | |
|     panel->sizey = data->startsizey - dy;
 | |
|     panel->ofsy = data->startofsy + dy;
 | |
|   }
 | |
|   else {
 | |
|     /* reset the panel snapping, to allow dragging away from snapped edges */
 | |
|     panel->snap = PNL_SNAP_NONE;
 | |
| 
 | |
|     /* Add the movement of the view due to edge scrolling while dragging. */
 | |
|     dx += ((float)region->v2d.cur.xmin - data->start_cur_xmin);
 | |
|     dy += ((float)region->v2d.cur.ymin - data->start_cur_ymin);
 | |
|     panel->ofsx = data->startofsx + round_fl_to_int(dx);
 | |
|     panel->ofsy = data->startofsy + round_fl_to_int(dy);
 | |
|     check_panel_overlap(region, panel);
 | |
| 
 | |
|     if (align) {
 | |
|       uiAlignPanelStep(area, region, 0.2f, true);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   ED_region_tag_redraw(region);
 | |
| }
 | |
| #undef DRAG_REGION_PAD
 | |
| 
 | |
| /******************* region level panel interaction *****************/
 | |
| 
 | |
| static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block,
 | |
|                                                   const Panel *panel,
 | |
|                                                   const int mx,
 | |
|                                                   const int my)
 | |
| {
 | |
|   /* open panel */
 | |
|   if (panel->flag & PNL_CLOSEDX) {
 | |
|     if ((block->rect.xmin <= mx) && (block->rect.xmin + PNL_HEADER >= mx)) {
 | |
|       return PANEL_MOUSE_INSIDE_HEADER;
 | |
|     }
 | |
|   }
 | |
|   /* outside left/right side */
 | |
|   else if ((block->rect.xmin > mx) || (block->rect.xmax < mx)) {
 | |
|     /* pass */
 | |
|   }
 | |
|   else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
 | |
|     return PANEL_MOUSE_INSIDE_HEADER;
 | |
|   }
 | |
|   /* open panel */
 | |
|   else if (!(panel->flag & PNL_CLOSEDY)) {
 | |
|     if (panel->control & UI_PNL_SCALE) {
 | |
|       if (block->rect.xmax - PNL_HEADER <= mx) {
 | |
|         if (block->rect.ymin + PNL_HEADER >= my) {
 | |
|           return PANEL_MOUSE_INSIDE_SCALE;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     if ((block->rect.xmin <= mx) && (block->rect.xmax >= mx)) {
 | |
|       if ((block->rect.ymin <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
 | |
|         return PANEL_MOUSE_INSIDE_CONTENT;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return PANEL_MOUSE_OUTSIDE;
 | |
| }
 | |
| 
 | |
| typedef struct uiPanelDragCollapseHandle {
 | |
|   bool was_first_open;
 | |
|   int xy_init[2];
 | |
| } uiPanelDragCollapseHandle;
 | |
| 
 | |
| static void ui_panel_drag_collapse_handler_remove(bContext *UNUSED(C), void *userdata)
 | |
| {
 | |
|   uiPanelDragCollapseHandle *dragcol_data = userdata;
 | |
|   MEM_freeN(dragcol_data);
 | |
| }
 | |
| 
 | |
| static void ui_panel_drag_collapse(bContext *C,
 | |
|                                    uiPanelDragCollapseHandle *dragcol_data,
 | |
|                                    const int xy_dst[2])
 | |
| {
 | |
|   ScrArea *area = CTX_wm_area(C);
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
|   Panel *panel;
 | |
| 
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     float xy_a_block[2] = {UNPACK2(dragcol_data->xy_init)};
 | |
|     float xy_b_block[2] = {UNPACK2(xy_dst)};
 | |
|     rctf rect = block->rect;
 | |
|     int oldflag;
 | |
|     const bool is_horizontal = (panel_aligned(area, region) == BUT_HORIZONTAL);
 | |
| 
 | |
|     if ((panel = block->panel) == 0 || (panel->type && (panel->type->flag & PNL_NO_HEADER))) {
 | |
|       continue;
 | |
|     }
 | |
|     oldflag = panel->flag;
 | |
| 
 | |
|     /* lock one axis */
 | |
|     if (is_horizontal) {
 | |
|       xy_b_block[1] = dragcol_data->xy_init[1];
 | |
|     }
 | |
|     else {
 | |
|       xy_b_block[0] = dragcol_data->xy_init[0];
 | |
|     }
 | |
| 
 | |
|     /* use cursor coords in block space */
 | |
|     ui_window_to_block_fl(region, block, &xy_a_block[0], &xy_a_block[1]);
 | |
|     ui_window_to_block_fl(region, block, &xy_b_block[0], &xy_b_block[1]);
 | |
| 
 | |
|     /* set up rect to match header size */
 | |
|     rect.ymin = rect.ymax;
 | |
|     rect.ymax = rect.ymin + PNL_HEADER;
 | |
|     if (panel->flag & PNL_CLOSEDX) {
 | |
|       rect.xmax = rect.xmin + PNL_HEADER;
 | |
|     }
 | |
| 
 | |
|     /* touch all panels between last mouse coord and the current one */
 | |
|     if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
 | |
|       /* force panel to close */
 | |
|       if (dragcol_data->was_first_open == true) {
 | |
|         panel->flag |= (is_horizontal ? PNL_CLOSEDX : PNL_CLOSEDY);
 | |
|       }
 | |
|       /* force panel to open */
 | |
|       else {
 | |
|         panel->flag &= ~PNL_CLOSED;
 | |
|       }
 | |
| 
 | |
|       /* if panel->flag has changed this means a panel was opened/closed here */
 | |
|       if (panel->flag != oldflag) {
 | |
|         panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   /* Update the instanced panel data expand flags with the changes made here. */
 | |
|   set_panels_list_data_expand_flag(C, region);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Panel drag-collapse (modal handler)
 | |
|  * Clicking and dragging over panels toggles their collapse state based on the panel that was first
 | |
|  * dragged over. If it was open all affected panels incl the initial one are closed and vice versa.
 | |
|  */
 | |
| static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
 | |
| {
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   uiPanelDragCollapseHandle *dragcol_data = userdata;
 | |
|   short retval = WM_UI_HANDLER_CONTINUE;
 | |
| 
 | |
|   switch (event->type) {
 | |
|     case MOUSEMOVE:
 | |
|       ui_panel_drag_collapse(C, dragcol_data, &event->x);
 | |
| 
 | |
|       retval = WM_UI_HANDLER_BREAK;
 | |
|       break;
 | |
|     case LEFTMOUSE:
 | |
|       if (event->val == KM_RELEASE) {
 | |
|         /* done! */
 | |
|         WM_event_remove_ui_handler(&win->modalhandlers,
 | |
|                                    ui_panel_drag_collapse_handler,
 | |
|                                    ui_panel_drag_collapse_handler_remove,
 | |
|                                    dragcol_data,
 | |
|                                    true);
 | |
|         ui_panel_drag_collapse_handler_remove(C, dragcol_data);
 | |
|       }
 | |
|       /* don't let any left-mouse event fall through! */
 | |
|       retval = WM_UI_HANDLER_BREAK;
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   return retval;
 | |
| }
 | |
| 
 | |
| static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was_open)
 | |
| {
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   const wmEvent *event = win->eventstate;
 | |
|   uiPanelDragCollapseHandle *dragcol_data = MEM_mallocN(sizeof(*dragcol_data), __func__);
 | |
| 
 | |
|   dragcol_data->was_first_open = was_open;
 | |
|   copy_v2_v2_int(dragcol_data->xy_init, &event->x);
 | |
| 
 | |
|   WM_event_add_ui_handler(C,
 | |
|                           &win->modalhandlers,
 | |
|                           ui_panel_drag_collapse_handler,
 | |
|                           ui_panel_drag_collapse_handler_remove,
 | |
|                           dragcol_data,
 | |
|                           0);
 | |
| }
 | |
| 
 | |
| /* this function is supposed to call general window drawing too */
 | |
| /* also it supposes a block has panel, and isn't a menu */
 | |
| static void ui_handle_panel_header(
 | |
|     const bContext *C, uiBlock *block, int mx, int my, int event, short ctrl, short shift)
 | |
| {
 | |
|   ScrArea *area = CTX_wm_area(C);
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
| #ifdef USE_PIN_HIDDEN
 | |
|   const bool show_pin = UI_panel_category_is_visible(region) &&
 | |
|                         (block->panel->type->parent == NULL) && (block->panel->flag & PNL_PIN);
 | |
| #else
 | |
|   const bool show_pin = UI_panel_category_is_visible(region) &&
 | |
|                         (block->panel->type->parent == NULL);
 | |
| #endif
 | |
|   const bool is_subpanel = (block->panel->type && block->panel->type->parent);
 | |
|   const bool show_drag = !is_subpanel;
 | |
| 
 | |
|   int align = panel_aligned(area, region), button = 0;
 | |
| 
 | |
|   rctf rect_drag, rect_pin;
 | |
|   float rect_leftmost;
 | |
| 
 | |
|   /* drag and pin rect's */
 | |
|   rect_drag = block->rect;
 | |
|   rect_drag.xmin = block->rect.xmax - (PNL_ICON * 1.5f);
 | |
|   rect_pin = rect_drag;
 | |
|   if (show_pin) {
 | |
|     BLI_rctf_translate(&rect_pin, -PNL_ICON, 0.0f);
 | |
|   }
 | |
|   rect_leftmost = rect_pin.xmin;
 | |
| 
 | |
|   /* mouse coordinates in panel space! */
 | |
| 
 | |
|   /* XXX weak code, currently it assumes layout style for location of widgets */
 | |
| 
 | |
|   /* check open/collapsed button */
 | |
|   if (event == EVT_RETKEY) {
 | |
|     button = 1;
 | |
|   }
 | |
|   else if (event == EVT_AKEY) {
 | |
|     button = 1;
 | |
|   }
 | |
|   else if (ELEM(event, 0, EVT_RETKEY, LEFTMOUSE) && shift) {
 | |
|     if (block->panel->type->parent == NULL) {
 | |
|       block->panel->flag ^= PNL_PIN;
 | |
|       button = 2;
 | |
|     }
 | |
|   }
 | |
|   else if (block->panel->flag & PNL_CLOSEDX) {
 | |
|     if (my >= block->rect.ymax) {
 | |
|       button = 1;
 | |
|     }
 | |
|   }
 | |
|   else if (block->panel->control & UI_PNL_CLOSE) {
 | |
|     /* whole of header can be used to collapse panel (except top-right corner) */
 | |
|     if (mx <= block->rect.xmax - 8 - PNL_ICON) {
 | |
|       button = 2;
 | |
|     }
 | |
|     // else if (mx <= block->rect.xmin + 10 + 2 * PNL_ICON + 2) {
 | |
|     //  button = 1;
 | |
|     //}
 | |
|   }
 | |
|   else if (mx < rect_leftmost) {
 | |
|     button = 1;
 | |
|   }
 | |
| 
 | |
|   if (button) {
 | |
|     if (button == 2) { /* close */
 | |
|       ED_region_tag_redraw(region);
 | |
|     }
 | |
|     else {
 | |
|       /* Collapse and expand panels. */
 | |
| 
 | |
|       if (ctrl) {
 | |
|         /* Only collapse all for parent panels. */
 | |
|         if (block->panel->type != NULL && block->panel->type->parent == NULL) {
 | |
|           if (block->panel->flag & PNL_CLOSED || BLI_listbase_is_empty(&block->panel->children)) {
 | |
|             panels_collapse_all(C, area, region, block->panel);
 | |
|           }
 | |
|           else {
 | |
|             const int closed_flag = (align == BUT_HORIZONTAL) ? PNL_CLOSEDX : PNL_CLOSEDY;
 | |
|             /* If a panel has subpanels and it's open, toggle the expansion
 | |
|              * of the subpanels (based on the expansion of the first subpanel). */
 | |
|             Panel *first_child = block->panel->children.first;
 | |
|             BLI_assert(first_child != NULL);
 | |
|             panel_set_flag_recursive(
 | |
|                 block->panel, closed_flag, (first_child->flag & PNL_CLOSED) == 0);
 | |
|             block->panel->flag |= closed_flag;
 | |
|           }
 | |
| 
 | |
|           /* reset the view - we don't want to display a view without content */
 | |
|           UI_view2d_offset(®ion->v2d, 0.0f, 1.0f);
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       if (block->panel->flag & PNL_CLOSED) {
 | |
|         block->panel->flag &= ~PNL_CLOSED;
 | |
|         /* snap back up so full panel aligns with screen edge */
 | |
|         if (block->panel->snap & PNL_SNAP_BOTTOM) {
 | |
|           block->panel->ofsy = 0;
 | |
|         }
 | |
| 
 | |
|         if (event == LEFTMOUSE) {
 | |
|           ui_panel_drag_collapse_handler_add(C, false);
 | |
|         }
 | |
|       }
 | |
|       else if (align == BUT_HORIZONTAL) {
 | |
|         block->panel->flag |= PNL_CLOSEDX;
 | |
| 
 | |
|         if (event == LEFTMOUSE) {
 | |
|           ui_panel_drag_collapse_handler_add(C, true);
 | |
|         }
 | |
|       }
 | |
|       else {
 | |
|         /* snap down to bottom screen edge */
 | |
|         block->panel->flag |= PNL_CLOSEDY;
 | |
|         if (block->panel->snap & PNL_SNAP_BOTTOM) {
 | |
|           block->panel->ofsy = -block->panel->sizey;
 | |
|         }
 | |
| 
 | |
|         if (event == LEFTMOUSE) {
 | |
|           ui_panel_drag_collapse_handler_add(C, true);
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       set_panels_list_data_expand_flag(C, region);
 | |
|     }
 | |
| 
 | |
|     if (align) {
 | |
|       panel_activate_state(C, block->panel, PANEL_STATE_ANIMATION);
 | |
|     }
 | |
|     else {
 | |
|       /* FIXME: this doesn't update the panel drawing, assert to avoid debugging why this is.
 | |
|        * We could fix this in the future if it's ever needed. */
 | |
|       BLI_assert(0);
 | |
|       ED_region_tag_redraw(region);
 | |
|     }
 | |
|   }
 | |
|   else if (show_drag && BLI_rctf_isect_x(&rect_drag, mx)) {
 | |
|     /* XXX, for now don't allow dragging in floating windows yet. */
 | |
|     if (region->alignment == RGN_ALIGN_FLOAT) {
 | |
|       return;
 | |
|     }
 | |
|     panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
 | |
|   }
 | |
|   else if (show_pin && BLI_rctf_isect_x(&rect_pin, mx)) {
 | |
|     block->panel->flag ^= PNL_PIN;
 | |
|     ED_region_tag_redraw(region);
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool UI_panel_category_is_visible(const ARegion *region)
 | |
| {
 | |
|   /* more than one */
 | |
|   return region->panels_category.first &&
 | |
|          region->panels_category.first != region->panels_category.last;
 | |
| }
 | |
| 
 | |
| PanelCategoryDyn *UI_panel_category_find(ARegion *region, const char *idname)
 | |
| {
 | |
|   return BLI_findstring(®ion->panels_category, idname, offsetof(PanelCategoryDyn, idname));
 | |
| }
 | |
| 
 | |
| PanelCategoryStack *UI_panel_category_active_find(ARegion *region, const char *idname)
 | |
| {
 | |
|   return BLI_findstring(
 | |
|       ®ion->panels_category_active, idname, offsetof(PanelCategoryStack, idname));
 | |
| }
 | |
| 
 | |
| static void ui_panel_category_active_set(ARegion *region, const char *idname, bool fallback)
 | |
| {
 | |
|   ListBase *lb = ®ion->panels_category_active;
 | |
|   PanelCategoryStack *pc_act = UI_panel_category_active_find(region, idname);
 | |
| 
 | |
|   if (pc_act) {
 | |
|     BLI_remlink(lb, pc_act);
 | |
|   }
 | |
|   else {
 | |
|     pc_act = MEM_callocN(sizeof(PanelCategoryStack), __func__);
 | |
|     BLI_strncpy(pc_act->idname, idname, sizeof(pc_act->idname));
 | |
|   }
 | |
| 
 | |
|   if (fallback) {
 | |
|     /* For fallbacks, add at the end so explicitly chosen categories have priority. */
 | |
|     BLI_addtail(lb, pc_act);
 | |
|   }
 | |
|   else {
 | |
|     BLI_addhead(lb, pc_act);
 | |
|   }
 | |
| 
 | |
|   /* validate all active panels, we could do this on load,
 | |
|    * they are harmless - but we should remove somewhere.
 | |
|    * (addons could define own and gather cruft over time) */
 | |
|   {
 | |
|     PanelCategoryStack *pc_act_next;
 | |
|     /* intentionally skip first */
 | |
|     pc_act_next = pc_act->next;
 | |
|     while ((pc_act = pc_act_next)) {
 | |
|       pc_act_next = pc_act->next;
 | |
|       if (!BLI_findstring(
 | |
|               ®ion->type->paneltypes, pc_act->idname, offsetof(PanelType, category))) {
 | |
|         BLI_remlink(lb, pc_act);
 | |
|         MEM_freeN(pc_act);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panel_category_active_set(ARegion *region, const char *idname)
 | |
| {
 | |
|   ui_panel_category_active_set(region, idname, false);
 | |
| }
 | |
| 
 | |
| void UI_panel_category_active_set_default(ARegion *region, const char *idname)
 | |
| {
 | |
|   if (!UI_panel_category_active_find(region, idname)) {
 | |
|     ui_panel_category_active_set(region, idname, true);
 | |
|   }
 | |
| }
 | |
| 
 | |
| const char *UI_panel_category_active_get(ARegion *region, bool set_fallback)
 | |
| {
 | |
|   LISTBASE_FOREACH (PanelCategoryStack *, pc_act, ®ion->panels_category_active) {
 | |
|     if (UI_panel_category_find(region, pc_act->idname)) {
 | |
|       return pc_act->idname;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (set_fallback) {
 | |
|     PanelCategoryDyn *pc_dyn = region->panels_category.first;
 | |
|     if (pc_dyn) {
 | |
|       ui_panel_category_active_set(region, pc_dyn->idname, true);
 | |
|       return pc_dyn->idname;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(ARegion *region, const int x, const int y)
 | |
| {
 | |
|   LISTBASE_FOREACH (PanelCategoryDyn *, ptd, ®ion->panels_category) {
 | |
|     if (BLI_rcti_isect_pt(&ptd->rect, x, y)) {
 | |
|       return ptd;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| PanelCategoryDyn *UI_panel_category_find_mouse_over(ARegion *region, const wmEvent *event)
 | |
| {
 | |
|   return UI_panel_category_find_mouse_over_ex(region, event->mval[0], event->mval[1]);
 | |
| }
 | |
| 
 | |
| void UI_panel_category_add(ARegion *region, const char *name)
 | |
| {
 | |
|   PanelCategoryDyn *pc_dyn = MEM_callocN(sizeof(*pc_dyn), __func__);
 | |
|   BLI_addtail(®ion->panels_category, pc_dyn);
 | |
| 
 | |
|   BLI_strncpy(pc_dyn->idname, name, sizeof(pc_dyn->idname));
 | |
| 
 | |
|   /* 'pc_dyn->rect' must be set on draw */
 | |
| }
 | |
| 
 | |
| void UI_panel_category_clear_all(ARegion *region)
 | |
| {
 | |
|   BLI_freelistN(®ion->panels_category);
 | |
| }
 | |
| 
 | |
| static void imm_buf_append(
 | |
|     float vbuf[][2], uchar cbuf[][3], float x, float y, const uchar col[3], int *index)
 | |
| {
 | |
|   ARRAY_SET_ITEMS(vbuf[*index], x, y);
 | |
|   ARRAY_SET_ITEMS(cbuf[*index], UNPACK3(col));
 | |
|   (*index)++;
 | |
| }
 | |
| 
 | |
| /* based on UI_draw_roundbox, check on making a version which allows us to skip some sides */
 | |
| static void ui_panel_category_draw_tab(bool filled,
 | |
|                                        float minx,
 | |
|                                        float miny,
 | |
|                                        float maxx,
 | |
|                                        float maxy,
 | |
|                                        float rad,
 | |
|                                        const int roundboxtype,
 | |
|                                        const bool use_highlight,
 | |
|                                        const bool use_shadow,
 | |
|                                        const bool use_flip_x,
 | |
|                                        const uchar highlight_fade[3],
 | |
|                                        const uchar col[3])
 | |
| {
 | |
|   float vec[4][2] = {{0.195, 0.02}, {0.55, 0.169}, {0.831, 0.45}, {0.98, 0.805}};
 | |
|   int a;
 | |
| 
 | |
|   /* mult */
 | |
|   for (a = 0; a < 4; a++) {
 | |
|     mul_v2_fl(vec[a], rad);
 | |
|   }
 | |
| 
 | |
|   uint vert_len = 0;
 | |
|   if (use_highlight) {
 | |
|     vert_len += (roundboxtype & UI_CNR_TOP_RIGHT) ? 6 : 1;
 | |
|     vert_len += (roundboxtype & UI_CNR_TOP_LEFT) ? 6 : 1;
 | |
|   }
 | |
|   if (use_highlight && !use_shadow) {
 | |
|     vert_len++;
 | |
|   }
 | |
|   else {
 | |
|     vert_len += (roundboxtype & UI_CNR_BOTTOM_RIGHT) ? 6 : 1;
 | |
|     vert_len += (roundboxtype & UI_CNR_BOTTOM_LEFT) ? 6 : 1;
 | |
|   }
 | |
|   /* Maximum size. */
 | |
|   float vbuf[24][2];
 | |
|   uchar cbuf[24][3];
 | |
|   int buf_index = 0;
 | |
| 
 | |
|   /* start with corner right-top */
 | |
|   if (use_highlight) {
 | |
|     if (roundboxtype & UI_CNR_TOP_RIGHT) {
 | |
|       imm_buf_append(vbuf, cbuf, maxx, maxy - rad, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, maxx - vec[a][1], maxy - rad + vec[a][0], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, maxx - rad, maxy, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, maxx, maxy, col, &buf_index);
 | |
|     }
 | |
| 
 | |
|     /* corner left-top */
 | |
|     if (roundboxtype & UI_CNR_TOP_LEFT) {
 | |
|       imm_buf_append(vbuf, cbuf, minx + rad, maxy, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, minx + rad - vec[a][0], maxy - vec[a][1], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, minx, maxy - rad, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, minx, maxy, col, &buf_index);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (use_highlight && !use_shadow) {
 | |
|     imm_buf_append(
 | |
|         vbuf, cbuf, minx, miny + rad, highlight_fade ? col : highlight_fade, &buf_index);
 | |
|   }
 | |
|   else {
 | |
|     /* corner left-bottom */
 | |
|     if (roundboxtype & UI_CNR_BOTTOM_LEFT) {
 | |
|       imm_buf_append(vbuf, cbuf, minx, miny + rad, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, minx + vec[a][1], miny + rad - vec[a][0], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, minx + rad, miny, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, minx, miny, col, &buf_index);
 | |
|     }
 | |
| 
 | |
|     /* corner right-bottom */
 | |
|     if (roundboxtype & UI_CNR_BOTTOM_RIGHT) {
 | |
|       imm_buf_append(vbuf, cbuf, maxx - rad, miny, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, maxx - rad + vec[a][0], miny + vec[a][1], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, maxx, miny + rad, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, maxx, miny, col, &buf_index);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (use_flip_x) {
 | |
|     float midx = (minx + maxx) / 2.0f;
 | |
|     for (int i = 0; i < buf_index; i++) {
 | |
|       vbuf[i][0] = midx - (vbuf[i][0] - midx);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   GPUVertFormat *format = immVertexFormat();
 | |
|   uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
|   uint color = GPU_vertformat_attr_add(
 | |
|       format, "color", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
 | |
| 
 | |
|   immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
 | |
|   immBegin(filled ? GPU_PRIM_TRI_FAN : GPU_PRIM_LINE_STRIP, vert_len);
 | |
|   for (int i = 0; i < buf_index; i++) {
 | |
|     immAttr3ubv(color, cbuf[i]);
 | |
|     immVertex2fv(pos, vbuf[i]);
 | |
|   }
 | |
|   immEnd();
 | |
|   immUnbindProgram();
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Draw vertical tabs on the left side of the region,
 | |
|  * one tab per category.
 | |
|  */
 | |
| void UI_panel_category_draw_all(ARegion *region, const char *category_id_active)
 | |
| {
 | |
|   /* no tab outlines for */
 | |
|   // #define USE_FLAT_INACTIVE
 | |
|   const bool is_left = RGN_ALIGN_ENUM_FROM_MASK(region->alignment != RGN_ALIGN_RIGHT);
 | |
|   View2D *v2d = ®ion->v2d;
 | |
|   const uiStyle *style = UI_style_get();
 | |
|   const uiFontStyle *fstyle = &style->widget;
 | |
|   const int fontid = fstyle->uifont_id;
 | |
|   short fstyle_points = fstyle->points;
 | |
|   const float aspect = ((uiBlock *)region->uiblocks.first)->aspect;
 | |
|   const float zoom = 1.0f / aspect;
 | |
|   const int px = max_ii(1, round_fl_to_int(U.pixelsize));
 | |
|   const int px_x_sign = is_left ? px : -px;
 | |
|   const int category_tabs_width = round_fl_to_int(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
 | |
|   const float dpi_fac = UI_DPI_FAC;
 | |
|   /* padding of tabs around text */
 | |
|   const int tab_v_pad_text = round_fl_to_int((2 + ((px * 3) * dpi_fac)) * zoom);
 | |
|   /* padding between tabs */
 | |
|   const int tab_v_pad = round_fl_to_int((4 + (2 * px * dpi_fac)) * zoom);
 | |
|   const float tab_curve_radius = ((px * 3) * dpi_fac) * zoom;
 | |
|   /* We flip the tab drawing, so always use these flags. */
 | |
|   const int roundboxtype = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
 | |
|   bool is_alpha;
 | |
|   bool do_scaletabs = false;
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|   bool is_active_prev = false;
 | |
| #endif
 | |
|   float scaletabs = 1.0f;
 | |
|   /* same for all tabs */
 | |
|   /* intentionally dont scale by 'px' */
 | |
|   const int rct_xmin = is_left ? v2d->mask.xmin + 3 : (v2d->mask.xmax - category_tabs_width);
 | |
|   const int rct_xmax = is_left ? v2d->mask.xmin + category_tabs_width : (v2d->mask.xmax - 3);
 | |
|   const int text_v_ofs = (rct_xmax - rct_xmin) * 0.3f;
 | |
| 
 | |
|   int y_ofs = tab_v_pad;
 | |
| 
 | |
|   /* Primary theme colors */
 | |
|   uchar theme_col_back[4];
 | |
|   uchar theme_col_text[3];
 | |
|   uchar theme_col_text_hi[3];
 | |
| 
 | |
|   /* Tab colors */
 | |
|   uchar theme_col_tab_bg[4];
 | |
|   uchar theme_col_tab_active[3];
 | |
|   uchar theme_col_tab_inactive[3];
 | |
| 
 | |
|   /* Secondary theme colors */
 | |
|   uchar theme_col_tab_outline[3];
 | |
|   uchar theme_col_tab_divider[3]; /* line that divides tabs from the main region */
 | |
|   uchar theme_col_tab_highlight[3];
 | |
|   uchar theme_col_tab_highlight_inactive[3];
 | |
| 
 | |
|   UI_GetThemeColor4ubv(TH_BACK, theme_col_back);
 | |
|   UI_GetThemeColor3ubv(TH_TEXT, theme_col_text);
 | |
|   UI_GetThemeColor3ubv(TH_TEXT_HI, theme_col_text_hi);
 | |
| 
 | |
|   UI_GetThemeColor4ubv(TH_TAB_BACK, theme_col_tab_bg);
 | |
|   UI_GetThemeColor3ubv(TH_TAB_ACTIVE, theme_col_tab_active);
 | |
|   UI_GetThemeColor3ubv(TH_TAB_INACTIVE, theme_col_tab_inactive);
 | |
|   UI_GetThemeColor3ubv(TH_TAB_OUTLINE, theme_col_tab_outline);
 | |
| 
 | |
|   interp_v3_v3v3_uchar(theme_col_tab_divider, theme_col_back, theme_col_tab_outline, 0.3f);
 | |
|   interp_v3_v3v3_uchar(theme_col_tab_highlight, theme_col_back, theme_col_text_hi, 0.2f);
 | |
|   interp_v3_v3v3_uchar(
 | |
|       theme_col_tab_highlight_inactive, theme_col_tab_inactive, theme_col_text_hi, 0.12f);
 | |
| 
 | |
|   is_alpha = (region->overlap && (theme_col_back[3] != 255));
 | |
| 
 | |
|   if (fstyle->kerning == 1) {
 | |
|     BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
|   }
 | |
| 
 | |
|   BLF_enable(fontid, BLF_ROTATION);
 | |
|   BLF_rotation(fontid, M_PI_2);
 | |
|   // UI_fontstyle_set(&style->widget);
 | |
|   ui_fontscale(&fstyle_points, aspect / (U.pixelsize * 1.1f));
 | |
|   BLF_size(fontid, fstyle_points, U.dpi);
 | |
| 
 | |
|   /* Check the region type supports categories to avoid an assert
 | |
|    * for showing 3D view panels in the properties space. */
 | |
|   if ((1 << region->regiontype) & RGN_TYPE_HAS_CATEGORY_MASK) {
 | |
|     BLI_assert(UI_panel_category_is_visible(region));
 | |
|   }
 | |
| 
 | |
|   /* calculate tab rect's and check if we need to scale down */
 | |
|   LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
 | |
| 
 | |
|     rcti *rct = &pc_dyn->rect;
 | |
|     const char *category_id = pc_dyn->idname;
 | |
|     const char *category_id_draw = IFACE_(category_id);
 | |
|     const int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
 | |
| 
 | |
|     rct->xmin = rct_xmin;
 | |
|     rct->xmax = rct_xmax;
 | |
| 
 | |
|     rct->ymin = v2d->mask.ymax - (y_ofs + category_width + (tab_v_pad_text * 2));
 | |
|     rct->ymax = v2d->mask.ymax - (y_ofs);
 | |
| 
 | |
|     y_ofs += category_width + tab_v_pad + (tab_v_pad_text * 2);
 | |
|   }
 | |
| 
 | |
|   if (y_ofs > BLI_rcti_size_y(&v2d->mask)) {
 | |
|     scaletabs = (float)BLI_rcti_size_y(&v2d->mask) / (float)y_ofs;
 | |
| 
 | |
|     LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
 | |
|       rcti *rct = &pc_dyn->rect;
 | |
|       rct->ymin = ((rct->ymin - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
 | |
|       rct->ymax = ((rct->ymax - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
 | |
|     }
 | |
| 
 | |
|     do_scaletabs = true;
 | |
|   }
 | |
| 
 | |
|   /* begin drawing */
 | |
|   GPU_line_smooth(true);
 | |
| 
 | |
|   uint pos = GPU_vertformat_attr_add(
 | |
|       immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|   immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|   /* draw the background */
 | |
|   if (is_alpha) {
 | |
|     GPU_blend(true);
 | |
|     immUniformColor4ubv(theme_col_tab_bg);
 | |
|   }
 | |
|   else {
 | |
|     immUniformColor3ubv(theme_col_tab_bg);
 | |
|   }
 | |
| 
 | |
|   if (is_left) {
 | |
|     immRecti(
 | |
|         pos, v2d->mask.xmin, v2d->mask.ymin, v2d->mask.xmin + category_tabs_width, v2d->mask.ymax);
 | |
|   }
 | |
|   else {
 | |
|     immRecti(
 | |
|         pos, v2d->mask.xmax - category_tabs_width, v2d->mask.ymin, v2d->mask.xmax, v2d->mask.ymax);
 | |
|   }
 | |
| 
 | |
|   if (is_alpha) {
 | |
|     GPU_blend(false);
 | |
|   }
 | |
| 
 | |
|   immUnbindProgram();
 | |
| 
 | |
|   const int divider_xmin = is_left ? (v2d->mask.xmin + (category_tabs_width - px)) :
 | |
|                                      (v2d->mask.xmax - category_tabs_width) + px;
 | |
|   const int divider_xmax = is_left ? (v2d->mask.xmin + category_tabs_width) :
 | |
|                                      (v2d->mask.xmax - (category_tabs_width + px)) + px;
 | |
| 
 | |
|   LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
 | |
|     const rcti *rct = &pc_dyn->rect;
 | |
|     const char *category_id = pc_dyn->idname;
 | |
|     const char *category_id_draw = IFACE_(category_id);
 | |
|     int category_width = BLI_rcti_size_y(rct) - (tab_v_pad_text * 2);
 | |
|     size_t category_draw_len = BLF_DRAW_STR_DUMMY_MAX;
 | |
|     // int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
 | |
| 
 | |
|     const bool is_active = STREQ(category_id, category_id_active);
 | |
| 
 | |
|     GPU_blend(true);
 | |
| 
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|     if (is_active)
 | |
| #endif
 | |
|     {
 | |
|       const bool use_flip_x = !is_left;
 | |
|       ui_panel_category_draw_tab(true,
 | |
|                                  rct->xmin,
 | |
|                                  rct->ymin,
 | |
|                                  rct->xmax,
 | |
|                                  rct->ymax,
 | |
|                                  tab_curve_radius - px,
 | |
|                                  roundboxtype,
 | |
|                                  true,
 | |
|                                  true,
 | |
|                                  use_flip_x,
 | |
|                                  NULL,
 | |
|                                  is_active ? theme_col_tab_active : theme_col_tab_inactive);
 | |
| 
 | |
|       /* tab outline */
 | |
|       ui_panel_category_draw_tab(false,
 | |
|                                  rct->xmin - px_x_sign,
 | |
|                                  rct->ymin - px,
 | |
|                                  rct->xmax - px_x_sign,
 | |
|                                  rct->ymax + px,
 | |
|                                  tab_curve_radius,
 | |
|                                  roundboxtype,
 | |
|                                  true,
 | |
|                                  true,
 | |
|                                  use_flip_x,
 | |
|                                  NULL,
 | |
|                                  theme_col_tab_outline);
 | |
| 
 | |
|       /* tab highlight (3d look) */
 | |
|       ui_panel_category_draw_tab(false,
 | |
|                                  rct->xmin,
 | |
|                                  rct->ymin,
 | |
|                                  rct->xmax,
 | |
|                                  rct->ymax,
 | |
|                                  tab_curve_radius,
 | |
|                                  roundboxtype,
 | |
|                                  true,
 | |
|                                  false,
 | |
|                                  use_flip_x,
 | |
|                                  is_active ? theme_col_back : theme_col_tab_inactive,
 | |
|                                  is_active ? theme_col_tab_highlight :
 | |
|                                              theme_col_tab_highlight_inactive);
 | |
|     }
 | |
| 
 | |
|     /* tab blackline */
 | |
|     if (!is_active) {
 | |
|       pos = GPU_vertformat_attr_add(
 | |
|           immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|       immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos, divider_xmin, rct->ymin - tab_v_pad, divider_xmax, rct->ymax + tab_v_pad);
 | |
|       immUnbindProgram();
 | |
|     }
 | |
| 
 | |
|     if (do_scaletabs) {
 | |
|       category_draw_len = BLF_width_to_strlen(
 | |
|           fontid, category_id_draw, category_draw_len, category_width, NULL);
 | |
|     }
 | |
| 
 | |
|     BLF_position(fontid, rct->xmax - text_v_ofs, rct->ymin + tab_v_pad_text, 0.0f);
 | |
| 
 | |
|     /* tab titles */
 | |
| 
 | |
|     /* draw white shadow to give text more depth */
 | |
|     BLF_color3ubv(fontid, theme_col_text);
 | |
| 
 | |
|     /* main tab title */
 | |
|     BLF_draw(fontid, category_id_draw, category_draw_len);
 | |
| 
 | |
|     GPU_blend(false);
 | |
| 
 | |
|     /* tab blackline remaining (last tab) */
 | |
|     pos = GPU_vertformat_attr_add(
 | |
|         immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|     if (pc_dyn->prev == NULL) {
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos, divider_xmin, rct->ymax + px, divider_xmax, v2d->mask.ymax);
 | |
|     }
 | |
|     if (pc_dyn->next == NULL) {
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos, divider_xmin, 0, divider_xmax, rct->ymin);
 | |
|     }
 | |
| 
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|     /* draw line between inactive tabs */
 | |
|     if (is_active == false && is_active_prev == false && pc_dyn->prev) {
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos,
 | |
|                v2d->mask.xmin + (category_tabs_width / 5),
 | |
|                rct->ymax + px,
 | |
|                (v2d->mask.xmin + category_tabs_width) - (category_tabs_width / 5),
 | |
|                rct->ymax + (px * 3));
 | |
|     }
 | |
| 
 | |
|     is_active_prev = is_active;
 | |
| #endif
 | |
|     immUnbindProgram();
 | |
| 
 | |
|     /* not essential, but allows events to be handled right up until the region edge [#38171] */
 | |
|     if (is_left) {
 | |
|       pc_dyn->rect.xmin = v2d->mask.xmin;
 | |
|     }
 | |
|     else {
 | |
|       pc_dyn->rect.xmax = v2d->mask.xmax;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   GPU_line_smooth(false);
 | |
| 
 | |
|   BLF_disable(fontid, BLF_ROTATION);
 | |
| 
 | |
|   if (fstyle->kerning == 1) {
 | |
|     BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
|   }
 | |
| 
 | |
| #undef USE_FLAT_INACTIVE
 | |
| }
 | |
| 
 | |
| static int ui_handle_panel_category_cycling(const wmEvent *event,
 | |
|                                             ARegion *region,
 | |
|                                             const uiBut *active_but)
 | |
| {
 | |
|   const bool is_mousewheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
 | |
|   const bool inside_tabregion =
 | |
|       ((RGN_ALIGN_ENUM_FROM_MASK(region->alignment) != RGN_ALIGN_RIGHT) ?
 | |
|            (event->mval[0] < ((PanelCategoryDyn *)region->panels_category.first)->rect.xmax) :
 | |
|            (event->mval[0] > ((PanelCategoryDyn *)region->panels_category.first)->rect.xmin));
 | |
| 
 | |
|   /* if mouse is inside non-tab region, ctrl key is required */
 | |
|   if (is_mousewheel && !event->ctrl && !inside_tabregion) {
 | |
|     return WM_UI_HANDLER_CONTINUE;
 | |
|   }
 | |
| 
 | |
|   if (active_but && ui_but_supports_cycling(active_but)) {
 | |
|     /* skip - exception to make cycling buttons
 | |
|      * using ctrl+mousewheel work in tabbed regions */
 | |
|   }
 | |
|   else {
 | |
|     const char *category = UI_panel_category_active_get(region, false);
 | |
|     if (LIKELY(category)) {
 | |
|       PanelCategoryDyn *pc_dyn = UI_panel_category_find(region, category);
 | |
|       if (LIKELY(pc_dyn)) {
 | |
|         if (is_mousewheel) {
 | |
|           /* we can probably get rid of this and only allow ctrl+tabbing */
 | |
|           pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
 | |
|         }
 | |
|         else {
 | |
|           const bool backwards = event->shift;
 | |
|           pc_dyn = backwards ? pc_dyn->prev : pc_dyn->next;
 | |
|           if (!pc_dyn) {
 | |
|             /* proper cyclic behavior,
 | |
|              * back to first/last category (only used for ctrl+tab) */
 | |
|             pc_dyn = backwards ? region->panels_category.last : region->panels_category.first;
 | |
|           }
 | |
|         }
 | |
| 
 | |
|         if (pc_dyn) {
 | |
|           /* intentionally don't reset scroll in this case,
 | |
|            * this allows for quick browsing between tabs */
 | |
|           UI_panel_category_active_set(region, pc_dyn->idname);
 | |
|           ED_region_tag_redraw(region);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     return WM_UI_HANDLER_BREAK;
 | |
|   }
 | |
| 
 | |
|   return WM_UI_HANDLER_CONTINUE;
 | |
| }
 | |
| 
 | |
| /* XXX should become modal keymap */
 | |
| /* AKey is opening/closing panels, independent of button state now */
 | |
| 
 | |
| int ui_handler_panel_region(bContext *C,
 | |
|                             const wmEvent *event,
 | |
|                             ARegion *region,
 | |
|                             const uiBut *active_but)
 | |
| {
 | |
|   Panel *panel;
 | |
|   int retval, mx, my;
 | |
|   bool has_category_tabs = UI_panel_category_is_visible(region);
 | |
| 
 | |
|   retval = WM_UI_HANDLER_CONTINUE;
 | |
| 
 | |
|   /* Scrollbars can overlap panels now, they have handling priority. */
 | |
|   if (UI_view2d_mouse_in_scrollers(region, ®ion->v2d, event->x, event->y)) {
 | |
|     return retval;
 | |
|   }
 | |
| 
 | |
|   /* handle category tabs */
 | |
|   if (has_category_tabs) {
 | |
|     if (event->val == KM_PRESS) {
 | |
|       if (event->type == LEFTMOUSE) {
 | |
|         PanelCategoryDyn *pc_dyn = UI_panel_category_find_mouse_over(region, event);
 | |
|         if (pc_dyn) {
 | |
|           UI_panel_category_active_set(region, pc_dyn->idname);
 | |
|           ED_region_tag_redraw(region);
 | |
| 
 | |
|           /* reset scroll to the top [#38348] */
 | |
|           UI_view2d_offset(®ion->v2d, -1.0f, 1.0f);
 | |
| 
 | |
|           retval = WM_UI_HANDLER_BREAK;
 | |
|         }
 | |
|       }
 | |
|       else if ((event->type == EVT_TABKEY && event->ctrl) ||
 | |
|                ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
 | |
|         /* cycle tabs */
 | |
|         retval = ui_handle_panel_category_cycling(event, region, active_but);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (retval == WM_UI_HANDLER_BREAK) {
 | |
|     return retval;
 | |
|   }
 | |
| 
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     uiPanelMouseState mouse_state;
 | |
| 
 | |
|     mx = event->x;
 | |
|     my = event->y;
 | |
|     ui_window_to_block(region, block, &mx, &my);
 | |
| 
 | |
|     /* checks for mouse position inside */
 | |
|     panel = block->panel;
 | |
| 
 | |
|     if (!panel) {
 | |
|       continue;
 | |
|     }
 | |
|     /* XXX - accessed freed panels when scripts reload, need to fix. */
 | |
|     if (panel->type && panel->type->flag & PNL_NO_HEADER) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     mouse_state = ui_panel_mouse_state_get(block, panel, mx, my);
 | |
| 
 | |
|     /* XXX hardcoded key warning */
 | |
|     if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER) &&
 | |
|         event->val == KM_PRESS) {
 | |
|       if (event->type == EVT_AKEY &&
 | |
|           ((event->ctrl + event->oskey + event->shift + event->alt) == 0)) {
 | |
| 
 | |
|         if (panel->flag & PNL_CLOSEDY) {
 | |
|           if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
 | |
|             ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
 | |
|           }
 | |
|         }
 | |
|         else {
 | |
|           ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
 | |
|         }
 | |
| 
 | |
|         retval = WM_UI_HANDLER_BREAK;
 | |
|         continue;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* on active button, do not handle panels */
 | |
|     if (ui_region_find_active_but(region) != NULL) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
 | |
| 
 | |
|       if (event->val == KM_PRESS) {
 | |
| 
 | |
|         /* open close on header */
 | |
|         if (ELEM(event->type, EVT_RETKEY, EVT_PADENTER)) {
 | |
|           if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
 | |
|             ui_handle_panel_header(C, block, mx, my, EVT_RETKEY, event->ctrl, event->shift);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|         }
 | |
|         else if (event->type == LEFTMOUSE) {
 | |
|           /* all inside clicks should return in break - overlapping/float panels */
 | |
|           retval = WM_UI_HANDLER_BREAK;
 | |
| 
 | |
|           if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
 | |
|             ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|           else if ((mouse_state == PANEL_MOUSE_INSIDE_SCALE) && !(panel->flag & PNL_CLOSED)) {
 | |
|             panel_activate_state(C, panel, PANEL_STATE_DRAG_SCALE);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|         }
 | |
|         else if (event->type == RIGHTMOUSE) {
 | |
|           if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
 | |
|             ui_popup_context_menu_for_panel(C, region, block->panel);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|         }
 | |
|         else if (event->type == EVT_ESCKEY) {
 | |
|           /*XXX 2.50*/
 | |
| #if 0
 | |
|           if (block->handler) {
 | |
|             rem_blockhandler(area, block->handler);
 | |
|             ED_region_tag_redraw(region);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|           }
 | |
| #endif
 | |
|         }
 | |
|         else if (event->type == EVT_PADPLUSKEY || event->type == EVT_PADMINUS) {
 | |
| #if 0 /* XXX make float panel exception? */
 | |
|           int zoom = 0;
 | |
| 
 | |
|           /* if panel is closed, only zoom if mouse is over the header */
 | |
|           if (panel->flag & (PNL_CLOSEDX | PNL_CLOSEDY)) {
 | |
|             if (inside_header) {
 | |
|               zoom = 1;
 | |
|             }
 | |
|           }
 | |
|           else {
 | |
|             zoom = 1;
 | |
|           }
 | |
| 
 | |
|           if (zoom) {
 | |
|             ScrArea *area = CTX_wm_area(C);
 | |
|             SpaceLink *sl = area->spacedata.first;
 | |
| 
 | |
|             if (area->spacetype != SPACE_PROPERTIES) {
 | |
|               if (!(panel->control & UI_PNL_SCALE)) {
 | |
|                 if (event->type == PADPLUSKEY) {
 | |
|                   sl->blockscale += 0.1;
 | |
|                 }
 | |
|                 else {
 | |
|                   sl->blockscale -= 0.1;
 | |
|                 }
 | |
|                 CLAMP(sl->blockscale, 0.6, 1.0);
 | |
| 
 | |
|                 ED_region_tag_redraw(region);
 | |
|                 retval = WM_UI_HANDLER_BREAK;
 | |
|               }
 | |
|             }
 | |
|           }
 | |
| #endif
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return retval;
 | |
| }
 | |
| 
 | |
| /**************** window level modal panel interaction **************/
 | |
| 
 | |
| /* note, this is modal handler and should not swallow events for animation */
 | |
| static int ui_handler_panel(bContext *C, const wmEvent *event, void *userdata)
 | |
| {
 | |
|   Panel *panel = userdata;
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
| 
 | |
|   /* verify if we can stop */
 | |
|   if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
 | |
|     ScrArea *area = CTX_wm_area(C);
 | |
|     ARegion *region = CTX_wm_region(C);
 | |
|     int align = panel_aligned(area, region);
 | |
| 
 | |
|     if (align) {
 | |
|       panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|     }
 | |
|     else {
 | |
|       panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
|     }
 | |
|   }
 | |
|   else if (event->type == MOUSEMOVE) {
 | |
|     if (data->state == PANEL_STATE_DRAG) {
 | |
|       ui_do_drag(C, event, panel);
 | |
|     }
 | |
|   }
 | |
|   else if (event->type == TIMER && event->customdata == data->animtimer) {
 | |
|     if (data->state == PANEL_STATE_ANIMATION) {
 | |
|       ui_do_animate(C, panel);
 | |
|     }
 | |
|     else if (data->state == PANEL_STATE_DRAG) {
 | |
|       ui_do_drag(C, event, panel);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   data = panel->activedata;
 | |
| 
 | |
|   if (data && data->state == PANEL_STATE_ANIMATION) {
 | |
|     return WM_UI_HANDLER_CONTINUE;
 | |
|   }
 | |
|   else {
 | |
|     return WM_UI_HANDLER_BREAK;
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_handler_remove_panel(bContext *C, void *userdata)
 | |
| {
 | |
|   Panel *panel = userdata;
 | |
| 
 | |
|   panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
| }
 | |
| 
 | |
| static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
| 
 | |
|   if (data && data->state == state) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   bool was_drag_drop = (data && data->state == PANEL_STATE_DRAG);
 | |
| 
 | |
|   /* Set selection state for the panel and its subpanels, which need to know they are selected
 | |
|    * too so they can be drawn above their parent when it's dragged. */
 | |
|   if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
 | |
|     if (data && data->state != PANEL_STATE_ANIMATION) {
 | |
|       /* XXX:
 | |
|        * - the panel tabbing function call below (test_add_new_tabs()) has been commented out
 | |
|        *   "It is too easy to do by accident when reordering panels,
 | |
|        *   is very hard to control and use, and has no real benefit." - BillRey
 | |
|        * Aligorith, 2009Sep
 | |
|        */
 | |
|       // test_add_new_tabs(region);   // also copies locations of tabs in dragged panel
 | |
|       check_panel_overlap(region, NULL); /* clears */
 | |
|     }
 | |
| 
 | |
|     panel_set_flag_recursive(panel, PNL_SELECT, false);
 | |
|   }
 | |
|   else {
 | |
|     panel_set_flag_recursive(panel, PNL_SELECT, true);
 | |
|   }
 | |
| 
 | |
|   if (data && data->animtimer) {
 | |
|     WM_event_remove_timer(CTX_wm_manager(C), win, data->animtimer);
 | |
|     data->animtimer = NULL;
 | |
|   }
 | |
| 
 | |
|   if (state == PANEL_STATE_EXIT) {
 | |
|     MEM_freeN(data);
 | |
|     panel->activedata = NULL;
 | |
| 
 | |
|     WM_event_remove_ui_handler(
 | |
|         &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, panel, false);
 | |
|   }
 | |
|   else {
 | |
|     if (!data) {
 | |
|       data = MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
 | |
|       panel->activedata = data;
 | |
| 
 | |
|       WM_event_add_ui_handler(
 | |
|           C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, panel, 0);
 | |
|     }
 | |
| 
 | |
|     if (ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG)) {
 | |
|       data->animtimer = WM_event_add_timer(CTX_wm_manager(C), win, TIMER, ANIMATION_INTERVAL);
 | |
|     }
 | |
| 
 | |
|     /* Initiate edge panning during drags so we can move beyond the initial region view. */
 | |
|     if (state == PANEL_STATE_DRAG) {
 | |
|       wmOperatorType *ot = WM_operatortype_find("VIEW2D_OT_edge_pan", true);
 | |
|       ui_handle_afterfunc_add_operator(ot, WM_OP_INVOKE_DEFAULT, true);
 | |
|     }
 | |
| 
 | |
|     data->state = state;
 | |
|     data->startx = win->eventstate->x;
 | |
|     data->starty = win->eventstate->y;
 | |
|     data->startofsx = panel->ofsx;
 | |
|     data->startofsy = panel->ofsy;
 | |
|     data->startsizex = panel->sizex;
 | |
|     data->startsizey = panel->sizey;
 | |
|     data->start_cur_xmin = region->v2d.cur.xmin;
 | |
|     data->start_cur_ymin = region->v2d.cur.ymin;
 | |
|     data->starttime = PIL_check_seconds_timer();
 | |
| 
 | |
|     /* Remember drag drop state even when animating to the aligned position after dragging. */
 | |
|     data->is_drag_drop = was_drag_drop;
 | |
|     if (state == PANEL_STATE_DRAG) {
 | |
|       data->is_drag_drop = true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   ED_region_tag_redraw(region);
 | |
| }
 | |
| 
 | |
| PanelType *UI_paneltype_find(int space_id, int region_id, const char *idname)
 | |
| {
 | |
|   SpaceType *st = BKE_spacetype_from_id(space_id);
 | |
|   if (st) {
 | |
|     ARegionType *art = BKE_regiontype_from_id(st, region_id);
 | |
|     if (art) {
 | |
|       return BLI_findstring(&art->paneltypes, idname, offsetof(PanelType, idname));
 | |
|     }
 | |
|   }
 | |
|   return NULL;
 | |
| }
 |